Sword of Fire and Ice

Sword of Fire and Ice

Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from blue.

Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card.

Equip

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Trade

Have (2) metalmagic , gildan_bladeborn
Want (3) xxxxxxxxxZombiexxxxxxxxx , Luke67 , Tyrker

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Legality

Format Legality
Commander / EDH Legal
Block Constructed Legal
Unformat Legal
Vintage Legal
Leviathan Legal
2019-10-04 Legal
Duel Commander Legal
Modern Legal
1v1 Commander Legal
Oathbreaker Legal
Highlander Legal
Custom Legal
Tiny Leaders Legal
Legacy Legal
Limited Legal
Casual Legal
Canadian Highlander Legal

Sword of Fire and Ice occurrence in decks from the last year

Latest Decks as Commander

Sword of Fire and Ice Discussion

NensouHiebara on Balan, Equipment Voltron

2 days ago

@DespairFaction

Mask of Memory doesn't have anything going for it beyond drawing cards, a role already fulfilled by Sword of Fire and Ice. I also dislike discarding my own cards. Dowsing Dagger  Flip is currently in my Maybeboard and I'm looking for a spot.

I have War Room in the manabase. It bests the other options by having its card draw tied to the least demanding cost while not giving opponents free value.

I'm not a fan of Hatebears in Commander. You need to draw them at the correct time (most likely early game) or their hate isn't as effective, and you'd need sheer numbers for that consistency. This will flood a deck with cards that don't promote you main gameplan, or even step on your own toes as is the case with Hushbringer and Archon of Emeria. Drannith Magistrate is a unique case as it shut down such a key aspect of this format, but its 3 toughness diminishes its appeal.

Winter Orb and Hokori, Dust Drinker are no-go's for me. Preventing players from actually playing the game is among the most obnoxious things one can do, and I refuse to take part in it.

I'm sticking with my plainscyclers. Having a body to equip is a lot better than a dead spell in the late game. I can't see myself ever getting rid of them.

sub780lime on The Crimson Permanent Assurance | Malcolm&Breeches

3 weeks ago

Oh, just thinking about your goal of getting damage through and a bit more help on draw, have you thought about Sword of Fire and Ice? Same thing with Rogue's Gloves. These fill more that cantrip draw spot. I want this deck to get in black so you can use Reprocess, lol. How much would a wheel help or hurt you? With your ability to tap down artifacts, Howling Mine is another option.

Davinoth on Rograkh and the Mistress [Voltron EDH]

1 month ago

     CannedCanOpener: Aye! Something I definitely considered when adding Sword of Fire and Ice & Sword of Sinew and Steel. I figure between the likes of Gadrak, the Crown-Scourge, Captain Lannery Storm, Godo, Bandit Warlord, Leyline Tyrant & even Impulsive Pilferer I'd likely still manage to make the less appealing Pro-Swords valuable. =)

Spirits on Arahbo, Xenagos... for Cats EDH

1 month ago

Hey Foxfire_Celest, here is the probability so you know.

  • Assumes you haven't already drawn an equipment or aura in opening hand or turn 2 draw
  • Assumes the population of the deck is 91 (turn 1) or 90 (turn 2)

Equipment/Aura: Grafted Exoskeleton, Sword of Feast and Famine, Umezawa's Jitte, Sword of Fire and Ice, Hammer of Nazahn, Shadowspear, Lightning Greaves, Skullclamp, Rancor

You have a Turn 1 probability of hitting an Equipment/Aura 47.4% of the time (Opening would be Armored Skyhunter, Concordant Crossroads, Mana Crypt, Sol Ring, Plains, Lotus Petal)

You have a Turn 2 probability of hitting an Equipment/Aura 47.8% of the time, but if I include Enlightened Tutor, Steelshaper's Gift, and Sterling Grove (to tutor success), it increases to 58.7%.

It has a Turn 1 kill line, an 8-card god hand, adding a Berserk and a Mox Opal to the above, and a random Grafted Exoskeleton rate of 6.5%. I can't see a 7-card here. Berserk is required because it would only be Power 3 + Exo 2 + Eminence 3 = 8 infect without. An alternative would also be Rancor and a Mox Opal, which puts you in a nice T2 position to eliminate another opponent potentially, Berserk would kill the cat.

Happy testing!

jakeyuki12 on Ardenn, Akiri’s weapon dealer

1 month ago

Hiya! Obviously Sword of Fire and Ice and Sword of Feast and Famine are obvious expensive upgrades for this deck. Seeing that you have a free equip in the command zone, I think the one thing this deck is missing is more interaction together with a Sunforger. The commander free spells like Deflecting Swat and Flawless Maneuver are phenomenal. Boros Charm is also a really important spell than can protect even your artifacts. Then there are board wipes that would be really useful when you're behind. Blasphemous Act is really good if you can give your creatures protection from red (which is easy with a sword). Winds of Abandon doubles as a one-sided board wipe and single target removal. Austere Command is flexible enough to only hurt opponents in your deck.

jakeyuki12 on Akroma + Rograkh Keyword Soup

1 month ago

Boros has a few decent options for card draw. The most explosive is probably wheel effects like Wheel of Fortune, the new Wheel of Misfortune, Magus of the Wheel, Reforge the Soul, etc. There's been a lot of nice impulsive draw to come out lately like Light Up the Stage, a bunch of the Chandra's, etc. There's equipment like Sword of Fire and Ice, Mask of Memory, etc.

Pick the kind that best fit your playstyle and the deck :)

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