Age Symbols set to be a reference to my #1 favorite Dragon in all of Magic: The Gathering - the moment I knew for certain I am a Timmy: Savage Ventmaw.

And the madlads at WOTC finally made it a Commanderfoil. Bless their hearts for doing so.

Them: You can't describe yourself with a meme...

Me:

It really be like that tho

griffstick says... #1

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Start a thread for alters just like the one we have for custom cards.

November 1, 2024 7:47 p.m.

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I'm excited because it's got a fair amount of toys for toolbox decks

November 2, 2024 7:11 p.m.

Said on griffstick...

#2

Are you asking me to start one, or saying you already have?

November 1, 2024 8:29 p.m.

I use to play Horde when I was play testing EDH decks to see how they kept up against automatic plays.

November 1, 2024 8:27 p.m.

Make Amends

Sorcery

Each opponent may play a land. Then, you draw a card for each opponent who played a land.


Wild

November 1, 2024 11:03 a.m.

Oh wow, I saw this earlier but was too busy. Thought for sure somebody would have picked it up by now since it's such a rather interesting one.


Bloodmoon Constigator

Creature - Vampire Angel

Flying, lifelink

Whenever Bloodmoon Constigator causes an opponent to lose life for the first time each turn, they lose twice that much life instead.

With Avacyn's removal, the various vampiric houses of Innistrad quickly grew more ravenous, feeding on that which they otherwise would not.

3/4


Technically an Angel is a construct, not a living being. Therefore technically they can't be turned. But then again, with all the shit Emrakul twisted and distorted during her rampage, who knows what's possible anymore on Innistrad.


Wild

October 31, 2024 10:15 p.m.

Yeah I know, everybody will just say Gaea's Cradle or whatever eye roll, I was trying to be more fun with it though.

Plus I still rather like the idea of recursion on a stick, tbh. You're in 5C, infinite mana is child's play.

October 31, 2024 2:09 a.m.

I feel as though only one creature in all of MTG works for a challenge like that, and would require a bit of text to make it work appropriately


Omnath, Zendikar Rising


You know, I may choose Atzal, Cave of Eternity  Flip as my legendary land. Yes you could argue that can't be the case because it must be transformed from Journey to Eternity  Flip to which is say hey shut up.

When Omnath dies, he leaves the battlefield. Don't put him into your command zone. You are allowed to have him go to your graveyard.

So do that instead.

His leaving the battlefield triggers the requirement to return Atzal, Cave of Eternity  Flip to your command zone.

In response, pay , and return Omnath, Zendikar Rising to the battlefield.

State based actions check, and Atzal sees Omnath on the battlefield and should in theory stay right where it's at. And if it doesn't, so be it. Just play the land again whenever you're able to next.


What legendary land would you partner up with Omnath, Zendikar Rising? :)


Wild ^-^

October 31, 2024 2:02 a.m. Edited.

Said on What makes a …...

#8

Genuine question.

I feel as though something being labeled as "toxic" may be more subjective than objective. An opponent may consider a mill deck toxic, but would happily play it themselves. Someone may consider a certain style of control as toxic, yet enjoy combo decks that take 10 minutes to do absolutely nothing because they didn't find their pieces.

So I'm curious as to what the community actually considers to be "toxic"?

October 30, 2024 6:24 p.m.

Teyo, Protector of All

Legendary Planeswalker - Teyo

+1 Create a number of 1/1 green and white Citizen tokens equal to the number of loyalty counters on Teyo.

0 Put your choice of a +1/+1, indestructible or affixed counter on target permanent you control.

-X Create X 0/X white Wall creature tokens with flying, defender, indestructible, shroud and affixed.

2


You know, I really do like Teyo. I thought for sure he would step up and be Gideon's replacement. Then WOTC kind of just forgot all about him. It's a damn shame.


I was about to issue a mono-white legendary demon, wondering what that might look like. Honestly probably just a subtype-swapped Elesh Norn.

So your challenge is to make a legendary SELESNYA Elder Demon who feels just as vile and wicked and evil as a normal one, yet is .

October 30, 2024 2:35 a.m.

"Create a card that shows a feeling of relief."

ok.


Sweet Release of Death

Instant

Sacrifice a creature you control. You gain life equal to its power plus it's mana value. Exile your graveyard.

"Unlike the others," Edgar growled with a sort of twisted-delight, "your death will mean something."


Make a new keyworded mechanic.

October 29, 2024 2:08 a.m.

Oh btw, yes The Imperial Fists is actually my favorite legion in 40k.

I was introduced to 40k maybe in 2006? But I never had the time, money or friends to actually pick it up as a hobby.

Still kept up with the lore and books, though.

October 28, 2024 7:58 p.m.

The Imperial Fists


Who doesn't want another Assemble the Legion? Lol


Idk I've got a headache so wild

October 28, 2024 7:52 p.m.

Ace Up The Sleeve

Instant

Search your library for a card. You may reveal it and cast it without paying its mana value if it's mana value is 3 or less. Otherwise put it into your hand. Shuffle your library.


Not really a card dedicated to the entire suit of spades, but the ace up the sleeve is so iconic that I had to. We typically always see it as the Ace of Spaces.

If you think that works, wild

If you don't think that works, repeat

October 28, 2024 5:24 p.m.

DemonDragonJ, from a strategic stand point, sure attacking largely is what wins most games. Without trying to sound snobbish by accident, we have to recognize infinite combos, milling and alternate win strategies are a small fraction of how most games are won with regards to all formats. Yes Vintage and Legacy have T0 combos and yes cEDH usually wins by an infinite combo, but with regards to Standard, Modern, Draft and normal EDH it's mostly combat damage.

Playing defensively is good and all but defensively doesn't win you the game.

When you have timed, sanctioned events you don't have the privilege of stalling an opponent for an hour and a half.

So from a logistical point of view, combat damage is what closes out most games and therefore combat damage is what WOTC will invest in.

Anything that isn't "combat damage", could be swept up in "defensive strategies".

October 27, 2024 6:45 p.m.

I was joking with a friend (we may or may not have been drunk) and said

Bro, you know how centaur, mermaid, naga, drider, minotaur... They're all essentially half human and half animal? What if the non-animal half was non-human? Like an orc-rhino, or get this what about like a dwarf centaur, except the lower half is like a goat? Lmao

He goes

"oh so like a satyr?"

HOW DID I INVENT A DAMN SATYR BY ACCIDENT LMAOOOO


D'vranthukl the Folly

Legendary Creature - Satyr

Double strike, trample

Whenever you play a land or an enchantment, create a food token.

Whenever D'vranthukl deals combat damage for the second time to an opponent each turn, tap it if it isn't already tapped and put a stun counter on it.

Sacrifice five food tokens: Untap D'vranthukl.

4/4


He hits his head so hard that he knocks himself out, unless he gets drunk again and regains his stamina lmao

Wild, bonus points if it's a comedic card (not an unset card)

October 27, 2024 1:55 p.m. Edited.

Good afternoon,

I was thinking the other day about how sometimes in the card creation forum we add an extra layer of difficulty by requiring a specific rarity to our challenges such as an uncommon Planeswalker or a mythic rare that costs only 3 mana.

Normally we denote the rarity with it being next to the typeline, such as

  • Creature - Spirit (uncommon)

Well, what if we had a set symbol custom for Tappedout in black, silver, gold and red in the drop-down menu for other symbols?

I thought maybe we could have submissions entered and almost hold like a contest with votes being given in which one the site likes the most or something.

That, or we take the Tappedout logo and color it as black, silver, gold and red and use that one.

Anyway, just a thought.

October 27, 2024 12:54 p.m.

Ready to see an absolutely overpowered mechanic?


Furyflame Dragon

Creature - Elemental Spirit Dragon (Mythic Rare)

Flying

Phantom Strike (Whenever this creature attacks, if it is blocked you may choose to have it deal 0 combat damage instead. If you do, at the beginning of your end step it deals damage equal to its power to any nonplayer target the defending player controls.)

5/5


I swing in with a 5/5 Furyflame Dragon and it's blocked by a 1/1 Thoptor. I say nah fuck that and deal 0 combat damage to the Thoptor.

My end step rolls around and I say "Hey remember that 5 I didn't assign? Lol get rekt Saheeli, the Giftedfoil."


Lol, wild

October 27, 2024 5:14 a.m. Edited.

Good afternoon,

In this article it is outlined that combat will have a small, albeit potent change.

The change is how combat damage is handled when multiple blockers are in play.

October 27, 2024 4:52 a.m.

Eviction Network

Artifact

A deck may contain any number of cards named Eviction Network.

At the beginning of your upkeep, exile each nonland permanent not named Eviction Network with mana value equal to or less than the number of permanents you own called Eviction Network.

After the invasion of the Phyrexians on Vryn, The Council of Grays decided to reverse engineer the Mage-Ring Network into a defensive barrier instead of a planewide battery.


No, there is no such thing as The Council of Grays. Just needed a name for the flavortext.

Wild.

October 27, 2024 3:40 a.m.

Omnath, Reformed

Legendary Creature - Elemental

Whenever you tap a forest for , add an additional . Until end of turn you don't lose this additional mana.

6/6


Make a Planeswalker native to one of the new worlds such as Thunder Junction, Bloomburrow or Duskmourn

October 26, 2024 7:49 p.m. Edited.

MTG Decks

Sivitri - Custom Precon for Dominaria United

Commander / EDH TypicalTimmy

SCORE: 4 | 3 COMMENTS | 576 VIEWS

Painbow Price

Standard* TypicalTimmy

SCORE: 1 | 2 COMMENTS | 67 VIEWS

DragonForce - Through the Fire and Flames

Commander / EDH TypicalTimmy

SCORE: 11 | 10 COMMENTS | 1418 VIEWS

Zaren, Silverback Ironfist (Custom Commander)

Commander: Rule 0* TypicalTimmy

SCORE: 5 | 7 COMMENTS | 131 VIEWS

Nicol Bolas, Stupidfrens

Commander: Rule 0 TypicalTimmy

SCORE: 6 | 172 VIEWS

Gruul Unleashed - WIP

Commander / EDH TypicalTimmy

SCORE: 1 | 113 VIEWS

Hydra Rudemaster

Commander: Rule 0 TypicalTimmy

SCORE: 4 | 136 VIEWS | IN 1 FOLDER

A Cold Day in Hel

Commander / EDH* TypicalTimmy

SCORE: 7 | 94 VIEWS | IN 1 FOLDER

Finished Decks 147
Prototype Decks 121
Drafts 0
Playing since Magic Origins
Points 2160
Avg. deck rating 4.40
T/O Rank 5
Helper Rank 22
Suppressed formats Standard, Alchemy, Standard Brawl, Historic, Pioneer, Modern, Pauper, Legacy, Vintage, Pauper EDH, Commander: Rule 0, Canadian Highlander, Gladiator, Highlander, Duel Commander, Leviathan, 1v1 Commander, Premodern, Oldschool 93/94, Limited, Pre-release, Penny Dreadful, Tiny Leaders, Oathbreaker, Block Constructed, Arena, Casual, Unformat, Quest Magic
Cards suggested / good suggestions 17 / 10
Joined 9 years