Plummet

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Limited Legal
Vintage Legal
Modern Legal
Highlander Legal
Block Constructed Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conspiracy: Take the Crown (CN2) Common
Battle for Zendikar (BFZ) Common
Magic Origins (ORI) Common
Modern Masters 2015 Edition (MM2) Common
Magic 2015 (M15) Common
Conspiracy (CNS) Common
Magic 2014 (M14) Common
Magic 2013 (M13) Common
2012 Core Set (M12) Common
2011 Core Set (M11) Common
Archenemy (ARC) Common

Combos Browse all

Plummet

Instant

Destroy target creature with flying.

Price & Acquistion Set Price Alerts

CN2

BFZ

ORI

Ebay

Recent Decks

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Plummet Discussion

hullos on Green White Centaur Hoard

3 weeks ago

i have never heard of flying centaurs but a couple good cards would be Gryff's Boon or maybe even Selfless Spirit or if you want to go along with the tokens Seraph of the Masses is good. if you want to kill them than you want something like Plummet.

whatskraken on My First Attempt

1 month ago

Plummet is strictly better than Wing Snare

Argy on U/G Energy

2 months ago

OK, here we go. I've got a lot of feedback for this deck.

First of all, it's REALLY fun to play.

I've always loved mucking around with

Be aware that this is quite "durdly". Make sure you play it at a reasonable pace: not so slow that you run out of time to complete a match, not so fast that your Opponent doesn't know what is going on.

You would run 20 lands in an EXTREMELY aggressive deck. This is not one of those decks.

I suggest you add 3x Attune with Aether to the mix which sort of acts like a land, colour fixes, and gives you extra

3x Aether Hub would also help this deck with colour fixing. Put them in and remove the Evolving Wilds.

In my opinion Nature's Way would be better than Haze of Pollen. Killing a key Creature will help to stall longer than preventing damage for just one turn.

I would like to see Appetite for the Unnatural in the Sideboard, because it is so versatile. It can get rid of Gearhulks, Liliana's Mastery, etc.

I like Supreme Will better than Metallic Rebuke. Same price for a less conditional card with two modes.

I would rather see Sage of Shaila's Claim than Scythe Leopard. With Evolving Wilds coming out the Leopard won't be as effective, and the Sage fits your theme better.

It also acts a little bit like Haze of Pollen in that you now have a chump blocker that you don't care about losing.

It works really well with Bristling Hydra

Aethersquall Ancient is so good that I would add another. I would take out one Thriving Turtle for it, as that card is a bit hit and miss.

I like the Fabrication Module very much in this deck, but the other modules are a bit meh. You don't want too many Artifacts. I would add a Fabrication Module and take the other ones out.

I would rather see a counter spell than Gift of Tusks. Much better to completely stop a Creature resolving than nerf it for one turn, or boost one of your Creatures. Again, the card is a bit too situational.

Here is a suggested upgrade:

3x Aether Theorist
3x Aethersquall Ancient
3x Bristling Hydra
4x Greenbelt Rampager
4x Longtusk Cub
3x Sage of Shaila's Claim
3x Thriving Turtle

3x Fabrication Module

2x Botanical Sanctum
3x Aether Hub
7x Forest
6x Island
2x Lumbering Falls

4x Blossoming Defense
1x Essence Scatter
2x Disallow OR Cancel
2x Nature's Way
3x Attune with Aether

This deck has a stronger purpose now - get as many as possible and use them to overwhelm the enemy.

I don't like Containment Membrane in the Sideboard. It doesn't tap the Creature, so if it's big enough they can just use it as a blocker.

Against a Control deck running Torrential Gearhulk it is next to useless.

SIDEBOARD

2x Cartouche of Strength
2x Disallow OR Cancel
3x Essence Scatter
2x Negate (brilliant against Planeswalkers)
2x Plummet
2x Supreme Will
2x Appetite for the Unnatural

You'll have to playtest any changes to see how they work.

If you update the deck tag me in these Comments and I'll take another look at it.

Nemesis on Elf Deck

3 months ago

Hello! I've gotta say, for a first deck, this is a great start. My first deck was a mess compared to this. I do happen to have a couple tips to help you make this deck better though, so here we go.

First, you should look to cut 16 cards. Since mtg decks have to have a minimum of 60 cards, you want to try to stick as close as possible to that number so that you can increase the odds of drawing the cards that are important to your plan. My advice on what to cut? Basically look at your deck and decide what you want it to do. Anything that doesn't contribute to that game plan is something that probably needs to be cut. for example, If your goal is Shaman of the Pack for most of your damage, you don't need Shaman of Forgotten Ways. Also, you have cards in the mainboard that would be great in a side board, like Naturalize & Plummet, so those are easy moves.

Second, you should be careful with having too many of the same legendary, like Pendelhaven. You can't control more than one of a specific legendary permanent at a time, so if you have a Pendelhaven on the field and draw a second one, it's basically a dead card.

Third, Nissa Revane is not a great card, unfortunately. She forces you to play Nissa's Chosen when there are better elves to choose from, and she doesn't really do enough for the 4 mana cost.

If you've got any questions, feel free to ask away! :)

clayperce on GR Werewolves

3 months ago

dzanon,
Love the wolves, so a big +1 for giving them a go!

Wolves are traditionally very weak to Flyers so depending on your meta, you may want to add some flyerhate in the sideboard. I like Plummet but Clip Wings, Tears of Valakut, or Take Down might be better for yours. Or Aim High/Vines of the Recluse, which is probably my favorite combat trick ever.

You might want to stop by the All Things Wolven thread too.

Draw well!

clayperce on Magus of the Crucible (HOU - Retired)

3 months ago

jellowsmurf,
Thanks so much! Yeah I look forward to trying out a bunch of Deserts ... I have no idea how they're going to work out, but I'm excited to find out!

Geier Reach Sanitarium is interesting, but it seems kinda like Noose Constrictor: Great with The Gitrog Monster but kind of meh otherwise (because the deck is not generally looking for the discard effect). Thanks though!

Clip Wings is great, and I played it all the time when Emrakul, the Promised End was a thing. Right now though, my meta is chock-full of Temur Energy decks, where there's always a Thopter token to sac' instead of a Glorybringer. It may be exactly what the deck needs for HOU Standard though! Btw, Plummet works fine against Archangel Avacyn  Flip ... well, as long as you have 1G available to hit her while the Indestructible trigger is on the stack.

Thank you again!

jellowsmurf on Magus of the Crucible (HOU - Retired)

3 months ago

Man this is a really cool deck.

It seems well below your deck's level but Sunscorched Desert could be a hilarious way to ping out a few damage since you can sac and recur it lol. Um... aside from that... Geier Reach Sanitarium can draw you 2 cards if you pitch lands with Gitrog out, but the main seems real solid. Outside of the cards you've already covered in the deck description I don't see much that could be added til we know how the meta is going to turn out.

The only real suggestion I have is maybe replacing Plummet with Clip Wings in the side because the only flying threats I've faced recently are Heart of Kiran, Kefnet the Mindful, and on occasion; Archangel Avacyn  Flip. Maybe go to 4 Appitites, and 2 Clip Wings if you ended up going that route? Idk. Honestly it all seems solid, just my 2 cents.

+1

clayperce on R/G Flinging Pummeler

4 months ago

Burlok,
LOVE that Pummeler!

A couple quick thoughts:

Finally, you might want to drop by the All Things Pummeler thread sometime. I'd love to add your voice to the conversation there!

Draw well!

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