Creature — Demon
When Rune-Scarred Demon enters the battlefield, search your library for a card, put it into your hand, then shuffle your library.
|Have (3)||, metalmagic , jecder|
|Want (4)||ShuckleberryFinn , Chaosfalcon , wkli6 , KnutW|
Combos Browse all
|Commander / EDH||Legal|
Rune-Scarred Demon occurrence in decks from the last year
Latest Decks as Commander
Rune-Scarred Demon Discussion
6 days ago
Wow, so red gets a hard counterspell. Didn't see that coming but seems like it will replace Red Elemental Blast and it's ilk in a lot of decks.
And we get a strictly better version of Rune-Scarred Demon. That's going right into my Balthor deck.
Finally, I am a huuuuuuge fan Kardur. ETB goad on a commander is strong. You can routinely blink him with Conjurer's Closet so your opponents can never attack you. He plays nicely with Akroan Horse effects by giving you opponents things to attack with that will die. And finally, with the way that combat works, throw in a sac outlet, swing out at an opponent, deal combat damage, and then sac each creature before the combat phase ends for extra drain. I love this card through and through, it's pretty pushed for an uncommon legend.
2 weeks ago
You should get some cards that make Kaalia unblockable like Spirit Mantle or Whispersilk Cloak so that she is safer. You don't have many dragons or Planeswalkers, so Sarkhan the Masterless kinda sucks in this deck. Instead of Disenchant or Abolish, you should run Revoke Existence. The other Kaalia, Kaalia, Zenith Seeker goes well with your Kaalia. Terror of the Peaks would be good, Rune-Scarred Demon too, Vilis, Broker of Blood (you need draw), Demonlord Belzenlok (for the same reason), Thundermaw Hellkite gives a free attack basically and so does Master Warcraft, and Akroma's Will is just really strong, and since you seem to want to destroy a lot of artifact and enchantments, Heliod's Intervention would be good for you. There are a ton of good cards, but I guess the agony of this kind of deck is that it is hard to choose which ones to include. I don't know what all else to say, but I hope this helps.
4 weeks ago
I am confused by this deck, for I do not understand its purpose. To start with, you have some some demons - big, expensive demons - and a small amount of ramp to help get them out eventually but I don't see any real synergy or payoff beyond Liliana's Contract. Many of these, as well as cards like Severed Strands, have abilities that require sacrificing other creatures but you have almost no token producers to make fodder and your other creatures seem to have been chosen to be useful when they're still alive. I would think about adding in more cheap things, preferably with a death trigger (low CMC is good for Citadel too) and maybe even Grave Pact effects if you take this further. These could replace things like Gifted Aetherborn (you have no vampire synergy and if you just want Deathtouch Foulmire Knight does that and more). Might be worth checking out some of the Rakdos Sacrifice staples such as Demon's Disciple, Village Rites and Archfiend's Vessel. Not having Rune-Scarred Demon is pretty strange too. Finally I think some of your other spells can just be upgraded: for the same price as Murder you could have Hero's Downfall/Murderous Rider or one more gives you the excellent Eat to Extinction; In Garruk's Wake is so expensive you'll usually wish you had a straight Damnation or Kindred Dominance while Beacon of Unrest gives you some more options and is reusable when compared to other spells. I wouldn't bother with Desecrated Tomb at all - design is great but at the end of the day it costs three and the return on it is a singular 1/1 when you resurrect something. This will not win you a game of commander. On the subject of reanimation, if that's one of your main lines then graveyard stockers such as Buried Alive are vital. While I quite like the look of the deck I would think about which aspects you like about it most (controlling opponents, value sacrifice, reanimation, casting big demons etc) and focus on just two or three of these. This will make your deck increasingly consistent and harder to disrupt as you'll have more redundancy. Hope that helps!
Oh and don't play Karn. You need him in the 99 to access that sideboard (which doesn't exist in EDH, so check with playgroup before you play that btw) and even then you'll probably only ever get one activation. If those cards are strong enough to be in your deck, and I see none which combo with with the rest of it beyond being good like the swords, then make room for them there. Do you honestly think that any opponent will allow you to untap with a Karn after they see you fetch Mycosynth Lattice? No, they'll kill him and leave you with a card that does absolutely nothing for you as you have no "artifacts matters" strategies and in fact might benefit them by being able to tap lands for other colours, something of no use to you in mono-black. I run him in a Karn, Silver Golem deck that is specifically focussed on artifacts but even there it's all about the static and I only play him when I think he'll survive. The "sideboard" he can fetch is the set of Kaldra pieces and Argentum Armor for flavour which I mainly keep on hand to swap out for the harsher stax cards.
1 month ago
I would recommend maybe some of these creatures:
Brood Monitor, Caligo Skin-Witch, Duplicant, Entomber Exarch, Gilded Drake, Palinchron, Phyrexian Ingester, Rune-Scarred Demon, Selvala, Heart of the Wilds, Solemn Simulacrum, Terastodon, Thought-Knot Seer, Vendilion Clique, Venser, Shaper Savant,
As well as these cards that can help abuse ETB affects:
Deadeye Navigator, Followed Footsteps, Mirror Mockery, Rite of Replication, Strionic Resonator, Thassa, Deep-Dwelling,
If you want more suggestions, feel free to look at my deck:
Commander / EDH
61 VIEWS | IN 1 FOLDER
2 months ago
Hey Bad_Dog, I had a question regarding a recent combo I stumbled upon with Sarcomancy and wanted to see your thoughts. Given if you are running Worldgorger Dragon in the decklist still and if you are limited on mana. I think you could use Sarcomancy with Razaketh, the Foulblooded to create an infinite tutor loop similar to the Rune-Scarred Demon and Worldgorger Dragon but in a quicker sense just using the Kuldotha Rebirth token sac loop, wherein you would only need the 3 tokens to set everything up, searching for Entomb, Dance of the Dead, and a mana outlet or Sarcomancy pending on having one of the other 3 in hand already, and flash in Bogardan Hellkite to finish things up, once the infinite loop starts.
2 months ago
In theory, what would the best way to build a Maralen/Agent deck? It doesn't need a wincon because it can steal everyone else's. My best idea would be mono black, tons of ramp and tutors, and then Shadowborn Apostles to cheat out a Rune-Scarred Demon and tutor that way if nothing else.
2 months ago
Lokotor, thanks for the suggestions. Very helpful.
I have recently found myself with more haste enablers on board than I need. Urabrask the Hidden would be the first one I cut. Crashing Drawbridge has been great to protect Marchesa early since it can come down before her and allows her to get a +1+1 counter immediately.
The avg. CMC shows artificially high because of Blasphemous Act. It is actually closer to 3.3 CMC for what I usually cast Blasphemous Act for. That said, lowering the avg. CMC even more is a work in progress. Balancing efficiency with the Timmy in me has always been a challenge...
I have plenty of card draw in this deck, so churning through my library and hitting land drops has worked well with 35 lands, though 36 would feel better. There are actually 9 sources of ramp in here, NOT including the Phyrexian Altar, Ashnod's Altar or Phyrexian Tower.
The real value I find with Sidisi, Undead Vizier and Rune-Scarred Demon is the ability to recur them to keep tutoring for answers or win cons once they’re on the battlefield. My meta is a little slower and our games tend to go long. Rune does double duty on attacks as a flyer and Sidisi does double duty as a sac outlet.
I have added Scroll of Fate to my short list. I’ll start testing that one.