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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Rune-Scarred Demon
Creature — Demon
Flying
When Rune-Scarred Demon enters the battlefield, search your library for a card, put it into your hand, then shuffle your library.
DreadKhan on My Vampire Deck
4 weeks ago
Just at a glance, if I was you I'd probably hack out Bloodthirsty Aerialist, this is too small of a payoff in a Commander game IMHO, Defiant Bloodlord is a literal mountain of Mana (unless you've got a doubler out it's hard to cast a 7 drop), he's also redundant with your Commander to an extent. I'm guessing it's a pet card but I don't like Eternal Thirst. The various and sundry Murder effects (3 mana to kill 1 creature) are pretty awful in my experience, but mono-Black makes it a bit harder to eschew cards like this. I've mentioned a few removal options below for you to consider, hopefully something will fit in!
I feel like I should mention Urborg, Tomb of Yawgmoth, it's $$$ but it's a pretty good card in a Black deck that wants to use some utility lands. Maybe Expedition Map, finding a land for 3 mana is really good if you've got Urborg or Coffers out, being able to get the other one can be helpful. With your Discard payoffs I think you could justify a Geier Reach Sanitarium, the dig can be nice if you've drawn an otherwise 'meh' hand but have enough mana to want to keep it. I feel like I'd switch out Wedding Invitation for Tome of Legends, you certainly want to cast your Commander and he can give EVERYONE Lifelink. I feel like if you've got this many 'big mana' sources in here you could switch out Diabolic Tutor for the much, much flashier Diabolic Revelation, I love it in a weird Rakdos list that often ends up with too much mana, if you can cast it for 9 or more you're just getting a bespoke hand! The other option I'd consider switching out Diabolic Tutor for is Rune-Scarred Demon, mostly because it gives you a fairly big blocker to help you survive when you find your win con, but IMHO Revelation is way more fun (it's also a gorgeous foil). You might try out Decree of Pain over In Garruk's Wake, the card draw is usually VERY good, and sometimes you actually need an instant speed -2/-2 effect to kill a token army before the opponent can resolve their Craterhoof. I'm lowkey shocked to see you're not running a War Room in here, I think it's certainly worth a look. If you're fine with combos and already have Bolas' Citadel in here, maybe Sensei's Divining Top and Aetherflux Reservoir as a back up combo? Top and Citadel are amazing, as is Reservoir with Citadel, but all 3 should win on the spot. Now that I think about it you could probably benefit from Reservoir even without the other two, if your deck is working correctly you're probably at a solid life total and can threaten to 1-shot someone with the Reservoir.
As for removal, they cost a bit of life, but you can easily afford it so maybe Ashes to Ashes and Reckless Spite? I've always liked Cannibalize, it's exile on top of everything, including being a potential buff if you need 2 more damage from a swing. I've heard only good things about Curtains' Call, it's busted in a 4 player game. Do or Die and Make an Example are both impressive cards, even if they are Sorceries they can cripple an opponent, though Make an Example is IMHO the Gold Standard of sorcery speed removal for creatures, it gets around almost any protection and always removes at worst the creature you most want gone from EACH opponent, that's insane value for only 4 mana. There is also Wicked Pact *list*, it's not a 'great' card but the art is cool on some versions, and it's still a 2 for 1. TBH I don't think I'd run more than 2 removal spells that only hit non-Black creatures, but one or two is rarely a problem in my experience. Feed the Swarm is a pretty wild colour break, this lets you blow up an Enchantment, something Black normally can't do, this can save your bacon sometimes. It's a bit of a weird card, but Transmogrifying Wand is a criminally underplayed card, removing 1 creature isn't great value, but the 2nd and 3rd creature feels pretty amazing. Just thought of one of my old favourites for any big mana deck with Black in it, Drana, Kalastria Bloodchief is removal on a flying stick that is incredibly powerful late game.
lazarusdraigon on
2 months ago
Rune-Scarred Demon, Isshin, Two Heavens as One, Sol Ring & Master of Cruelties
DrNarwhal on Mer-man!
3 months ago
Hey there Fish Plissken! Just wanted to say that I like how creative and fun this deck is. You have some cool, unusual picks in here like Benefactor's Draught, The Millennium Calendar, and just your enchantments/utility in general.
I also love card draw a lot in general, so just a couple ideas since this has some similarities with a Damia deck of mine..
I definitely recommend considering maybe some creatures like Horizon Chimera, Overbeing of Myth and Tishana, Voice of Thunder if you haven't considered them already.
And then Siege Behemoth and Psychosis Crawler have always been fun ways for me to get a lot of damage in.
And then I feel like Progenitor Mimic goes in any G/U deck really well and cool stuff always seems to happen with him. It's always fun to copy someone's Rune-Scarred Demon or something xD
But yeah! Just wanted to say that I love how you made this deck fun and creative but also made it pretty competitive as well.
Carry on :)
DemonDragonJ on Mind Over Matter
4 months ago
I have replaced Diabolic Revelation with Rune-Scarred Demon, which increased the average converted mana cost of this deck from 3.85 to 3.89, but that increase is deceptive, since I would need to spend at least 7 mana on the former card to truly receive value from it, and I also am very fond of demons, so I am very pleased with this decision.
Niko9 on Diabolic Revelation or Rune-Scarred Demon?
4 months ago
Hmm, I think in general I'd say Rune-Scarred Demon is better, but in your deck you have a lot of interaction and a lot of cards that are good for specific situations, and I actually think Diabolic Revelation might be better to set up multiple plays, or get something to counter another player and something to further your board at the same time.
I almost hate to suggest it because it may be too mean, but what do you think about something like Overburden or Mana Breach to load up opponent's hands with lands? Expel from Orazca is a favorite card of mine and might also work, return a card you want to play with Sen, or if in ascend, then it's brutal because you remove a threat and screw up their next draw.
Also, there's no way it works, but Patron of the Moon doesn't work with Sen Triplets does it? It does say your hand, so I assume you can't play lands with patron from an opponent's hand, but maybe? It would just be a fun play to bounce lands back to their hand and then jam them out on your field. Doubt it works, but hey, the patron kami's will get their day!
DemonDragonJ on Diabolic Revelation or Rune-Scarred Demon?
4 months ago
I have a copy of Diabolic Revelation in my Sen Triplets EDH deck, although I am considering replacing it with a copy of Rune-Scarred Demon, since I like having a powerful 6/6 creature with flying, which I could potentially summon repeatedly, to use its ability multiple times.
What does everyone else say about this? Should I replace Diabolic Revelation with Rune-Scarred Demon, or keep the sorcery in that deck?
DemonDragonJ on Diabolical Machinations
7 months ago
I have replaced Diabolic Revelation, Elder Mastery, and Lightning Reaver with Archfiend of Depravity, Indulgent Tormentor, and Rune-Scarred Demon, because the newer cards far better fit the theme of this deck than did the older cards, which, unfortunately, increased this deck's average converted mana cost from 4.40 to 4.42, but that increase is deceptive, since I would need to spend a minimum of 7 mana on Diabolic Revelation to truly get a good bargain from it.
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