Collected Company

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dragons of Tarkir (DTK) Rare

Combos Browse all

Collected Company

Instant

Look at the top six cards of your library. Put up to two creature cards with converted mana cost 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.

Price & Acquistion Set Price Alerts

DTK

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Collected Company Discussion

Pieguy396 on Elves, Elves, Elves *Update*

7 hours ago

I know it's rather expensive money-wise, but Collected Company is an extremely powerful card, and Chord of Calling is not half bad either. I'd definitely recommend cutting the Broken Bonds for Llanowar Elves, the Titanic Growths for Elvish Mystics, and the Rancors and Retreat to Kazandus for Lead the Stampedes, though. These cards are pretty darn good in elf decks, and are all pretty cheap.

Duke.Fleed on Budget B/W Rally the Aristocrats

3 days ago

ooh, I always love me an aristocrats deck. I know it is budget but I've got some suggestions (within budget) that can help improve this deck.

I used to play an aristocrats deck with Return to the Ranks. It was pretty medium. What I found out was, you will end up killing your op in one big turn where you sac everything and bring it back and sac again. It was never a little at a time because if I did it slowly, they would just remove the key pieces or win before I had a chance to bleed them out.

So with that in mind, here are my suggestions: recursive cards like Bloodsoaked Champion and Reassembling Skeleton are good for grinding, but not for explosive turns. What is best for that is cards like Doomed Traveler (which you have) and Hunted Witness (which you need). The reason they are explosive is because, without needing extra mana, they double each sacrifice. So with two Blood Artist effects in play and a recursion card you only need 2 dorks and a sac outlet (albeit that is 5 cards) to deal 19 dmg.

The other thing is, looking at your curve, you have way too many 2 drops. This was also a problem that I faced when I played the deck, it means that on turns 1 and 3, you often get stuck with extra mana laying around. Here is what I would suggest: replace Go for the Throat with Tragic Slip and replace Bloodthrone Vampire with Viscera Seer. That way you shift the cost towards 1 drops and can get cards out there faster.

The last thing, which I did not figure out, was card velocity. I could never get enough cards out fast enough. Many people suggested Collected Company but I wasnt about to pay 4 mana for two 1/1s. Others suggested ways to dump cards into my graveyard like Satyr Wayfinder and the like. But this exposed my deck even more to graveyard hate. Either way, all of this requires green which you don't have. So if you find yourself running out of card velocity, maybe try Night's Whisper or Read the Bones or a similar effect to that.

Hopefully my ramblings help. Let me know if you have any questions, and if you like my suggestions: check out my podcast all about brewing decks at mtgcoldbrew.buzzsprout.com (we're also on itunes and spotify)

P.S. cut those tap lands, you dont need the life gain and they will just slow you down.

Eledain on Advertise your MODERN deck!

6 days ago

I'm not a master of combo decks but I would really try to make Collected Company work in your deck. :-)

Here's my deck to promote, it's a new take on a classic archetype. Every feedback, good or bad would be appreciated. :-)


Abzan No Basics Triumvirate: Midrange Zerg

Modern Eledain

SCORE: 1 | 13 VIEWS | IN 1 FOLDER


clayperce on Gruul Balls to the Wall

2 weeks ago

M_Malcom,
Sorry I'm just now getting to your question about sideboarding!

I'm not sure on sideboarding for this deck, as it's much more Aggro than Ponza (which is my normal RG deck). But here are a few cards you may want to playtest:

Also, though these aren't really part of your meta atm, here are a few more thoughts:

Compared to your current sideboard, I'm not honestly sure if any of these would fit better in your deck, playstyle, or budget. But it's some things to think about at least :-)

Draw well!

Psychorave on Nayasaurus Rex

2 weeks ago

Hello itachi45!! Thank you for your time on my post.

Let's see if I can offer some suggestions. I have yet to design a Modern dino deck but I've had a few thoughts on it. I love the start of what you're creating. I'm aware some things are pretty expensive. I do not know your budget.

My first thought is the card Tilonalli's Crown. This card triggers any Enrage you have. But the biggest trigger. Is Siegehorn Ceratops. Instantly making him a big threat.

Second, is Collected Company With a creature heavy deck you can utilize this greatly. Lead the Stampede is a Budget version

Rampaging Ferocidon is banned in standard. But, in modern. All yours. Protects you from lifegain decks, and hurts people that focus on generating tokens Carnage Tyrant protects you from control decks. Ghalta, Primal Hunger Easy powerhouse.

Cavern of Souls also protects you from control. As well as gives you whatever Mana you need.

I may design a deck very soon. That's like this. If you would like. I will gladly contact you and we can share thoughts.

lagotripha on Nayasaurus Rex

3 weeks ago

Weird modern tribals get interesting tools. Cards like Mirror Entity and Taurean Mauler are available. Collected Company and Bloodbraid Elf offer a lot of card advantage. Pyroclasm, Earthquake and similar can offer disruption and enrage triggers. Boros Reckoner, Spitemare have been in 'Skred your own creatures' lists before, as well as using the Seismic Assault/Life from the Loam interaction.

Also, Search for Tomorrow will beat Thunderherd Migration in a deck with so few 1 drops.

Good luck, and I hope your deck finds its place in modern.

K00lDudE1 on Golgari Elves (GRN)

1 month ago

Gotta agree with @IlGuale's suggestions of running the same list as Jeff Hoogland, I play Elves as well, and I've found Jeff's list to be the most consistently good.

The main reason for Elves of Deep Shadow is that Nettle Sentinel only helps your nut draw, and doesn't do much of anything useful other games. Your nut draw is already good enough to win 9/10 times, and having more mana dorks helps you to be much more consistent in the hands you can keep.

As for Lead the Stampede over Chord of Calling and Ezuri, Renegade Leader, Chord is kinda mediocre in this deck, as we don't generally care which little green men we find, just that we have lots of them. Ezuri is fine as a two-of, but three will mean you're more likely to find multiples off Collected Company and Lead the Stampede, making them worse. Lead the Stampede is just more efficient, usually getting at least 3 dorks for 1 card.

The reason you want more two or three for ones is because the hardest thing for elves to beat is board wipes. Lead helps to beat a board wipe or two much more than Chord

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