|Commander / EDH||Legal|
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|Tempest Remastered (TPR)||Rare|
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At the end of your turn, you may reveal your hand and put all land cards from it into play. If you do, discard your hand.
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2 weeks ago
I've considered Manabond, but getting the most out of it implies me being in a situation where I'm flooded with lands and haven't been drawing any non-lands, which while possible is a situation I'm hoping Tatyova herself can keep me out of. The deck is stacked with so many additional land drops that I shouldn't ever have to pitch them in order to dump lands, I drop the ones I have and make use of what comes from each one, I don't NEED to hit every single land drop, but the ability to cycle through them and not lose card advantage makes the deck hard to stop, which is exactly why cards like Abundance are crazy good for the deck, it lets you control exactly what you get, hitting all of your land drops and still guarenteeing a non-land afterwards.
2 weeks ago
You want to draw a lot of cards? Run Manabond: you can pitch maybe 2 spells put any number of lands in and refill your hand.
2 months ago
Last_Laugh, I use Harrow over Crop Rotation, mostly for early ramp and landfall triggers with Lotus Cobra and the big guy. Crop Rotation isn't very beneficial for me early game to grab Gaea's Cradle, since most of the time, I don't have creatures on my board until Omnath is out.
JoeBob21, once mid game rolls around, it becomes easy to take advantage of Tireless Tracker and the clue toll. As for the suggested cards, I don't have the spots to include them. Nonetheless, they are great cards and most of them have been in a previous build of mine. Thank you for your suggestions and thanks for the +1, I appreciate both!
feyn_do_alduin, I believe those are great substitutions. They still keep the theme intact. I would substitute Storm Cauldron for maybe a Blood Moon, Magus of the Moon or Stranglehold. If you want to include Groundskeeper, I would replace Manabond, since it was included mostly to pair with Storm Cauldron.
2 months ago
Manabond triggers on end step, its not during the cleanup step (which is when you discard to maximum hand size). Cards always function according to their Oracle Text which can be found at gatherer.wizards.com. For Manabond it is as follows:
At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.
Note the change to "At" indicating a triggered ability, rather than the original phrasing of "During."
2 months ago
As part of its resolution, does Manabond functionally reduce your maximum hand size to zero for the discard phase of that turn, or does it just have you discard your hand as part of the resolution of the ability? I'd assume the latter is true but I wanted to double-check, seeing as the card text says it occurs during your discard phase (as opposed to at the beginning of your end step, as it says in the oracle text).
For example, if you had a hand of 4 Islands, Forbid, Simic Growth Chamber and you chose use Manabond's ability, you'd put the 4 Islands and the Simic Growth Chamber onto the battlefield at the same time, then discard Forbid as part of the resolution of the ability, and then afterwards your Simic land bounces a land back to your hand?
Have I got that right?
2 months ago
I do want to say that I see many different ways you can go. For maximum value out of him you would want to evenly spread across permanent types. You can also be more focused one way or another. So what kind of win condition were you thinking?
You can cheat out big beat sticks but this guy doesn't cheat mana costs so that doesn't really fit. Still being able to play the same scary creature every turn until it is exiled is neat.
ETBs with cards like Terastodon would be great and mixes well with the death triggers.
You could run some form of superfriends with 3 colors it isn't bad and he brings back planeswalkers.
I guess voltron is an option since he brings auras and equipment back so you could keep grabbing Snake Umbra or something but he doesn't have evasion or anything else useful to that strategy.
Deadbridge Chant should be powerful here no matter how you choose to build him. Perhaps Manabond for cheap ramp since you can get your stuff back. And some sac outlets would be good, Jarad, Golgari Lich Lord is a fun one if you decide on big beat sticks for a win condition.
3 months ago
With all this discard focus, you should really take a closer look at the Amonkhet "discard matters" cards, especially Archfiend of Ifnir, which gives you some much-needed board control that won't also kill your own Damia.
I'd also add more land-ramping spells. Ramp is great in Damia decks. They accelerate you to cast Damia sooner, and Damia refills your hand after you've emptied it playing ramp spells. They're also easy discard choices in the late game.
I also have a discard-focused Damia deck. Feel free to check it out if you're looking for new ideas: Damia Discard