|Commander / EDH||Legal|
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|Shadows over Innistrad (SOI)||Rare|
|Duel Decks: Blessed vs. Cursed (DDQ)||Rare|
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Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
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Eerie Interlude Discussion
2 days ago
so i don't know why your running Trinket Mage, doesn't hit like anything in your deck.
Eldrazi Displacer can only be activated with like three of your lands, so i don't think its worth running.
Infinite Reflection is a whole lotta fun, powerful, dumb stuff
Day of dragons is insane in this deck. Basically you get a whole bunch of 5/5 flyers, hit you opponents with em, then flicker it to get a bunch of etbs from your minions, and then get the 5/5s back. Also makes you basically immune to board wipes, including your own. Angel of Despair Luminate Primordial and Ashen Rider are good high end to help you beat down your opponents with high value etbs.
if you like gonti then Jace's Mindseeker is for you.
if you can find one Blade of Selves is really good
4 days ago
I really like the idea of the deck, its pretty cool!
A couple of card suggestions I think would be advantages to run since flickering is going to be a large part since you don't want to cast your general 4 times, but rather flicker constantly. Mistmeadow Witch is a broken card in this, and your mana base is very good so you can do 1 or two of these per turn. Let alone allowing for your artifact ETB's to trigger something. Another good card is Flicker. Granted its not as useful since its a one time thing, but it can be good in instances. Eerie Interlude flicker your entire board, get value out of ETB's or protect it.
Now for some fun shennagins you can do. So you know that Darksteel Forge? Well you can add in a Nevinyrral's Disk and it will stay on the battlefield, as will all of you stuff. Mycosynth Lattice is another fun card and will allow you to recur stuff that "is" an artifact right back to the battlefield. Crazy right? Salvaging Station is another good card too. It only will grab 1 or 0 cmc from your gy, but it can still be super powerful. There are plenty of meta dependent decisions to make like if you need GY hate, add in Salvaging Station + Scrabbling Claws or a Tormod's Crypt
Hopefully these give you some ideas!
5 days ago
Revitalize is definitely one to cut. Out of Cereal_Killer's suggestions, I would add path to exile and Auriok champion first. You also should probably run 4 Serra Ascendants. They are easily one of the best cards for life gain decks. In addition, with the amount of etb life gain you have, you may find Ghostway or Eerie Interlude helpful. Those are much more iffy though.
1 week ago
39 lands seems a bit excessive. You can lower that to around 34 and add more mana rocks if you are looking to speed things up. I use Panharmonicon and spells like Eerie Interlude, Ghostway and Ghostly Flicker in my Aminatou deck. They become really irritating especially if you have Archaeomancer in play.
1 week ago
Excellent suggestions all the way around. Though I might go whole hog and drop in Teferi's Protection instead of Eerie Interlude
1 week ago
If I may make a suggestion to add, say, Eerie Interlude, for instance, I'd drop Sprouting Vines. Sort of related, I'd also drop Tempt with Discovery for Kodama's Reach. Your avg. CMC is pretty high as is, so going for a slightly cheaper CMC version of a mana ramp card might be a good idea. If the idea behind Tempt with Discovery is to get your fancy expensive dual lands, might I suggest Farseek as an addition as well? If you were interested in adding it, I'd suggest dropping Path of Discovery. Cool card, but expendable.
2 weeks ago
2 weeks ago
Both of these swaps seem really good. I had an idea, but I'm not sure where to fit it in. What about swapping the Fires of Yavimaya for a Ghostway or Eerie Interlude. The Eerie Interlude would give you a couple of new options.
Ghostway or Eerie Interlude in response to a Wrath of God, could be a one-sided advantage. Or later in the game, in response to your own board wipe.
Ghostway or Eerie Interlude with either Warstorm Surge or Where Ancients Tread on the board could end a game really quickly since you could aim each trigger at a different target.