Skemfar Avenger

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Skemfar Avenger

Creature — Elf Berserker

Whenever another nontoken Elf or Berserker you control dies (is put into the graveyard from the battlefield), you draw a card and you lose 1 life.

jarncards on Sleeping Elves Kill

3 months ago

Collected Company is one of the better cards in a deck like this.

If you run Green Sun's Zenith, I think you should run Dryad Arbor 100% of the time. Having the option to 1 mana ramp tutor as needed is the best in the game, even if it's fragile.

If you want to do the whole tap ten elves thing Benefactor's Draught, Vitalize, and Mobilize are useful. And as long as you're using mana dorks, they are good throughout the game. Birchlore Rangers is also a good mana dork for getting either color as needed if it matters. Like some of the others you have it can use creatures with summoning sickness.

Add Regal Force, you'll have the mana, and it draws infinity. Toski, Bearer of Secrets is also amazing at this.

Consider Patriarch's Bidding for when your ridiculous board state earns the response it will deserve. Also Gerrard's Hourglass Pendant

I cant build a green/black deck without Gaze of Granite and Pernicious Deed. They are great

Timberwatch Elf for the commander, or maybe Gempalm Strider might be better than Overrun. Trample isnt so important with so many creatures that will likely outnumber blockers, and the extra card from cycling and utility of another creature is worth considering. Ezuri, Renegade Leader is already in your deck and he's definitely the best option though. Beastmaster Ascension also works like a really inexpensive overun and turns on really easily.

Some of the green and black backgrounds area awesome Criminal Past, Cultist of the Absolute, Haunted One and Raised by Giants will stick around for the next cast even after your commander gets removed.

Consider Constant Mists or even instead of Fog, however I really don't think you need any of the fog effects. Honestly, you might actually need to worry about other people's fogs instead. Questing Beast is the only card that is capable of piercing though a Teferi's Protection or The One Ring in these colors. THrow in a Natural Order and you can get that, or a Craterhoof Behemoth when it matters most

Viridian Zealot, Reclamation Sage, Nullmage Shepherd, and Elvish Lyrist are useful for removal. You already have Glissa, but I dont think she's enough.

Elvish Champion might be your best lord. Pair it with Yavimaya, Cradle of Growth. Also definitely want to add Shizo, Death's Storehouse. Having lathril connect is important.

If you keep the tyvar planeswalkers, Harald Unites the Elves does a lot.

Kithkin Mourncaller might draw cards to use with your excessive mana. Leaf-Crowned Visionary, Skemfar Avenger, Miara, Thorn of the Glade do too, at a cost.

consider Crop Rotation. It can get nythkos, yavimaya.

Looking at your list you have almost nothing that turns on lathril in combat. look at Alpha Authority, Familiar Ground, Alpha Status, Gift of Doom, Rancor, Spider Umbra, Alpha Authority, Canopy Cover, Vorrac Battlehorns. Fallen Ideal is possibly my favorite with the die/sacrifce synergies you already have. Im not a fan of token doublers. I think youd be better off powering up lathril to make more tokens in the first place.

I would dump any ramp card that costs more than 3

BossUltinuc on Golgari Elves (Commander/EDH)

1 year ago

Okay so I'm new to deckbuilding, especially for EDH so I'm just wondering if anyone has any useful/practical suggestions for this deck. I thought Abomination of Llanowar was a cool card, so I wanted to build around that concept of getting a lot of elves onto the field and my graveyard to really boost its power and toughness.

One thing I'll mention is that, with the exception of cards that are already present in the deck, I don't want to spend more then $3-5 on a single card. So keeping all of this in mind, any suggestions?

Commander: - Abomination of Llanowar

Planeswalkers: - Freyalise, Llanowar's Fury - Tyvar Kell

Creatures: - Elvish Eulogist - Elvish Archdruid - Imperious Perfect - Lys Alana Huntmaster - Immaculate Magistrate - Marwyn, the Nurturer - Elvish Visionary - Shaman of the Pack - Lathril, Blade of the Elves - Dwynen, Gilt-Leaf Daen - Beast Whisperer - Timberwatch Elf - Elvish Mystic - Canopy Tactician - Poison-Tip Archer - Skemfar Avenger - Skemfar Shadowsage - Wolverine Riders - Ruthless Winnower - Wellwisher - Golgari Findbroker - Jarad, Golgari Lich Lord - Rhys the Exiled - Nightshade Harvester - Gilt-Leaf Winnower - Elvish Doomsayer - Storrev, Devkarin Lich - Nadier's Nightblade - Fyndhorn Elves - Llanowar Elves

Instants: - Putrefy - Golgari Charm - Murder - Village Rites - Grisly Salvage - Wrap in Vigor - Cast Down - Malakir Rebirth  Flip - Ghastly Demise - Infuse with Vitality

Sorcery: - Cultivate - Rampant Growth - Eyeblight Massacre - Shamanic Revelation - Casualties of War - Dig Up - Victimize - Sign in Blood - Spark Harvest - Diabolic Tutor - Deadly Brew - Bone Shards - Elvish Promenade

Artifacts: - Sol Ring - Arcane Signet - Commander's Sphere

Enchantments: - Elderfang Venom - Moldervine Reclamation - Prowess of the Fair

Lands: - Evolving Wilds - Command Tower - Path of Ancestry - Llanowar Wastes - Jungle Hollow - Skemfar Elderhall - Golgari Guildgate - Tainted Wood - Necroblossom Snarl - Myriad Landscape - Foul Orchard - Darkmoss Bridge - Forest x13 - Swamp x13

carpecanum on Golgaris spiked-ear hordes

2 years ago

Maybe Putrefy? Gnarlroot Trapper and Skemfar Avenger.

I just noticed you have a ton of card draw that is required not "may". You really need a Reliquary Tower instead of another land.

Sorin_Markov_1947 on Kaldheim Golgari- Go Elf Yourself

2 years ago

Not a terrible list. There are some subpar cards in here though, although I'm sure some of them fit the "legendaries I like" bill and so that's just down to fun vs winning.

Forever Young is not usually great recursion. It seems good, but it messes with your draws. You'd rather just have other cards drawn or spells that bring creatures back onto the battlefield. The two runes are just kind of okay. There's no obvious downside, the power level is just a tiny bit shy of where cards should be in Constructed formats. Tajuru Blightblade is also low power. You want something with abilities that will benefit the rest of your deck, not something that trades with anything that blocks and leaves with no other value. Jaspera Sentinel is a little slow, and there are better elves to look at for an elf deck. Sarulf, Realm Eater is very slow for a sweeper and hits your own creatures as well, most of whom in the elf package are small. Sculptor of Winter is decent ramp, but you don't need it. An elf deck should be fast and aggressive, and in this one you can have your larger creatures as a backup plan later.

For elves you should be looking at, Skemfar Avenger , Elvish Warmaster , Wildborn Preserver , and possibly Canopy Tactician are all good.

Poison the Cup is subpar removal. Heartless Act and Bloodchief's Thirst are better.

Housegheist on Lathril Blade of the Elves

3 years ago

I like your list, i'm builing a Lathril deck too. Here are some of my suggestions:

A mana-cheap protection option could be delivered by Heroic Intervention . Malakir Rebirth  Flip and Bala Ged Recovery  Flip could be helpful too as they are pretty versatile cards.

If you want some recursion Phyrexian Reclamation could help you to rebuild booardstate after a boardwipe or t-removal.

What about Skemfar Avenger ? He's pretty cheap (in both ways) and would grant you pretty good card-advantage. An absolutely "must have" with that many 1/1's should be Skullclamp which could draw like your entire library. Realmwalker could grant you the top card of your library as a hand card as you can cast elf-spells from top of it.

Maybe you should think about Skyshroud Poacher too, which can tutor all of your elves repeatably for just 3 mana. Only Elvish Piper would be a mana-cheper option.

Gnarlroot Trapper is a perfect Manadork which can grant a creature deathtouch for protection as well. If your gameplan is winning by combat-dmg Beastmaster Ascension would be an absolutely blast.

I personally am not a bit fan of Nadier, Agent of the Duskenel and Eyeblight Cullers as their cmc is too high for what they cosst. Belbe, Corrupted Observer and especcialy Glissa, the Traitor don't push your gameplan any further, too.

Hope you don't mind my wall of text :D

multimedia on Lathril's Army

3 years ago

Hey, nice start. I'm also very excited about Lathril as a new Elf Commander and I'm upgrading the precon on a budget.

Consider cutting some lands for more one drop mana Elves? One drop mana Elves are an advantage that Elves have and the precon lacks them. The idea is one drop mana Elves can replace some lands since they can make mana while also adding the total count of Elves. 38 lands is really too much land for Elves thus consider cutting some Swamps?

Some other cards, less than $1 each, to consider for upgrades and most can increase Elf tribal synergy:

Good luck with your deck.

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