Eerie Interlude

Eerie Interlude

Instant

Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

Browse Alters View at Gatherer

Trade

Have (3) metalmagic , DStroy252000 , orzhov_is_relatively_okay819
Want (5) BreauxCPA , brownwaterboys , Lastexile0 , mufasamike , Shrexmas

Printings View all

Set Rarity
Shadows over Innistrad (SOI) Rare
Duel Decks: Blessed vs. Cursed (DDQ) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Eerie Interlude occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%

GWU (Bant): 0.57%

Eerie Interlude Discussion

jam736 on Dino DNA

1 week ago

Cut Eerie Interlude . Go to two colors, red and green. Replace with Reckless Rage . Reckless Rage triggers enrage for most of your creatures.
If you have a Marauding Raptor out, it will kill Otepec Huntmaster . Replace with Wild Slash or other low cost removal. This will help remove creatures and planeswalkers and gets better after you play the big creatures.
Remove Domri, Anarch of Bolas and replace with 2x Shifting Ceratops and 2x Flame Sweep .

Think about how to deal with the following for sideboard cards:
1. Planeswalkers
2. Gain life against burn
3. How to exile anything

Abrade in the side that can deal with both creatures and artifacts.
Thrashing Brontodon is good in the side.
Run 2x Rampaging Ferocidon in the side. Good against life gain weenie decks.

LoneCrusader399 on Azorius Monument

2 weeks ago

Barbarian_Sun_Pope: I think the issue with all of the cards you suggested is that they are either too situational or lacking a bit in power level. Charming Prince outshines Deputy of Acquittals , Aviary Mechanic & Faerie Impostor . Return to the Ranks doesn't get enough of my creatures back and Brought Back & Eerie Interlude can be hard to setup properly. Selfless Spirit does a better job at protecting my board against the most strategies overall. I still appreciate the time you took to give feedback though!

Barbarian_Sun_Pope on Azorius Monument

3 weeks ago

Hmm ... Brought Back and Return to the Ranks are the first cards that come to mind with this ETB theme. They give some insurance for your creatures. Eerie Interlude is a pretty nice repeat effect once you've established a board. Deputy of Acquittals (flash) and Aviary Mechanic / Faerie Impostor (easier to cast) can also provide a bit more bounce for very little mana. Hope this helps.

Lanzo493 on Semi-Budget Reaper King

4 weeks ago

Eerie Interlude , Ghostway , and Rite of Replication all destroy massive amounts of permanents with Reaper King out. The former 2 also count as boardwipe protection. For Rite of Replication, it's important that you make 5 copies of Reaper King. Yes, you have to sacrifice all of them to the legendary rule, but the 5 copies each saw the other 4 come in, and your commander saw all 5 tokens, so you get to destroy 25 permanents! Birthing Boughs is great for making many scarecrow tokens.

Joe_Ken_ on Angel tribal

1 month ago

If you were to add some board wipes Austere Command is one I normally run in my angel tribal deck. Another few good ones that are cheap to pick up are Fumigate and Hallowed Burial . I would also recommend adding in Eerie Interlude since it isn’t pretty much the cheap alternative to Teferi's Protection

Joe_Ken_ on 2 is better then 1

1 month ago

I’d add more mana ramp and some interaction to your deck. A bunch of double strike creatures won’t help if your opponent can consistently blow them up or make attacks not profitable.

For interaction I would add Generous Gift and possibly Path to Exile if that’s within your budget.

As for mana ramp I would first get a Smothering Tithe and then just grabbing more low cmc mana rocks like Mind Stone , Prismatic Lens , and Marble Diamond could be good picks. A few others that I think would be good and pretty budget are Hedron Archive and Worn Powerstone

You will also want some card draw so you can dig into your deck a bit. Endless Atlas and Mind's Eye are both decent card draw options that you could use another that I use in my land is Geier Reach Sanitarium and Mikokoro, Center of the Sea lastly The Immortal Sun will buff creatures, make your spells cost 1 less, and draw you cards.

Some last few additions I think would be good is Brave the Sands since having those double strike creatures able to block as well will be very beneficial. Since your deck is very creature heavy I would include some instant speed spells to protect you from board wipes like Make a Stand , Eerie Interlude , Selfless Spirit , and possibly Teferi's Protection

True Conviction could be a nice substitute for your commander if the commander tax gets too high and gives your guys lifelink. Light from Within will give your creatures some really good boosts, Marshal's Anthem will help bring some creatures back and is an anthem effect, also Force of Virtue is a potentially free cast at instant speed for a team boost.

Nitroglycerin2 on Ally Tribal

1 month ago

Because it is an ally deck and it profits off of them entering the battlefield, cards like Ghostway and Eerie Interlude and other blink spells would help this deck some

Load more