Coat of Arms
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
|Have (5)||metalmagic , Karrth , JuneBlue58 , Redbeard09 , paulc5190|
|Want (3)||mtgbrett , Bashiah , hm149|
Combos Browse all
- Coat of Arms + Myr Incubator
- Changeling Hero + Coat of Arms
- Coat of Arms + Elvish Promenade
- Coat of Arms + Devoted Druid
|Commander / EDH||Legal|
Latest Decks as Commander
Coat of Arms Discussion
11 hours ago
This is truly a mishmash, but out of all your creatures the ones that jump out at me are the disproportionately high number of spiders. Spider tribal could be an interesting direction to move the deck in, although switching to Golgari or at least Jund would probably be necessary. Black gives you access to graveyard interaction that benefits cards like Hatchery Spider while also having a fair number of good spider cards. Some modern options for such a deck are Arasta of the Endless Web , Graverobber Spider , Ishkanah, Grafwidow , Nyx Weaver , Rotwidow Pack , Chainweb Aracnir , Twin-Silk Spider , Spider Spawning , Blex, Vexing Pest Flip, Renowned Weaver , Metallic Mimic , Adaptive Automaton , Obelisk of Urd , and Coat of Arms .
If you are more interested in staying red, one option is to focus on your combat tricks with cards that like being targeted. Silverfur Partisan and Zada, Hedron Grinder are a great pair for such a deck. Cheap buffs with bonus effects like Confront the Unknown and Expedite work well in such a shell, as do cards that care about having many creatures like Might of the Masses .
1 day ago
Tinnuki Thank you! I definitely will! Love seeing what others do with their decks with commanders I also use.
I totally forgot about Stolen by the Fae , have a few copies of it too. I think I might have had it in this deck way back when I first built it but took it out because the deck was running too slow. A lot of the tap lands have been replaced so I think it's time it can go back in again. Coat of Arms is a card I'm currently borrowing from my partner for my Bat Tribal deck (which badly needs it more lol), but eventually I will get a copy of that for both Bats and Faeries. :)
Kindred Dominance and Kindred Discovery would be amazing additions, hopefully they get some reprints soon! Pretty much any time lately I've been spending more on a card (anything $10-20+) I've been trying to get various desired reserve list cards knocked off the list first (which I am really glad I did for Liege of the Hollows and Deranged Hermit for a different deck because those spiked like mad recently).
Faerie Tauntings could come out to be honest, I had it in here since it was a cheap enchantment that would trigger Alela's ability and because it was on theme. Unless Vedalken Orrery is out, it really doesn't do much.
Thanks again for so many suggestions! It's quite helpful to have another pair of eyes for a fresh perspective, much appreciated!
2 days ago
Cool Faerie tribal! I have a faerie-based Alela deck as well, although mine is much more of an enchantress deck than yours is. Feel free to check it out!
Couple suggestions: I think you'd enjoy Stolen by the Fae for some easy tokens, and some more tribal glue like Coat of Arms (or perhaps Kindred Dominance or Kindred Discovery if your budget will allow it) would be nasty in a deck like this.
One question though, as cool of a card Faerie Tauntings is, I feel like you don't have enough instants or flash cards to truly take advantage of it. Am I just not seeing a secret synergy somewhere?
2 days ago
I decided to pitch the combo for now and just go for some powerhouse creatures for this deck. As a Mel the one thing I don't like about the combo is that Altar is a dead card without Samurai or Rest in Peace . Plus there is a lot of value without this combo, and my opponents will appreciate less of it.
Took the deck for its first couple of runs tonight, unfortunately only 1v1 since only one member of my playgroup was available. I was up against Lathril, Blade of the Elves , and he had a lot of life, tons of tokens, and had knocked me down pretty low during the first game until I played Doomskar and saved and blinked all of my non-token creatures with Eerie Interlude . Prior to this I had done some damage and recovered some life with Sephara, Sky's Blade , and while he was successfully able to remove her, I was able to wipe him out pretty quick with my army. In the second game I resolved Coastal Piracy early and was able to draw cards like nobody's business. As a result, the game wasn't particularly close, and I was able to flash out Dictate of Heliod on his end step, and then lock down his many tokens with Lavinia of the Tenth to finish him off with my pumped army.
I really do like the relaxed, controlling pace of this deck. I had plenty of answers to various threats and didn't need to be stingy with them, which was nice. I'm definitely a fan, and don't feel like I need the splashy combos for now, though I will probably add Coat of Arms soon as a wincon and target for Whir of Invention .
5 days ago
Some Creatures changes I end up adding: Yawgmoth, Thran Physician , Anafenza, Kin-Tree Spirit , Elenda, the Dusk Rose and Luminarch Aspirant . Also changed Citadel Siege for Felidar Retreat as it can give me tokens to sac and more counters not just 2
Doubts with: Custodi Soulbinders as it can give me a lot of tokens but I have to be set up already with my tokens or wait for oponents to set up their own table. I think I can swap it for something more usefull. Scheming Symmetry maybe I can get Profane Tutor until I have a more solid tutor.
6 days ago
Yeah Coat of Arms would be pretty crazy, but also unless I'm wrong, the triggered ability off of Felisa isn't actually a spell, you'd have to actually cast a spell with black in it (i.e., something like Eradicator Valkyrie or Ashen Rider ) for the Deathbringer Liege part to work. The token creation is from a triggered ability, not a spell. Nonetheless, liege also pumps all the tokens by +2/+2 and you still are casting black and white spells for the other triggers so I'd agree, it could probably stay, but you would not get triggers from the token creation as they are abilities not spells.
Also, I think blade of the bloodchief should still definitely be in the deck somehow especially with the minor Vampire tribal, but sword of t/w is quite insane that definitely has to go in.
6 days ago
Teysa, Envoy of Ghosts is funny but yeah not really worth it in the deck.
Keen Duelist is definitely a cheaper option that I will change eventually, it is too risky if you are playing vs high CMC decks.
Gonti, Lord of Luxury is there just to slow/get information about the other decks, he have to go too yeah.
Deathbringer Liege lets me tap and kill creatures everytime I make tokens with Felisa (Tokens are b/w) so I will leave it for now.
You are helping me a lot, I really appreciate it, If you prefer/want I can give you my discord user so we can talk through there anytime you want. Hope you have a nice day!
6 days ago
Glad to hear it! Yeah sheesh I didn't even realize it was that much I remember it being like fifteen bucks a little while back, that's kind of insane- but hmm. Oh holy crap the synergy with Teysa Karlov and Felisa is kind of crazy, just noticed that too. But here are some ones I would recommend cutting, though if they are fun/interesting to you or serve a purpose I missed, I could obviously be wrong:
- Teysa, Envoy of Ghosts (insanely high CMC, and it doesn't seem to actively participate in the counters theme, just creates tokens, and I think Felisa does that quite well already.)
- Eventually with the budget swap out Keen Duelist for Dark Confidant ?
- Gonti, Lord of Luxury (not really sure what his purpose is related to the them)
- Possibly Deathbringer Liege (a little expensive in mana and not directly related to the theme while good)
- Ashen Rider (insanely expensive in mana, and not directly related to the theme)
- Butcher of Malakir (great but very expensive in mana and I feel like it could be cut to lower the mana cost)
- Maybe swap out 1-2 lands for things like Dark Ritual , Orzhov Signet
- Black Sun's Zenith (awsome but if you have a mass of tokens it'll kill them as long as they have 1 toughness)
- Also consider tribal for the tokens like a Coat of Arms would be insane with 7+ tokens, especially since they all have lifelink gosh)
- Infernal Offering (graveyard recursion is great but this could be pretty bad for you if opponents have powerful graveyards. Consider Beacon of Unrest / Command the Dreadhorde / Yawgmoth's Vile Offering .
Those are just some I see off the top of my head, if you look a little deep and really question how many times you play a card and utilize it, you might find some more! Sometimes its hard to cut a card you enjoy playing even if its fun so I'd recommend having a list of cards you can add for fun, and a list for effectiveness so you can play both sides! Hope this helps, I'm glad some suggestions are useful to you, and I'll let you know if I see any more possible cuts! Feel free to ask for any more assistance or if you have any questions I'd be glad to help.