|Commander / EDH||Legal|
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|Khans of Tarkir (KTK)||Mythic Rare|
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Creature — Shapeshifter
You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield.
|Have (5)||CampbellStev , simicstudent , Forkbeard , Vasbear1 ,|
|Want (10)||timmylordofhell , Chunkeekong , wolfboy193 , DDean , Flamadiddle , Timedrqgon , appleseiter15 , Coconut42 , Dtot , angeldemon667|
Clever Impersonator Discussion
1 day ago
Everything else that is 4+ CMC you should highly consider cutting too. Your average CMC is extremely high at 4.16. Even with land tutor density and high land count, you're going to spend turns 1-4 doing absolutely nothing to advance your game plan. You should consider that not all elementals have the same usefulness for generating a win, so you need to up tutor density and draw effects to smooth out your games. You should also really consider a counterspell package since you have blue.
Myriad Landscape is a nice idea but slow. Cut. I don't like any of your ETB tapped lands, they cost you turns and don't generate enough advantage for it to be worthwhile. I'm not wild about the ravnica bouncelands either, but they can combo with the commander for card advantage, so I think they're worthwhile enough.
I'm not a fan of Bane of Progress or Avatar of Growth . You should run cheaper, guaranteed effects that do those things in those slots. Bane resets its own counters if you blink it, and Avatar helps your opponents as well, neither of them is a fantastic beater.
Greenwarden of Murasa has a nice effect, but you should slot Eternal Witness instead. 3 CMC cheaper so its easier to combo with repeatedly. Greenwarden is tribal and can beat, but anytime you blink it, it can't attack, and its 6 CMC for a recursion effect.
Tyrant of Discord is another similarly flashy card at too high a price. 7 CMC for an unreliable wipe is just not worthwhile. You need your boardwipes to be castable when you're in a crisis situation, not a cherry on top of strong board advantage for a win. Cut.
You run a very high density of creature copys. Spark Double is great because you can copy the commander and get extra draws and counters. Not a fan of Clever Impersonator or Progenitor Mimic . I would much rather see extra creature tutors in those slots to create a strong board state, these copies currently feel like "win more" creatures.
Not a fan of Blasphemous Act either. Run Pyroclasm or similar instead. Easier to cast as spot removal, and 2 damage is enough to take out the majority of threats or creature based ramp/draw that land on turns 1-4. It also doesn't wipe your own board when its cast later. Similarly, Decimate is slow to cast (4CMC sorcery) and can potentially backfire (you MUST choose a target for each, so you may have to choose one of your own). Replace with Naturalize or something similar.
There are certainly some other cards I'd like to see in this build too. Exploration Ghostly Flicker Displace Waterlogged Grove Fiery Islet Lotus Cobra and some counterspells. Also consider adding in some 1 drop mana producers even if they are outside tribal, Llanowar Elves Elvish Mystic Fyndhorn Elves Birds of Paradise Wild Growth Utopia Sprawl
1 week ago
Sol Ring Mox Opal Thran Dynamo Basalt Monolith Grim Monolith Mox Amber Gilded Lotus Mana Crypt Mana Vault Worn Powerstone Hedron Archive Dreamstone Hedron Fellwar Stone Fractured Powerstone Mind Stone Thought Vessel Sky Diamond
Solemn Simulacrum Ornithopter Memnite Clever Impersonator Phyrexian Metamorph Etherium Sculptor Master Transmuter Metalworker Kuldotha Forgemaster Myr Retriever Scrap Trawler Junk Diver Myr Sire Trinket Mage Treasure Mage Trophy Mage Palladium Myr Hangarback Walker Sai, Master Thopterist Phyrexian Walker Shimmer Myr Foundry Inspector Dross Scorpion Workshop Assistant Cathodion
Jester's Cap Memory Jar Scroll Rack Voltaic Key Clock of Omens Thousand-Year Elixir Myr Turbine Rings of Brighthearth Tezzeret the Seeker Mycosynth Lattice Unwinding Clock Sculpting Steel Mirage Mirror Grafdigger's Cage Caged Sun Extraplanar Lens Gauntlet of Power
1 month ago
You seem to be running two copies of Voltaic Key ... I don't think that's allowed in EDH.
If you're playing Mono-Blue good stuff, I highly suggest Mystic Remora as a source of early card advantage.
In mono-blue, you might want to consider Back to Basics .
I don't think you should run Bonehoard , because your general counters the first equip activation.
Strip Mine is useful as a 1-of effect to take out The Tabernacle at Pendrell Vale or other obnoxious lands. I don't think you need the Wasteland as well; you may have more luck with just a basic Island , especially if you choose to run Back to Basics .
Consecrated Sphinx is good as a value blue card. The card advantage is just nuts.
Good luck with deck building!
1 month ago
1 month ago
Hey there! Let’s see if I can help...
Mana-Doublers: I’d start with Crypt Ghast and Bubbling Muck . Cheap and efficient. Definitely somewhere to start. If you have some cash to spend, invest in Cabal Coffers + Urborg, Tomb of Yawgmoth . That combo doubles all your lands since they all become swamps so your islands would produce U + B, and swamps would produce B + B.
Chill would be a dope sidebord card to use when you play against that mono-red deck.
A crazy idea and a stunt I like to pull in one of my decks is run Tunnel Vision to use on yourself as a tutor (the card you name ends up on top of your library) and then you’re also putting cards in your graveyard which is what you want to do.
+1 good luck!
1 month ago
1 month ago
I recommend double-sleeving if you're using original dual. :-)
Also, I recommend removing:
Armageddon --> LOL, you just wanna [Armageddon + Teferi's Protection]
Temporal Mastery --> Temporal Manipulation is good enough.
Torrential Gearhulk --> You don't get much value from blinking this, unless you have reliable instant-speed blinks that I'm missing.
Jace, the Mind Sculptor : Maybe add more raw card advantage or filters to get rid of excess mana, instead? (But shoot, Jace is Jace, so there's that).
Brago, King Eternal : This is great, but requires both board state and combat dmg to really take advantage with it.
Spellseeker : I count 9 possible fetches. I don't think you get your value in. I would only keep this in if you're running the Dramatic Scepter combo.
Bolas's Citadel Give it a playtest. I think you might need a little more top deck matters, but your commander can help.
Spark Double NAS-TAY!
Oath of Kaya Spot removal/life gain.
Massacre Girl Board wipe on a permanent. You can always blink her the same turn to get the ball rolling. Also gets around indestructible.
Ashiok, Dream Render Stops opponents searches, mills, and can be reset by Aminatou
Deadeye Navigator gives you some evasion AND instant speed blinks.
Peregrine Drake why not?
Mystic Remora you can blink away the cumulative upkeep
Reflector Mage Bounce Removal
Disinformation Campaign : Double Card Advantage. Hits your opponents hand, and gives you a card.
Liliana, Dreadhorde General : This is a maybe. If you have aminatou when it hits the battlefield, you have potential of forcing players to sac 4 creatures that turn. Situational, but powerful. Probably have better stuff at the 6 drop.
Ashen Rider : Another maybe. Benefit of exiling ANY permenant is worth looking into. 8 CMC is harsh though.
1 month ago
ETB Clones: Infinite Reflection , Mirrorpool , Spark Double , Vesuvan Shapeshifter , Body Double , Clever Impersonator , Dack's Duplicate , Evil Twin , Gigantoplasm , Mirror Image , Phantasmal Image , Phyrexian Metamorph , Protean Raider , Quicksilver Gargantuan , Progenitor Mimic , Sakashima the Impostor , Sakashima's Student , Stunt Double , Vizier of Many Faces , Altered Ego , Bramble Sovereign .
Just some cards, hope that helps.
Clever Impersonator occurrence in decks from the last year
Commander / EDH:
All decks: 0.05%