Triumph of the Hordes

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
New Phyrexia (NPH) Uncommon

Combos Browse all

Triumph of the Hordes

Sorcery

Until end of turn, creatures you control get +1/+1 and gain trample and infect.

Triumph of the Hordes Discussion

exia211 on blue/green snakes

1 day ago

Prowling Serpopard is handy for obvious reasons. Maybe float a Cobra Trap and a Triumph of the Hordes too.

Sebastian_Temples on Now you're playing with Toughness

2 days ago

If you're on the look out for more control-y includes cards from the Fiend Hunter family (o-rings on sticks,) are almost always big butts in the 1/3 range, Gaddock Teeg , is a nice include but you'd need to switch up your sig to include him: so far I've found that dealing twenty consistently with this type of deck is relatively easy and Triumph of the Hordes is a bit of overkill that's likely get you hated out so switching to something else for the Teeg include (which shuts off almost every other deck at the table, since planeswalkers are more often than not cmc 4+) might be worth considering its.

In my experience, the deck is weak to board wipes and removal, which is why my signature spell is Heroic Intervention : the beauty of Teferi's Protection but at a discount.

Champion of Lambholt is nice evasion since you strategy is to puke creatures on the board. Semi-asymetric boardwipes like Dusk//Dawn and Wave of Reckoning are also really good, but remember that if you play Teeg, they nonbo; Magus of the Disk is a 2/4 board wipe on theme that Teeg doesn't turn off though.

Hunter's Insight and Mentor of the Meek are really strong card draw for the deck, and because your curve is so low to the ground, you can probably most often afford to tax one for the cantrip.

Bar the Door and Tower Defense are the strongest pump spells this type of deck can run that I'm aware of. Village Bell-Ringer is also an on theme combat trick for the deck.

Assault Formation is a nice alternative to your oathbreaker in case she gets removed or worse Imprisoned in the Moon .

Stirring Wildwood is a land. Growing Rites of Itlimoc  Flip is a billion green mana once it flips.

Indomitable Ancients is a four drop 2/10, and Skinshifter is a 1/1 for 1G with G: become an 0/8 uet.

Rhox Faithmender is the reason my record life total with the deck is 120 (three activations of Huatli for 11 doubled is 88 life plus starting life total and a net twelve life from somewhere).

Mirage Mirror is a second copy of anything in your or your opponents decks.

and lastly, Joven's Ferrets is a meme.

SideBae on Karametra "Goodstuff"/Land-Matters

5 days ago

First thing I suggest is Growing Rites of Itlimoc  Flip. You have a LOT of creatures, and I like that you're running the whole host of mana-dorks. Rites lets you get even more mana, and serves as an affordable Gaea's Cradle .

I don't think Sapseep Forest is better than a simple basic. Coming in tapped is a big drawback, and 1 life is rarely very relevant in EDH. To a lesser extent, you may find Mistveil Plains to be worse than a basic as well. Mistveil is typically limited to Captain Sisay or other tutor-on-a-stick decks as a means of recursion, but in this deck it seems it won't give you enough bang for your buck. Perhaps you might consider running Drownyard Temple instead? It works well with your Dust Bowl and gives you a good outlet for excess mana.

I see Knight of Autumn is in your 'Maybeboard.' I recommend playing this card. You should generally have access to white mana, so it serves as a better Reclamation Sage .

I recommend running Green Sun's Zenith in conjunction with Dryad Arbor . The arbor on its own isn't very good -- it is effected by summoning sickness and feels bad to play as a land for turn. But Green Sun's for 0 on turn one is excellent. Additionally, later in the game Green Sun's can act as a tutor for your Reclamation Sage or Knight of Autumn to deal with a pesky artifact or enchantment.

Green-White has access to a lot of nice hatebears. I suggest Thalia, Guardian of Thraben , though that one may be a little pricey. Vryn Wingmare and Glowrider are far more affordable and only a little worse. You have a LOT of mana, so taxing non-creature spells isn't too bad for you. Also, your general is a creature on the stack, so it's not an issue with casting her. Aven Mindcensor also comes to mind, but it depends on how search-heavy your meta is.

For planeswalkers, Nissa, Vital Force is a good choice in landfall decks. Being able to cantrip lands is... good. Similarly, Nissa, Vastwood Seer  Flip is powerful in decks with a high concentration of lands, though I recommend Vital Force much more.

For finishers, you might consider Overrun or Craterhoof Behemoth . They make your dorks into fatties, and let you swing in hard. Craterhoof is expensive these days, but pairing him with Natural Order is a Legacy Elves play that works great in EDH too. Triumph of the Hordes is another candidate for the finisher slot.

Swords to Plowshares is one of the only 1-1s I recommend in EDH. Because it is so efficient, I think it can be played even in a format typically played with 3 opponents. I do NOT recommend Path to Exile , as ramping an opponent is especially dangerous in EDH.

Card draw is always important in EDH. Because you're running so many creatures, Grim Flowering or Nature's Resurgence seem powerful inclusions, similar to the Shamanic Revelation you already run. After a board wipe, they may well draw you 7+ cards. Also, Slate of Ancestry is a boss.

Good luck with deck building!

PyreCracker on Radiant March

1 week ago

I have more if you want to. But first of i want to ask what will be the focus of your deck? One big creature? lifegain stuff? Depending on what you want from your Deck there are better options for some of your cards. I would advise, to go wider instead of bigger. This would also help to generate even more tokens with March of the Multitudes and spiral out of control. that being said...

I don't like Appeal and Shanna, Sisay's Legacy here. Main Reason: while they result in one very big creature, this creature has no evasion and is easy to chump.

Also Intangible Virtue (although the vigilance is great) and Path of Bravery feel kind of not impactful. I think, when you play an anthem-effect it should possibly be a game ending threat like Beastmaster Ascension already is. For example the allstar Craterhoof Behemoth .

Are you on a budget? There are some good cheaper options in: Triumph of the Hordes , Cathars' Crusade . Oh and I don't understand your decision to include Elfhame Druid , because you have no kicker spells. how about Avacyn's Pilgrim instead?

Keep it up and please tell us how your deck worked in your league. And I am sorry for my bad english, I am not native.

griffstick on Daretti oathbreaker

1 week ago

TheChaosVault you got to think about it like this. You know your opponents always win with Laboratory Maniac or they always win with Capsize or Triumph of the Hordes or Blue Sun's Zenith etcetera etcetera you get the point. Well just remove it from his or her deck or hand. And even if they had 4 to remove from the deck it's the same a removing one if all they have is one. You still remove them all. Slaughter Games cant be countered. That's Super important.

McToters on Skullbriar, the Walking Grave-Voltron

1 week ago

Hello fellow Skullbriar player,

I like your deck-list a lot! I like how you are running Triumph of the Hordes . I never really thought of going that direction for a win. You’re also running a lot more creatures which is cool to see!

The “Umbras” are also key. I think I’m running Snake and Spider Umbra and no Bear Umbra .

Skullbriar for me, is the perfect deck to throw a bunch of combat trick stuff and janky pumps/unblockables like: Elbrus, the Binding Blade  Flip, Hot Soup , Prowler's Helm , Epic Proportions , Gigantomancer , Emergent Growth , Berserk , Hatred , Hunt the Weak , Trailblazer's Boots , Burst of Strength , Might of Oaks and Enlarge (so hilarious to pull-off). Here is my Skullbriar brew

A few of what I mentioned like Hatred I'm not actually running due to budget but hope to eventually have in the deck one day. Dauthi Embrace is another really good idea for unblockable too.

Hope some of that helps!

bushido_man96 on The Big Mean

2 weeks ago

The new Evolution Sage should absolutely have a home here. So should Ichor Rats . Triumph of the Hordes seems rather pointless here. Most of your creatures already have infect, and if you are looking for them to gain trample, Kamahl, Fist of Krosa would probably be money better spent as a repeatable effect, or Overrun .

You also need more card draw. Zendikar Resurgent is great, and Beast Whisperer would not be wasted here, either.

elmiles93 on Trostani, Token's Voice

2 weeks ago

Thanks for the suggestions DeltaDisease. I completely forgot about Growing Rites of Itlimoc  Flip and Triumph of the Hordes . I will definitely add them to the maybeboard. I like Eldrazi Conscription but would you say it is really worth it for this kind of deck? I feel like the second I put that on something it is going to get immediately removed. I would LOVE to have a copy of Gaea's Cradle but that is more than a little outside of my price range. I may have to start pinching pennies for it though

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Triumph of the Hordes occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%

Green: 0.42%

Golgari: 0.16%