Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Brawl Legal
Block Constructed Legal
Standard Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Arena [BETA] Legal
Limited Legal
Modern Legal
Highlander Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal

Printings View all

Set Rarity
Core Set 2019 (M19) None
Masters 25 (A25) Common
Rivals of Ixalan (RIX) None
Conspiracy: Take the Crown (CN2) Common
Battle for Zendikar (BFZ) Common
Magic Origins (ORI) Common
Modern Masters 2015 Edition (MM2) Common
Magic 2015 (M15) Common
Conspiracy (CNS) Common
Magic 2014 (M14) Common
Magic 2013 (M13) Common
2012 Core Set (M12) Common
2011 Core Set (M11) Common
Archenemy (ARC) Common

Combos Browse all



Destroy target creature with flying.

Price & Acquistion Set Price Alerts





Plummet Discussion

Hexaflexagon on Card creation challenge

1 day ago

I believe that I cannot represent this in 2 cards. So I'll make it 3.

Dralic's Influence

Legendary Sorcery

Gain control of target creature or planeswalker. As long as that creature or planeswalker is in your control, it gets hexproof and becomes a Demon in addition to all other types.

Battle in the Treetops

Enchantment - Saga

: Put a +1/+1 counter on target creature you control. Prevent all damage that would be dealt to it this turn.

: You may sacrifice another nonland permanent you control. If you don't, you lose 5 life

: Put a +1/+1 counter on half of the creatures you control, rounded down. Target land becomes a 3/3 Elemental creature with haste. It's still a land

Vivien's Ambush

Legendary Sorcery

Lands you control become 4/4 Elemental creatures with haste and vigilance until the end of your next turn. If any of them would be put into a graveyard, return it to the battlefield tapped.

I knew you would need me!

-Vivien Reid

Wait. Make that four. I need to show Vivien in her non-planeswalker state

Vivien, Nature's Archer

Legendary Creature - Human Archer

Reach, Vigilance

: Plummet.

: Green Creatures you control get +1/+1 until end of turn.


Make a Dimir coloured card for Dralic.

FastIsFaster on G/W Good Stuff

1 week ago

Decided to go with Plummet instead of Pierce the Sky. Not too many indestructible flyers to worry about, and Plummet just was more reliable at removing things since big flyers like Lyra Dawnbringer could be buffed past 7 toughness

Stazeeee on "Green" Stompy

4 weeks ago

Looks pretty good, and congrats on your wins. I have a few suggestions though. I would probably not run Rishkar's Expertise main board or would drop it for Lifecrafter's Bestiary. I've played against a few decks that have lifecrafter's in sideboard and that card really is a powerhouse against control or if you want card advantage in general. Just the scrying on it and the low mana cost make it far better than rishkar's. That being said, I'm not sure if you want to worry about card draw game 1 and just focus on an aggressive plan that wins game 1 against the greatest number of decks. For your sideboard I would drop Plummet. Instead you can just run more Cast Out or Ixalan's Binding as those cards are less situational. 1 more Broken Bond may or may not be worth it since you're down to 2 Thrashing Brontodon. That really depends more on your meta.

All in all, I really like the mainboard now. If you don't want to change too much of the deck at least run Lifecrafter's Bestiary instead of Rishkar's Expertise mainboard. Trust me you won't regret it. The rest of my suggestions take with a grain of salt, and keep your sideboard pertinent to your local meta.

Nillstan on Green White

1 month ago

As it is, it's okay. Its fine. It'll hold up fine, I'm sure. But I could be better. Here's the gist of it.

You're running a lot of creatures, probably way too many. Most decent standard decks will run a max of about 12-15 creatures. Unless you're intending this to be a creature deck. Even then, your card choices are not great for that.

Dauntless Bodyguard isn't really worth the card slot in my opinion. If you plan on keeping 4 ofs, there's no real reason to sacrifice it to save anything. Not that it's a terrible choice. There's just better options available.

You're also running a lot of ramp with almost nothing to ramp into. Llanowar Elves is good. If you're determined to run ramp, I'd cut those down to 3. Elfhame Druid is not great in this at all. You run no kickers, so it's worth nothing compared. If you're determined to run another ramp creature, just run Druid of the Cowl. The extra toughness will do more than a dead ability.

You're running no removal whatsoever. That can be problematic. Usually will be. Ixalan's Binding in sideboard will cut a lot of problematic cards out of the picture in games 2 and 3. I'd main 4 copies of Cast Out as your main removal.Authority of the Consuls gives a huge amount of board advantage over nastier opponents. Other additions I'd make include Plummet, Baffling End and stuff like that. Maybe consider Settle the Wreckage for when crap hits the fan.

Evra, Halcyon Witness is a fine wincon. She's great. The problem with her is that her only redeeming quality leaves you very vulnerable. A chump block from your opponent can leave you dead next turn. Not saying to change that, just be careful.

Blackblade Reforged is a great artifact here. Pairs with your best creatures, and pairs with On Serra's Wings in a pinch. I'd cut that to whatever you cut Evra to.

Just as a general rule, I'd stay away from 4 ofs and allow yourself more flexibility and variety. Just remember not to make it do too much at once. Stick to one general thing you want it to do, run with that.

Argy on (Updated) Indestructible Breeding Jurassic Bunnies

2 months ago

I'm not an expert on Dinos, I've asked someone who is to take a look at your deck, but I can give you some feedback.

Ripjaw Raptor is run as four copies in just about every Dino deck, as it is just THAT good.

I think you'd be better off removing Champion of Rhonas for more Dinos, to let Forerunner of the Empire get triggered more.

You can achieve a similar effect to what it does if you replace it with 2x Ghalta, Primal Hunger. The other two spaces can be taken up with two extra Ripjaw Raptor.

I think you'd be better off replacing Rile with Savage Stomp. It just tends to provide much better value, by letting you do more things - Enrage, make your Creature bigger, PLUS kill another Creature.

You need a 15 card Sideboard. This should have some way of dealing with fliers. I was able to get damage through with a Flying Vehicle.

A lot of people use Reckless Rage against Glorybringer.

Plummet is excellent against Flying Vehicles.

Naturalize helps to get rid of pesky Artifacts or Enchantments.

You could do something like this with your Sideboard:

3x Blossoming Defense - protect an important Creature

3x Heroic Intervention - stop a board wipe

3x Naturalize - get rid of Artifacts or Enchantments

4x Plummet - kill Fliers

2x Reckless Rage - get rid of Glorybringer

Hope that helps.

PeeBee on Green Mono

2 months ago

You need to be playing 4x Blossoming Defense if your mono green as its your best protection and drop the Plummet to the sideboard.

I see what you're trying to do with the Orazca Frillback however i think i would more prefer to see more x4 of in the deck, so, -3 Orazca Frillback, +1 Jadelight Ranger, +1 Greenbelt Rampager, +1 Narnam Renegade, +1 Drover of the Mighty.

Finally 19 lands seems too little, you need to play more than this, even with a few ramp cards, I would go up to x4 Commune with Dinosaurs and x3 Hashep Oasis which will also allow for a reasonable pump. You could remove the vehicles to make this happen.

Sorry if this seems like a lot of changes, however the deck looks solid but a fundamental part of magic is maximizing the amount you draw the keys cards, and some numbers definitely need to change.

multimedia on Elves of Dominaria (M19)

2 months ago

Hey w33m4n, thanks for the upvote.

Most green removal such as Naturalize, Plummet, etc. will go in the sideboard. Honestly Blossoming Defense is the best pseudo removal for green with creatures who are attacking.

Red helps a lot with removal Harnessed Lightning currently main deck. Abrade, Struggle / Survive, maybe even Glorybringer are more options for sideboard removal. I'm currently not worrying about a sideboard because it's way too early, Dominaria hasn't even been released :)

Green fight removal such as Pounce, Prey Upon or Ancient Animus are cards I would like to avoid, even though they're good with Steel Leaf Champion and Rhonas the Indomitable. If I was playing mono green then these cards would be options. Territorial Allosaurus is the exception for fight removal, expect me to play a few copies of this Dino in the sideboard for midrange matchups. I like very much that Adventurous Impulse can find Allosarus, thus find creature removal.

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