Sword of Fire and Ice

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Sword of Fire and Ice

Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from blue.

Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card.

Equip

FauxFaux on Card creation challenge

2 weeks ago

Yoroi of the Ten Blades

Legendary Artifact Creature - Equipment Spirit

Living Weapon

Reconfigure:

Equipped creature gains +2/+2 for each Equipment attached to the equipped creature.

Whenever ~ becomes unattached from a creature, exile it. Then search your library for an Equipment and put it onto the battlefield attached to target creature you control.

This card can be your commander.

2/2

"Devoid of all thoughts but one: The collection and use of the strongest and rarest of blades known. It will surely stop at nothing to achieve it."


So we have dual color protection swords, i.e Sword of Light and Shadow and Sword of Fire and Ice being the first two of them in Darksteel, and the last two, Sword of Forge and Frontier and Sword of Once and Future. But what about a Truly All encompassing Sword? A sword to rule them all?

Enral on Ardenn's attach ability on creature …

3 weeks ago

Can Ardenn, Intrepid Archaeologist's attach ability target a creature (Sword of Fire and Ice equipped giving pro red) with a red equipment like The Reaver Cleaver?

I am thinking that since the ability is from a white source (Ardenn), this is a legal target and the equipment would be successfully attached am I correct?

DemonDragonJ on Ranking the Swords of X …

1 month ago

It has been almost a month since my previous post in this thread, but I now am ready to post my new list, to include the final sword, as follows:

10: Sword of Forge and Frontier

9: Sword of Once and Future

8: Sword of Body and Mind

7: Sword of War and Peace

6: Sword of Truth and Justice

5: Sword of Light and Shadow

4: Sword of Sinew and Steel

3: Sword of Hearth and Home

2: Sword of Feast and Famine

1: Sword of Fire and Ice

First, I ranked the final sword, Sword of Once and Future, as ninth place out of ten, because its abilities are so narrow that it requires that a deck be built specifically to take advantage of them, a trait that it shares with Sword of Forge and Frontier; if it surveilled more than two cards or could cast a spell with a mana value higher than 2, I believe that it would have been far more versatile. Second, I switched the places of Sword of Body and Mind and Sword of War and Peace, because I now realize that SoBaM is nearly as conditional as are the two lowest swords, as very few decks focus on both milling and creating tokens, where as SoWaP is actually more versatile and not nearly as conditional as I originally judged it to be.

What does everyone here think of my new rankings?

DemonDragonJ on Ranking the Swords of X …

4 months ago

With the upcoming release of Phyrexia: All Will Be One, I have added Sword of Forge and Frontier to my list, as seen, below:

9: Sword of Forge and Frontier

8: Sword of War and Peace

7: Sword of Body and Mind

6: Sword of Truth and Justice

5: Sword of Light and Shadow

4: Sword of Sinew and Steel

3: Sword of Hearth and Home

2: Sword of Feast and Famine

1: Sword of Fire and Ice

I put the new Sword of Forge and Frontier at the bottom of the list, not because it is weak, but because I feel that it is too risky and unpredictable to be reliable, and Sword of Hearth and Home is far better at giving the player additional lands than is the new sword. I also switched Sword of Sinew and Steel with Sword of Light and Shadow, which greatly pained me, as Sword of Light and Shadow is my favorite sword in this cycle, but it simply does not have sufficient impact on a game for me to keep it higher in the ranking; if only it had an ability other than gaining life, I could have ranked it higher.

Gleeock, if Sword of Sinew and Steel destroyed creatures, rather than planeswalkers, I likely would have ranked it as third, but, as prevalent as planeswalkers have become, creatures still outnumber them quite severely, so I cannot rank that sword any higher than I have currently ranked it.

Hi_diddly_ho_neighbor on Sekki, Ghost Piñata

4 months ago

My bad, I didn't realize you wanted more card draw pre-Sekki. Looking at your list you already have about 13 card draw sources, 9 of which don't appear to be too reliant of Sekki. That's actually a pretty good number, but I you still want more then green has other options:

Harmonize is still great here. It's not a flashy card, but it's straightforward and efficient.

Regal Behemoth could be interesting since it introduces Monarch into the game. It also doubles your mana which helps cast Sekki. I feel like Monarch could advance your game plan both pre and post Sekki. Before hand it's just a card draw source that can get your opponents fighting amongst themselves. Afterwards, if you have a giant Sekki in play, your opponent with the Monarch has to think hard about taking a big hit and giving you card draw, or blocking Sekki and giving you spirits.

Abundance isn't card draw, but it is very good card selection. Lifecrafter's Bestiary is another along those lines.

Sword of Fire and Ice and the new Sword of Forge and Frontier from ONE are also decent card advantage sources. These are nice too since you can equip them to other creatures for early value and then move them onto Sekki for added protection/buffs once it is in play. Though be aware that the latter sword is a non-bo with your green enchantments.

Good luck! I really like this idea you have going here.

Gleeock on Ranking the Swords of X …

4 months ago

One consideration is also how nicely the swords play in a voltron setting (where several are likely to see play in the same deck). In the same vein of thought would be; how nicely do they play with double strike? - a common goal with voltron & swords. Sword of Fire and Ice remains a chart-topper with a suited-up double striker.

I put Sword of Sinew and Steel higher on the list personally. I love repeat removal on artifacts (one sword that is more bonkers with double strike), typically pretty relevant. The planeswalker removal is neat when it comes up, but yeah, it can be a dead ability. I also like pro-red as I've been known to use quite a few dmg-based boardwipes.

Sword of Light and Shadow kindof has a curse for me where I almost never care about the graveyard-to-hand in the decks where I want a sword & usually I just want to make a lifelink-beefcake for lifegain. Though pro is a really nice protection combo. & I do love Orzhov, kindof my current labor of love.

New sword is: Sword of impulse & ramp. It is decent.

DemonDragonJ on Ranking the Swords of X …

4 months ago

Crow-Umbra, that is not too bad, but not exactly game-breaking, either, which I imagine was a deliberate decision by WotC.

It is far too early to add sword of forge and frontier to this list, so I shall wait until I have had time to see it in action, firsthand. I also am very glad that the sword is pointing upward in the artwork, maintaining Sword of Light and Shadow's status as the only sword that is pointing downward in its art.

However, I need to make another revision to this list, since I have, indeed, decided to make the change that I considered, above, so my list is now as follows:

8: Sword of War and Peace

7: Sword of Body and Mind

6: Sword of Truth and Justice

5: Sword of Sinew and Steel

4: Sword of Light and Shadow

3: Sword of Hearth and Home

2: Sword of Feast and Famine

1: Sword of Fire and Ice

I switched the places of Sword of Light and Shadow and Sword of Hearth and Home, because, as much as I like the former sword, it simply does not have sufficient impact on a game for me to rank it any higher, whereas I have realized hos good the latter sword is; putting an additional land on the battlefield is always good, and, even if the creature that is "flickered" does not have a triggered ability, the flickering can still remove unwanted auras and counters from it. I am sad that my favorite sword is now at only fourth place, but fourth out of eight (soon to be nine) swords is still fairly impressive.

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