Plummet

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal
Pauper Legal

Printings View all

Set Rarity
Conspiracy: Take the Crown Common
Battle for Zendikar Common
Magic Origins Common
Modern Masters 2015 Edition Common
Magic 2015 Common
Conspiracy Common
Magic 2014 Common
Magic 2013 Common
2012 Core Set Common
2011 Core Set Common
Archenemy Common

Combos Browse all

Plummet

Instant

Destroy target creature with flying.

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Plummet Discussion

sylvannos on Elves

1 week ago

@Wyrmweird: What's your sideboard look like? I stuck 2 Overgrown Tombs in mine, with some Abrupt Decays and Dismembers. That helped a lot when dealing with not just flying, but also a wider variety of threats.

I've also thought about using Hurricane. Not only can you wipe the entire field of fliers, you can also use it as a finisher on your opponent. Corrosive Gale/Firespout/Skyreaping/Windstorm are the other wrath effects. There's also the Hurricane effects on things like Tornado Elemental.

Bow of Nylea is another option, especially since it does so much stuff.

Otherwise, you can go with Plummet, Leaf Arrow, Take Down, Wing Puncture, or Aerial Volley.

I'm partial to using a creature, though. It means you can get it by using Summoner's Pact, Lead the Stampede, etc. Silklash Spider, Arashi, the Sky Asunder, Cloudthresher, and Tornado Elemental are what exist in Modern to my knowledge.

Jagged-Scar Archers is also bonkers, but it needs to tap in order to do its thing. Probably best if you're using Thousand-Year Elixir.

Triton on Mina and Denn Gruul Agro: First deck, help wanted!

1 month ago

WrathofCod I switched to Omnath, Locus of Rage because he is a very powerful general. He does have a significantly higher mana cost than Mina and Denn, but what he does is worth the high mana cost. Plus I use a ton of ramp in the deck, allowing me to get him out with ease.

Glacial Chasm is a great card to abuse with M&D because you can play it, then bounce it back with their ability an play it when the board isn't in your favor. If you are worried about the lands being sacc'd, you can play cards like Splendid Reclamation or Groundskeeper; or if you have it, Crucible of Worlds.

I like any card that gives you a body whenever you play a land (for chump blocking and attacking), which is why I suggested Sporemound. It does, however, have amazing synergy with Perilous Forays, as you can sac the tokens produced by Rampaging Baloths, Angry Omnath and the mound for a large number of landfall triggers (it's super awesome when you have another token generator out). If you want to be able to fetch out every basic land in your deck, you can combine Perilous Forays with Amulet of Vigor and Lotus Cobra; and to a lesser extent, Stone-Seeder Hierophant. Fertilid does a similar thing with Retreat to Kazandu as the above combo, but requires more mana.

Descent of the Dragons is a fantastic board wipe imo! I was considering adding into Angry Omnath because you can attack with your elementals and then main phase 2 blowing them up with Descent and bolt people to death. In this deck, I think it'll be pretty good if you have a bunch of 1/1 creatures out since you can attack, and then blow them up for 4/4 fliers. There are some other board wipes that would be good in this deck, such as Blasphemous Act, so depending on how you feel, I think the latter should be considered first but the former is a great option too.

I think the eldrazi do pretty well in here, as you can play land/ramp into tokens and then play those, I think it'd require a bit of testing, so it depends on the outcome of games. Oblivion Sower has synergy, allowing you to play lands that you exiled with him for more landfall triggers.

As for some obscure cards in the deck, I love Signal the Clans as a tutor. The randomness makes it enjoyable too. Oran-Rief Hydra gets ginormous over time, same with Undergrowth Champion.

For cuts, I'd recommend cutting mana dorks since you mainly want to ramp via lands due to the value you get from them. This also allows the deck to be less reliant on your commander too. Burning-Tree Emissary seems rather mediocre for EDH (she's amazing in Modern and Pauper though haha), along with Plummet and Naturalize. Paragon of Eternal Wilds also seems a tad mediocre from its boost and effect (you have Skarrg Guildmage to give all your creatures trample).

This deck is coming together very well, no problem and thanks for the upvote on the primer!

Aftertherevolution on What removal can take out ...

1 month ago

So just cause I like summarized lists ...

1 CMC

2 CMC

3 CMC

Atony1400 on What removal can take out ...

1 month ago

Ooops, yep your right. I thought it costed . My bad.

I havn't seen anyone side Plummet in a long time, so I don't think that's a concern.

Dredgar on At End Step Bring Back My Entire Graveyard

1 month ago

Looks fantastic. Have you thought about Bone Splinters instead of Plummet? That way it doesn't limit what you can kill

Firebones675 on We all have fangs

1 month ago

A lot of the cards in the deck are 1-ofs. This means the deck might be a bit more unreliable as there may only be a single copy of the card you need to draw. If you're just starting out and don't have as many cards dont worry about it but as you pick up more, ask yourself what cards you would want to have in your hand most often and add extra copies of them to the deck. (the one caveat to this is to be careful with legends, planeswalkers and high mana cost cards so they don't end up stranded in your hand).

Also I don't think you need as many Plummet effects in the deck seeing as how you can already block most flyers. I'd try to replace them with ways to kill a wider range of creatures if yo can.

I think adding Arachnus Spider and four arachnus web is a good call as well and that panharmonicon should be one of the cuts for it. Pan is a good card but you're deck doesnt have enough enter the battlefield abilities for it to shine.

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