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Destroy target creature with flying.

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Plummet Discussion

cobaltCo on Green Black Whip Deck

1 day ago

Dark Betrayal is far too specific to be good, especially since most decks are running 2 or more colors and you hit maybe 20 % of their cards in that case. Cards like Explosive Vegetation (IMO) should never be in the board, there is never a situation where ramp isn't good, what particular match-up are you bringing that in for? Let me know and I might have other suggestions. Sibsig Muckdraggers is totally replaceable, a much better card with the same board impact (number's wise) is Foul Renewal. I'd suggest pulling 1 Whip of Erebos and putting it into the board, having 3 means you risk drawing an almost useless duplicate during a game, the one in the board could come in if you are facing enchantment or artifact hate. You are running a lot of reach creatures in the side board, i'm guessing you are worried about those pesky flyers. They are all very expensive, Aerie Bowmasters works great in that slot for less mana, and Plummet is great.

Jimmy_Chinchila on I am crazy enough. I ...

5 days ago

Anger of the Gods kills more than half your creatures, and Ugin, the Spirit Dragon is hard to justify when you've got a solid creature all along the curve, like you're hurting yourself as much as them. If you're gonna go with heavy-hitting creatures, put enough copies in to hit regularly and base your strategy around them. But that's midrange not control. Some "control" could be: Destructive Revelry, Unravel the Aether,Defend the Hearth, Reclamation Sage, Display of Dominance, Plummet, Back to Nature, Perilous Vault, Desecration Plague, Naturalize

Gorgosaurusrex on When Walls Attack!

1 week ago

I'd suggest:
Commune with the Gods to dig for Assault Formation or a creature.
Sandsteppe Citadel, while slow, will really help fix your colors.
Collected Company could be good here.
Pharika, God of Affliction or Athreos, God of Passage would be interesting but not necessarily good.
Ultimate Price would be great.

And for a sideboard I'd consider:
Drown in Sorrow
Bile Blight
Virulent Plague
Dromoka's Command
Self-Inflicted Wound
Glare of Heresy

NoviceMagician on And he shall stomp on the world

1 week ago

Alright, it took some time, and lots of playtests, but I have all my suggestions ready. The thing you need is versatility, the kind that only:

A sideboard can fix.

So, I have a list of cards that can be deployed depending on some of your harder match-ups, or decks you'll face often in your playgroup.

- Naturalize, Consign to Dust, or Krosan Grip. Any one of these three cards should definitely be run in a sideboard. They are great against mimic vat decks, the R/W equipment deck, and most likely the legacy reanimator deck (most reanimator decks run some important enchantment or artifact).

- Prey Upon, Hunt the Weak, or Epic Confrontation. These cards will help to defeat any troublesome creatures run in your opponent's decks, that you weren't expecting game 1, so come game 2, you need some form of removal. This help against the Temur (really any creature heavy deck like that), it'll help kill that Felidar, any Biggies that are keeping you down in that control deck, any pestering creatures stolen from Mimic Vat. Another possibility is Lignify to get rid of unwanted abilities, and it is rather funny to cast this on a Felidar.

Not only will these cards help against the decks in your playgroup, but also against many other decks as well. (P.S.- I figured I might as well just lump the rest into one section because they're all pretty self-explanatory.)

- Skylasher, Plummet, or Aerial Predation. These are all great against flyers.

- Evolution Charm. A beautiful card with many utilities.

- Moonglove Extract is another good way of removal. It is basically the improved Bee Sting.

- Utopia Vow can stop the big attackers, but only use it when you are not afraid of them having that extra mana.

- VS a Mono-white Equip Aggro: The deck went 1-1 against this deck. First game it lost, as it was unable to deal with the multiple Golem-Skin Gauntlets plCed on a Kor Duelist. Close one though, opponent was already down to 8 life and would have lost next turn. The second game, the deck won. With an undead 2/2 Young Wolf, a 3/3 Experiment One, and a Groundbreaker down, the opponent came to 9 life on turn 3. Turn 4, another Groundbreaker hit the field, swing for the win.

- VS a B/U Mill: 2-0. Both games the mill just wasn't fast enough to get rid of the Reverent Hunters and Avatar of the Resolutes.

- VS a R/B Aggro: 0-2. First game, didn't draw any lands so mulligan. Drew only one land, another mulligan was too risky. Only drew one more land throughout the course of the game, so the deck was mana screwed. Game two, deck fared pretty well. Lots of devotion allowed Reverent Hunter to hit the field as a 7/7; but, no haste, so on opponent's turn, a 5/1 with intimidate and a Brute Force cast on it swung for the kill, winning the game.

- VS a B/G Graveyard Utility: Deck went 2-1. Game one, opponent didn't draw enough mana to sustain themselves, so deck won. Game two, opponent ruled early board with a Nighthowler, which was fed with Satyr Wayfinders; coupled with kill spells to take out this deck's creatures, the Nighthowler swung for the kill, deck lost. Game three- Deck destroyed opponent with an Aspect of Hydra cast on a 5/2 Avatar of the Resolute, swung for 9, won game.

Well, overall, the deck ran great! I had lots of fun playing it, both in play tests and during my playgroup's Magic night. So yeah, those results above were from yesterday, against my friends's decks. :)

So really the only thing that needs to be here is a sideboard. The deck ran well, but only against certain decks, and the only reason it beat the B/G Graveyard was because the opponent was mana screwed. So I strongly encourage a sideboard, and hope you find the cards I suggested useful.

Good luck, have fun, and let me know if you ever need anything!

Tfthoresen on Collected K'nuckles (Sideboard Help Please)

1 week ago

when ojutai taps to attack, before combat damage is assigned, you should be able to cast Plummet in response. as for young silumgar, your best bet would be to hold Temur Charm or Silumgar's Scorn (basically any counter-spell) unless you have access to black for Crux of Fate or some other kind of "target player sacrifices a creature" spell. or you can take him out by casting pump spells on your own creatures when he blocks or cast Shape the Sands on your deathmist raptor to give him reach. there are ways around hexproof and dragons. you just have to account for them in your strategies

Tfthoresen on Collected K'nuckles (Sideboard Help Please)

1 week ago

a good answer to dragons? Plummet. 1G, side out wild slash when you are facing a dragon deck. you have them in the side already. another good one would be Shape the Sands. target creature gains +0/+5 and gain reach, for a single green mana. or what i do in my coco deck is use Titanic Growth and Temur Battle Rage to knock their dragons out when they declare them as blockers. i did it to a control deck that tapped out for a Dragonlord Ojutai and blocked my Elvish Mystic and his face was priceless.

danthek84 on The Unwritten Dragons

1 week ago

See the Unwritten misses both Sarkhan. I'm just saying rather than playing 2 and 2, you should play 3 Sarkhan Unbroken and 1 Sarkhan, the Dragonspeaker.

As for the sideboard, I like it. All I'd do is replace the Hornet Queen with a Plummet

Nephilim on GW Falconer, Den Protector Test.

2 weeks ago

I might suggest dropping the Secure the Wastes for Arbor Colossus while you could get more dudes with Secure, you get a big body with reach if needed, and another removal against flying (which right now Stormbreath Dragon is gonna be a pain against you. Sure you got Plummet but I always prefer more options.

Color(s) Green
Cost 1G
Converted cost 2
Avg. draft pick 10.23
Avg. cube pick 12.86


Format Legality
Heirloom Legal
Standard Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal
Duel Commander Legal
Pauper Legal

Printings View all

Set Rarity
Modern Masters 2015 Edition Common
Magic 2015 Common
Conspiracy Common
Magic 2014 Common
Magic 2013 Common
2012 Core Set Common
2011 Core Set Common
Archenemy Common

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