Creature — Human Shaman
Dinosaur spells you cast cost 1 less to cast.
T: Target Dinosaur gains haste until end of turn.
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Otepec Huntmaster Discussion
1 day ago
Do you ever have trouble casting any non-dino creatures with Otepec Huntmaster?
1 day ago
Finally somebody that believes that Naya is best for dinos! I have had some people say I should go R/G but I think some of the most powerful dinosaurs are white. Goring Ceratops for example has been a major threat in my matches as the double strike ability really lets you deal some massive damage, and Otepec Huntmaster or regisaur alpha would let it attack immediately giving a quick opportunity to jump your opponent.
3 days ago
Dinosaur decks are one of my favorite types of decks to make. Not only are they extremely powerful, but it is a good introductory deck for new players to make. You can't really mess up a dino deck because dinosaurs work very well with each other. It may not be a pro tour winning deck, but it still is able to win against friends, or maybe even at Friday Night Magic. This deck is a pretty good aggro deck. I would replace Imperial Lancer with Otepec Huntmaster. It costs one more, but it is much better. With Imperial Lancer you are lucky to deal 2 damage to your opponent before it dies. Otepec Huntmaster makes dinosaurs cost 1 less, which is very important to get your big guys out, but also can give a dinosaur haste. If you check out my dinosaur deck you'll see that I run a playset of Huntmaster. It proves itself time and time again in games, and has even been a winning factor in a few. The haste allows really big guys to attack on their first turn. For example, on turn 2 you play Otepec Huntmaster and then turn three you play Thrash of Raptors since it huntmaster makes it cost less. Then you use huntmaster's tapping ability to give thrash of raptors haste. You swing for 3 on turn 3. On turn 4 you play another dinosaur like Raptor Companion and give that haste. Since you control another dinosaur Thrash of Raptors gets +2/+0 and trample. You then attack with both for 8 damage! I would also reccomend adding a fourth card of thrash of raptors. It isn't incredibly expensive, and you are almost 100% likely to get another dinosaur out. A 5/3 with trample for 4 mana is incredibly good. I would take out a copy of Tilonalli's Knight to replace with Thrash of Raptors. I also like that the deck only costs $21 on card kingdom. You did a good job of making it affordable!
4 days ago
I'm almost tempted to say put in 4 Otepec Huntmaster and 4 Kinjalli's Caller to pump out some big dinos. But don't think that's where your going necessarily. Makes me wish I didn't have a green red dino deck. I'm liking your choice of white.
5 days ago
So Growing Rites of Itlimoc is redundant here, it's a legendary for one so there's no need to have 4 of them, however I would cut them entirely, you mainly want them to pump out mana for your big creatures but you don't have enough little guys to reliably flip it, generally by the time it flips here you'll already have enough Mana that you won't really need it.
You have no removal in this deck despite running red which is a wasted opportunity.
You're relying on big creatures to flex on the battlefield but no real way to get them out early enough for it to matter.
I also feel like you're being a slave to your theme.
Here's some suggestions
2x Raptor Hatchling
2x regisaur alpha
1x Ripjaw raptor
4x Growing Rites of Itlimoc
4x New Horizons
3x Savage Stomp
1 week ago
Hello there! I have a brother that made a Gruul deck for standard as well. When playing he realized that dinos were very strong, but had little that made them into a tribe. Rather, Dinosaurs are just huge value creatures. Other than Commune with Dinosaurs and Otepec Huntmaster (two easily replaced cards) you don't have a real advantage focusing on dinos. You might say Drover of the Mighty has a payoff, but the most important part of drover is that he's a mana dork. Consider Servant of the Conduit and Attune with Aether for otepec and commune. These energy providers also allow you to take advantage of Harnessed Lightning to kill off larger creatures if you so choose. Lastly, you might want to consider replacing Panharmonicon. I know that this is what made you want to make this deck, but as mentioned it is too important of a spot on your curve. I do have a replacement suggestion for you though. What about God-Pharaoh's Gift? With better mana dorks you can usually end up playing it turn 5 or 6. It comes down and can immediately provide a creature from your graveyard as a 4/4. Also, you still get double triggers off of your creatures if they died. This is what my brother did, and the deck becomes a little crazy. Just suggestions if you are interested.
2 weeks ago
Maybe consider adding x2 Kinjalli's Caller and take out x1 Drover of the Mighty and x1 Otepec Huntmaster just so you can have some more white to even it all out, and another turn one play. Maybe a Kinjalli's Sunwing or two as well, it taps down whatever your opponent wants to play so you possibly have an extra free swing, it's very obnoxious, trust me.
2 weeks ago
I would rather play Regisaur Alpha over Charging Monstrosaur. Yes it's a 5/5 with haste and trample but you get a 4/4 and a 3/3 with trample for the same cost. Also Otepec Huntmaster is strictly better than Drover of the Mighty as a ramp card just because you don't need to tap it to get the mana.