|Commander / EDH||Legal|
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|Duels of the Planeswalkers||Rare|
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Creature — Elf
Other Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.)
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|Have (10)||Mousemke , zachi , perrin515 , tragic_slip , Nemesis , Auriel , Hootiequack , thetechzombie , Sparky41 , Vergil_Redgrail|
Elvish Champion Discussion
1 week ago
Not necessarily in that order but to me these are the most powerful, honorable mention going to Elvish Champion.
1 week ago
So, I've been taking in all of these suggestions and trying to narrow things down as far as which cards I'd like in the deck. So, these are the cards I'm considering, how much of each, and why. From there, maybe you guys can help me narrow things down..?
2 Wren's Run Packmaster and 2 Howl of the Night Pack has been a good combo, allowing me to get a lot of deathtouch creatures to block with, or to to discourage enemies from attacking while I build up my elves.
2 Jagged-Scar Archers gets even better with more elves on the field. It'd be a great (and so far, only) defense against any flying, able to deal damage without taking any if needed.
2 Overwhelming Stampede. This. This has actually won me the game many times, giving all of my creatures a great temporary buff and trample, allowing my damage to actually go through.
4 Elvish Archdruid can give me a lot of mana to work with, with an added buff to all elves as well!
2 Ambush Commander pairs greatly with a lot of cards, getting a lot more tokens onto the field. The only 'danger' of this card is the enemy having a board wipe or taking out the lands otherwise, which has happened to me once or twice.
2 Wellwisher. One game, I had two of these out and reached about 100+ life. That was pretty fun.
2 Bramblewood Paragon gives a lot of creatures a good buff, as well as the all-important trample condition.
3 Elvish Promenade gives me a lot of tokens to work with, which helps for both blocking and building things up.
3 Elvish Mystic, 3 Llanowar Elves, and 2 Heritage Druid help greatly with accquiring mana; but with 4 Elvish Archdruid, I don't want too much of these cards, otherwise I'll have more than I need and less cards to actually cast from these guys.
2 Ezuri, Renegade Leader could provide me with both a nice buff and an easy way to regenerate creatures. Great card all-in-all for the cost.
2 Dwynen's Elite gets me another token when casting it. Pretty good, but a lot of other things also give me more tokens as well.
3 Elvish Visionary helps me with card draw, giving me a little more to work with.
Eladamri, Lord of Leaves is a great card, but it seems a little too expensive for my taste, heh.
So, this is my thought process so far as I try to narrow everything down. Thoughts, if any..?
1 week ago
Elvish Promenade is one of my favorites also. Have to have 3-4.
1 week ago
Yeah you probably are right, heritage usually is added as a playset, but it could be fine as a 2 of.
1 week ago
So I gave this deck a quick spin on MTGO, and it's a TOTAL blast to play. And you're right about the power level ... so far I'm 1-1 vs. Eldrazi Tron, 2-1 vs. 4c Allies, 2-1 vs. BG Elves ... and that's with a TON of misplays, plus I'm positive my mulligans are sub-optimal.
For Death's Shadow, you might try Chameleon Colossus in the side. I run 3x in the main in RG Ponza (my primary deck) and it's AMAZING in the match-up. I's also hilarious vs. Merfolk and Elves, since Lord of Atlantis and Elvish Champion affect it as well.
Thanks tons for building this! +1 and a Feature from me!
2 weeks ago
Bloodline Shaman, Borderland Explorer, Caller of the Hunt (isn't actually an Elf but gets buff around lots of creatures sharing a type), Cultivator of Blades, Eladamri, Lord of Leaves, Elegant Edgecrafters, Elven Riders, Elvish Bard, Elvish Berserker, Elvish Branchbender, Elvish Champion, Elvish Harbinger
1 month ago
Casting on their endstep or anytime you have priority and your opponent is tapped out isn't defensive, it's just not casting your collected company unless you need to. If an opponent has a counterspell, they will try to stop coco, so casting it whenever they're tapped out is better than losing it to a Spell Pierce. I disagree on the sideboard, as elves have a lot of options by using silver bullets. Spellskite and Scavenging Ooze are easily found with coco and chord, and adding black lets you play Thoughtseize. Phyrexian revoker is a chord-able Pithing Needle on a stick.
There is actually an elf with graveyard hate, Deathrite Shaman. its merely banned in modern.
Try watching every elf deck in feature matches. Common sideboards you'll see are Burrenton Forge-Tender <, Fracturing Gust, Thoughtseize, Spellskite <, Scavenging Ooze < , Abrupt Decay, Kitchen Finks, Kataki, War's Wage <, Eidolon of Rhetoric, Elvish Champion, Melira, Sylvok Outcast, Thalia, Heretic Cathar, Stony Silence, Rest in Peace, &c. I don't mean to sound imperious, or bothersome, but you may want to change your sideboard, as it seems to be directed against flyers. That is fine, but since you have 15 cards against multitudes of decks, you really shouldn't spend more than 2 cards against one thing. Your Lys Alana Bowmaster is all you need against flying, the other cards get in the way and cause you to have less bowmaster triggers.
By the way, your example of throne of the god pharaoh sounds more like winning just from shaman of the pack, your example didn't include throne at all. Including heritage druid lets you win earliest on turn 3, while throne seems much better as a sideboard, or in a deck made to easily tap out all their creatures. of your 33 creatures, only 11 of them are able to tap for mana. That means most of the life your opponent loses from throne comes from you attacking, and not tapping for mana (unless you don't plan for throne to make your opponent lose much life.
TL;DR: If you want, here's a for sideboards (as well as many elf strategies in general), but really, the best guide is just testing out cards yourself. I can't tell you how many times Prowess of the Fair has saved me from boardwipes, kataki from just about any artifact loving deck.
1 month ago
To answer your question and suggestions Bulldawg1310:
Nettle Sentinel is already great value having the stats of a bear but the cost of a mana dork. What's really pushes it over the top is three paired with a Heritage Druid can generate mana infinitely - tap three sentinels to get , play a green spell causing your sentinels to untap, then repeat until you run out of green spells of 3 CMC or less.
Secondly, Elvish Champion can be detrimental mainboarded against mirrors, as it affects all other elves, both those you control and those your opponent controls. If the opponent doesn't have forests, all you're getting is the anthem effect; this is why I find Imperious Perfect to be the better default mainboarded lord since you can always afford to produce the token, although you can easily throw other utility creatures such as Eternal Witness or Scavenging Ooze in the same slot.
Lastly, I personally view Throne of the God-Pharaoh to be inconsistent since there are multiple variables that the opponent can readily change to reduce it's effectiveness. You need to swing wide, not be at risk of a lethal crackback, and have your elves and the throne stick to the board while you're building numbers up. Chord is more for fishing out silver bullets from our deck than snagging the exactly-lethal Shaman ETB trigger in most cases. I've yet to close out a game chording Shaman, while I've won multiple games hitting one or two Shamans off a Collected Company, or by playing Ormendahl directly from hand. Elves wants to ideally close out around turn four or five latest, and the "grind them down" plan of Throne is not that appealing as a back-up, especially on the mainboard.