Brutal Hordechief

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Modern Legal
Frontier Legal
Tiny Leaders Legal

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Set Rarity
Commander 2016 Mythic Rare
Fate Reforged Mythic Rare

Combos Browse all

Brutal Hordechief

Creature — Orc Warrior

Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.

: Creatures your opponents control block this turn if able, and you choose how those creatures block.

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Brutal Hordechief Discussion

DubiousDanish on B/W warrior (<3 Black)

1 day ago

Good start Mulle. You need to switch it's tag from standard to anything else, if not all of the comments you get will be about that insignificant detail. As for your deck, it looks really fun and I really like the Warrior tribal theme.

Now for some suggestions: Oketra's Monument Cost reduction for white creatures and more warriors.----Brutal Hordechief You're playing aggro and his ability bypasses a board stall.----Devoted Crop-Mate Your opponent will need to stop this guy, reviving fallen warriors is always good.----Glory-Bound Initiate This guy hits hard when exerted, if he is unblocked it equates to an 8 point life swing. If he's blocked, you still gain 4 life on top of his combat damage.----Mardu Strike Leader He is a warrior who creates warriors, need I say more?----Obsidian Battle-Axe Every warrior that you get after this is on the battlefield can have +2/+1 and haste... yeah.----Metallic Mimic This wonder of Kaladeshi ingenuity is great in every tribal deck ever, literally!----Anguished Unmaking Exile anything you can target is worth 3 life more often than not.----Cremate If you are using Mardu Woe-Reaper because someone in your playgroup is playing a graveyard build, this card can replace that mechanic with a better upside. Draw a card > gain 1 life & any card > creature only.----Declaration in Stone Against builds running 4x copies or tokens this card does work. Trust me, it's worth considering.----Long Road Home A great way to protect one of your creatures, cast in respone to your opponent's spell and it comes back stronger.--Path to Exile This is a great way to exile for one mana. Though against certain decks letting your opponent fetch a land is bad. Worth consideration but requires evaluation utilizing information that I don't have.----Suffer the Past Another graveyard-hate card, but the upside to this one is that it can also finish off an opponent.----Swords to Plowshares One mana to exile, one mana. Even if they gain a few life this card is a staple in most white decks.----Utter End Another way to exile anything you can target. It costs one more mana than Anguished Unmaking but does not burn 3 life.----Adaptive Automaton Has been a staple of tribal decks for a long while, but is now competing with Metallic Mimic. The argument about which is the right choice is quite divisive. Mimic comes in earlier and permanently buffs each creature (of the chosen type) after it, whereas Automaton buffs everything (of the chosen type) as soon as it hits the battlefield. Your choice I guess.----Cover of Darkness In the right matchup this card reads "at the next damage step, you win the game", In other matchups it's terrible. I had to mention it since you're running a Black aggro deck.----Stoneforge Masterwork Deserves an honorable mention due to you running a tribal deck.----Mirage Mirror A recent card that I think could start to see play in decks looking for ways to use mana in the late game.

The cards that I would put on the chopping block first: Archfiend of Depravity It's a great card but does not contribute to the tribal theme.----Liliana, Heretical Healer  Flip Sweet after flipped but difficult to flip without a sacrifice option.----Mardu Woe-Reaper Has some utility but there are much better options for those slots.----Scoured Barrens Enters tapped and gains one life could be upgraded with a number of other lands. (Isolated Chapel, Mana Confluence, Marsh Flats, Orzhov Basilica, Scrubland, and Tainted Field (If you decide to lean toward Black more) for instance)

That's all I've got for now, if you would like me to take another look later let me know. Good luck and happy hunting!

Reverie42 on Brad's Saskia: Do You Like Violence

2 days ago

A few non-standard includes here that I think are neat:

The mana base here seems extremely greedy. Only 1 mana rock and 36 lands for a 4.2 average CMC just seems a little too inconsistent.

Some possible adds:

Possible cuts:

  • Heliod, God of the Sun is msotly just going to be a vigilence enabler. I think its 4-mana "make one kind of crappy token" ability is a trap in Saskia (even though I love it in other decks)
  • Sire Of Insanity seems worse at doing its job than the Conqueror's Flail that you removed from the stock list. Saskia tends to hold more cards than you'd think.
  • Archetype of Aggression is mostly granting trample to things that aren't likely to use it very well. Most of your mass buffs that would make it useful grant trample anyway.
  • Lurking Predators with only 29 creatures and no other top manipulation seems pretty ambitious. I get that it can filter away lands, but I can't imagine where you wouldn't rather just draw a threat instead.
  • Mystic Barrier really hurts you when you have a wide board and draw mass pump. It's cute, and I fully support running it as a fun card, but it's usually going to hurt you more than help.
  • Mardu Strike Leader seems right on the edge of worth it. Seems like a meta call, but it probably wouldn't feel terrible to lose it.

WetNightmare on Curse Yourself

1 week ago

A good card in line with what Sunbrosoulaire is saying would be Brutal Hordechief

an_Elder_Dragon on Warrior Horde

1 week ago

I have to say that this deck does give me some good ideas as to where I can take, my own White/Black Warriors, so thanks for sharing! So here are my thoughts on this deck...

Pros:I really enjoy the cards used in this deck! Both Bontu's Monument and Oketra's Monument are both AMAZING cards that I will definitely consider getting my hands on (especially Bontu!). And with this set up, you have a really nice "life steal" strategy going for you with cards like Bontu's Monument, Brutal Hordechief, and Mardu Shadowspear. I also like the concept of having Return to the Ranks as a card in the deck as a sort of revival card. One card that is similar that could also be used is Gravepurge. It may not send them to the battlefield like Ranks does, but it does allow access to some of the other higher mana-cost creatures. So overall, a very interesting set of cards!

Cons:This deck seems to be very inconsistent, but that's to be expected from decks that are paper made. I was lucky enough to have my warriors deck almost completely paper made. But there are some cards that just don't make sense, like Devoted Crop-Mate and Glory-Bound Initiate. Sure they are warriors with neat affects, but they just don't seem to fit in right. So if you can afford it, see if you can through in some more playsets in the deck. I can see a really awesome life steal strategy going for this deck, especially with the cards I mentioned earlier. But that is just my opinion.

So overall, not bad! I played-tested this deck a few times and it performs decently, but I think a little more can be done. I hope you take my thoughts into consideration, but more importantly, keep up the good work! +1

slaftergames on Queen Marchesa's Hateful House of Pancakes

2 weeks ago

Yeah, he and Brutal Hordechief are both tempting, since I've got Marchesa and her assassins plus three other creatures with deathtouch. I'll add him to the maybeboard for sure.

Navius on Sorin's Warriors

2 weeks ago

Sogatog thanks for your feedback. I think you were right about Secure the Wastes

I like the warrior theme, and Thalia's Lieutenant isn't a warrior

Metallic Mimic is every creature type what you choose.

Herald of Dromoka is a nice subsitute voor Secure the Wastes isn't it?

I agree with Urborg, Tomb of Yawgmoth i will replace it with a Plains

-3 Secure the Wastes-2 Brutal Hordechief

I can't choose for a good replacement.

Sogatog on Sorin's Warriors

2 weeks ago

Nice deck! I agree with KGW that you could stand to remove the Secure the Wastes, or at least move them to the sideboard. You have too few lands to get much value, and they lower your density of creatures for Aether Vial.

I'd also either add more lands or cut Brutal Hordechief- it's the weaker 4-drop compared to Sorin, Solemn Visitor imo, and you'll have a very hard time casting it with so few lands. Aether Vial helps, but if you tick it up to 4 you'll never get to use it again.

I'd consider Thalia's Lieutenant to give you more access to lords. Note that all your creatures but Metallic Mimic and Brutal Hordechief are humans.

Finally, I think you should test out Herald of Dromoka at some point. It looks weak on the surface, I thought so too at first, but giving your whole team vigilance can be invaluable in racing other aggressive decks, letting you attack with your whole team and still have blockers the next turn.

Finally, I'm not a fan of the Urborg, Tomb of Yawgmoth. Black is your secondary color, so all it's really doing is letting you tap your fetches for mana without cracking them, but all that saves you is 1 life and you only have 4 fetches anyway. I'd swap it for Windswept Heath, and possibly one of your basic Plains as well, to give you more fetches to trigger revolt for Fatal Push. Mutavault or Fetid Heath would also be strong choices for the slot if you don't want any more painful lands.

mufasamike on W/B Warriors

3 weeks ago

I've got a very similar deck, I'd say the two cards that perform most consistently are the Foremost and Brutal Hordechief. Controlling blockers late game is often what lets me get some double strikers through

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