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Format | Legality |
1v1 Commander | Legal |
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Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
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Vintage | Legal |
Triumph of the Hordes
Sorcery
Until end of turn, creatures you control get +1/+1 and gain trample and infect.
Mikemaster0262 on The Fungus Among Us
2 months ago
With the mana curve peak at 3, I think you could afford some land hate like Wasteland or Strip Mine. I also think Triumph of the Hordes would be a solid wincon. Nice couple with Overwhelming Stampede or could be a direct replacement for it if you only have room for one.
treeforcorvus on You "lose" the game
6 months ago
Looking pretty good! After some playtesting, I have more thoughts. Your landbase is pretty slow, and with 31 lands your deck wants a little more efficiency. Replace:
- Sandsteppe Citadel with Krosan Verge.
- Jungle Shrine with Mossfire Valley.
- Sandsteppe Citadel with Sungrass Prairie.
- Nomad Outpost with Shadowblood Ridge.
- Commander's Sphere with Chromatic Lantern: consider that each of the newer tri-lands cycle for 3 anyways, which means you have ~5 chromatic-lantern cost draws and cycling can't be conventionally countered.
You've got a pretty trim list now, but I still have some suggestions.
First off, you need more ramp. Warrior's Oath looks good, but since it can't be searched by Sunforger, you're better off with ramp. I strongly recommend Tempt with Discovery, which is one of the most powerful land-search cards for a multicolor deck using green: You get any land, and then if any opponents search for lands you get that many more of any land.
Although Black Market Connections is superb, you might find more utility in Rites of Flourishing or Elven Chorus.
Djeru and Hazoret looks great, but since you're only running 16-17 other Legendary creatures excluding your commander, the odds will be 20%-25%. Not great. Consider the power of being able to flicker your commander in & out of play, allowing it to re-position targets: Ephemerate is cheap, or Eerie Interlude can protect your creatures from Wrath spells, but both spells can also be fetched with Sunforger, which improves your deck synergy.
Odric, Master Tactician looks good on paper, but he's much better when a deck is built around him. Here are 4 better options:
- Brutal Hordechief. Since you run no wraths, this is damn good.
- Triumph of the Hordes: Game finisher!!
- Glory -protection allows your creatures to connect, and you can survive wrath cards.
- Filth + Urborg, Tomb of Yawgmoth gets unblockable creatures. If you go this route, replace Warrior's Oath with Crop Rotation.
ThassaUpYo@ssa on Expensive dinosaur stampede
8 months ago
Love the list, CrashBreakdown! Have you considered the fast lands (i.e., Copperline Gorge, Razorverge Thicket, and Battlefield Forge)? Also, I personally like the pain lands Karplusan Forest, Brushland, and Battlefield Forge especially since you have multiple ways of gaining life. I would also get proxies of the original dual lands Taiga, Savannah, and Plateau.
Triumph of the Hordes may be worth an add as well given how powerful the Dinosaur tribe is and would give you another wincon.
deltacobra on Green/Black toxic/proliferate need recommendations
9 months ago
Triumph of the Hordes Hapatra, Vizier of Poisons Plague Myr Venerated Rotpriest March of Swirling Mist
March of Swirling Mist with rotpriest is fun.
RCD2023 on Lathiel, Who Blots Out the Sun
10 months ago
Niceeee :)
Spike Feeder and Generous Patron are the 2 cards i my deck that when I play people look and say "..well...whateveeeer.." and then after 2 turns they try to remove it xD
One budget card that I believe that you will love it is Wurm's Tooth , 1 life for every green speel in table for 2 mana
I just found out the best synergy of Lathiel to remove artifacts/enchantments : Hopeful Initiate (Pros: we can tutor and is cheap, Cons: it's not budget haha)
I'm ginving a try for Beacon of Immortality , Dragonlord Dromoka , The Shire and Heliod's Intervention 2 of them I got here, so thank you!
and yhea.. i don't like Triumph of the Hordes too hahaha
rakdosrunner on Lathiel, Who Blots Out the Sun
10 months ago
RCD2023 Awesome cards! I'm glad you like the deck. I really want to add Walking Ballista, Heliod, Sun-Crowned, and spike feeder. Those cards are amazing in the deck regardless of combo potential. I just don't have them added because my group does not play high power or combo decks so it would be a little to high power. Same reason I only run the weaker tutors and dont have game ending pieces like Triumph of the Hordes
I think i'll have to add Auriok champion soon though, thats just another great piece to the deck!
Made_Compleat on Card creation challenge
10 months ago
United stand
Sorcery
Spells targeting United Stand while it's on the stack cost an additional to cast.
Creatures you control gain Unity and Trample until end of turn.
"Alone, we would be defeated. Together, we stand tall!
This one's supposed to be a chonky finisher, like Triumph of the Hordes. Probably too expensive for anything but EDH, but this would be a nightmare to play against.
Alara has all of the shards, but it also has the maelstrom. Make a maelstrom themed card that uses the following custom mechanic:
Chromatic - For each color among permanents you control, (...)
Have fun!
KongMing on Blessed Perfection [1.3/MOM] - Suggestions Wanted!
10 months ago
You have Triumph of the Hordes categorized as a Tutor.
Also, you want suggestions for this paper deck. What are the relevant threats to it in the pod? What can't it beat right now? Are there specific cards, combos, playstyles, or decktypes it struggles with?
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