Lair of the Hydra

Lair of the Hydra

Land

If you control two or more other lands, this enters the battlefield tapped.

: Gain .

: Until end of turn, this becomes an X/X green Hydra creature, This is still a land. X can't be 0.

Latest Decks as Commander

Lair of the Hydra Discussion

theanimetrix on Battle of Wits Attacks For Lethal

2 months ago

mlequesne Hahaha I know what you mean. I always come back to look at this deck as well. Just something about it that draws me in. I did have both Lair of the Hydra and Frostwalk Bastion in the deck at one point but I traded them for either faster mana or some untapped lands after I felt the chances of getting different and hopefully better creature making land. Shark Typhoon is a really sweet suggestion and I'll definitely try some test runs with it. The only worry with it is that adding non land cards can actually cause difficulties when trying to play your entire deck. If you have too many non lands, one or 2 important cards can get stuck in the library. The suggestions are super awesome though I really appreciate it!

mlequesne on Battle of Wits Attacks For Lethal

2 months ago

Lair of the Hydra and Frostwalk Bastion can work as another creature land. I love to come back and see the marvel you created, you will always be my hero. <3

seshiro_of_the_orochi on Only Creatures smell good

3 months ago

Nyxbloom Ancient for even more mana?

Gargos, Vicious Watcher is a great piece of both protection and interaction.

Lair of the Hydra could be a surprise finisher.

nbarry223 on Glittering Company

3 months ago

Yeah, Boseiju, Who Endures looks really good, I already know how I am going to change up my deck once I get my hands on 2 copies. Also, Kodama of the West Tree looks like it could be potentially good for you, due to the number of +1/+1 and -1/-1 counters you have going on. It may be a decent way to ramp more and yet another psuedo-answer to moon.

I don't really think you need a way to search up Lair of the Hydra since it doesn't have any built in protection or evasion. In most cases Quillspike or Rhonas the Indomitable would just be a better outlet for your mana, and they're both actually searchable.

JacobAGrossman on Glittering Company

3 months ago

Just as I thought, things already changing up haha. The Elvish Reclaimer inclusion was for a few reasons. It could fetch Sejiri Steppe to make a creature unblockable or untargetable, grab the Lair of the Hydra for swinging for the win, or land fix in the case of Blood Moon. Now, Boseiju, Who Endures takes care of the Blood Moon slot. And, Giver of Runes becomes the new one-drop, and it can do what Sejiri Steppe did but better. The only thing missing is a direct way to get the Lair of the Hydra out, but since Rhonas the Indomitable is searchable, I should be fine

JacobAGrossman on Glittering Company

3 months ago

I think I found the solution. Elvish Reclaimer can find Lair of the Hydra during normal games, or help filter my lands into playable basics during Blood Moon games. It hopefully fills both roles nicely, and the more lands that get printed that I can use, the more it opens up an option for a real land pack that I've always wanted to use

nbarry223 on Glittering Company

4 months ago

Well, I never expected Quillspike to make it mainboard, first of all. I tried including spider and haptra, but they ended up being more of a 'win more' card as other cards covered the slots more or less, and they didn't synergize enough for inclusion main.

The reason I didn't include Eternal Witness is because you can basically use Endurance + Renegade Rallier for the slot. For Blood Artist, it doesn't really do enough on its own, so it's basically a combo piece, where you'd much rather have the other pieces of the combo (for infinite life) and be missing the wincon. At that point you can wait to draw into Glittering Wish or a scry tool/tutor for one to set up Glittering Wish if it wasn't already part of the infinite life combo (which most of them have access to).

To your point with Devoted Druid and only 2 Vizier of Remedies - I actually forgot to note that Melira, Sylvok Outcast doesn't work with Devoted Druid in my notes, so I did math assuming she does. In that case, I would -1 Melira, Sylvok Outcast and +1 Vizier of Remedies from the suggestion, so keep Vizier of Remedies at 3. However, if you see a lot of infect, you need to make the hard decision of Melira, Sylvok Outcast / Anafenza, Kin-Tree Spirit / 2nd Heliod, Sun-Crowned - removing 2nd Heliod would decrease your overall Collected Company hit rate from ~14.8% to ~13.3% which jumps you to basically 1/7.5 instead of 1/7.

As far as no (instant) infinite mana wincon, I felt you had enough other outs built in. There's of course Lair of the Hydra and now you also have Quillspike which you can attack with next turn (shouldn't really worry about the 'dies to removal' aspect, because they'd just remove one of your infinite mana pieces if they could). You also still have 4x Glittering Wish to find Impromptu Raid as well. None of the big creatures have trample now, but it's a trade-off. You could replace Endurance with Rhonas the Indomitable main, but I felt I needed to keep one form of gravehate mainboard, since you were kind of heavily invested before. If they are just nice options, then move Endurance to the side and you'll have the slot for Rhonas the Indomitable which is actually quite useful on its own as well, so it isn't a terrible inclusion. I just didn't have the space because I tried to use as many slots as I could for the 'better' combo pieces while trying to cut as few aspects that you had covered as possible.

nbarry223 on Glittering Company

4 months ago

Few Groupings / General Notes

SAC OUTLET
Viscera Seer / Carrion Feeder / Cartel Aristocrat / Glittering Wish

ANTI -1/-1
Vizier of Remedies / Melira, Sylvok Outcast / Good-Fortune Unicorn (doesn't work with Devoted Druid) / Anafenza, Kin-Tree Spirit (doesn't work with Devoted Druid) / Glittering Wish

-1/-1 Win-Con (don't work with Vizier of Remedies / Melira, Sylvok Outcast)
Obelisk Spider / Hapatra, Vizier of Poisons / Glittering Wish

Lifegain Win-Con
Blood Artist / Cruel Celebrant / Dina, Soul Steeper / Glittering Wish

Mana Win-Con
Rhonas the Indomitable / Lair of the Hydra / Walking Ballista / Glittering Wish

Solo Combo Pieces
Kitchen Finks all-star
Devoted Druid all-star
Quillspike
Spike Feeder
Heliod, Sun-Crowned decent
Saffi Eriksdotter
Renegade Rallier also can ramp

Notes

  • Multiple legendaries are bad
  • Multiples of any grouping is bad
  • Kitchen Finks is good in multiples (good value)
  • Devoted Druid is decent in multiples (ramp)
  • If a card is multicolored, running 3 or less copies main lets you run +4 virtual copies for

Key Combos



Math to follow, just had to organize what I was going to be calculating for first.

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