|Commander / EDH||Legal|
Printings View all
|Commander Anthology (CM1)||Rare|
|Commander 2014 (C14)||Rare|
Combos Browse all
Choose an opponent. You and that player each put an X/X green Treefolk creature token onto the battlefield. Choose an opponent. You and that player each put X 1/1 green Elf Warrior creature tokens onto the battlefield.
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|Have (11)||ironax , Axtel , electrolynx , Friedrice24 , thetechzombie , Reliva , duff87 , AyyAyyRon , mziter501 , Cazaz0816 , sonnet666|
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Sylvan Offering Discussion
10 hours ago
You're missing the strongest green wincons for Brudiclad or Riku: Pathbreaker Ibex and Biovisionary. Combat Celebrant also gives infinite combats and infinite damage with Brudiclad. Angrath's Marauders is also great in multiples since the damage doubles then doubles again. Bramble Sovereign is great for making tokens in addition to Riku's trigger. Panharmonicon gives extra triggers from Riku or the stuff you copy.
You also need more stuff to make tokens early on, especially creatures you can copy with Riku, like Young Pyromancer, Master of Waves, and Hanweir Garrison. Sorceries also work since Riku can copy them, so stuff like Hordeling Outburst, Tempt with Vengeance, Sylvan Offering.
2 weeks ago
I didn't want to focus much on curses, it was more so something to put on myself to incentivize people to attack me. As for Trespasser's Curse and Rampaging Ferocidon I didn't want to punish anyone for having creatures as crawlspace can protect me from opponents that build wide and my fogs and deathtouch for opponents that build tall. I do however like Xantcha, Sleeper Agent, Sylvan Offering and Dowsing Dagger Flip. Thanks for the advice!
2 weeks ago
How about cards like Curse of Disturbance, Varchild, Betrayer of Kjeldor, Xantcha, Sleeper Agent, Sylvan Offering or Dowsing Dagger Flip for some more creatures for your opponent to attack with, and cards like Trespasser's Curse and Rampaging Ferocidon to make your opponents suffer for having creatures?
1 month ago
Thought I would drop the feedback on here for easy of viewing.
Okay, after a little bit of review I think I have some good stuff for you. First off, I love the direction you went and its very similar to my early build and even similar to my current one now. Second, I think you need more card draw. Nothing hurts more than going infinite with Marwyn and not having a way to capitalise. Before I give my recommendations, you must know that I play my deck in a competitive pod and all my suggestions will be from that perspective. A few recommendations I have: Cuts: These are generally gonna be alone the lines of cards that don't say "Speed and draw towards your wincon" Yeva - If youre really attached to Flash, shes fine. But at 4 cost, and not helping you move toward a compact combo win and this slot could be better spent with a faster creature or mana source. Essence Warden and Aetherflux Resevoir - Fine backup plan, but still not in line with keeping the deck fast with sheer speed, especially without Cloudstone Curio to repeatedly rotate two one drops. Memorial to Unity - Fully Recommend removal, the effect isn't worth the the tempo lost in casting. I used to run cycle lands and even they ended up being cut. Freyalise - While super flavorful and full of utility, her price isn't worth the admission cost. You can get removal from a single drop source I will mention in the adds and here plus up is slow enough to be holding you back. Her Ult is nice but we are trying to win in three turns, not wait three turns to draw our Win. I'll recommend a different planeswalker in my adds. Increasing Savagery - I know, I know. This is one of my favourite casual EDH cards and does some splashy stuff with her, but at the end of the day, it only net's 1 without an untap engine and you cant always rely on that. By all means keep it, but its fringe in here. Scavenger Grounds - Not bad, but we aren't super worried about grave combo decks because we are normally trying to out race them. I have another land to recommend in the adds. Adds: These are normally going to be cards that say "Speed and draw towards your wincon". All of these will be under $11, per your instructions. Cloudstone Curio - This card generates tons of value in this deck, and combine with a haste engine, its turns our (G) mana dorks into infinite trigger engines for Marwyn, not to mention the value of Curio and Paradox Engine. Nykthos, Shrine to Nyx - Pure value in the form of a land. It speaks for itself and has long been an auto-add in all Mono decks. A must add. Crystal Vein - Quick, can pop your combo off. Harmonize High value card draw. Rishkar's Expertise - Extremely good card draw with extra value thrown in because WotC loves green. A must add. Garruk, Primal Hunter - The better walker I mentioned. Always drop and -3. Basically another Soul's Majesty without the down side of having to target. Sylvan Offering - Fringe but I think it adds value. Alot of our cards reference Elfs on the field, so where most would view a -1 trade off on mana, its actually a powerful doubler for mana of our cards. All in all, I really like your deck and think you have a firm grasp of how to abuse Elf-Mom. These are merely suggestions for you to become in more fast and consistent that you no-doubt already are. I hope you consider my feedback and enjoy Elf Mom for many more games. Good luck, have fun!
1 month ago
2 months ago
Great first EDH deck, and really nice commander choice/idea! Cards that give everyone dudes like Goblin Spymaster, Tempt with Vengeance, Alliance of Arms, Genesis Chamber, Sylvan Offering, and Rite of the Raging Storm could be a lot of fun! Kazuul, Tyrant of the Cliffs and Grenzo, Havoc Raiser also seem fitting here :) Nice deck!
2 months ago
3 months ago
Kalonian Hydra, Hooded Hydra, Marwyn, the Nurturer, Sylvan Offering,Ulvenwald Tracker,Viral Drake, Cytoplast Manipulator, Druid's Call, Thada Adel, Acquisitor and AEther Mutation are all fun cards here. I think only the Kalonian Hydra is expensive.
Triskelion is amazing here.
If you want to strengthen the Elf theme there's enough to do the entire deck just with that. I was fiddling with my Ezuri deck and started to look at possible themes like Elf, Rogue, Wizard etc. Morph, Wizard and Elf were the strongest. Not enough creatures to make Modular work =(
I'm almost certain you're going to want some more protection for Ezuri once people start seeing him work.