|Commander / EDH||Legal|
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|Guilds of Ravnica (GRN)||Uncommon|
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Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead.
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|Want (12)||kovellen , nme253 , chocolatte123 , squirrelmeat , NobleSlay3r , Gombo , Coopenhagen , Rctfan , COLINTFF , gelebena , Raboni , Vanquishermm|
Lava Coil Discussion
2 days ago
As said, either you're gonna play more wizard either your gonna drop some cards, If you're gonna put more Wee Dragonauts, maybe you should trade your Risk Factor against Maximize Velocity and it will turn to an aggro deck, then Wizard's Retort could also become an option.
Anyway, with two instances of each card you'll either win with a lucky top deck or lose because you didn't draw the fitting card. You might never get the feeling that some cards aren't doing their job. If you start playing three or four instances of each, you'll start to understand which cards are the safest, which cards are always sticking to your hand and change them to something closer to your needs.
2 days ago
I hate to be this guy and I promise I have an actual comment but let's get this out of the way... In your description, you list Instants and Sorceries as Instant's and Sorcery's. This implies one of two things; that Instant's and Sorcery's is either being used as a contraction or a possessive. If it were a contraction, then Instant's would be short for "Instant is". If it were a possessive, then Sorcery's would describe something belonging to a sorcery. If you're using the words as plurals, it becomes Instants and Sorceries. I'm so sorry. Time for my actual comment.
This deck needs more consistency. The only cards you have four of are lands, and that's a bad sign. I would recommend the following changes.
Replace Perilous Voyage with Unexplained Disappearance. Surveil is better than scry. It can get instants and sorceries with jump-start into your graveyard. Not only that, but it surveils no matter the target.
Replace Wizard's Lightning with Lightning Strike (or Lava Coil, depending on what you usually hit) or get more wizards. Right now you have seven wizards in the deck, and three of them are Goblin Electromancer, which makes the price the same anyway. So you have 5 cards in your deck that would make Wizard's Lightning better than a plain ol' Lightning Strike.
Fight with Fire is usually going to be either a worse Banefire or a worse Lava Coil. If you get to nine mana, it's better than Banefire, but until you get there, it's a worse Lava Coil. Since a little over a third of your deck is lands, you'd have to draw approximately 22.5 cards to get to nine, unless luck is on your side. So unless you draw maybe 23 cards, and discard 0 lands to jump-start costs, Fight with Fire is worse than either Lava Coil or Banefire.
Ral, Izzet Viceroy's + is bad. His - is only okay. Why are you running him? If it's for the ult, then stop because planeswalkers never get to ult until you've already basically won the game.
3 days ago
You need 24ish lands. Only having 18 is going to cripple your win-rate.
Chemister's Insight is good in the 4-spot, you can cast it twice and it will mill at least 4 at a time.
Overall if you are trying to win via mill with the corrosion effect you need more card draw (as well as a sideboard.)
4 days ago
Im just going to talk 'bout sideboard. I think that Cast Down is a 2-of main-deck over 2x Lava Coil. I would try 2-3 Duress over 4x Unmoored Ego, usually bringing in 2 egos is enough, 4 is overkill and you will end up clogging your gameplan with a spell that doesn't do damage.
4 days ago
What would you think about switching out the green for red? This would let you play Nicol Bolas, the Ravager Flip, Lava Coil, and maybe Deafening Clarion. If you take out the green you could swap Carnage Tyrant for Doom Whisperer or Dream Eater. Also a The Eldest Reborn in the mainboard might be nice.
2 weeks ago
I agree with BoyToy here. You need some type of removal. Have you tried replacing the Wand of Vertebrae you have for Lava Coil? You could also try splashing White for removal such as Conclave Tribunal and Ixalan's Binding and lord effects such as Radiant Destiny.
2 weeks ago
Thanks! I guess I have to try it without equipments. But I have to say, that I won most games just because of the power of Short Sword. :D
I guess I have to cutout Forebear's Blade and 1-2 other cards for just some copies of Deafening Clarion and Lava Coil. Got sometimes troubles against decks which flod the board with to many tokens. Also, would you suggest to replace Squire's Devotion with On Serra's Wings at least for 1-2?
2 weeks ago
I feel like you're going to need more going on than just winning through Maze's End, you need at least 11 lands in play at that point and every land in the deck enters tapped which puts you behind also. Something like Multani, Yavimaya's Avatar can at least get huge and block, or swing for giant chunks, and you definitely need boardwipes/spot removal because anything aggressive will run this over. Deafening Clarion and Cleansing Nova are both good options, you could also add in fogs like Root Snare to help disrupt aggressive decks as well. I would suggest Pelakka Wurm, Knight of Autumn and Carnage Tyrant as good additions, they can singlehandedly swing games in your favor. Going for a bant (blue, green, white) core splashing red (Banefire, Deafening Clarion Lava Coil) and black (Assassin's Trophy, Ritual of Soot, Vraska's Contempt) seems like the best approach to this archetype. I wouldn't be surprised if some kind of mazeshift thing exists in standard but going so all in leaves you cold to basically everything that currently exists and I wouldn't expect the next set to change that. Good luck!