Triumph of the Hordes

Triumph of the Hordes

Sorcery

Until end of turn, creatures you control get +1/+1 and gain trample and infect.

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Set Rarity
Mystery Booster (MYS1) Uncommon
New Phyrexia (NPH) Uncommon

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Triumph of the Hordes occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%

Green: 0.42%

Golgari: 0.16%

Triumph of the Hordes Discussion

MyUsernameWasTakenTwice on Otrimi-19, The Ever Infected

2 days ago

Triumph of the Hordes closes games out of nowhere. Make a ton of unblockable mutated creatures, swing, win?

SeanmanX on Space Aids

2 days ago

Digging the first pass of the deck I would try to go all-in on the infect theme and ditch some of the +1/+1 counter focused cards. Would make the deck feel a lot more consistent in games played.

I also see some cards that give brokkos some form of evasion, its worth noting that brokkos already has a pseudo-evasion like effect by naturally having trample, which deters people from blocking anyways, I feel that the additional evasion effects via creatures to mutate onto seems a bit extra.

I reccomend removing these:

  • Merfolk Skydiver - +1/+1 theme, its nice for a 5 mana proliferation sink but I feel its too clunky
  • Pollenbright Druid - A one time proliferate is likely too cute for this deck
  • Polukranos, Unchained - +1/+1 counter themed, I see the argument for mutating onto a huge creature with +1/+1 counters, but polukranos also shrinks really quickly
  • Elusive Tormentor  Flip is a nice unblockable threat, but we're winning by going to bash town with infect damage, rather than an unblockable 6/7
  • Silhana Ledgewalker Another pseudo-unblockable threat.
  • Toothy, Imaginary Friend I likely would only play this card with Pir, Imaginative Rascal, seems very off theme from what you're trying to do aside from giving itself counters.
  • Yeva, Nature's Herald This card only gives your green creatures flash, I dont think its really worth it... otherwise I would be super on board
  • Blighted Agent is a human and you cannot mutate onto it. I'm not sure if you want to keep it in the deck as an extra infect threat, or go all in on the mutate plan.
  • Relic Putrescence feels way too narrow just for giving its controller a single poison counter
  • Simic Ascendancy Is a +1/+1 card that I dont see as a viable backup plan
  • Leyline of Anticipation It's nice casting things at instant speed but that isnt really the theme of the deck, if folks have instant speed removal they will likely use it anyways and this wont get you many bonus points
  • Golgari Charm What is this for? Removing 1/1s? Brokkos has trample and your infect creatures might have 1 toughness... regenerating brokkos? Just mutate again..

Cards I would consider adding:

Since you're looking for more Destroy effects, Card draw effects, and counter effects, consider the following:

There are a few different land ramp spells I may play, but those are likely out of budget. For the remainder of the cuts I reccomend taking out the worst infect creatures, and possibly some of your land ramp spells

Weird_Frisbee on Omnath, Locus of Raves

2 days ago

I am always happy to see another Angry Om deck, i've been working on my list, OMNATH CRUEL GRUUL, for about 2 years now and i do have some suggestions:

1) Stalking Vengeance does work when your elementals die, so much damage can be outputed, and with a Craterhoof ETB on them, the damage is catastrophic. Which is handy if you're in a gummed-up boardstate or have to deal with Propaganda-like effects.

2) I heavily suggest Cavalier of Flame, for 5 mana, this elemental does alot at every stage. Draw, team haste and pump, and a death damage.

3) I'm not sure how you feel about it but Triumph of the Hordes will also win you games.

4) Since you have Crucible of Worlds effects, I would include Strip Mine, the ability to replay it will bring you massive value.

5) You do have Scapeshift and fetches, so i also recommend Splendid Reclamation and/or World Shaper to really abuse the lands that end up in the yard.

Godd luck, keep kicking butt!

casual_competitive on And The Wurms Ate Into His Brain (Atla)

3 days ago

wurm tribal? you madlad you actually did it. if youd like some thicker big boy worms you could add Coat of Arms and for dum instant win cards you could play Craterhoof Behemoth, Overwhelming Stampede, Triumph of the Hordes.

Reidlos88 on Bear essentials

2 weeks ago

Not bad,but some non essential Cards, mainly a lot of Planeswalkers, not needed and not sure if only win condition is Aggro? A Card I would add is Triumph of the Hordes.

discipleofgary73 on Ghired Mega Tokens

3 weeks ago

Nice deck! I think the hideaway lands could work well here, especially Windbrisk Heights. Other land options that might help are Gavony Township, Kessig Wolf Run, Ancient Ziggurat, and Thran Quarry. Some other synergistic cards that come to mind are Aid from the Cowl, Rhythm of the Wild, Keeper of Fables, Temur Sabertooth, Bear Umbra, Path of Discovery, and Champion of Lambholt. Triumph of the Hordes and Gratuitous Violence could be a wincon. As for good counterspell options, I'd recommend Avoid Fate and Rebuff the Wicked. You could also always just go with Price of Glory.

Fallerup on Kinnan, Bonder Prodigy (Budget cEDH)

3 weeks ago

it may just be me but where are the finishers in the deck? I figured you had a way to win once you have drawn your entire deck. There is Ezuri, but he can't be the only thing. I would put in a Craterhoof Behemoth or/and a Triumph of the Hordes as a finisher. Ezuri does the trick, sure, but personally, I would want more. I have a Seton deck (the one you have in your 99), it runs lots and lots of druids, just like you do, then I have crafterhoof, Overrun, Triumph of the hordes, Overwhelming stampede, Beastmaster's assention <-- all these justtrample people to death. I know Craterhoof is expensive, but there are budget version of him, like Pathbreaker Ibex that you could use. A creature that pairs well with Temur Sabertooth is Great Oak Guardian, with infinite mana, you can blink it in and out making a creature ifinitely large, then use Ulvenwald Tracker to have it fight every creature your oppents control to remove them, but you need a way to untap the tracker to do it. or you know, since you are in blue and you have the option to draw your deck, mayne Thassa's Oracle is a thing.

Abzkaban on The Claw Machine

3 weeks ago

Poly_raptor

I don't know how I missed replying to your comment. My apologies. Yeah, I do want to put Triumph of the Hordes in here both for the win and for the flavor. I just haven't put in the effort to go and pick one up yet. My focus has been all over the place.

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