Hive of the Eye Tyrant

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Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Hive of the Eye Tyrant


If you control two or more other lands, this enters the battlefield tapped.

: Gain .

: Until end of turn, this becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land.

Sorin_Markov_1947 on Hellkite Casualty

6 days ago

There are better removal options in Standard than Roil Eruption and Baleful Mastery. Infernal Grasp and Voltage Surge are probably the two best options, though Soul Shatter does well against Jeskai and Play with Fire isn't bad. Additionally, you need to be running 4x Fable of the Mirror-Breaker  Flip simply because you are in red. Manabase could use some work too, but I think you just hadn't gotten that far yet. Hive of the Eye Tyrant is an obvious choice, Field of Ruin (especially multiple copies) can punish tri-color decks that forget to include basics and help you remove troublesome manlands. A sacrifice-like deck like this will always benefit from Immersturm Predator, which is very strong. Probably trim on removal and/or sacrifice targets for him.

legendofa on Dragon Control

1 week ago

Drown in the Loch is best in a mill deck. It might not be too bad here, but I would switch it out for some one-mana discard. Dread Fugue is a decent budget option, or Thoughtseize is the power option.

I don't think Castle Embereth is pulling its weight here; the only creatures I expect to see attacking by turn 3 are the Sprite Dragons, and you have better things to spend mana on. Maybe switch it for another Hive of the Eye Tyrant to help fill the four-mana spot.

monorady on Karn Rack Control

1 month ago

Think I like Hive of the Eye Tyrant more than Mishra's Factory

lagotripha on Need help rebuilding an old …

3 months ago

You're going to need a combination, probably of all three, and you're going to need to find an engine to make it provide a lot of value - get ready for a lot of playtesting before you go out and get cards.

Hive of the Eye Tyrant, Sudden Edict and cabal therapists are the most likely suspects for menace. I'm not sure about haste - I feel like supporting cards for reach are most important there.

The problem isn't the tier 1 decks, but that really strong cards get pushed down to teir 2 because of that, and so on, so you find yourself fighting someone's Resurgent Belief/Bloodbraid Marauder deck, or varous flavours of Ravenous Squirrel.

The sheer variety of what can be on the other side of the field aside from the usual suspects is big, and each wants you to have different cards or one of the big new universal answers.

Personally, I'd go with 'all of the creatures that are cheap and match the curve' and swap playsets every FNM. Unpredictability is a massive edge if it prevents your opponents knowing the correct line.

Best of luck with the brew, but there aren't easy answers to this one until you get an idea what you are going to be playing against.

Nevoriot on Toxic Mind Control

5 months ago

I made the following changes and just made it to Diamond Tier 1 for the first time.

I swapped out the 4 Duress for Dread Fugues, invested a Mythic Rare wildcard to get my 4th The Meathook Massacre, earned a Hive of the Eye Tyrant, so I swapped that in for a swamp (until I get two more Hall of Storm Giants!), and I've been having great success thus far with using Bar the Gate instead of Reject.

MrMortifex145 on Cookbook Reanimator

5 months ago

cyeRunner thanks for the suggestion! I tried Castle Locthwain during playtesting, the etb tapped in this deck I think is a bit too much of a downside both for early tempo and it forces to mulligan single land hands which would be good (Chancellor of the Tangle + Asmoranomardicadaistinaculdacar + Street Wraith or Chancellor of the Tangle + Unmarked Grave + Persist), plus the four lands to draw a card is probably not too relevant since this isn't a grindy deck, not to mention the dead cards that pile up and increase the damage. Hive of the Eye Tyrant fixes the control matchup since it is a constant source of damage, and in most cases it's not easily interactable, for drawn out games, and it etbs untapped if you have less than two lands, which is the critical number for this deck to function properly.

Darth_Savage on Mono Black Vampires (Modern)

6 months ago

In a Modern setting Nighthawk Scavenger is almost always going to be a strictly better Vampire Nighthawk, since it's really common for at least two card types to be in your opponents graveyard. Another upgrade is Phyrexian Arena over Dark Tutelage. To make the most of Vampire Nocturnus you probably want a couple of copies of Agadeem's Awakening  Flip (move Elixir of Immortality to the sideboard) and cut Distress for a couple of copies of Pelakka Predation  Flip (which will mostly be a land, but can grab a board wipe) lastly run one Hive of the Eye Tyrant which is basically a free include.

Your sideboard is lacking in one key are, graveyard hate; Soul-Guide Lantern Nihil Spellbomb Leyline of the Void any of these are more needed than Guul Draz Assassin.

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