Simian Spirit Guide

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters 25 (A25) Uncommon
Planar Chaos (PLC) Common

Combos Browse all

Simian Spirit Guide

Creature — Ape Spirit

Exile Simian Spirit Guide from your hand: Add (Red) to your mana pool.

Simian Spirit Guide Discussion

McToters on Wheel to Victory (Locust God EDH)

2 days ago

I absolutely love the Simian Spirit Guide + Firestorm combo. That is dirty... i may need to get both cards and try that out myself.

Maybe not a direction you want to go but the new Narset, Parter of Veils forces opponents to only be able to draw one card, so combo that with Windfall or Reforge the Soul or any wheel spells and it creates a super disadvantage for your opponents while allowing you to have a full hand! I jist added this combo to my Tibor and Lumia deck and can’t wait to try it out.

Daedalus19876 on The Ten Plagues: Locust God cEDH | *PRIMER*

1 week ago

zrob: Honestly? Looks absolutely great; that’s very very close to the changes I’d make. The only adjustments I’d personally make are:

1) Simian Spirit Guide back in, since it’s very good with wheels and allows cleaner wins with Kindred Discovery . Possibly over Metalworker ; how many artifacts do you generally find you have in hand?

2) Verity Circle in, possibly over Rhystic Study (neuters mana dorks and has additional utility with Opposition , though this one is meta-dependent).

(Also, since that list looks pretty heavily based on mine, do you mind linking this list in the description?)

But honestly the changes you made are completely and utterly sound, especially where you replaced high-CMC spells with cheap interaction; I may end up borrowing most of those alterations and implementing them here :)

M_Malcom on Triskaidekaphobia

1 week ago

I’d suggest Simian Spirit Guide to get phobia or tree down A.S.A.P.

InlandPigeon on Competitively Built Locust God

2 weeks ago

Yo, ex-Locust player here (still love the guy, but it evolved into something else), strongest combo you have access to while Locust God is one the field: > Kindred Discovery (on Insect obviously) > Attack with an insect/draw a card > draw whole deck > Exile Simian Spirit Guide from hand > Firestorm pitching X cards where X is the greatest life total among opponents. These cards aren't budget friendly, but their not budget killer either. Note that you can't stop the card drawing once it gets going, so we're killing our opponents on the stack. Cards you shouldn't pitch to Firestorm are free counterspells + any other counters you have the mana to pay for. Only card to almost certainly pitch to Firestorm is Kozilek, Butcher of Truth to shuffle everything you pitch in case your opponents Counterflux or Dovin's Veto your Firestorm. Also if you find yourself with a successfully countered Firestorm, you're still milling off of Kindred Discovery UNLESS you remove your own Locust God or Stifle your last Kindred Discovery trigger. I've been there. My suggestion is to run Snapback . It's super versatile as both a free out if you're milling out, and free removal against problem creatures (lookin' at you, Nekusar, the Mindrazer and Spirit of the Labyrinth ). I've presented a lot of cards and if you're even considering my suggestions, you may be saying "Ah, geez, I gotta find cards to take out". As someone who ran the deck for a hot hot minute, Throne of the God-Pharaoh is a slow kill and doesn't do anything when cast. Haze of Rage is way too underwhelming unless you have infinite mana, and I don't see Mana Echoes nor Isochron Scepter + Dramatic Reversal in your list. Hope this helps. I could go on longer, but I'll save your time for now.

LordMacaroni on Modern Gruul Land Destruction

2 weeks ago

Hey KamiKasper, thanks for the insight! I actually did consider Primal Command , maybe I'll put one instead of a Rhythm of the Wild .. but I ended up opting for Rhythm of the Wild because I didn't have a real solution for blue counter spells and I really wanted something that could give my Shivan Wumpus haste. I was also considering putting either Argothian Wurm or Deus of Calamity in the deck instead of Simian Spirit Guide to maximize my opportunity to destroy lands with haste, but I felt it might make my mana curve too high, especially after having removed the Simian Spirit Guide . What do you think?

TriusMalarky on What if we had a ...

3 weeks ago

It'd be no fun to just include Standard legal cards, so lets just go Modern.

The first thing that would 100% happen is MonoDross. 60x Chancellor of the Dross .

Everything else would run Providence to survive it. Then they'd probably run alot of Chancellor of the Forge and Memnite or some sort of combo with Chancellor of the Tangle , Gemstone Caverns , and Simian Spirit Guide . Maybe Midnight Guard / Presence of Gond as a t2 Splinter Twin w/out haste?

One big problem is the fact that MonoDross Mirror matches would just be like "Lololol neither of us can win we both at 21 let's see who concedes first" or it would be whoever goes first wins bc the other person nat mills first.

What say you?

tumamaenmondongo on Guilty Dinosaurs

3 weeks ago

Mhh, you may have a point there. I chose to play reanimation spells to 1)cast sun crowned hunters for less Mana, 2) Have some resilience against removal 3) Take full advantage of the card filtering package (looting and reunion) by actually using your graveyard. Using some ramp spells may be an alternative plan, but it'll require a whole different build. IDK if given that build I'd rely on an x/1 non-hasty creature though. Perhaps that build should have something like Simian Spirit Guide , rituals like Rite of Flame , or as you said Mana dorks like generator servant or Iron Myr . The issue of relying on Mana dorks like that is that they're really soft to removal and that you lose the resilience reanimation gives you. Maybe on a more all-in version which tries to combo off ASAP, but even there, IDK if it's better to play rituals, cantrips like Manamorphose and Gitaxian Probe to net you the combo pieces, and perhaps Lotus Petal or Simian Spirit Guide .

cEDH_TV on Zedruu the Great-Hoser

4 weeks ago

Hi. I was going to recommend Helm of Obedience that combos with Rest in Peace . But now I read that you don't wanna play any infinite combos. You are playing a deck that kinda wanna do that. Because here comes my biggest concern.

Stax needs to lead into something. Usually beatdown. Or the helm of peace combo. I will recommend the helm of peace combo. But if you still wanna go the no infinite combo. I think you should play Elesh Norn, Grand Cenobite . Or something like that. It is a big stax hatebear that overrun all opponents. This creature is a great finisher.

Then there are some cards you don't really need. For example Angel's Grace and Simian Spirit Guide . The monkey is good for fast combo decks. And you usually play the angel spell together with Ad Nauseam .

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Simian Spirit Guide occurrence in decks from the last year

Modern:

All decks: 0.34%

Red: 3.47%

Rakdos: 3.25%

Legacy:

All decks: 0.5%

Commander / EDH:

All decks: 0.01%

Red: 0.13%