Orochi Hatchery

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2015 (C15) Rare
Champions of Kamigawa (CHK) Rare

Combos Browse all

Tokens

Orochi Hatchery

Artifact

Orochi Hatchery enters the battlefield with X charge counters on it.

, : Put a 1/1 green Snake creature token into play for each charge counter on Orochi Hatchery.

Browse Alters

Price & Acquistion Set Price Alerts

C15

CHK

Ebay

Recent Decks

Orochi Hatchery Discussion

kamelyan on Snake Bite

2 weeks ago

Whether you pop in a snake or attack with one, Kindred Discovery will net you a card; and Snake Umbra is an on-theme drawer with added protection.

Sword of the Animist will get you lands, lands you can use for Orochi Hatchery or your commander's ability.

Won't you please check out my tribal snake deck?


Hebi Metal

Commander / EDH kamelyan

SCORE: 1 | 43 VIEWS | IN 2 FOLDERS


PrehistoricMan on Vorel of the Simic

1 month ago

first of all, no need to apologise for critisism, as this is YOUR deck, and i'm trying to both help you, improve my own deckbuilding and have a good conversation about way too expensive cardboard :). you can leave formalities behind and so will i, unless that discomforts you of course.

i like your view on cards, as it differs with mine. this is probably because of the difference in playgroups, e.g. the issue of big things getting countered. (this rarely happens in my group, mainly cause i am the blue player playing very little counterspells. destroying things is the way to go)

i have two different points i want to bring out there, first point is about your reaction on my post, the second one is going to be about your "craving" for piloting a versitile deck rather than winning with a sequenced set number of cards.

so Woodland Bellower seems pretty good in the deck, however it cannot tutor Trinket Mage for it is not a non-legendary green creature. nevertheless it does tutor the Reclamation Sage, Eternal Witness etc.

Clever Impersonator: i get the idea of why this card is in the deck. even though versatility is key, this card is not going to help you close out the game when you are on the winning hand (assuming being on the winning hand is having a far better board state). mirage mirror would be my go-to replacement for this card as it is more versitile. apart from biomancer and fathom mage there's not much to copy in your own deck, but that was never the point of Clever Impersonator.

Oran-Rief Hydra: if this is a spotholder for a huge creature that grows if left unchecked i would still stress that it would be replaced. this time around i found Heroes' Bane to be the better option. although it is not a big change, this would optimize mana-cost and add yet another way to spend mana.

never judge a book by its cover, i completely missed Zameck Guildmage his second ability.

Tuskguard Captain: if flying is what you prefer, what about instead paying 6 mana to give your creatures with counters flying Sapphire Drake, you pay 6 mana to give ALL your creatures flying and have all your opponents' creatures lose that ability: Archetype of Imagination

is it right for me to say that having a lot of counters on one creature is more important than having lots of creatures with counters on them? if it is, then thrumming bird isnt really doing much. the inability of this deck (which isnt a bad thing per se) to easily place counters on creatures that haven't got any is what made me question Master Biomancer in the first place, after reading it today i realised it didnt need any counters to work. nevertheless in these 100 cards there are 5 cards that can give creatures counters: Plaxcaster Frogling, Master Biomancer, Zameck Guildmage, Bow of Nylea and Retreat to Kazandu. all of this gives me the feeling a proliferate trigger wont do much, same goes for hardened scales, as 1 more counter on a 13/13 hydra wouldnt make that much difference anymore. conclusion: consider taking out thrummingbird, hardened scales and retreat to kazandu.

to replace these cards you will need ramp, for your deck uses a lot of mana. i cant stress enough how important land based ramp is for your deck, as it is using a wild variety of hard-to-cast cards like Prime Speaker Zegana, Plasm Capture and Alchemist's Refuge, but i respect the issue at hand. i have come up with a small list of ramp that might counter the issue i know all too well: the pain of drawing cultivate in the most important part of the game.

Explore, Urban Evolution, Commander's Sphere, Mind Stone, Hedron Archive

these cards all replace themselves if you draw them lategame. some draw you even more. an honarable mention could be Abundance

i'm thinking about versitality and i am actually wondering what that means for you as a player. is it adding cards like Orochi Hatchery ?

finally i'd like to know what you think of Gyre Sage Everflowing Chalice Astral Cornucopia Crystalline Crawler

KingRamz on Cut X Heads Off, X More Shall Take Its Place

2 months ago

I disagree about Gaea's Cradle and Growing Rites of Itlimoc . This deck does not seem to be set up to make a ton of creatures. If you go nuts with Hydra Broodmaster you're either winning the game or getting board-wiped, and either way Cradle isn't going to do anything for you.

There is a version of the Rosheen X-spell deck that could make very good use of Rites/Cradle, but it would be using cards like Gelatinous Genesis, Goblin Offensive, Tempt with Vengeance, Sylvan Offering, Orochi Hatchery, Snake Basket, Tilonalli's Summoner etc. etc. But that wouldn't be a Hydra deck.

Oh and speaking of which, since this is a Hydra deck, I think Lightning Serpent would be another fine cut, especially now that you've added Xenagod and Fires. The Serpent's only advantage over your other Hydras is its built-in haste, which is negated by your haste enablers. And it doesn't even get its counters doubled by Kalonian Hydra!

Garmads on I'm a Ramblin' Ma'am

2 months ago

Oh damn well regardless I think I'll be adding Mage Slayer, perhaps replacing my Orochi Hatchery, since when I've gotten it off 1/1 creatures seemed a lackluster use of mana over burn or large ones with abilities (although my deck has a lot of card draw so I had fewer issues finding those). I think that will actually be a large help in taking several opponents down on a single turn due to not having to completely tap out to burn someone. Also I can just imagine playing a Tyrant's Familiar and equipping this to take out their blocker and make them eat 17.

Valius on "I can make... a million of me!"

6 months ago

Aura Mutation is good removal with token generation.

Elspeth, Sun's Champion, I think, is the best Planeswalker for a token deck and would be a good replacement for Valiant Protector at 6cmc slot.

Growing Rites of Itlimoc  Flip is your cheaper Gaea's Cradle.

Orochi Hatchery is a good way to make a ton of tokens all at once, and Riptide Replicator can make one huge creature. Additionally, Soul Foundry can give you copies of your favorite guys, like Mycoloth or Wayfaring Temple.

I can think of more, but hope those are helpful.

Valius on Trostani Life Tokens

7 months ago

Oviya Pashiri, Sage Lifecrafter for BIG tokens, Mycoloth for LOTS of tokens, Illusionist's Bracers for double Populates, and Evolutionary Leap to turn tokens into creatures you need.

Other less-good-but-still-fun could be Orochi Hatchery to go wide, or Riptide Replicator to go tall.

Obviously if you want to stray from budget a bit there's Rhys the Redeemed, which was one of the best investments I ever made.

mpew on

8 months ago

Orochi Hatchery

GlobalDynamics on Atraxa, Voice of Infection

8 months ago

I like Archfiend of Ifnir, but I'm not entirely sure it's doing much in a deck that has only three cycling cards. Shrine of Boundless Growth has just been slow, as has Briber's Purse. Orochi Hatchery doesn't really belong, and I could do better counter spells than Disdainful Stroke.

Load more

Latest Commander

EDH 1 / 0