Pir's Whim

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battlebond (BBD) Rare

Combos Browse all

Pir's Whim

Sorcery

For each player, choose whether or not they are a friend or foe. Each friend searches their library for a land card, puts it onto the battlefield tapped, then shuffles their library. Each foe sacrifices an artifact or enchantment they control.

Browse Alters

Pir's Whim Discussion

Ashcashcash on Titania EDH

1 week ago

@TheSlowestBro

Thank you for your feedback and it's great to hear from another Titania player! I would love to see your list. My list has become very foiled over the years, but that's just because I love the deck! To address your suggestions:

  1. I definitely like the idea of Dark Depths and Thespian's Stage , but I've kept my lands pretty refined to what they are now. I would probably cut a nonland card and Tectonic Edge for them.

  2. I definitely agree with Pir's Whim and at this point, I'm not sure why it isn't in my deck. I must have been distracted by other cards in Battlebond to have not notice it during spoiler season back then. Ha!

  3. Kamahl, Fist of Krosa is definitely a no from me. The trample is mediocre and I can just make more 5/3 elementals if I don't have enough damage on board. The wrath protection is interesting though. I recently added Natural Affinity to my list, and it does the same thing, but at instant speed and 3 mana. Also, the deck is already good at rebuilding from boardwipes. Usually killing my board means Titania is dying, which lets me play her again for more ramp and value.

  4. Green is so bad at removal. I run very little interaction other than land destruction. Mouth of Ronom definitely would work as a way to interact with my opponents more. Thanks for the idea! I've also ran Karn Liberated at some point because he is great removal. I'm also going to being trying out Ugin, the Ineffable because of Haven of the Spirit Dragon synergy.

  5. Zuran Orb has been pretty bad lately, so I might drop it for other Lifegain cards. Buried Ruin is a good idea, but the artifacts I run aren't essential to my gameplay. Seasons Past and Eternal Witness do the same thing.

As for Food Chain , I removed the Food Chain package to lower the power level of the deck. The package is genuinely insane in the deck, but my group didn't really like to play against it. Instead, I put together a General Tazri Food Chain cEDH deck with it. I highly recommend Food Chain in Titania though. You can exile tokens for creature mana. With Command Beacon + Food Chain , you get infinite 5/3 elementals and with a land sac outlet, you can get infinite mana to cast other spells by casting Titania and bring back lands to convert the Food Chain mana into normal mana. Otherwise, if you have a Strip Mine in your graveyard, you can just cast Titania infinitely and bring back Strip Mine and kill all your opponent's lands. Food Chain is busted.

Again, thanks for the suggestions!

hellokitty6666666666666 on Giving Good People Bad Permanents

1 week ago

hey Strangelove, thanks for the suggestions a ton

yeah i generally go enchant heavy, but especially in this deck because they're just generally harder to shoot down than creatures

Endless Whispers and Xantcha, Sleeper Agent are both amazing. i don't know how i missed over them. definitely both going in when i get a chance to tweak the deck a bit. probably Kynaios and Tiro of Meletis if i can find a little room, too.

i like Wild Research in a zedruu shell where i can kinda gimp it a little more with big mana and graveyard shenanigans

i should probably add in Pir's Whim , not sure why i wasn't already running it. i have a copy and generally use it in my sillier decks.

sadly Cruel Entertainment isn't on mtgo

you're absolutely right about Vow of Malice , and i should swap it with Vow of Flight

Strangelove on Giving Good People Bad Permanents

1 week ago

yooo this is just the kind of chaos-hug I want to see!

I've been sitting on a Karona, but I didn't know what to do with her... like, have you ever put her down and the table decides to name "Avatar" and 3-shot someone(you)?

Is the enchantress theme doing what you want? I'm thinking about more creature stuff. Random things like Boldwyr Heavyweights and the Hunted series seem fun.

Endless Whispers ?

Spawnbroker .

Vedalken Plotter .

Oh Wild Research .

If you have lands worth playing, Pir's Whim feels good.

Axis of Mortality ? Cruel Entertainment ?

Xantcha, Sleeper Agent , Kynaios and Tiro of Meletis , Athreos, God of Passage

Intimidate doesn't work with Karona... Vow of Flight or Vow of Wildness ?

Missing Akroma, Angel of Wrath for the lore flex.

TheSlowestBro on Frog and Toad Are Friends

1 week ago

Awesome looking deck and very nice editing on this page as well! I don't have a Gitrog deck, but I do play Titania and I'd like to suggest a couple of cards for your list:

  1. Hour of Promise - excellent for tutoring up Dark Depths + Thespian's Stage

  2. Drownyard Temple seems like a natural fit for Gitrog's drawback.

  3. Pir's Whim , I don't know if targeted land tutoring is quite as important for you as it is in my list, but seems good here to me.

TheSlowestBro on Titania EDH

1 week ago

Nice deck! I am a fellow Titania player, though my list is quite a bit more budget restrained than this one. I do however still have a few suggestions that have at least worked really well for me:

  1. Dark Depths and Thespian's Stage make the perfect duo for Hour of Promise . And with land recursion it's certainly not uncommon for Marit Lage to make multiple entrances during a single game.

  2. Pir's Whim , I think this card is just awesome for Titania decks.

  3. Kamahl, Fist of Krosa for trample and wrath protection.

  4. Mouth of Ronom + at least 1x Snow-Covered Forest , I find in my list I often lack ways to interact with what my opponents are doing, and this is a really good way to counter decks that think they have all the counters ;)

  5. Claws of Gix for Zuran Orb redundancy. In my deck Buried Ruin does really well as those artifacts almost always get hated on the moment I try to stick em.

Overall this looks like a super strong and well thought-out list. Definitely +1 from me!

Follow up question: I see you recently removed Food Chain from your deck, may I ask why? That's a card that has been on my radar but due to its price I haven't gone for it yet.

Ryanh12 on Livin' Life on the Dredge

2 weeks ago

This is a difficult question, as most of the cards in your deck circle around your theme of land recursion and sacrifice. When you come across a problem like this, it usually all depends on the value that you're getting out of your cards during matches. Obviously I've never played with your deck specifically, but i have tried out a few of your cards at some point in my M&D deck.

First of all, I'm very strongly biased against Rain of Filth . It is a very circumstantial card, as I only find it useful in a mono-black storm combo deck or when you have Splendid Reclamation in your hand.

Second, I don't see Seedborn Muse getting a whole lot of value. Yes, you get to untap your stuff each turn, but not a lot of your stuff takes advantage of this ability. For example, the only nonland card in your deck that has a tap ability to take advantage of is Perpetual Timepiece . While I love Seedborn Muse , it doesn't have much of an opportunity to shine in this deck specifically.

Strands of Night is a fairly expensive reanimator spell. Remember, you have 40 life in commander, making a spell like Reanimate much more versatile and less risky.

Be very careful with cards like Rites of Spring because depending on your circumstances they can screw you over in the longrun. Yes, you have a fair amount of recursion in the deck, but what happens when you don't get it as soon as you'd like?

There are also simply better discard outlets than Wild Mongrel and Noose Constrictor . A perfect example is Key to the City , which gets you additional cards each turn and is pretty nice with those 5/3 tokens being produced.

Just something I've noticed too, your deck could use some tutors. I know these can get very pricey, but they will take your deck a long way.

Also, one of my favorite combos with any land-based deck is the Dark Depths and Thespian's Stage combo. However, in order for you to effectively implement it into the deck, you should add more land tutors. ( Sylvan Scrying , Ulvenwald Hydra , and Pir's Whim are my top suggestions!)

Hopefully this helps!

TheSlowestBro on Titania - <3 Doing Stuff with Lands

3 weeks ago

I'm very glad I stumbled on your list, you have multiple inclusions here I hadn't thought of such as Pir's Whim , Kamahl, Fist of Krosa , Shaman of Forgotten Ways and Temur Sabertooth .

I also like that you have chosen to include Mouth of Ronom and 1x Snow-Covered Forest , I like my full art lands so haven't been wanting to switch them for Snow-Covered ones, but just one copy would be interesting.

A question though, are Amulet of Vigor and Nullmage Shepherd working out?

If you are interested in checking out my list, here it is: Titania, Nature's Avenger. +1 from me.

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Pir's Whim occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%