Hardened Scales

Enchantment

If one or more +1/+1 counters would be placed on a creature you control, that many plus one +1/+1 counters are placed on it instead.

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Hardened Scales Discussion

Madhava on "I've run out of die!" (G/W/ Renown)

16 hours ago

Nissa, Voice of Zendikar is kind of good here. I'd consider running one or two of her.

Okay... cut Kytheon's Irregulars x2 & Abzan Battle Priest x1 for Collected Company x3.

Cut your 6 current sorceries/instants + 4 lands for Hardened Scales x4, Dromoka's Command x3, Blessed Alliance x2 or x3, Gavony Township x1. This shouldn't need to run more than 20 lands. Also, change out some basic lands for Sunpetal Groves (if you're on a budget), or Windswept Heaths if you have 'em.

Guardians on Help finding the best colours ...

22 hours ago

Naya is good. Green for Collected Company, Oran-Rief Survivalist, Harabaz Druid, and Hardened Scales if you want to go the counters route. Red is great for speeding up your clock with stuff like Akoum Battlesinger and Reckless Bushwhacker, Lightning Bolt is also good. If you want to go combo though, Bant is good for the Rally the Ancestors/Return to the Ranks/Collected Company thing where you get a ton of triggers from Halimar Excavator. The main ally cards for that deck are Halimar Excavator, Phantasmal Image, Jwari Shapeshifter, and Ondu Cleric

Redace878 on Help finding the best colours ...

1 day ago

Red has Reckless Bushwhacker and other good allies, but green has cards like Hardened Scales, which are useful because so many allies get +1/+1 counters. I think Naya would be good.

Madhava on "I've run out of die!" (G/W/ Renown)

1 day ago

Hm. I would suggest Hardened Scales, Thalia's Lieutenant, Champion of the Parish and Dromoka's Command, for starters. And at least one Gavony Township. Maybe take out the 4CC creatures & add Collected Company?

RedGriffin42 on Large Double Double

3 days ago

plusARGON I am in fact considering cutting 2 Hangarback Walkers for 2 Walking Ballistas. I will probably make that switch when I get my hands on 2 Walking Ballistas. As for Winding Constrictor, I am not interested in it for the same reasons I do not care for Hardened Scales. The extra 1 counter is really insignificant in this deck when counters are being doubled again and again.

_ENTER on County Fair

5 days ago

I would really recommend going green black, because then you van play cheap removal like Doom Blade and accelerators like Winding Constrictor. Also, Hardened Scales!

sylvannos on Ooze Theme deck (advice/suggestions)

5 days ago

I'm not sure what's to be gained from playing nothing but oozes, apart from cards like Cavern of Souls, Descendants' Path, and Door of Destinies that benefit every tribal deck.

Bloodhall Ooze, Experiment One, Scavenging Ooze, and Predator Ooze are all reasonable cards for Modern. Necrotic Ooze is more of something you want to build around as its own deck, not necessarily toss into anything. Acidic Slime is also a good card, but the rest of your deck seems to be more aggro, making 5 CMC a bit high.

So of course, where does that leave you now that sylvannos has shown up and shit all over your idea?

For one, notice how much of a +1/+1 counter theme you have going on between Bloodhall Ooze, Experiment One, Scavenging Ooze, and Predator Ooze. Hardened Scales is absolutely bananas! That right there functions as your Intangible Virtue or Honor of the Pure. All of your oozes will just start doubling in size. Winding Constrictor is similar: it's a low CMC card that dumps a bunch of counters on everything. Nissa, Voice of Zendikar offers even more +1/+1 counters.

Second, you're in Jund colors. Lightning Bolt, Abrupt Decay, Atarka's Command, Terminate, and Fatal Push are all good options here. You're basically a quick, low-cost aggro deck. That also means you can play Dark Confidant to further increase your draw power. Since you curve out at 3 (Predator Ooze and possibly Nissa, Voice of Zendikar), you'll only be taking 1 damage on average each turn. This also opens up the potential for Liliana of the Veil. You're constantly drawing and playing oozes, while forcing your opponent to discard cards.

Copperline Gorge is a good start, but you really don't want to have lands that always come into play tapped. Fetches and shocks are going to be your best options, along with the aforementioned Cavern of Souls. I'd also recommend Blooming Marsh, Blackcleave Cliffs, and Kessig Wolf Run.

Lastly, your sideboard. It should probably be some number of hand disruption spells (Duress, Thoughtseize, Inquisition of Kozilek), artifact and enchantment removal (Destructive Revelry, Ancient Grudge), and general Jund sideboard tech (Fulminator Mage, Kolaghan's Command, Kitchen Finks, Maelstrom Pulse, anything that didn't get put in the main). I'm not sure what other cards you'd add that protect your plan of killing people with oozes. Hindervines? Skullcrack? I dunno.

MRDOOM3 on First Deck Build

5 days ago

Well, if you can tell me what it's centered around, I can probably help you a little more than I can at the moment. For the moment, I will assume +1/+1 counters.

Mikaeus, the Lunarch and Gavony Township are both really nice cards for a counters deck. They get even more ridiculous with cards like Hardened Scales, Doubling Season, and Primal Vigor.

Rishkar, Peema Renegade turns the creatures with counters on them into basically mana dorks.

Avatar of the Resolute, Undergrowth Champion, Renegade Krasis, Cytoplast Root-Kin, Gyre Sage, Fungal Behemoth, Champion of Lambholt, Anafenza, Kin-Tree Spirit, maybe Sunbringer's Touch, Cathars' Crusade, and Death's Presence are also nice.

For some more value with your +1/+1 counters, you can run Ainok Bond-Kin, Tuskguard Captain, and Abzan Battle Priest. Same can be said about Solidarity of Heroes, Inspiring Call, Armorcraft Judge, etc.

Once again, I sort of jumped to conclusions about your deck upon seeing some of the cards in it. I hoped these suggestions are on the right track of what you wanted this deck to be, and good luck with your deck.

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