Gaze of Granite

Gaze of Granite

Sorcery

Destroy each nonland permanent with converted mana cost X or less.

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Printings View all

Set Rarity
Commander 2020 (C20) Rare
Guilds of Ravnica: Guild Kit (GK1) Rare
Commander 2018 (C18) Rare
Dragon's Maze (DGM) Rare
Promo Set (000) Rare

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Legality

Format Legality
Modern Legal
Block Constructed Legal
Oathbreaker Legal
2019-10-04 Legal
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Pioneer Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Limited Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Unformat Legal

Latest Decks as Commander

Gaze of Granite Discussion

Savage1988 on Muldrotha "Super Budget" The Gravetide

5 days ago
  • Crystal Vein: this card has won me so many games with muldrotha. It gets her out earlier and gets you ahead faster, all from a land you can keep recurring.

  • I can vouch for Seal of Removal as great repeatable bounce, as well as protection for your commander (no need to pay taxes when played from hand)

  • i prefer Executioner's Capsule to Seal of Doom because i tend to have enough enchantments i want to recur, and less artifacts also being able to spread the mana can sometimes help smooth out turns. I would recommend it for your list too, your don’t run many artifacts that die.

  • Kenrith's Transformation can elk oppo’s commanders and draw a card. When their commander finally dies to a wrath or something you do it again, drawing more

  • Springbloom Druid is a great way to ramp, fix and provide bodies for sac. It even puts a land in your gy

  • Phyrexian Metamorph has become a lot cheaper with double masters. I highly recommend it though it may be just over budget for single cards.

  • Nihil Spellbomb can help destroy graveyards

  • Phyrexian Scriptures is a cheap wrath for the deck, even being able to protect your cmdr. I’d olay it in a budget list

I’d also go up cheap ramp (Signets) or to 37 or 38 lands probably. You don’t have an excess of cheap ramp (8 pieces or so, depending how you count), so 36 for a 6cmc cmdr which the deck revolves around seems a little low.

Some cards i’d consider cutting:

For reference, here’s what i run (less budget friendly) Muldrotha, Tides of Madness

carpecanum on Zaxara got a phat X

1 month ago

There are many more blue counterspells with X in the cost. Power Sink is my favorite.

I'd ditch Gaze of Granite because it murders hydras automatically.

Cloudstone Curio allows you to return creatures to your hand and then recast then. You have a steady source of hydras then.

VonMuck on Hapatra Vizier of Posions

2 months ago

Hi, I'm currently running 29 creatures. Most of them have a -1/-1 counter ETB in order to constantly bring more threats and snakes while controlling the other sides of the board. I can see you added Devoted druid and his best friend Quillspike, that's nice ! Karn's bastion and sadistic obsession seem goods but I haven't tried them yet.

Here's my list, made just for you <3. Hapatra 05.07.2020 [multi]

At first sight I'll make those changes :

Midnight Banshee > Soul Snuffers Midnight banshee kills your snakes every turn and you won't be able to attack with them anymore.

Spread the Sickness > Splendid Agony Makes 2 snakes at instant speed.

Grim Poppet > Serrated Biskelion Makes the same as Grim poppet while costing 3.

Cauldron of Souls doesn't work so well since it can't save your tokens. Best way to protect your board is Heroic Intervention but is a bit expensive.

I'm not fond of boardwipes in this deck since it takes some turns to make a decent amount of snakes. Personally, boardwipe is my main nemesis when playing Hapatra, I don't want to use it against myself. Did you manage to get real value from Gaze of Granite ? I'm running Maelstrom Pulse instead but I'm curious.

See you.

franknot.19 on Meren toolbox Deck

4 months ago

I took the time to analyze your suggestions and here are the changes I plan to test:

so let me resume:

out: Greenwarden of Murasa, Smothering Abomination, Wood Elves, Gaze of Granite and From Beyond and Homeward Path.

In: Dryad Arbor, Fiend Artisan, Birds of Paradise, Green Sun's Zenith and Vindictive Lich

Thank you all for your comments.

JUNDforDaWin on Otrimi Mutate

5 months ago

One thing you may want to consider is slotting at least one more board wipe, relying on just one like Gaze of Granite can lead to some dangerous situations.

Grind on Zaxara Extravaganza

5 months ago

cool deck!!
maybe Gaze of Granite?

Optimator on Muldrotha deck

5 months ago

Looking good! It's hard to screw up Muldrotha. Just go to value town. Your selection of creatures seems great!

That said, I would include a little more ramp. You are at eightish, which is where one usually wants to be in an EDH deck, but Muldrotha is usually kill-on-sight and 6 CMC. Try to use more things that permanently get a land into the field, which you already have a good amount of, like Cultivate and Kodama's Reach. Also, Wood Elves, Farhaven Elf, and Wayfarer's Bauble can be brought back for value--making them particularly good. Elvish Reclaimer is an interesting choice too.

The one-CMC dorks (Llanowar Elves, Fyndhorn Elves, Elvish Mystic, Boreal Druid, Arbor Elf, Wild Growth (and to a lesser extent Birds of Paradise and Utopia Sprawl) are all extremely good generally for their speed and chumping ability. If they get whacked or boardwiped they can slowly be brought back later. Getting Muldrotha out as soon as possible is very worth it. I don't run many mana dorks in my Muldrotha deck. I would run as few artifact rampers as possible, since you don't have to (as you run Green). Lands are always safest. Commander's Sphere being brought back for the card draw is nice--probably better than the Darksteel Ingot.

Good job on including Evolving Wilds. I would also add Terramorphic Expanse and maybe Myriad Landscape, Warped Landscape, and Blighted Woodland. The Mirage fetches (Bad River, et al) are decent but better with fetchable lands that have two colors--like Sunken Hollow and Watery Grave. Be sure to include Opulent Palace. Exotic Orchard, Grand Coliseum, and Command Tower are worth including too. On a budget, Vivid Marsh, Vivid Creek, and Vivid Grove are all good too. That all said, I still like running a healthy amount of Basic Lands for repeated fetching.

Protecting Muldrotha is important. Kaya's Ghostform is an excellent choice. I would also include a combination of Aspect of Mongoose, Canopy Cover, Alpha Authority, Diplomatic Immunity, Alexi's Cloak, Cloudform, Mystic Veil, Robe of Mirrors, Mirror Shield, Whispersilk Cloak, Neurok Stealthsuit, Mask of Avacyn, and Swiftfoot Boots. Usually the Enchantment Auras are considered weak because they can be two-for-one'd, but Muldrotha can bring them right back!

Personally, I believe every single EDH deck should run at least two boardwipes, and more if you can find the room. Sometimes it's just an emergency. On a budget in Sultai colors I like Crux of Fate and Gaze of Granite the most, followed by In Garruk's Wake (should have the mana!), Deadly Tempest, Decree of Pain, Extinction Event, Hex, Nevinyrral's Disk, Oblivion Stone, Killing Wave, Hythonia the Cruel, Life's Finale, Massacre Girl, Necromantic Selection, and Black Sun's Zenith. Pernicious Deed is great too.

Not everyone likes doing this, but I love running Enchantment-based removal in Muldrotha since it can be reused. Many have strong effects but still aren't worth it since they can be removed but Muldrotha gets rid of that drawback! Things like Corrupted Conscience, Inevitable End, Kasmina's Transmutation, Ichthyomorphosis, Lignify, and Lay Claim. I've actually had good luck with things an innocuous as Universal Solvent.

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