|Commander / EDH||Legal|
Printings View all
|Modern Masters 2017 Edition (MM3)||Mythic Rare|
|From the Vault: Angels (V15)||Mythic Rare|
|Avacyn Restored (AVR)||Mythic Rare|
Combos Browse all
Entreat the Angels
Create X 4/4 white Angel creature tokens with flying.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
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Entreat the Angels Discussion
6 days ago
The one thing I have noticed is the lack of card draw effects, since well lets face it, white is a horrible colour for card draw. green will be where we get it from, some good green card draw effects include Rishkar's Expertise which you'll get about 5-8 cards from if timed right and you'll get to freecast a 5 cmc or less spell, Greater Good, with all the large creatures greater good can provide some good card draw, and with creatures like herald of the host where myriad triggers, you could just sacrifice those tokens and draw about 12 cards there. plus greater good sounds like something the crusaders would have thought while taking cities on their way to Jerusalem during the crusades. decree of Justice while being decent is usually beaten out by Entreat the Angels plus who doesn't like ramping into a whole metric butt ton of angels? get that miracle cost and BAM, thats 1 angel for WW(1) and 2 for WW(2). An interesting card for consideration is False Prophet, in the bible it does mention quite a few false prophets. plus it is a creature you often don't want to kill. so with a sacrifice outlet you can hold everyones stuff hostage.
i rate the theme 9/10 and the practicality 8/10. well done on this.
2 weeks ago
Creatures I would recommend for this deck would include Sigarda, Host of Herons, Linvala, Keeper of Silence, Herald of War and a couple of value angels like Baneslayer Angel or Archangel of Tithes. Angel of Jubilation shuts down a lot of decks that are black or sacrifice intensive.
Instants and sorceries I would include if you want to consistently get Avacyn out include Worldly Tutor, Eladamri's Call, possibly Traverse the Ulvenwald, Green Sun's Zenith and any other similar creature tutors.
Removal in white is really good so things such as Swords to Plowshares and Path to Exile are staples in white for commander, if you plan to run Avacyn then some more board wipes would be a good idea (i.e. Hour of Revelation, Austere Command). Decree of Justice while ok is a bit costly in terms of mana. A strictly better card would be Entreat the Angels for the cost of 6 mana into decree you only get 1 angel, for the cost of 5 you get one angel with entreat, and for 6 with miracle you get 4 angels with entreat.
cards to take out include Blessed Light (simply better removal out there), Mirror Gallery (the lack of copy creature spells make this one obsolete in this deck), Untamed Kavu (not enough versatility or utility), Evra, Halcyon Witness (doesn't quite fit into this deck unless there is a combo I am unaware of), Divine Reckoning (better board wipes out there), Marwyn, the Nurturer (not enough elves to fully utilise the ability), Daring Archaeologist (you most likely won't be able to cast enough historic spells to make this guy big enough), Steel Leaf Champion (good beatstick, only problem is the extremely intensive green cost) and at least one land (preferably a land that just enters tapped and does nothing else).
some recommended staples for angel theme would be Grand Abolisher that way people cannot immediately counter or remove your spells, Urza's Incubator, Angels usually have very high mana costs so them costing 2 less is very beneficial. If you are unable to shut down the board entirely with Avacyn and Shalai, there is another solution but I warn you, people who run mono colour will hate it: Iona, Shield of Emeria. A card so obnoxious even I wonder why it hasn't been banned in EDH yet. it is basically night night for mono colour decks and if you can find a way to copy it (Cough Cough Helm of the Host Cough Cough) then your opponents had better pray they have colourless removal or run a colourless deck.
Also needs some card draw too, cards such as Howling Mine or Font of Mythos can help, if you're feeling nice. However if you want to be terrifyingly evil, then use something like Mind's Eye. some card draw spells I would recommend are Harmonize, Greater Good, Rishkar's Expertise and Abundance.
Overall this does seem like it could be potentially the meanest deck at any EDH table, any game featuring angels and/or Avacyn are bound to be very slow and oppressive, the one thing angels are famous for is being oppressive as hell (for reference look at Iona or Linvala). A good number of creatures for angel tribal is 26-29 creatures with about 3 of them being supporting creatures (case example being grand abolisher or eternal witness, maybe an Aven Mindcensor to be even more oppressive) of course the mana dorks can also help as well, in this deck I would say a good number is about 32 creatures with a maximum of 7 supporting units. I am curious as to how oppressive this deck can potentially get in a game. Good Luck finishing this. I can guarantee angel tribal is a very fun thing to do.
2 weeks ago
1 month ago
One of my favorite is Akroma, Angel of Wrath. Entreat the Angels and Decree of Justice also have a home here. You could also include Lyra's predecessor, Reya Dawnbringer, and Iona, Shield of Emeria for some high cost, high effect creatures. My personal favorite, however, has to be Angel of the Dire Hour. She's saved me too many times.
1 month ago
Its not an instant, but Entreat the Angels is a must have.
1 month ago
Thanks, those are some sweet ideas! :)
1 month ago
Godsend has been working as a plan B for me, I put it on Weathered Wayfarer, Thalia's Lancers or even Gideon of the Trials (while he's a creature) when I don't have access to the big angels. However, I'm wondering how you got the idea to put it in your deck.
1 month ago
Wake the Reflections Trostani, Selesnya's Voice Growing Ranks Devout Invocation Entreat the Angels. I would add those because they are a personal favorite of mine. : ). I would also add a few creatures that can set up defenses just in case you get a slow start.