Vraska the Unseen

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Vintage Legal

Vraska the Unseen

Planeswalker

+1: Until your next turn, whenever a creature deals combat damage to Vaskra the Unseen, destroy that creature.

-3: Destroy target nonland permanent.

-7: Create three 1/1 black Assassin tokens with "Whenever this creature deals combat damage to a player, that player loses the game."

heinrichgraum on Planeswalkers Perfected

5 months ago

Thank you! That is a very, very tough question given this deck's blatant disregard for budget considerations, but only a handful are over $10 in their cheapest printings. I would probably reconsider some of the cards that have been cut over this decks long history. Venser, the Sojourner, Ob Nixilis Reignited, Kiora, Master of the Depths, and Vraska the Unseen all spring to mind. I would also consider bringing back some of the old creatures like Clever Impersonator and Gilder Bairn which got cut to trim down towards the legendary theme.

Jack32226 on Rot and Ruin (Muldrotha EDH)

5 months ago

Thanks for commenting, Lord_of_Cardboard!

This deck would do exceptionally well against a Kroxa, Titan of Death's Hunger deck. This is for the same reason that cards like Jace's Archivist do so well in the deck: if you have have Muldrotha on the battlefield, any cards you discard might as well still be in your hand cause you can simply replay them from your graveyard. If anything, an opposing Kroxa player is almost helping you by disrupting your other opponents' hands.

As for a budget version of the deck, here's some advice on budget options and replacements. Just note that this is advice specific to my Muldrotha deck, i.e., advice for the big mana and big X-spell strategy. If you'd rather play a more typical creature-based, swing-to-kill type deck, there may be better Muldrotha lists to look at.

The mana base makes up a large portion of the deck's budget, and I would leave that mostly up to your own discretion. Just keep in mind that fetch lands like Evolving Wilds and slow fetches like Bad River are good for being replayed every turn with Muldrotha. Also, for a budget version of the deck, it's important to run more basics than I do since you'll probably need to fetch more with your ramp. Cycle lands like Lonely Sandbar, Tranquil Thicket, and Barren Moor are fantastic, especially with Life from the Loam. Some other good options:

Which brings me to another point: if I had to pick one somewhat expensive card that's worth putting in a budget Muldrotha deck, it's this one. It's a one-card value engine, giving you card draw, mill, and lands. And depending on what utility lands you choose to run, it can do a whole lot more. And if you're worried about Kroxa in your meta, Life from the Loam is a great counter to it, allowing you to fill your hand with lands to discard.

Now to address key cards for the deck's "big mana" strategy. Important cards for generating a lot of mana include Urborg, Tomb of Yawgmoth, Cabal Coffers, Dryad of the Ilysian Grove, Crypt Ghast, and Nyxbloom Ancient. You could just replace these cards with normal ramp; casting X-spells for X=10 is still good and easy to accomplish without these cards. If that's unsatisfying for you, you could consider options like Zendikar Resurgent and Mana Reflection. Unfortunately there aren't many great cheap options for producing a lot of mana. This is an important part of the deck though, so it's up to you if it's worth spending some extra money on it.

To avoid this comment being any more lengthy than it already is, here's an extensive list of some budget alternatives for the deck. The great thing about Muldrotha is that being able to replay removal makes a lot of sub-par removal actually pretty good, so it's pretty budget friendly.

Win-Conditions: What's in the deck isn't too expensive, but here's some cheaper options.

Removal:

Draw / Mill:

Tutors:

Ramp:

Control and other good stuff:

If you have any other questions about budget options, let me know. I'm always happy to help!

Epicurus on Warweaver's Chant

9 months ago

Hello Snakeman!

Saw your post on the AyCD thread, but unfortunately I'm no good at suggesting cuts. I did want to comment anyway, though, because I really like Thantis (though I've never built her myself) and I've envisioned her a bit differently than what you have here.

In my opinion, you should run a lot more attack-consequent cards. In other words, cards that punish your opponents for attacking you.

On the top of that list is No Mercy, which some people don't like to use because it causes hurt feels. To me, though, it's a no-brainer. Here's a few others I like:

In addition to that list, I might also suggest Karazikar, the Eye Tyrant and Parasitic Impetus, both of which feed your theme, and Druids' Repository, which is great ramp in any attack heavy deck.

There I go, making things even more complicated, hahaha...

Cheers!

TypicalTimmy on Luma and the Coil Inferno

10 months ago

Grubbernaut, honestly I like your idea of making Luma less word-soupy, but I am going off of precedent where tokens with text are created with the source also having that text. For example, look at Reef Worm, Nesting Dragon and Vraska the Unseen.

If I could get away with merely saying "Create a red X/X Snake Elemental legendary creature token named Coil Inferno." and leave it at that, I would. Then, with the extra room, I'd also say:

  • Elemental creatures you control have haste.

Then Coil Inferno is much more powerful, and Luma holds tribal synergy.

hiddengibbons on Card creation challenge

10 months ago

Szadek, the Mind Drinker 2

Legendary Planeswalker - Szadek

+1 Target player mills 2

0 Tap up to two target creatures

-1 Exile up to five cards in a graveyard

-7 You get an emblem with “whenever you cast a spell, target player mills cards equal to that spell’s mana value and whenever an opponent casts a spell, he or she mills cards equal to that spell’s mana value.

4

Take another legendary creature from a different guild in the original Ravnica and make a guild mechanic planeswalker. I believe Vraska the Unseen was inspired by Sisters of Stone Death but I could be wrong.

enpc on Creatures/planeswalkers for kenrith deck?

1 year ago

Lotus_elise: What are you trying to achieve with the planeswalkers? are you just after a few decent ones to provide utility? Or are you after an actual super best friends deck that wins through planeswalkers? If it's more the latter, cards like Elspeth, Sun's Champion and Vraska the Unseen are going to do more work for you as they are actually a means to an end.

DevoMelvminster on Yarok Help

1 year ago

I’d drop some of the more expensive tap ETB effect such as Frost Titan or Icefall Regent , as well as Sakura-Tribe Elder and Cultivate . In their place, you could add more creatures with ETB ramp effects (especially if you want to run such few lands).

Wood Elves , Springbloom Druid , and Elvish Rejuvenator would all be great.

Vraska the Unseen and Tale's End also seem pretty lack luster in this deck. Maybe get a Muldrotha, the Gravetide and some more protection for the commander in here?

Last thing i’d suggest is raising lands to 32-33. I’m notorious for playing few lands compared to other people, but this deck needs more low cost ramp and card draw to make that viable.

Hope this was helpful. Have fun!

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