Plummet

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Pauper Legal

Printings View all

Set Rarity
Conspiracy: Take the Crown Common
Battle for Zendikar Common
Magic Origins Common
Modern Masters 2015 Edition Common
Magic 2015 Common
Conspiracy Common
Magic 2014 Common
Magic 2013 Common
2012 Core Set Common
2011 Core Set Common
Archenemy Common

Combos Browse all

Plummet

Instant

Destroy target creature with flying.

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Plummet Discussion

CostaTheAwesome on Xenagos, God of Revels Beat Down

1 day ago

Gravity Well, Spidersilk Armor and similar cards can act as more permanent solutions to fliers than the one-off removal that Clip Wings and Plummet provide you at the moment. Especially since you will always have a Fat Fattie for opposing fliers to run into.

Also if you would like your entire squad to have trample, Archetype of Aggression and Nylea, God of the Hunt can help you out too :)

Good luck with the super-trample-face-punching!

Oh and one more little trick for you.....Mage Slayer......

Tk4890 on Budget Humans

5 days ago

Plummet in sideboard over Clip Wings

NINJAxPENGUIN92 on Omnath, Locus of Creature Ramp

6 days ago

I probably wouldn't worry about Tornado Elemental or Ulvenwald Observer Garruk's Packleader would put more work in and not force you to draw. The "may" is always nice. Sandsteppe Mastodon can probably go for something. I'd put one of the global tramples in over Sword of Kaldra. Plummet doesn't seem as useful as some of your options, and you've got a decent number of other things to protect against flying, so maybe that. Rampaging Baloths's spot might also be better used for a global trample, but I've never run him, so I don't know. I've never thought Joraga Treespeaker did enough for what it does (unless in a strict elf deck of course). If Outland Colossus had trample stapled, I wouldn't suggest him, but he doesn't, so he might be another option for more global trample. same goes with is Seed Guardian's token also had reach.

Those are my thoughts. Hope they help! :)

OpenFire on G/R Energy: Why not both?

1 week ago

Looks pretty neat! I'm wondering about your choice of Plummet and Take Down over Tears of Valakut, since there are more counterspells in the format than 6+ toughness fliers. +1

KablamoBoom on Glass-Cannon 3.0

1 week ago

As far as this deck...let's see. I'm not keen on Westvale Abbey  Flip without much support. Spatial Contortion and Warping Wail seem worse than Transgress the Mind. My experiences with Key to the City have all been negative--if the point of your deck is going Hellbent then what will it discard? Eldrazi Mimic into a Scrounger or Reshaper or any vehicle seems quite meh. But I'd keep it because Lupine Prototype is friggin stupid. Reality Smasher is just better than Thought-Knot Seer in my opinion. If you're aggroing correctly, Eldrazi Obligator is better than both. Now that you have artifacts you should run Unlicensed Disintegration. It's like a Searing Blood that kills anything, and clearing the board and burning are a huge deal for aggro.

Lessee...I would definitely run Inverter of Truth in this deck. Either you're smacking your opponent in the face with lethal damage or you've got creatures in the graveyard. 6/6 flying is very hard to hit outside of Skywhaler's Shot and Plummet and the like, and it makes your next two or three draws count. If you lose by the time you'd mill out, you weren't going to win anyways.

I would also definitely ease up on the two-drop slot and play more one or three drops. Preferably one drops. Maybe Inventor's Apprentice which is just plainly stupid. Unnatural Endurance and Otherworldly Outburst are my favorite tech, because they function best when you're winning by a lot or when you're falling behind, and either way they usually one-for-one. Keep in mind that your critters killing their critters gains both tempo and card advantage.

Sorry if that came off as critical, I'm actually just really excited.

clayperce on Electrostatic Krunkening

1 week ago

BeaudaciousGiebs,
A few quick thoughts ...

  • I like Servant of the Conduit quite a bit better than Sage of Shaila's Claim, just because she can ramp out Pummeler on Turn 3, while still leaving a mana up for Blossoming Defense.
  • Because Attune with Aether is so reliable, you can probably get by with a bunch fewer Lands. You'll want to test the heck out of it of course, but with a playset of Attune I'm very confortable running 19 Lands (and that's with an Ave CMC of 2.00)
  • Pummeler is kind of weak to Flyers, so you may want some additional Flyerhate in your sideboard. I'm not sure what would be best for a deck this fast. Clip Wings, Plummet, or Vines of the Recluse maybe? Lots of folks seem to like Take Down, but I'm not a fan since it can't hit Smuggler's Copter.
  • For more sideboard thoughts, you might want to drop by this thread sometime.

Draw well!

komp on Investigation Squad [GW Humans Clues]

2 weeks ago

Plummet run that and done. There is no more straight forward and effective removal in the game/standard in general then Plummet. Instant speed and kills thing for 2 mana like Archangel Avacyn  Flip, you can't hope for more then that. Angelic Gift is there to give your humans wings and card draw, a highly underrated card in the format. As far as the dilemma w/ the deck being slow...id say you have 2 choices:

1.) Go all in on the "clue" theme and play GREEN/BLUE, the support you have and being able to truly go all in with the Clue theme is unparalleled at that point and its amazing how Graf Mole shines in a deck like this. If clues is what truly got you going on this deck Id say go with this version. Once you commit to it fully in GREEN/BLUE it opens up a whole other tool box of possibilities for you. I have a friend who runs this and he might be having more fun with this deck then Ive ever had in my entire MTG life lol. Its such a smooth deck/experience for him and consistent w/ a good win ratio.

2.) Go all in to your humans sub theme and go GREEN/WHITE. It turns into a aggro deck at that point BUT A VERY FAST AND POWERFUL one. It the current version I run. There is a huge chunk of the modern human deck in this version such as Thalia's Lieutenant and Thraben Inspector etc, and thats the efficiency part of the deck. The green splash that gives Tireless Tracker room in the deck is the real work horse here. A card that gives card draw and rewards you for it?! Insane. Tireless Tracker has a modern future. In this version of the deck she really shines along with Thalia's Lieutenant. These 2 cards win games together. You'll lose some of the clue aspect in this build as its focused on the aggro.

Or.... you could try to mash both into a Bant build with cards such as Tamiyo, Field Researcher but this option completely lacks the budget angle, and is unnecessary for what you want to accomplish I think.

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