Spider Umbra

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Archenemy (ARC) Common
Rise of the Eldrazi (ROE) Common

Combos Browse all

Spider Umbra

Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.)

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

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Spider Umbra Discussion

cak01vej on Look at my wood

6 days ago

I think you would benefit from streamlining the deck by having fewer one-ofs, so here's some suggestions:

98% of the time Rancor is strictly better than Unnatural Predation, and since it was a common back in Urza's Legacy it's Pauper legal. You might also want to add a third Rancor instead of Wildsize as it is cheaper.

Axebane Guardian is better at Ramp than Vine Trellis, which allows you to get the big creatures out faster to end the game.

I would also remove the Wall of Wood in favour of a playset of Traproot Kami as Kami has much greater potential to the same CMC, and can block flying.

You might also want to remove both Ranger's Guile and Sheltering Word for either Vines of Vastwood, which acts both as protection and buff if kicked, or Withstand Death.

Personally, I would probably run Spider Umbra over Vines of the Recluse, but they both have their advantages.

ibstudent2200 on Next Stop Aura IL (Bogles Bitchantress)

1 week ago

I only count 2 uncommons (2x Keen Sense), assuming that the random Artisan of Kozilek is a typo and not actually a card in your deck. Armadillo Cloak is a common.

I might opt for more Gladecover Scout and less Hopeful Eidolon, possibly moving the Eidolon into your sideboard. However, I'm not a Boggles player, so I could be wrong here.

Wild Growth is another option if you want more Utopia Sprawl-esque effects.

Hyena Umbra and Spider Umbra might be worth considering.

I'm not a huge fan of cycling lands in aggro decks, since you want to be curving out, not spending time cashing in your lands for extra cards. Again, I could be wrong in this area.

You need to cut 2 cards, though having the random Artisan of Kozilek makes one cut easy.

If you need to get back your Enchantress, Eternal Witness is always a reasonable card.

Pal00ka on LAND HO!

1 month ago

Why Arbor Elf? You have no "special" forests nor enchantments to boost mana in which to untap for extra gain. The mana dorks (and rocks) in general (except Smokebraider) seem odd additions due to Omnath wanting you to drop lands. Why not more instants/sorceries to put lands on the field? Early game they'll get you to Omnath faster and late game they make elementals. Mana dorks may accelerate in beginning but can get wiped away and are subpar late.

Pandemonium, Where Ancients Tread, and Warstorm Surge were favorites of mine in Omnath.

I'd highly suggest more protection for Omnath because he's a magnet for removal. Swiftfoot Boots, Darksteel Plate, Bear Umbra, Boar Umbra, Snake Umbra, Spider Umbra, Archetype of Endurance, Wrap in Vigor, or Resuscitate all help him stick around longer.

In my build I was all in on making tokens with him. 1/5 of the deck was ramp spells alone. Two of the few elementals I included was Obsidian Fireheart (his burn ability doesn't go away even if he does) and Liege of the Tangle (we're already going to have lots of lands so might as well let them smash face too).

Haste for your elementals to immediately hit is wise too (get some value now in case a wipe is coming). Fervor, Hammer of Purphoros (good w Titania too), Fires of Yavimaya, Concordant Crossroads or Mass Hysteria fit the bill.

Trample too so your 5/5s are just getting chumped by 0/1s: Nylea, God of the Hunt, Primal Rage, Thunderfoot Baloth and Overrun/Overwhelming Stampede fit the bill.

Hope something helped!

Lowenstein on

1 month ago

I think Spider Umbra could probably be a two-of at most. I've played budget infect which I slowly grew to the full thing, but I found in budget that for safety (which is really why the umbra is good) Vines, Apostles Blessing, and even main board a couple Wild Defiance is good.

musicman3310 on

1 month ago

Looks good. Maybe Spider Umbra?

Recover819 on Howlpack

1 month ago

I'd replace Wolfbitten Captive with waif.

Take out Howlpack Resurgence for two more land. Two Huntmaster of the Fells

Also you need more interaction. I would recommend Prey Upon. Good flavor there.

Rancor is a classic that would work here.

Sideboard should have:

Ancient Grudge

Spider Umbra

Board wipe

ianare on Crushing Hydras

1 month ago

Spider Umbra to stop flyers maybe?

SynergyBuild on

2 months ago

I am a bit confused with this deck, it seems to be a deck based around gaining life dependent on a large creature, but the only one I see is Fabled Hero, but as a three drop in modern you might not ever get him. I would suggest a Favored Hoplite, it seems to be better for this, and even without double-strike, it will heal you the same. Lagonna-Band Trailblazer is also a fun choice. You probably should drop the playset of Fabled Hero for a set of these:

Heliod's Pilgrim can be dropped, you might as well have an enchantment at that spot, and Mesa Enchantress is too expensive, so instead get enchantments that cycle themselves, like Angelic Gift, Chosen by Heliod, and Shielding Plax to name a few. You can also just have a bunch of low cost enchantments, like the following:

Ethereal Armor

Hyena Umbra

Rancor

Spider Umbra

Spirit Link

Daybreak Coronet

The deck would be much more like a heroic bogle deck than lifegain, but it would make the deck better, I will go make one real quick and drop a link here, k?

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