Creature — Shapeshifter
You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield.
|Have (4)||pskinn01 , gildan_bladeborn , , kpral|
|Want (3)||DarkKnifer , arimathea , calypzo|
Printings View all
|Commander 2019 (C19)||Mythic Rare|
|Khans of Tarkir (KTK)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Clever Impersonator occurrence in decks from the last year
Commander / EDH:
All decks: 0.05%
Clever Impersonator Discussion
2 days ago
smashadams83 Thanks for the input!
Rite of Replication: Is that how that works? I'm a little fuzzy on how the legendary rule applies here. I view Rite of Replication as a copy of a sphinx which I think is good, and the kicker option can be huge. The slot that it would have to take I think would be Clever Impersonator or Phyrexian Metamorph. But I prefer the versatility of those cards to the kicker ability. Perhaps its time to take out my trusty Serra Sphinx.
Mystic Sanctuary: I agree with you on this one, I should probably take out an Isalnd for it.
Back to Basics: I have thought about this one before, I think its an excellent card that could take the propoganda slot in some matchups. Typically I don't run it because I don't have fun with it, but it definitely deserves a spot. HOWEVER I don't know how to get rid of it when I want to start using my Shrine to Nykthos. There is a little anti synergy here.
I'll have to do more thinking on Mind Over Matter && Dream Halls, I think they have potential. IDK what slot they would take yet, but I can see them putting in work if I include more card draw into the list. What's holding me back from these cards is that they are basically worse versions of Omniscience.
4 days ago
Hey, you're welcome.
Madness is a very underrated budget card in Commander. Kess ciphered to Madness can be powerful to repeatedly put cards into your graveyard for her ability. Especially good for repeatable opponent discard if you have on the battlefield Megrim, Caress, Fell, Wake, etc.
Madness has another interaction with Kess. If you cast it from your graveyard and cipher it to a creature after it resolves it never goes to the graveyard to be exiled. It will instead be exiled ciphered to the creature. Clever Impersonator was recently reprinted, it's now a budget card and like Mirrormade it can have many targets to choose from to copy in multiplayer Commander.
6 days ago
There is still plenty of color less tribal support like Herald's Horn and Urza's Incubator so I don't think cost reduction will be much of an issue for the deck. Without green you will need to rely on artifacts more for ramping though.
As for powerful creatures you will have both Silumgars one Ojutais as well as the smaller dragons from their respective Tarkir broods.
Outside of that block you have good old "Skittles" Skithiryx, the Blight Dragon as well as Scalelord Reckoner and Sunscorch Regent from Tarkir. Boneyard Scourge is a nice repeatable dragon so you always have a body. Some oldie but could see come use are Catacomb Dragon.
You have the three star dragons with Keiga, Kokusho, and Yosei who all have really good death triggers.
You will also have access to blue so going with some clones like Spark Double and Clever Impersonator. Mirror Mockery will have some interesting interactions with each of the star dragons and Dragonlord Silumgar
Day of the Dragons could also be a fairly interesting 'meme' card for the deck if you are trying to have some fun.
1 week ago
To remove: Callaphe, Beloved of the Sea, Crashing Drawbridge, Empyrean Eagle, Expedition Raptor, Expedition Raptor, Peace Strider, Sephara, Sky's Blade, Serra Angel, Threnody Singer, Tome Raider, Victory's Herald
To add: Solemn Simulacrum, Silas Renn, Seeker Adept, Myr Propagator, Trinket Mage, Trophy Mage, Tribute Mage, Daxos of Meletis, Clever Impersonator, Burnished Hart, Magister Sphinx, Divinity of Pride, Hanna, Ship's Navigator
To Add: Mirage Mirror, Sculpting Steel, Spellbinder, Isochron Scepter, Wayfarer's Bauble, Sol Ring, Traveler's Amulet, Prying Blade, Explorer's Scope, Dimir Signet, Orzhov Signet, Swiftfoot Boots, Lightning Greaves
1 week ago
1 week ago
2 weeks ago
@ Skullclamped , Hey, glad you like it :)
As the deck stands right now, the primary win condition would be to copy the Illusions of Grandeur multiple times with Copy Enchantment , Estrid's Invocation or Clever Impersonator . The deck also contains enough enchantment-recursion like Hall of Heliod's Generosity , Replenish , etc. to regain the Illusions back from your graveyard. While this is pretty janky, the deck somehow manages to win relatively consistently, as it doesn't look very threatening and most of the time flies under the radar until it's to late >:)
Another way to win that's even more janky might be with Dance of the Manse through combat-damage... never tried that one out yet though :D
4 weeks ago
Cards I would remove:
AEtherling Does not combo with much and is not a huge impact for the cost
Deputy of Detention you are not able to pull off anything crazy like Oblivion Ring Oblivion Ring has two seperate abilities. The first ability is an enters the battlefield ability and the second ability is a leaves the battlefield ability. Because of the way to stack works, one can target a permanent with the first ability (EtB trigger) but then force the second ability (LtB trigger) to occur (through sacrificing, bouncing, blinking, or exiling Oblivion Ring) before this first ability resolves. This means that the clause where the target will be returned by Oblivion Ring will occur, but at this point Oblivion Ring has not exiled anything. Then the EtB ability resolves, exiling a permanent under an Oblivion Ring that no longer exists
Fierce Empath I would rather have straight card draw or ramp as this guy only finds 6+ costs
Gigantoplasm I would limit the clones in the deck to only Clever Impersonator as most of the time it is going to be a Win-More card but would not actually swing the game into your favour if drawn alone
Mirror Image See above
Phyrexian Metamorph See above
Nezahal, Primal Tide He is a big bomb but doesnt fit the theme of the deck, most of the time I would rather a token maker or card draw.
Wall of Omens I would limit the amount of walls as they can not attack
Wall of Blossoms See above
Cards I would add:
Tutors: lets you find any missing piece as most of your best stuff is creature based
Cultivate Ramp and thin your deck
Kodama's Reach Ramp and thin your deck
Wood Elves can abuse with blink
Farhaven Elf can abuse with blink
Recursion: a couple more options to return things from your graveyard
Elvish Visionary Card draw that can attack
Mulldrifter Card draw, plus you can evoke and save him with a blink effect.
Hornet Queen Generate a lot of flying deathtouch tokens
Prime Speaker Zegana Card draw
Sunblast Angel A reusable semi board wipe
Seedborn Muse Allows you to play out your hand and untap on their turns for counters or blink effects
Slithermuse Can lock down the game and force your opponents to draw the same mana rock for the rest of the game