Sword of Fire and Ice
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from red and from blue.
Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card.
|Want (4)||FanDanStic , Hxcntrc , Fanaticwes , willcowden|
Printings View all
|Double Masters (2XM)||Mythic Rare|
|Masterpiece Series: Kaladesh Inventions (MPS)||Mythic Rare|
|Modern Masters (MMA)||Mythic Rare|
|Promo Set (000)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Sword of Fire and Ice Discussion
1 day ago
I've got a few suggestions for your value engine Zirda.
First and foremost: your card draw. The first problem with it is that a lot of what you labeled card draw..... well isn't really card draw since while you are drawing cards it doesn't actually net you any cards (you lose a card to get a card, net zero cards that way). The cards that do net you cards are very, very, very inefficient. I can see you're trying to take advantage of Zirda's ability to draw cards, but you're taking bad cards and making them mediocre.
If you want to use Zirda to make drawing cards easier, I've got a few suggestions. First off, Endless Atlas is a much, much more efficient option that becomes even more efficient when Zirda is out. Besides that, the best options for drawing cards that Zirda makes more efficient are equipment. Mask of Memory, Sword of Fire and Ice, even Rogue's Gloves. After that, you'll have to look at other sources of card draw. Red has excellent options in both wheel effects (Wheel of Fortune, Reforge the Soul, Magus of the Wheel actually synergizes with Zirda!) and in impulsive draw (Light Up the Stage, Tectonic Giant, heck even Experimental Frenzy could be better since Zirda makes blowing itself up easier).
I do think your ramp package because of Zirda is much more solid and efficient. Additionally, I think you've got the right idea with running creatures that can pump out tokens for mana (which Zirda reduces). I recommend leaning into that. Heliod, God of the Sun is another excellent creature that does that.
Lastly I recommend improving your removal package. White has access to the best removal in EDH. Swords to Plowshares and Winds of Abandon I consider staple level in decks that have white (aka any deck with white should strongly consider them).
4 days ago
Things that synergize with white's effects like counters with Mindless Automaton, lifegain with Well of Lost Dreams, and tokens or small dudes with Skullclamp, that or Sword of Fire and Ice for equipment strategies, Smuggler's Copter and Bonders' Enclave for other strategies.
And in white, after looking it up for Omniscience_is_life, here is my new, semi-educated package:
Land Tax, Mangara, the Diplomat, Alms Collector, Weathered Wayfarer, Mesa Enchantress, Kor Spiritdancer, Sram, Senior Edificer, Stonehewer Giant, Dawn of Hope, Puresteel Paladin, Mentor of the Meek, Bygone Bishop, Luminarch Ascension, Emeria, The Sky Ruin, Sun Titan, Sevinne's Reclamation, Ranger of Eos, and Castle Ardenvale
Not to mention tutors being Weathered Wayfarer/Ranger of Eos being tutors, alongside Steelshaper's Gift, Open the Armory, Recruiter of the Guard, Ranger-Captain of Eos, Academy Rector, Arena Rector, Call the Gatewatch, Idyllic Tutor, Enlightened Tutor, Heliod's Pilgrim, Quest for the Holy Relic, Three Dreams, Boonweaver Giant, Auratouched Mage, Djeru, With Eyes Open, Taj-Nar Swordsmith, Thalia's Lancers, Totem-Guide Hartebeest, Relic Seeker, Priest of the Wakening Sun, Forerunner of the Legion, Ignite the Beacon, Plea for Guidance, Kithkin Harbinger, etc.
Oh, and there is more, just look!
2 weeks ago
jakeyuki12 : thank you very much again for the suggestions, I totally agree and I'll make some adjustments to the list. I'd love to add the Swords of X and Y but unfortunately they are crazy expensive so I'm not going to include them (same for fetch lands, ancient tomb, and other really expensive lands that I don't own). The only exception is the Sword of Fire and Ice because I was gifted a copy of that one and the card draw is always useful.
I'll definitely add the Fervent Champion immediately, he looks really good at carrying equipments and the free equip cost is fantastic. My first take on this list was to make a really quick start, but now that I think of it I totally agree with you and DespairFaction that the deck needs to be more midrange.
PS: yes I definitely found the place to fit the Sunforger, that card is too good to pass on ;) Thanks again for the help!
DespairFaction : thanks a lot for the help! I'm afraid I couldn't find your video, could you please send a link to me (in PM as to not break any rules)?
As for the recommendations, I totally agree and I'll revise my plan so to have more finishers. I'll definitely have to find room for Aurelia and True Conviction (Maraug would be perfect but looks like he's going to be crazy expensive unfortunately). The only hesitation I have regarding Aurelia, the Warleader is that she's a 6-drop who needs to attack to be of any use and creatures are so easy to remove (my meta is pretty heavy on removal, Aurelia has almost never worked when played by my opponents). That said, I'll try her out and if she ends up not working I'll swap her out in favor of Fury of the Horde which is much more difficult to interact with.
I agree with you that the cheap creatures are really bad for the mid-late game, but it's my first Boros deck and I was trying to make sure that I could have some card draw right from the start of the game to try and keep up with the broken things that the other (green) players are doing. That said, I really like your idea regarding hatebears and I'll definitely swap out some useless little creatures for Hushbringer and Remorseful Cleric, thanks again!!
I'll work on the cuts and swaps and really looking forward to watching your video.
2 weeks ago
SirChris39 thank you I'm glad to hear it. I should be updating itv tomorrow with Sword of Fire and Ice. This deck is my main commander deck in paper, it's a vision I've been crafting for years that's taken many forms and been helmed by multiple commanders. If it gives you inspiration feel free to copy the deck and make any adjustments you want to fit your play style. If you're thinking about building a physical list this is not exactly a budget friendly version, but I have a huge binder of cards that I could give suggestions from lol
2 weeks ago
The deck does seem a bit all over the place though. I'm not really seeing the synergy between Kefnet the Mindful and equipment? Why is stacking equipments on kefnet good besides the fact that it has indestructible? Plus, what do you do if your hand has less than seven cards? (which will happen a lot) This makes all ur stuff on kefnet useless if it cant attack or block.
Porphyry Nodes is one of my favorite cards, but here it'll just kill off ur PP (haha funny yes) which we sort of want to keep on the battlefield as a draw engine. Not sure why there's 4x Fact or Fiction either.
Problem with equipment on a budget is that most of the only decent equipments (Batterskull, enemy-colored mirrodin swords like Sword of Feast and Famine, Sword of Fire and Ice etc) are all expensive and basically only work well with stuff like Stoneforge Mystic. If you're leaning into the Puresteel Paladin 0 equip cost, you can run stuff like Colossus Hammer. Dunno
3 weeks ago
hejtmane I agree, I really wanted feast and famine and once I got it I was happy, but tbh not impressed. When I'm tutoring for equipment the first thing I look for is something like Swiftfoot Boots then I look for indestructible Hammer of Nazahn then I look for either a finisher Colossus Hammer unblockable Whispersilk Cloak then advantage Sword of the Animist. Tbh there is almost no point in there where I'd rather search for feast and famine over practically any of those cards lol. Now Sword of Fire and Ice on the other hand, draws cards, each time you deal combat damage, on a creature who has double strike. That's a much better target for tutoring.
3 weeks ago
3 weeks ago
enpc yeah I had considered Shimmer Myr but I went with orrery because I don't constantly have haste enablers for my commander. I alsojust happened to have a few of them sitting around in a binder collecting dust. I haven't seen Scout's Warning in a LONG time lol. I may consider those in time, after I pick me up a copy of Sword of Fire and Ice (aka my whole next month's budget).
DeinoStinkus always in need of a god cleaning lol