Plummet

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Limited Legal
Vintage Legal
Modern Legal
Highlander Legal
Block Constructed Legal
Standard Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conspiracy: Take the Crown Common
Battle for Zendikar Common
Magic Origins Common
Modern Masters 2015 Edition Common
Magic 2015 Common
Conspiracy Common
Magic 2014 Common
Magic 2013 Common
2012 Core Set Common
2011 Core Set Common
Archenemy Common

Combos Browse all

Plummet

Instant

Destroy target creature with flying.

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Plummet Discussion

Nemesis on Elf Deck

2 weeks ago

Hello! I've gotta say, for a first deck, this is a great start. My first deck was a mess compared to this. I do happen to have a couple tips to help you make this deck better though, so here we go.

First, you should look to cut 16 cards. Since mtg decks have to have a minimum of 60 cards, you want to try to stick as close as possible to that number so that you can increase the odds of drawing the cards that are important to your plan. My advice on what to cut? Basically look at your deck and decide what you want it to do. Anything that doesn't contribute to that game plan is something that probably needs to be cut. for example, If your goal is Shaman of the Pack for most of your damage, you don't need Shaman of Forgotten Ways. Also, you have cards in the mainboard that would be great in a side board, like Naturalize & Plummet, so those are easy moves.

Second, you should be careful with having too many of the same legendary, like Pendelhaven. You can't control more than one of a specific legendary permanent at a time, so if you have a Pendelhaven on the field and draw a second one, it's basically a dead card.

Third, Nissa Revane is not a great card, unfortunately. She forces you to play Nissa's Chosen when there are better elves to choose from, and she doesn't really do enough for the 4 mana cost.

If you've got any questions, feel free to ask away! :)

clayperce on GR Werewolves

1 month ago

dzanon,
Love the wolves, so a big +1 for giving them a go!

Wolves are traditionally very weak to Flyers so depending on your meta, you may want to add some flyerhate in the sideboard. I like Plummet but Clip Wings, Tears of Valakut, or Take Down might be better for yours. Or Aim High/Vines of the Recluse, which is probably my favorite combat trick ever.

You might want to stop by the All Things Wolven thread too.

Draw well!

clayperce on Magus of the Crucible (HOU)

1 month ago

jellowsmurf,
Thanks so much! Yeah I look forward to trying out a bunch of Deserts ... I have no idea how they're going to work out, but I'm excited to find out!

Geier Reach Sanitarium is interesting, but it seems kinda like Noose Constrictor: Great with The Gitrog Monster but kind of meh otherwise (because the deck is not generally looking for the discard effect). Thanks though!

Clip Wings is great, and I played it all the time when Emrakul, the Promised End was a thing. Right now though, my meta is chock-full of Temur Energy decks, where there's always a Thopter token to sac' instead of a Glorybringer. It may be exactly what the deck needs for HOU Standard though! Btw, Plummet works fine against Archangel Avacyn  Flip ... well, as long as you have 1G available to hit her while the Indestructible trigger is on the stack.

Thank you again!

jellowsmurf on Magus of the Crucible (HOU)

1 month ago

Man this is a really cool deck.

It seems well below your deck's level but Sunscorched Desert could be a hilarious way to ping out a few damage since you can sac and recur it lol. Um... aside from that... Geier Reach Sanitarium can draw you 2 cards if you pitch lands with Gitrog out, but the main seems real solid. Outside of the cards you've already covered in the deck description I don't see much that could be added til we know how the meta is going to turn out.

The only real suggestion I have is maybe replacing Plummet with Clip Wings in the side because the only flying threats I've faced recently are Heart of Kiran, Kefnet the Mindful, and on occasion; Archangel Avacyn  Flip. Maybe go to 4 Appitites, and 2 Clip Wings if you ended up going that route? Idk. Honestly it all seems solid, just my 2 cents.

+1

clayperce on R/G Flinging Pummeler

1 month ago

Burlok,
LOVE that Pummeler!

A couple quick thoughts:

Finally, you might want to drop by the All Things Pummeler thread sometime. I'd love to add your voice to the conversation there!

Draw well!

zephramtripp on Budget Progenitus EDH

1 month ago

For cheap mana fixing (<$1):

Calciform Pools
Dreadship Reef
Cascading Cataracts
Fungal Reaches
Molten Slagheap
Saltcrusted Steppe
Opal Palace
Commander's Sphere
Exotic Orchard
Fellwar Stone
Gift of Paradise
Grand Coliseum
Pyramid of the Pantheon
Weirding Wood
Bant Panorama
Esper Panorama
Grixis Panorama
Jund Panorama
Naya Panorama
Fertilid
Explosive Vegetation

Cuts I'd suggest:

Gideon's Lawkeeper for Journey to Nowhere
Manaplasm for Managorger Hydra or Forgotten Ancient
Ondu Giant for Wood Elves
Rhox War MonkSengir Vampire for Archfiend of Depravity or Desecration Demon
Serra Angel for Serra Avenger
Stormblood Berserker for Sulfuric Vortex
Circle of Flame for Mizzium Mortars
Glory of Warfare for Chromatic Lantern
Honor of the Pure for Spear of Heliod, if you really want an anthem effect.
Frost Breath for Mana Leak
Guardians' Pledge for Sakura-Tribe Elder (you really dont have enough white creatures for this effect)
Incinerate & Lightning Bolt for Terminate and Murder
Plummet for Oblivion Ring
Titanic Growth for Harmonize
War Report for Day of Judgment
Exploding Borders for Burnished Hart
Traveler's Amulet for Wayfarer's Bauble

I suggest choosing a theme for your deck. Right now it seems to be pulling in too many directions.
Want to cast and swing with Progenitus? Include cards that grant haste like Temur Ascendancy.
Want to play fun multicolored shenanigans? Include whatever value you like.
Want to use overcosted enchantment cycles? Include the Shrines.
Focusing will allow you to better determine what your deck wants. Regardless, I recommend playing heavy green to maximize your ability to mana ramp.

clayperce on I Just Drew 20 Cards (Jund Midrange 2.0)

1 month ago

divinagon,
Looks great; big +1 from me!

I've been working on a Golgari brew; here's a couple thoughts based on my testing so far:

  • Do you have room for Blighted Fen?
  • The ability to recur Hissing Quagmire from the graveyard is just amazing. Can your manabase remotely support it as a 3- or 4-of?
  • I've found weenie decks to be a really hard match-up, as they can chump block for days, and are just SO much faster. I ended up adding some Trample (from Rhonas the Indomitable, though I like Nature's Way too) and also going really big on Removal to make up for it. I like the idea of your Jaddi Offshoot in the sideboard though. How are they working for you?
  • It seems like 25% (maybe even more) of my meta is Temur Energy decks (that were recently running Temur Marvel). I have no idea of course if pesky Thopter tokens and brutal Glorybringers will be a force in HOU Standard (and of course I have no idea about your meta). But you might consider some Flyerhate (e.g., Plummet or Ishkanah, Grafwidow) for your sideboard, as placeholders.

Draw well!

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