Simian Spirit Guide


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Planar Chaos Common

Combos Browse all

Simian Spirit Guide

Creature — Ape Spirit

Exile Simian Spirit Guide from your hand: Add (Red) to your mana pool.

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) 10%

1.46 TIX $2.22 Foil


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Simian Spirit Guide Discussion

2gherkins on (Re)building modern all-spells

5 days ago


The scenario you have laid out is on eversion of oops, all spells. However, that is not the scenario that my deck is trying to build. In your version, you need fast mana (Chancellor of the Forge and Simian Spirit Guide), whereas in mine, everything can be done without the use of fast mana. Unfortunately, Vengevine does my build no good, since I don't cast any creature spells.

Spazik008 on Red voltron

5 days ago

I might be missing something, but you said "or" in the description for the turn 1 combo. You would need all of those cards to do the turn 1 kill, since exiling Simian Spirit Guide does not trigger Monastery Swiftspear

Frimbleglim on (Re)building modern all-spells

5 days ago

Oops All spells

This is Really REALLY unreliable but this is the best I think you will get:

Hand: Desperate Ritual, 2x Chancellor of the Tangle, Simian Spirit Guide, Burning-Tree Emissary, Infernal Plunge, Eldritch Evolution,

Turn 1 on the play:

Add 2x green to you pool from the chancellors. GG in pool

exile Simian Spirit Guide. RGG in pool.

Use RG for Desperate Ritual. RRRG in pool

Use RR for Burning-Tree Emissary. RRGG in pool Emissary in play

Use RGG for Eldritch Evolution sacrificing Burning-Tree Emissary.

Put Balustrade Spy into play. R in pool

Mill deck. 4x Narcomoeba into play R in Pool

Sacrifice 1x Narcomoeba to Infernal Plunge. 4x bridge from below trigger. 3x Narcomoeba 4x zombie token in play RRR in pool.

Flashback Mystic Retrieval using RRR. Target Endless Obedience.

3x narcoemeba 4x zombie token in play
Endless Obedience into hand.

Convoke any 6x creatures for Endless Obedience.

Target Angel of Glory's Rise.

Reanimate every human in the deck. (RRRRGGGG Floating Laboratory Maniac and Azami, Lady of Scrolls plus a ton of other random humans in play. )

Tap Azami, Lady of Scrolls to win the game.

Jampat on Red voltron

5 days ago

There is another way to turn 1 win without being on the draw. Cards in hand: 1x Simian Spirit Guide, 1x Mountain ,3x Mutagenic Growths, 1x Monastery Swiftspear, and of course 1x Assault Strobe. And best of all you have a bit extra damage. You deal 22 damage rather than 20.

Winterblast on Street Hustle

6 days ago

I would not rely so much on permanents in general, not even on Nekusar himself. From my experience I can tell tat you probably have only one chance with him, maybe a second if the game goes very long. This means you should be able to play one wheel followed by another and yet another without having to pass the turn once nekusar hits the board...I'd suggest Dark Ritual, Cabal Ritual, Seething Song, Desperate Ritual, Pyretic Ritual, Chrome Mox, Mox Diamond, Mana Crypt, Lion's Eye Diamond, Mana Vault, Grim Monolith, Mox Opal and even Simian Spirit Guide for that purpose. With every new Hand you draw there should be enough mana sources (not lands though) that you can cast the next draw spell. Waste Not does a great job, but it shouldn't be the only way to generate mana for multiple wheels in one turn.

Maybe you can find some useful ideas in my Nekusar list: Jesus, take the wheel!

I think two or three cards are wrong (meaning not as they are in my real deck, but I can't figure out what is different at the moment) in my list, but it has played very well until now. Having basically no permanents results in an interesting play style and it's hard to disrupt, unless you play against stax with a lot of taxing stuff.

Aeradom on Play Me, Hate Me, Die

2 weeks ago

Snap157 I see what you are doing with the deck now! This actually looks like a deck that I'd like to give a try with now I can see what you are doing with Monastery Swiftspear. I'm curious though, is there any alternatives you could offer for Vexing Devil and Simian Spirit Guide for the budget conscious people out there?

Cooperlogan on affinity storm!

2 weeks ago

Really cool deck idea. Suggestions, try adding Pyretic Ritual or Desperate Ritual, and Manamorphose. Those cards will theoretically get you the mana and draw you need to drop Lab Maniac on turn 1. To cast the rituals, you could consider running Steam Vents as it is searchable with the Flooded Strand, and Simian Spirit Guide, as it will also help get a burrts of red mana. I know this is kind of a paradigm shift for the deck, but it could be worth a shot.

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