|Commander / EDH||Legal|
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|Khans of Tarkir (KTK)||Mythic Rare|
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Creature — Shapeshifter
You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield.
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Clever Impersonator Discussion
2 days ago
Having 2 Muldrotha doubles the fun each turn. 2 Meren or Sheoldred are something lovely too
2 weeks ago
Here're some of my humble suggestions:
Aurification is worth considering if you want to build a pillowfort around yourself.
Hatred could be another wincon, turning a seemingly harmless 3 points of damage into lethal hit from your commander.
I run a wacky unorthodox creatureless Yennett Deck, perhaps you can draw some ideas from it too.
Commander / EDH
SCORE: 21 | 30 COMMENTS | 1249 VIEWS | IN 3 FOLDERS
3 weeks ago
Iquasi, thanks for posting this list. Yours is one of a very few non combo (or minimal combo) Animar lists that is being actively updated.
I am not playing Ancestral Statue but am interested in making the deck efficient outside of combo.
Survival of the Fittest is the only tutor I am playing that you are not.
What changes would you recommend to increase the efficiency of my deck without adding infinite combos?
4 weeks ago
Grimgrin, Corpse-Born and Cryptbreaker have good synergy. Grimgrin is a beater, affects the board with specific removal, is a sacrifice engine, and goes well with Necrotic Ooze/Phenax, and like Cryptbreaker (gotta love them one drops) it goes well with this commander and her expendable zombies.
Sultai Ascendancy is a rather weak card, it's a 3 drop with no immediate effect, only digs two cards deep, only mills one card and at upkeep, and is one less creature to be made a 2/2 zombie from Sidisi. Jace, Vryn's Prodigy Flip isn't the best, he flips too quickly, his ultimate mills your opponent's not you, unlike Eternal Witness it can only recur instant/sorceries then exiles them. Thrashing Brontodon is a good piece of removal but you could upgrade with Reclamation Sage/Caustic Caterpillar/Assassin's Trophy. Vizier of Many Faces is alright, I thought I should mention Clever Impersonator/Phyrexian Metamorph/Evil Twin. Maybe Drana instead of Taigam? Venser, Shaper Savant/Royal Assassin/Archfiend of Depravity v Dream Eater? Just stuff to consider. Training Grounds is a wasted slot, it works with a handful of cards and synergy is good but always assume the worst case scenario, and ask if you would really target this card with Skullwinder.
I think you've made a fine deck otherwise. And to answer your question about a card that shuffles back alone, would Beacon of Unrest suffice?
1 month ago
adding more mana fix, a counter and more stronger creatures.
Swan Song for counter
1 month ago
After taking a quick look at the build, I feel like Mimeoplasm wants more creatures in the list. Maybe ones that kind of impersonate what he can do, like Body Double, Mercurial Pretender, Evil Twin, Altered Ego, Clever Impersonator, and/or Progenitor Mimic.
As for cuts I think you have too many instants and sorcery cards in the deck, so maybe just trim down to your best.
Either way, build looks fun +1!
PB80 on Surrak test
1 month ago
Guided Passage Surprising fun card, but a no go in this deck
Traverse the Ulvenwald I like it, but need the room for something else
Bloodbraid Elf I am a fan, but in the new build it just hits too many cards
Clever Impersonator I am a big fan and he will return, but not right now
Fatespinner I like this card a lot, but lacks aggression in this deck
Feldon of the Third Path He will probably return, but for now I need slots for testing
Sakura-Tribe Elder Normally an auto include when I play green, but want to try something else
Thrummingbird Was a good card in the first build, but with the changes I think he will lose much of his value in the deck
Treasure Keeper but thinking hard about this one. With the new build he seems less productive
Venser, Shaper Savant I like this card and always will, but right now a no go
Vorinclex, Voice of Hunger for now a no go, too much mana and with the new idea’s just out of the range I want to go. Maybe in fase three
1 month ago
Well I love the card Aura Shards but atm you don't have the creatures to make it viable. If you wan it to be viable then you could add planeswalkers that create tokens such as Freyalise, Llanowar's Fury, Elspeth, Sun's Champion, or Elspeth, Knight-Errant (the second one would be a great include to give all your enchantments indestructible!). I would consider removing Propaganda and Ghostly Prison for Dueling Grounds and Silent Arbiter. Personally I feel you only need to run either Exploration or Burgeoning, really depends on the number of opponents you have but this may be just a personal choice so you could remove one of those for something. With Estrid I can see why cards like Dawn's Reflection, Market Festival, Fertile Ground, Overgrowth, Song of the Dryads, Urban Burgeoning, and Verdant Haven would be appealing but I still feel like they aren't the greatest of options. I would consider swapping them out for some better options like Mirari's Wake, Rhystic Study, and Sylvan Library. I ran Oath of Jace for a while in my planeswalker build but unless you can really recur its etb effect the scrying wasn't as helpful as I though it would be. Instead some walkers like Venser, the Sojourner, Teferi, Hero of Dominaria, and Tamiyo, the Moon Sage are great walkers with great ultimates that can completely ruin opponents. Also maybe consider Dovin Bann. Nissa, Vastwood Seer Flip, Nissa, Vital Force, Garruk Wildspeaker (if you decide to keep the enchantments which give extra mana this guy would work well)
Stasis, Stasis Orb, Winter Orb, Eidolon of Rhetoric, Exploration/Burgeoning, Dawn's Reflection , Market Festival, Fertile Ground, Overgrowth, Song of the Dryads, Urban Burgeoning, Verdant Haven * ( at least 2 or three of these), Authority of the Consuls, Clever Impersonator, Ghostly Prison, Propaganda, Oath of Jace, Herald of the Pantheon, Heroic Intervention, Monastery Siege, Seal of Cleansing
Add: Cyclonic Rift, Sylvan Library, Mirari's Wake, Rhystic Study, Freyalise, Llanowar's Fury, Elspeth, Sun's Champion, Elspeth, Knight-Errant, Venser, the Sojourner, Teferi, Hero of Dominaria, Tamiyo, the Moon Sage, Peacekeeper, Silent Arbiter, Dovin Bann, Nissa, Vastwood Seer Flip, Nissa, Vital Force, Garruk Wildspeaker, Dueling Grounds, Austere Command, Teferi's Protection, River's Rebuke, Inexorable Tide
These are some suggestions I would give for add ins and remove some might think differently from me on this so it would be nice to see others opinions :) If you want other suggestions I would be happy to give them to you!