|Commander / EDH||Legal|
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|Masters Edition II (ME2)||Uncommon|
Combos Browse all
Elvish Spirit Guide
Creature — Elf Spirit
Remove Elvish Spirit Guide in your hand from the game: Add (Green) to your mana pool.
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Elvish Spirit Guide Discussion
2 weeks ago
Chrome Mox is definitely a keeper. It can turn a redundant Street Wraith or other cards in hand into extra mana, and getting to four mana on turn one is harder than making sure one has . That said, I like using Summoner's Pact to grab Wild Cantor if I need mana fixing, or Elvish Spirit Guide if I need more mana.
3 weeks ago
Sea Scryer is missing in blue.
I am sad to not see any
4 weeks ago
I've been trying to perfect my Varolz, the Scar-Striped for a number of years now, and these are the cards that I would recommend for the deck as they have been outstanding in mine. If you were interested in the completed list, this is it I'm Counting on the Dead
as many 1CC mana dorks, as they are ramp, sacrifice for regen, turn 2 varolz, and a creature to scavenge
if you go dredge route, any dredge cards
Force of Savagery: fat for cheap
Kalonian Hydra: hits hard, and fast after you scavenge onto it
Mwonvuli Beast Tracker: many big creatures have trample, or you can search up some hexproof creature to scavenge on
Sylvan Safekeeper: "free" protection
Hunted Horror: lots of counters for cheap
Skullclamp: cash in mana dorks for draw
Jarad's Orders: really broken in this deck and on curve after commander when you look for Elvish Spirit Guide & Phyrexian Dreadnought because you can swing right away using the mana the guide gives you.
Survival of the Fittest: broken, broken, and more broken in this deck
Death's Shadow: huge power burst for cheap
Phyrexian Dreadnought: huge power burst for cheap
Walking Ballista: a machine gun when you scavenge onto it
Entomb: search for fat thing to scavenge
Berserk: broken finisher, and you can regen the destroy part
1 month ago
You might want to add some draw to increase your odds of combo-ing out.
You can draw a card on turn 2 without putting anything into your graveyard with the Relic. If you don't have the Relic then on turn 2 you can exile a guide to buyback a Mystic Speculation to help dig for the card you need. The Guides can also help you draw a card with the relic on turn 1 as well.
1 month ago
It seems like you might have a flaw with mana flow in this deck, seeing as you only have about 16 lands, obviously you've got Elvish Archdruid and Elvish Spirit Guide have you considered putting more lands or exchanging some of the elves for some of the elf manadorks Llanowar Elves or Elvish Mystic
1 month ago
As for specifics I can give you reasons why we don't play the suggested cards.
Gaea's Skyfolk In this deck, we're trying to hit critical mass ASAP in order to hit out extra turn spells and win by chaining them together. Bigger attackers don't matter to us. When we look for attackers, we look for one mana cratures with evasion. A creature has to do much more for us if we're spending a whole two or even three mana on it. The general rule of thumb for the deck is if it costs more than one mana, it better be doing something that directly impacts out gameplan.
Burgeoning vs Exploration Burgeoning requires you to have a mitt full of lands which we don't want to be frank. we want to have one or two lands, some type of ramp, interaction and a couple attackers. You might come back with "but you draw so many cards, you're bound to get a mitt full of lands at some point." if we're drawing that many cards, our opponents should get another turn because we take all the turns at that point, leaving them unable to play lands to trigger burgeoning. Exploration on the other hand does way more in the long run, we draw a mitt full of lands during chaining, now we can play two per turn to help with warps and paying for protection.
Elvish Spirit Guide vs Mana Crypt Yes we are very colour dependant, but spirit guide can only be used once. Mana crypt is also free but can be used repeatedly and helps drastically with casting our fat costing warps.
Thanks for the interest. Please feel free to read our primer and join our discord if you have further questions. Just let me know.
1 month ago
Gaea's Skyfolk v Scryb Sprites/Spire Tracer/Treetop Scout? Burgeoning v Exploration? I consider it much faster, even if it's removal bait. Elvish Spirit Guide v Mana Crypt or something similar? This deck seems very color demanding.
Hope this helps
1 month ago
The deck is sweet! Have you thought about including Elvish Spirit Guide?