|Commander / EDH||Legal|
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|Dragons of Tarkir (DTK)||Rare|
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Look at the top six cards of your library. Put up to two creature cards with converted mana cost 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.
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Collected Company Discussion
7 hours ago
I know it's rather expensive money-wise, but Collected Company is an extremely powerful card, and Chord of Calling is not half bad either. I'd definitely recommend cutting the Broken Bonds for Llanowar Elves, the Titanic Growths for Elvish Mystics, and the Rancors and Retreat to Kazandus for Lead the Stampedes, though. These cards are pretty darn good in elf decks, and are all pretty cheap.
3 days ago
ooh, I always love me an aristocrats deck. I know it is budget but I've got some suggestions (within budget) that can help improve this deck.
I used to play an aristocrats deck with Return to the Ranks. It was pretty medium. What I found out was, you will end up killing your op in one big turn where you sac everything and bring it back and sac again. It was never a little at a time because if I did it slowly, they would just remove the key pieces or win before I had a chance to bleed them out.
So with that in mind, here are my suggestions: recursive cards like Bloodsoaked Champion and Reassembling Skeleton are good for grinding, but not for explosive turns. What is best for that is cards like Doomed Traveler (which you have) and Hunted Witness (which you need). The reason they are explosive is because, without needing extra mana, they double each sacrifice. So with two Blood Artist effects in play and a recursion card you only need 2 dorks and a sac outlet (albeit that is 5 cards) to deal 19 dmg.
The other thing is, looking at your curve, you have way too many 2 drops. This was also a problem that I faced when I played the deck, it means that on turns 1 and 3, you often get stuck with extra mana laying around. Here is what I would suggest: replace Go for the Throat with Tragic Slip and replace Bloodthrone Vampire with Viscera Seer. That way you shift the cost towards 1 drops and can get cards out there faster.
The last thing, which I did not figure out, was card velocity. I could never get enough cards out fast enough. Many people suggested Collected Company but I wasnt about to pay 4 mana for two 1/1s. Others suggested ways to dump cards into my graveyard like Satyr Wayfinder and the like. But this exposed my deck even more to graveyard hate. Either way, all of this requires green which you don't have. So if you find yourself running out of card velocity, maybe try Night's Whisper or Read the Bones or a similar effect to that.
Hopefully my ramblings help. Let me know if you have any questions, and if you like my suggestions: check out my podcast all about brewing decks at mtgcoldbrew.buzzsprout.com (we're also on itunes and spotify)
P.S. cut those tap lands, you dont need the life gain and they will just slow you down.
6 days ago
I'm not a master of combo decks but I would really try to make Collected Company work in your deck. :-)
Here's my deck to promote, it's a new take on a classic archetype. Every feedback, good or bad would be appreciated. :-)
SCORE: 1 | 13 VIEWS | IN 1 FOLDER
2 weeks ago
Sorry I'm just now getting to your question about sideboarding!
I'm not sure on sideboarding for this deck, as it's much more Aggro than Ponza (which is my normal RG deck). But here are a few cards you may want to playtest:
- UW Control: I like Blood Moon, Choke, and Thrun, the Last Troll, in that order. I think you'll find any of those are better than Bow of Nylea vs. Control. Guttural Response is probably better too.
- Humans: I just bring in as much removal as possible ... Lightning Bolt, Abrade (which can also hit their Aether Vials), Anger of the Gods, and Beast Within have been all-stars. Between your Bolts and Elementals, you may not need much else. Torpor Orb is interesting and seems like it'd REALLY mess with them. Watch out though, since it will also mess with your Primal Forcemage.
- Burn: I prefer lifegain effects ... stuff like Dragon's Claw, Scavenging Ooze (which also doubles as Graveyard hate), and Kitchen Finks.
- Mill: Bow of Nylea is good here. Or Wheel of Sun and Moon (which also doubles as Graveyard hate), if the deck decomes a real problem ...
- Light removal: I don't really worry about it tbh ... I'd personally rather use the slot for an extra threat.
Also, though these aren't really part of your meta atm, here are a few more thoughts:
- Graveyard: I like Scavenging Ooze (great, but slow), Relic of Progenitus (good), and Grafdigger's Cage (stops Collected Company too). Tormod's Crypt (fast but very narrow) and Wheel of Sun and Moon are options as well.
- Artifacts: Ancient Grudge is just superb. I sometimes run Destructive Revelry (also hits Enchantments) and Beast Within (hits everything) too.
- Lands-matter (decks like Tron, Valkut, and Amulet Titan, plus most Tri-color manabases): Blood Moon.
Compared to your current sideboard, I'm not honestly sure if any of these would fit better in your deck, playstyle, or budget. But it's some things to think about at least :-)
2 weeks ago
Hello itachi45!! Thank you for your time on my post.
Let's see if I can offer some suggestions. I have yet to design a Modern dino deck but I've had a few thoughts on it. I love the start of what you're creating. I'm aware some things are pretty expensive. I do not know your budget.
Rampaging Ferocidon is banned in standard. But, in modern. All yours. Protects you from lifegain decks, and hurts people that focus on generating tokens Carnage Tyrant protects you from control decks. Ghalta, Primal Hunger Easy powerhouse.
Cavern of Souls also protects you from control. As well as gives you whatever Mana you need.
I may design a deck very soon. That's like this. If you would like. I will gladly contact you and we can share thoughts.
3 weeks ago
3 weeks ago
Weird modern tribals get interesting tools. Cards like Mirror Entity and Taurean Mauler are available. Collected Company and Bloodbraid Elf offer a lot of card advantage. Pyroclasm, Earthquake and similar can offer disruption and enrage triggers. Boros Reckoner, Spitemare have been in 'Skred your own creatures' lists before, as well as using the Seismic Assault/Life from the Loam interaction.
Good luck, and I hope your deck finds its place in modern.
1 month ago
Gotta agree with @IlGuale's suggestions of running the same list as Jeff Hoogland, I play Elves as well, and I've found Jeff's list to be the most consistently good.
The main reason for Elves of Deep Shadow is that Nettle Sentinel only helps your nut draw, and doesn't do much of anything useful other games. Your nut draw is already good enough to win 9/10 times, and having more mana dorks helps you to be much more consistent in the hands you can keep.
As for Lead the Stampede over Chord of Calling and Ezuri, Renegade Leader, Chord is kinda mediocre in this deck, as we don't generally care which little green men we find, just that we have lots of them. Ezuri is fine as a two-of, but three will mean you're more likely to find multiples off Collected Company and Lead the Stampede, making them worse. Lead the Stampede is just more efficient, usually getting at least 3 dorks for 1 card.
The reason you want more two or three for ones is because the hardest thing for elves to beat is board wipes. Lead helps to beat a board wipe or two much more than Chord