Hardened Scales

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology 2018 (CM2) Rare
Commander 2016 (C16) Rare
Khans of Tarkir (KTK) Rare

Combos Browse all

Hardened Scales

Enchantment

If one or more +1/+1 counters would be placed on a creature you control, that many plus one +1/+1 counters are placed on it instead.

Hardened Scales Discussion

Catpocolypse on Company! Attention!

17 hours ago

Splashing Green might very well be worth it. You get access to powerful cards like Tireless Tracker , Dromoka's Command and Hardened Scales as well as the ever popular and wonderful Collected Company . You also get access to card draw and acceleration, Harmonize and Birds of Paradise / Noble Hierarch respectively.

Thalia, Heretic Cathar is basically Authority of the Consuls but a human with all the benefits. You could also look at Abzan Falconer to turn your creatures into game ending threats.

Catpocolypse on Boros Humans

1 day ago

So I saw your post and to "Splash" a color isn't really that hard. You just insert the cards of said color that you want to play, taking out the cards that you aren't going to play anymore, and voila, you just splashed a color. Basically, it is just making a modification to your deck, but you have to fix your mana base afterwards. For example, you could replace Thatcher Revolt with Collected Company and technically you just splashed Green, admittedly a very small amount.

I also forgot to mention Hardened Scales in the last comment. In this case, splashing Green can be pricy if you splash Collected Company or Noble Hierarch but Hardened Scales is quite budget friendly.

beardumbra on Pir and Toothy's Simic Adventure

3 days ago

ManaLocked Yesterday I played a sweet game with this list and am already thinking about improvements and changes. In that game, I developed only lands and bodies on the first couple turns, but got powered up by Joraga Treespeaker and Nissa, Voice of Zendikar (eventually recurred by Eternal Witness ), also featuring a Walking Ballista and Hangarback Walker from turn 2 getting stacked. I recovered my board from a board wipe--powered up by that huge Hangarback Walker and Toothy dying--by setting up another big Toothy, which met Swords to Plowshares. Before getting exiled, Toothy prevented a Niv-Mizzet player from winning by forcing blocks, with assistance from Hardened Scales , and Hadana's Climb  Flip flipping into Winged Temple of Orazca. Karn Liberated also put in work to remove a big blocker and Elspeth, Sun's Champion. Eventually I was able to eliminate two players in one turn (including protecting my lethal attackers with both Mystic Confluence and Heroic Intervention ), but not before flying chip damage and a big chunk from Havoc Festival brought me to a low enough life total that a Bosh, Iron Golem was able to finish me off in the same turn.

Loxodon Warhammer is a card that comes to mind as a card that I would have loved to have accessed during that game. Granting trample to a big Toothy and getting a big life swing to boot could be useful in many different situations. I love that almost any effect from an opponent that causes Toothy to leave the battlefield compensates me with a serious amount of cards: this mitigates the risk of inherent to an equipment like Warhammer, whereas normally it's punished with removal, especially instants. While Warhammer doesn't literally synergize with counters cards, it provides multiple effects that round out the strategy, and is probably the card I am going to add first.

Other notes on artifacts: The first board wipe caused me to forget that I had a tapped Power Conduit hidden among my lands, but somehow I sold how much I still like the card that it traded with a Scour from Existence. This card is tricky and interesting but it might just be worse than something like a Thought Vessel . I still want to get a feel of how good Throne of Geth is before I can determine whether Tezzeret, Artifice Master is something I want to add: a copy of Garruk, Primal Hunter I had drawn late game felt rather stranded in hand over a rebuilding board, but it has so much more potential for outrageous draws to boost Toothy and my hand, that I like it much more than Tezzeret, especially with this few artifacts to begin with. Neither of Tezz's abilities seem worthwhile enough to risk spend 5 mana on just to have it die to attackers or removal, and this deck might struggle to take advantage of the ultimate as currently constructed. Maybe the superfriends build wants him; I don't think this one does.

The deck is also very light on graveyard recursion, running only Eternal Witness. Being a little light on recursion is fine, as the card draw consistency of Toothy is resource advantage enough, but sometimes the best line can be made much better with a card from the graveyard. The top of my list is currently Seasons Past and maybe Elixir of Immortality , both of which also offer protection against decking.

Spike Weaver is next on the add list. Holding mana for the fog on it feels bad, but as this ability can mainly be used as a deterrent or political tool, it seems the upside is too good to pass up. I got a copy and am looking for a cut for it.

I'll add more to the description soon. This is absolutely currently my pet deck and it even inspired my choice to build The Haunt of Hightower , with the thoughts of placing a Hightower of counters on the commander reminding me of this deck. Thanks for your feedback and good luck to you!

PlatinumOne on Red Green +1/+1 Counters

4 days ago

if budget isn't a concern, you need fetchlands and shocklands. i'd also recommend adding black for Bloodhall Ooze , to allow it to gain 2 counters each turn on its own, before taking into account any Hardened Scales . black also gives access to Winding Constrictor , which function as copies 5-8 of Hardened Scales . black also gives you a ton of removal options (especially when combined with red and/or green) which the deck really needs. 2 Thunderous Wrath isn't enough removal in the modern format.

Catpocolypse on Coco Artifacts

4 days ago

First of all +1, Love the Deck!

Second you can bracket cards, decks, or profiles to link them or draw attention to them. It gives them the blue sheen you see in so many other descriptions or comments. You place 2 brackets(the key just right of the P key) the card name or deck name or profile and then 2 reverse brackets(1 more key over). You use spaces if there are spaces in the card or deck name, but NO spaces in between the brackets and the information you are bracketing.

Example: Collected Company (Card), Thalia's Horde of Humans(Deck), Catpocolypse(Profile)

Hopefully this helps, but because of tappedout rules concerning brackets, it is a little hard to explain.

Give me a shout if it doesn't work and I'll see if I can help

With that out of the way(hopefully) lets get down to the deck. I'd suggest Tempered Steel as its basically 2 lords in 1 and it is harder to remove for boot.

I'm on the fence about Myr Superion . It is a powerful card for a lower mana cost, but I'm worried about how often you can get it out onto the field. It could end up just being dead weight in your hand because you don't have 2 mana dorks on the board. It just kinda of risky.

If Steel Overseer is a card that your deck revolves around, you could consider Hardened Scales . Personally, I don't think it will work that well because you only have 1 card that distributes +1/+1 counters, but maybe it will. What do I know?

Depending on how many artifacts you have out at any time, it might be worth to look at Dispatch instead of Path to Exile because then your opponent doesn't get the land. Stoic Rebuttal is the same thing. If you have enough artifacts, it is Counterspell incarnate.

Finally, you could look at Cranial Plating . Any 1 of your creatures could get big fast. Plus the only difference between Attach and Equip is that Attach is instant speed, whereas Equip is sorcery speed.

Kogarashi on Winding Constrictor + Hardened Scales ...

1 week ago

It would get three additional counters as well as the initial one.

Each Winding Constrictor and the Hardened Scales has a replacement effect that adds one counter to the number being added in any given instance, and you choose the order in which they resolve as the controller of all three effects (though in this instance it doesn't much matter what order they resolve in).

PurePwnage on Winding Constrictor + Hardened Scales ...

1 week ago

Let's say I have 2x Winding Constrictor and 1x Hardened Scales on the battlefield at the same time, I then cast Servant of the Scale . How many counters would Servant receive in addition to the initial +1/+1 counters? I assume it's 3 in total, but I am not 100 percent sure.

taural on Ideally this Modern Deck Would be Epic

1 week ago

@hungry000 Thanks for the suggestions and I think they're all valid ones as I've tried those combinations before over the years and moved away from them.

All three of them ended up being a case of win-more as they only ever did anything useful when I was winning anyway. I've ended up moving to Sphere of Safety and the Phyrexian Unlife + Form of the Dragon or Solemnity locks as they have other uses outside protecting me from Dovescape 's birds. Solemnity is especially great against Hardened Scales decks and Phyrexian Unlife buys much needed time against burn if Leyline of Sanctity is not in my opening hand.

Speaking of my hand, that is the reason for 2x Form of the Dragon , there's nothing worse than having a single copy stuck in your hand waiting to draw Mistveil Plains , which may or may not be active due to Blood Moon .

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Hardened Scales occurrence in decks from the last year

Modern:

All decks: 0.1%

Green: 2.17%

Commander / EDH:

All decks: 0.04%

G/U (Simic): 0.51%

Golgari: 0.09%