Otepec Huntmaster

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Uncommon

Combos Browse all

Otepec Huntmaster

Creature — Human Shaman

Dinosaur spells you cast cost 1 less to cast.

T: Target Dinosaur gains haste until end of turn.

Otepec Huntmaster Discussion

APPLE01DOJ on Brand new player deck check

1 month ago

I started with Modern as my first format. My deck list was a lot like yours, huge CMC creatures and tons of 1 ofs.

So a good place to start is to ask yourself, how do I want my deck to win? Once you figure out what the main way(s) your deck will win, then you can focus your game plan on making that happen.

You really want consistency in your deck. Try picking cards as 4 ofs instead of singletons. If you wouldn't want 4 copies of a card in your deck then it probably isn't worth running at all. (Please note this is only a beginner strategy to get you started and later in your career of magic this logic will no longer imply.) So to give yo a real world example: because you have a lot of big converted cost dinos, a card like Llanowar Elves is a card you would want 4 of. It helps your strategy by enabling ramp for big Dinos to come into play earlier.

So lets start there.

Pick your wincon. In your case Charging Monstrosaur or Demanding Dragon might be a good choice. I could see Aggressive Mammoth working as well.

So once you have how you're going to win, you need to pick cards that will help you enact that game plan. So if you picked Charging Monstrosaur then a play set of Otepec Huntmaster could be in order.

Lastly you'll need some form of interaction. Almost every deck in modern will have some form of interaction. You don't have to completely stop the opponent, just slow their plans enough for your plan to happen. A good choice for your deck would be Lightning Bolt but in your case Lightning Strike could work as a budget replacement. At high levels the difference in mana cost is huge but as someone new, it'll do just fine.

PlatinumOne on MAGIC e DINOSAURs

2 months ago

you have white cards in the deck but no sources of white mana. definitely need dual lands like Sacred Foundry , Stomping Ground , Temple Garden , Clifftop Retreat , Rootbound Crag , and Sunpetal Grove . you'll also want to greatly cut down on the number of expensive creatures you have, and add some in the 1-2 mana range. the best ones for dinosaurs are Otepec Huntmaster , then Drover of the Mighty . with only 5 instant-speed cards in the deck, Wilderness Reclamation provides little to no benefit.

DragonMaster224 on Naya Dinosours

5 months ago

I would definitely take Cast Out. I'm sorry but not a big fan of exiling a creature for four mana, there is definitely better cards to put in like some more mana ramp cards to get your big win con dinosaurs out such as Kinjalli's Caller or Otepec Huntmaster :)

Trillix on Huatli's Dino Squad

6 months ago

More removal would be nice. Savage Stomp is only a 3 of, but that's only for game 1. Reason the sideboard has so many removal spells. Been using Otepec Huntmaster as my built in "combat-trick", so not sure Titanic Growth is necessary, but I like the idea. Shapers' Sanctuary is probably my weakest sideboard card, so could easy replace that with it or move Deathgorge Scavenger to the side and put it in there.

greyninja on stompy stompy

7 months ago

+1 from me! If you were going for a gimmick deck then dinosaurs is a pretty awesome option! I wanted to build pirates; but honestly dinosaurs got so much more support wowww

Honestly, if your ultimate gameplan is to "cast commander, beat face" then many of the other dinosaurs are just going to slow you down. Gishath, Sun's Avatar is arguably better for a dedicated dino deck imo

I feel like the dream play is Zacama, Primal Calamity immediately into Akroma's Memorial/Xenagos, God of Revels and swing... or just wiping everyone of problematic enchantments/artifacts/creatures lmao

It might be smart to run 30+ creatures because how often are you really casting a 9CMC commander?! Depends on where you take the deck. Do you want beaters or rampers? Wood Elves, Solemn Simulacrum, Kor Cartographer, Oracle of Mul Daya, etc etc. I assume you don't want it to feel exactly like Darigaaz Reincarnated/Maelstrom Wanderer which is why I suggested Otepec Huntmaster&friends. Just Brainstorming

You have a bunch of mana doublers which is awesome, including the updated Regal Behemoth that's a mf dinosaur! Plus sorcery ramp. There's a decent spot removal package and some of the auto include boardwipes. A couple dinos have removal tacked on as well. Spellbreaker Behemoth is sweet. I love Samut and the haste enablers. Fervor is meh. You have a lot of really cool stuff here tho. You even snuck in Craterhoof & Avenger. There's a light token theme here which doesn't fit. Idk.

If you're trying to thin some of the fat it would be the rando 5-8 cmc spells. Crested Herdcaller, Thundering Spineback, Raging Swordtooth, Godsire, ... It's so hard. Probably lose two enchantments and two instants/sorceries and you'll only have to cut seven creatures XD

The crossroads for me is the Gishath dino aggro or Zacama goodstuff combo. It'll be cool to ultimately see what your mind imagines!

Mahoot on Infinite Boros Dino Burn

7 months ago

So when it works Militia Bugler is a great addition to the deck, but it seems like half the time I am either playing him and sending other important pieces to the bottom, or I have the Forerunner of the Empire already so I end up holding onto it so I don't lose those pieces and it becomes somewhat of a dead card in my hand. The more I think about it the more I realize that what you said about Otepec Huntmaster (which was true), could also be said about Militia Bugler. There's only one super important card we are looking for with him and only two other cards he could grab if he doesn't find it.

Now I am playing around with different card draw options to dig for the Forerunner of the Empire and/or Truefire Captain Currently I'm trying Rogue's Gloves (equipped to a Sky Terror) and Risk Factor.

I like Rogue's Gloves because it is repeatable and somewhat reliable. I have mixed feelings about Risk Factor. It's really good on paper, but maybe not the most reliable way to draw cards. If someone played it against me the only way I would let them draw three cards would be if I had less than 6 life or so. It is a really reliable way to deal four damage to your opponent for 3 mana, if it doesn't, oh well, at least you get three whole cards out of it.

With that in mind, I am not super worried about doing early damage to folks, since the combos we're trying to hit kind of don't care what your life total is when they fire off. So maybe Risk Factor isn't the solution I need.

My next idea would be to run Tormenting Voice. I kind of feel good about it. We'll see how it do.

Mahoot on Infinite Boros Dino Burn

7 months ago

I think my fear with Militia Bugler would be sending a Truefire Captain or Bellowing Aegisaur to the bottom. It's definitely worth a play test. I swapped out Lightning Strike for Otepec Huntmaster. Bugler could easily fit in that slot instead I think.

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Otepec Huntmaster occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%