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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Oldschool 93/94 | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Darkness
Instant
Prevent all combat damage that would be dealt this turn.
Hunson_Abadeer on
Dude, Where's My Deck?
2 weeks ago
Love mill decks baby boy, not sure your budget on this but I’ve got some suggestions!
Oboro, Palace in the Clouds is great for the crab. Ruin Crab is another crab. Jaces phantasm is great and I’ve actually won a hand full of games with it but overall I think it should be a sideboard card. Scheming Symmetry is a great trigger for the trap. Prismatic Vista is just another trigger for the crabs. Darkness and Crypt Incursion are a must have against aggro decks.
I’ve got plenty more suggestions, I love mill and I love you. Sleep tight bb boi <3
TypicalTimmy on Card creation challenge
3 months ago
Flash Freeze
Instant
Prevent all combat damage that would be dealt this turn.
"Enough!" - Teferi
We already have Darkness for black and white has Holy Day.
Your challenge is to make the red version.
Now we all know it'll cost , is an instant and prevents all combat damage dealt this turn. So really what your challenge is, will be justifying mono-red having access to it. You'll need to justify it with both name, and flavor text.
zapyourtumor on
4 months ago
I played a Scheming Symmetry mill deck for a while and it was a lot of fun. It tends to work better if you have some silver bullets to tutor in the maindeck; some examples for mill would be: Crypt Incursion, Surgical Extraction, Darkness, Damnation.
The current mill meta decks don't even run Glimpse anymore, they run 4 Tasha's 4 Fractured Sanity 4 Archive Trap. So it would probably be optimal to replace glimpses with Tasha's.
Baleful Mastery is also not a great card, you could cut it for Tasha's also. Unless your meta is so creature heavy that you need more than 8 removal spells, in which case there are still probably better options.
BPWyndon on
Braids, Arisen Nightmare
6 months ago
Cut Suggestions=
- Ichor Wellspring, great rate for drawing but you have plenty of draw spells + commander.
- Gravecrawler, Nether Traitor, Bloodghast, Endless Cockroaches since you are adding a level of recursion into the deck, these guys are obsolete, since we would rather have cards that have ETB or dies triggers. We can re-evaluate if you are having problems finding creatures to sac.
- Darkness, hopefully with your lifegain this card would be dead.
- Dauthi Voidwalker, while an awesome card it doesn't really fit the mold, and we need to make cuts.
- Swiftfoot Boots, I would find out how often your commander gets hated off the board before deciding if you need this.
- Demonic Pact, I love the fact that you can get around the negative of this card, but it is slow and we need to cut cards.
- Weatherlight Compleated, slow.
Add Suggestions=
- Black Market Connections, draw, ramp, and fodder all in one.
- Yahenni, Undying Partisan, one of the best sac outlet ever.
- Great Unclean One, both drain and fodder. I think he would be better than Sengir Autocrat
- Phyrexian Tower, sac outlet and ramp.
Edit= - Bolas's Citadel can also be considered card draw.
Kesslerspatz on
Sheoldred, draw Cards and be happy my Friend
7 months ago
AceDallenbach thanks for your suggestions, As you say, Skullclamp would also be good to use, but it doesn't quite fit my idea personally.
Tragic Slip is very interesting and I'll give that a try and see if Dismember or Tragic Slip makes more sense in my meta.
Razaketh, the Foulblooded I had already considered and even put him in the folder, but the sacrifice put me off. If I see how consistently I'm allowed to keep my tokens, it could actually go into the deck.
Agadeem's Awakening  Flip I forgot, of course it can replace a swamp.
I was unsure if Bubbling Muck or Dark Ritual... but yeah you're right, in the late game it's stronger and it's not said that Dark Ritual is on one of the early ones hands is...
Darkness and Reanimate are both very strong cards for the deck, I'll test which one is more rewarding in practice.
I will try the suggestions step by step and the ones that were convincing will go into the deck :-)
AceDallenbach on
Sheoldred, draw Cards and be happy my Friend
7 months ago
Hey honestly this current build is pretty solid. Skullclamp came to mind and since you are running Bitterblossom and Ophiomancer there is some synergy that could argue for the extra-card draw.
I also saw you are running Dismember not a bad card by any means, but what about Tragic Slip? Personally I find it preforms better in this slot, sure it isn’t as versatile but creature deaths are very common and you have the means to force creature deaths to where the -13/-13 is most likely going to be the outcome.
Razaketh, the Foulblooded is expensive in both money and mana but it wins games. Pay two life to tutor is gross.
Harvester of Souls is a personal favorite but I don’t know if you have enough creatures to justify it.
Agadeem's Awakening  Flip there really isn’t a reason not to run this card in most black decks. Worst case its a swamp that costs you 3 life to play early game. late game it can bring back anything that was removed in the early game. It’s super-flexible strongly recommend it.
I’m going to suggest Bubbling Muck. I love Dark Ritual early game but the bubbles is so strong late game, especially if you are going to win by casting Torment of Hailfire.
Lastly Darkness. Really love a fog in a non-green color, especially with this deck. I see anyone playing this deck quickly turning into the archenemy of the table since most do not like stack effects which is what this deck is. Feign Death is a cool card since it can save a creature from a broad range of removal but I still think Reanimate or Darkness would be a better card in that slot.
Anyways hope this helped, great deck!
kamarupa on
Nymphrodell's Modern Curses
10 months ago
I love the idea of playing curses and I think you've got a lot of good cards. I playtested it a few times and have some notes:
I'd def include 1-2 Hall of Heliod's Generosity.
I'd cut at least all 4xDuress, if not all 4xInquisition of Kozilek, too. Having 8 discard spells favors early game play but I think it puts you at a disadvantage later in the game.The enchantment curses are geared toward a slow game, eeking out a win around T10. By that time, there are fewer, if any viable targets for Duress, let alone Inquisition of Kozilek. On top of that, you have 8 removal spells, 4 of which double as a boardwipe, and also Torment of Hailfire, so you have effective means of shutting opponents down.
Damn seems like a fantastic fit here, providing a useful boardwipe as well as early spot removal.
Vindicate also seems like a great spell here, providing a broad range of removal making it always useful. That said, at 3MV, if half or even all the discard spells were cut, Revoke Existence or Disenchant would be good additions in the sideboard.
I think I'd either use the slots freed up by cutting discard spells to increase the number of creatures, or I'd cut the 3 defenders entirely. They're not likely to help much with so few numbers. I'm leaning toward cutting them. There are better ways to gain life and draw cards and they're not blocking for much.
If you cut all the creatures and discard spells, you'd have 11 slots to give you an edge. I think you'd want to maintain the MVs of the cut spells, keeping everything to 2MV or less. Darkness/Holy Day could be decent. Fatal Push and Path to Exile also. I think 4xNight's Whisper or some other draw spell would be good, though only if it's drawing at least 2 cards for MV 3 or less.
Since you're playing a long game, Dark Petition might be a possible option.
Overwhelming Splendor is an awesome spell, but even with one copy, the prospects of hardcasting it from a draw seem slim.
Work on a sideboard that can help you against your worst matchups. In addition to Revoke Existence or Disenchant, Infernal Reckoning, Tainted Remedy, Extirpate, Everlasting Torment, Ratchet Bomb, and Elixir of Immortality might be good options.
Squee_Spirit_Guide on
Pre-Y2K Panic Button
11 months ago
Thanks for the upvote xram666! That is a very good question... and I don't really have a good reason :) I always preferred Darkness because it's a little more unique/unexpected, but Fog is probably the more optimal choice. Fog is a classic though, so I should probably add one!
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