Filth

Filth

Creature — Incarnation

Swampwalk

As long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk.

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Trade

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Want (1) AmuroRei

Printings View all

Set Rarity
Judgment (JUD) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
2019-10-04 Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Filth occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Filth Discussion

Jones_SCONES on Milly's Yuriko | Game Knights #35

3 days ago

As a commander player which mainly plays Yuriko, the Tiger's Shadow I can say that this deck is missing a couple of key cards.

You can check out my deck here: Just Ninja stuff

The main key cards thats missing include: Tetsuko Umezawa, Fugitive,Sakashima the Impostor, Filth, Shizo, Death's Storehouse, Reliquary Tower,Lightning Greaves,Lim-Dul's Vault,Temporal Mastery and other timespells.

Jones_SCONES on Milly's Yuriko | Game Knights #35

3 days ago

As a commander player which mainly plays Yuriko, the Tiger's Shadow I can say that this deck is missing a couple of key cards. You can check out my deck here: https://tappedout.net/mtg-decks/just-ninja-stuff/ but the key cards thats missing include:Tetsuko Umezawa, Fugitive,Sakashima the Impostor, Filth, Shizo, Death's Storehouse, Reliquary Tower,Lightning Greaves,Lim-Dul's Vault,Temporal Mastery and other timespells.

Kogarashi on Urborg, Tomb of Yawgmoth and ...

2 weeks ago

It's important to realize that Urborg, Tomb of Yawgmoth is also a land (that's why you don't "cast" it), which means it benefits from its own ability and can tap for black mana.

All gaining a basic land type like "Swamp" does is give it that ability to tap for that basic type's mana, and count as that type of land if something is counting "number of ___ you control" (like Mutilate, which counts your Swamps, including any lands that aren't normally Swamps but are now thanks to Urborg) or effects like Landwalk (Urborg means all your opponents now have Swamps, so if you've got things with Swampwalk, such as via Filth, they're unblockable as long as Urborg is on the battlefield).

xaarvaxus on G & V: An alluring Combo

1 month ago

I don't know how useful Druid's Call will be. Subbing in Fauna Shaman to put together creature combos and get Filth into the yard reliably would probably yield better results.

Rogue's Passage is more unblockability that is less likely to get removed.

Ohran Frostfang will make your lure creatures really punish your opponents. Killing their creature board while hopefully sneaking something by to draw cards should swing things in your favor.

Bow of Nylea also grants your creatures deathtouch on offense plus has a bunch of utility functions that can all come in handy at times.

Deadpoo111 on Sidisi, Brood Tyrant

2 months ago

Sweet deck! Visions of Beyond is essentially free Ancestral Visions in this deck, so I'd definitely suggest it. Mass reanimation spells are also really good with Sidisi, and above all, I'd suggest Living Death, though Command the Dreadhorde and Rise of the Dark Realms are great too, additionally their's Grimoire of the Dead which fuels more reanimation too. Maybe the new Gravebreaker Lamia for another Entomb effect? Also, Brawn is a really good way to push your team through if Wonder or Filth aren't available. Also, seriously run Golgari Grave-Troll and Life from the Loam. Altar of Dementia is a sweet tech with Living Death and your commander.

ShibaWiz on Scarab god - Let the zombie apocalypse begin!

2 months ago

Interesting creature cards:

Profet93 on Live to Die

2 months ago

Buried Alive/Entomb + Filth + Urborg = Unblockable creatures

Reanimate + Vilis, Broker of Blood - Draw 6 cards, lose 6 life, get a vilis. Even better with entomb or reanimate prior.


But continuing the discussion, your deck would benefit from token generators. There are several, currently at work. Once you update the deck, we can talk about more cuts and discuss further.

SpitFire2k9 on CMDR Ninja Commander

2 months ago

Hey multimedia

Thanks for your opinion & honest Work on this Deck

Lands & Manabase

I think the Manabase should be not the Problem here
I dont play any of these expensive Lands in any of my Commander Decks and i didn't see any disadvantage in my Playgroups
The Lands i use here are all in stock and so i don't have to buy them
So if i will get my Hands on a better Land, i can exchange them with one in any of my Decks.

Anyway i see the Advantage on your choice of Lands and i will put them on the Upgrade List for this Deck with one exception

Mystic Sanctuary
This one is on his way into the Deck

I will cut Cavern of Souls because this is a relic of thinking about a Ninja Tribal CMDR
Never mind Cavern of Souls will be on the Upgrade list too but i have other Decks where i have to put this 60 Bucks in first ;-)

Baleful Strix + Arcane Adaptation + Wingcrafter

I didn't think about any other Creature's because i wanted to make it a Tribal Ninja CMDR
The only one i had in mind was Changeling Outcast

But these three are a must have for this Deck

So for Arcane Adaptation , Baleful Strix & Wingcrafter i will cut Price of Knowledge , Downsize & Drowned Secrets

Delve

I dont consider anymore :-)
Temporal Trespass , Dig Through Time & Treasure Cruise are in of course
Now i have to learn to fuck up my grave but i think i can handle this :-D
So Folio of Fancies , Spellbook are out and now i'm in struggle

I think that The Magic Mirror + Venser's Journal is a "too nice" Combo to Cut and on the other hand they have high CMC
Cutting Spellbook was also hard because Yuriko, the Tiger's Shadow and all the others Ninja's "hopfully" gives you so much Cards
So i don't want to cut more "No Maximum Handsize" Cards because i think they're essential
The last card to cut you're offering is Erratic Portal so this one is Out
But this one was in for Protecting some of the "Nasty Ninja's" against hitting the grave from Battletricks
Hopefully the Entomb + Filth or Entomb + Wonder combo and / or Crystal Shard , Walker of Secret Ways will do their job

Vampiric Tutor + Lim-Dul's Vault + Insidious Dreams


So Vampiric Tutor is a well known Card but i think I've got enough Top Deck Manipulation and the "Cards to cut" are Rare. Same is true for Insidious Dreams wich i didn't know before
I had Lim-Dul's Vault on mind when i builded this Deck and maybe this is a game changing "Top Deck Manipulation" because of the mass of Cards u can look at

So i will clear the Maybeboard and all three are in there and i f i find a card to cut Lim-Dul's Vault will be the one who gets in 1st

Chain of Vapor

So here i need a quick 101 on this Card

"At this Moment i'm too stupid to understand how this card work and why it is so good in a Yuriko Deck" So i'm not too stupid to understand how this card works @all-> i'm too stupid why this one should be good and don't any have clue on this combo
So please give me the "Breakthrough"

Shitty English & Bad Grammar

Sorry for my very Basic English Grammar and this shitty English
I think in my Mothers Language much of this Desaster would sound very differnt :-D
And here are some dots and commas if u need them -> ........,,,,,,,, :-D

THX Bro
Update of the Deck will be done soon

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