Creature — Incarnation
As long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk.
Printings View all
Combos Browse all
|Commander / EDH||Legal|
Filth occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
3 days ago
As a commander player which mainly plays Yuriko, the Tiger's Shadow I can say that this deck is missing a couple of key cards.
You can check out my deck here: Just Ninja stuff
The main key cards thats missing include: Tetsuko Umezawa, Fugitive,Sakashima the Impostor, Filth, Shizo, Death's Storehouse, Reliquary Tower,Lightning Greaves,Lim-Dul's Vault,Temporal Mastery and other timespells.
3 days ago
As a commander player which mainly plays Yuriko, the Tiger's Shadow I can say that this deck is missing a couple of key cards. You can check out my deck here: https://tappedout.net/mtg-decks/just-ninja-stuff/ but the key cards thats missing include:Tetsuko Umezawa, Fugitive,Sakashima the Impostor, Filth, Shizo, Death's Storehouse, Reliquary Tower,Lightning Greaves,Lim-Dul's Vault,Temporal Mastery and other timespells.
2 weeks ago
It's important to realize that Urborg, Tomb of Yawgmoth is also a land (that's why you don't "cast" it), which means it benefits from its own ability and can tap for black mana.
All gaining a basic land type like "Swamp" does is give it that ability to tap for that basic type's mana, and count as that type of land if something is counting "number of ___ you control" (like Mutilate, which counts your Swamps, including any lands that aren't normally Swamps but are now thanks to Urborg) or effects like Landwalk (Urborg means all your opponents now have Swamps, so if you've got things with Swampwalk, such as via Filth, they're unblockable as long as Urborg is on the battlefield).
1 month ago
Rogue's Passage is more unblockability that is less likely to get removed.
Ohran Frostfang will make your lure creatures really punish your opponents. Killing their creature board while hopefully sneaking something by to draw cards should swing things in your favor.
Bow of Nylea also grants your creatures deathtouch on offense plus has a bunch of utility functions that can all come in handy at times.
2 months ago
Sweet deck! Visions of Beyond is essentially free Ancestral Visions in this deck, so I'd definitely suggest it. Mass reanimation spells are also really good with Sidisi, and above all, I'd suggest Living Death, though Command the Dreadhorde and Rise of the Dark Realms are great too, additionally their's Grimoire of the Dead which fuels more reanimation too. Maybe the new Gravebreaker Lamia for another Entomb effect? Also, Brawn is a really good way to push your team through if Wonder or Filth aren't available. Also, seriously run Golgari Grave-Troll and Life from the Loam. Altar of Dementia is a sweet tech with Living Death and your commander.
2 months ago
Interesting creature cards:
- Carrion Feeder Sac outlet
- Corpse Harvester Ramp and tutor
- Crypt Ghast Ramp and burn + life gain
- Filth Gives everything swamp walk, combo with Uborg Tomb land for easy gg
- Josu Vess, Lich Knight More tokens
- Noxious Ghoul Toxic Delgue on a stick, great vs token decks
- Phyrexian Crusader Infect Zombie, nuff said
- Sheoldred, Whispering One No zombie but a strong black card that is a must include. Can bring back basically any creature
- Soulless One Great finisher, specially with the swamp walk from Filth
- Stromgald Crusader Flying zombie that can keep boosting itself and protection from white
- Unbreathing Horde Same as Soulless One but with dmg prevention
- Vizier of the Scorpion Deathtouch tokens
- Wight of Precinct Six Can get bonkers late game
- Zombie Master Another way to give swampwalk to everything, also gives regen to all zombies
- Zombie Master Card draw and zombie creation
2 months ago
But continuing the discussion, your deck would benefit from token generators. There are several, currently at work. Once you update the deck, we can talk about more cuts and discuss further.
2 months ago
Thanks for your opinion & honest Work on this Deck
Lands & Manabase
I think the Manabase should be not the Problem here
I dont play any of these expensive Lands in any of my Commander Decks and i didn't see any disadvantage in my Playgroups
The Lands i use here are all in stock and so i don't have to buy them
So if i will get my Hands on a better Land, i can exchange them with one in any of my Decks.
Anyway i see the Advantage on your choice of Lands and i will put them on the Upgrade List for this Deck with one exception
This one is on his way into the Deck
Never mind Cavern of Souls will be on the Upgrade list too but i have other Decks where i have to put this 60 Bucks in first ;-)
Baleful Strix + Arcane Adaptation + Wingcrafter
I didn't think about any other Creature's because i wanted to make it a Tribal Ninja CMDR
The only one i had in mind was Changeling Outcast
So for Arcane Adaptation , Baleful Strix & Wingcrafter i will cut Price of Knowledge , Downsize & Drowned Secrets
I dont consider anymore :-)
Temporal Trespass , Dig Through Time & Treasure Cruise are in of course
Now i have to learn to fuck up my grave but i think i can handle this :-D
So Folio of Fancies , Spellbook are out and now i'm in struggle
I think that The Magic Mirror + Venser's Journal is a "too nice" Combo to Cut and on the other hand they have high CMC
Cutting Spellbook was also hard because Yuriko, the Tiger's Shadow and all the others Ninja's "hopfully" gives you so much Cards
So i don't want to cut more "No Maximum Handsize" Cards because i think they're essential
The last card to cut you're offering is Erratic Portal so this one is Out
But this one was in for Protecting some of the "Nasty Ninja's" against hitting the grave from Battletricks
Hopefully the Entomb + Filth or Entomb + Wonder combo and / or Crystal Shard , Walker of Secret Ways will do their job
So Vampiric Tutor is a well known Card but i think I've got enough Top Deck Manipulation and the "Cards to cut" are Rare. Same is true for Insidious Dreams wich i didn't know before
I had Lim-Dul's Vault on mind when i builded this Deck and maybe this is a game changing "Top Deck Manipulation" because of the mass of Cards u can look at
So i will clear the Maybeboard and all three are in there and i f i find a card to cut Lim-Dul's Vault will be the one who gets in 1st
Chain of Vapor
So here i need a quick 101 on this Card
"At this Moment i'm too stupid to understand how this card work and why it is so good in a Yuriko Deck" So i'm not too stupid to understand how this card works @all-> i'm too stupid why this one should be good and don't any have clue on this combo
So please give me the "Breakthrough"
Shitty English & Bad Grammar
Sorry for my very Basic English Grammar and this shitty English
I think in my Mothers Language much of this Desaster would sound very differnt :-D
And here are some dots and commas if u need them -> ........,,,,,,,, :-D
Update of the Deck will be done soon