Shared Animosity

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Shared Animosity

Enchantment

Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.

Hexapod on Life with Eddie

5 days ago

Thank you for inviting me to comment on your deck.

First it needs to be said that Edgar Markov is a very strong commander, whom will immediately draw the aggro from the table. This means you have to go in assuming a 3 VS 1 match in which you are the archenemy, unless your meta is incredibly high-powered.

Keeping this in mind, I see three aspects of this list that could be improved. I never aim to build a net deck, and I hope these suggestions will make the deck fun for you.

1 - Mana Base: Lands that come into play tapped make your deck slow. Lands that do not provide colors can get you screwed. I would replace most of these by Shocks, Fetch, Filters, Pathways and Bond lands to ensure you are always on curve. What is the Wasteland trying to protect you from? What is the value of Cabal Coffers here?

2 - Mana Curve: You have a high curve, with 15 cards being 4+ CMC. I would lose most of the 5-6 CMC, focusing on being already in a position to win by turn 5.

3 - Creature Count: You have one of the most broken mechanics ever with eminence, and should strive to capitalize on it as much as possible. I would rise closer to 40 creatures and lose nice-to-have, win-more cards in other categories to make room.

Suggestions: Lose Sorin, Grim Nemesis and Sanguine Bond. I don't understand Staff of Compleation in this list. You don't really need Demonic Tutor if all your cards are good. Urza's Incubator only works with a fraction of your creatures. Entomb and Animate Dead are circumstantial at best.

Door of Destinies makes your Skullclamp useless. Consider replacing the latter with Shared Animosity.

Add Reconnaissance, it is the best. You can activate before combat damage to save your creatures, and after combat damage to give the equivalent of vigilance.

Hope these comments are useful.

Cheers!

Czarnian90 on Goblins, Problematic Squad

1 week ago

The deck combines classic goblin swarm tactics (with Krenko, Mob Boss, Legion Warboss, Krenko, Baron of Tin Street, and Gut, True Soul Zealot) with value sacrifice engines like Oni-Cult Anvil, Sling-Gang Lieutenant, Mahadi, Emporium Master, and Juri, Master of the Revue.

Finishers include Goblin Grenade, which turns your tokens into direct 5-damage nukes, and Shared Animosity, which makes your wide board deadly in one swing.

While it’s not the fastest deck in the format, the synergy between goblin lords (Mad Auntie, Goblin Warchief) and the recursion/sacrifice support allows for grindy, unpredictable games that can turn explosive out of nowhere.

Sideboard includes extra burn (Lightning Bolt, Skullcrack), recursion tools (Deadly Dispute), and two copies of Siege-Gang Commander for bigger board presence when needed.

Deck is constantly evolving, open to tuning!

OberstHati on Swinging with Isshin

2 months ago

Thank You Last_Laugh, Valet is another spicy Option,… I have Hanweir Garrison  Meld don’t really know what to cut in its favour though, and Breena, the Demagogue The opponents Card draw scares me a bit… Dollmaker's Shop / Porcelain Gallery is a bomb on Arena, Shared Animosity too, Both should find their way into the 100,… I think about adding Drannith Magistrate and Archon of Emeria, Ragavan, Nimble Pilferer is already ordered… That should help a bit with the curve issue too…

Last_Laugh on Swinging with Isshin

2 months ago

Really nice start, I only have a few suggestions for ya.

Devilish Valet doesn't have an attack trigger but just 6 tokens entering makes him 64 power. I've managed to hit for over 1,000,000,000,000,000,000,000,000 damage (1 septillion) with just this one guy.

Breena, the Demagogue is a bit group huggy but 8x +1+1 counters up to 4 times and draw 4 each trip around the table is pretty nutty.

Hanweir Garrison  Meld / Hanweir Battlements  Flip  Meld are both solid additions. Jacked Rabbit and Leonin Warleader are another pair of good options for tokens.

Dollmaker's Shop / Porcelain Gallery is an amazing token producer and a finisher rolled into 1. I've fallen in love with this piece of cardboard...

Shared Animosity doesn't need a tribal deck when you have double triggers. Just 3 matching 1/1 tokens will attack as 5/1's and it snowballs QUICK from there.

Anyways, happy I checked your list because I didn't keep up with spoilers. You brought Windcrag Siege and a few others to my attention. Feel free to check out my list for other ideas. Upvotes on any of my decks are appreciated. Spanisshin Inquisisshin

NV_1980 on Krenko's Kombo Blinged Out

6 months ago

Hi,

This looks nice. I've got some ideas based on my own Krenko deck, in case you're interested:

  • I'm really missing a Sol Ring in here. It's such an amazing rock that I can't imagine leaving it out of any commander deck. Maybe your local format forbids its use (that happens sometimes), but if not than I'd really recommend you consider putting it in.
  • In its current form, the deck hardly contains any resources for additional draw. I would seriously consider adding Idol of Oblivion, because it's extremely on-theme for this deck. Other nice resources for additional draw/filtering could be Sensei's Divining Top or maybe Scroll Rack.
  • Goblin Sharpshooter could fit well in this deck. It can also combo-off when combined with Kiki-Jiki and Thornbite Staff.
  • Personally I'd choose Shared Animosity over Coat of Arms, as the latter also helps other decks using creatures of similar types, but to each his/her own of course.

Hope this helped and good luck with your deck. Enjoy the holidays!

KongMing on Group hug but snake, so Boa Constrictor

7 months ago

I'd like to recommend more wincons; I have a Xyris deck that functions similarly, benefit from all the extra draw out there (and create your own) and then win with an overwhelming combat.

Shared Animosity, Gruul Charm, and Teleportal are great for getting a bunch of damage through. You can use Might of the Masses and Strength in Numbers to boost Xyris' combat damage and either kill someone or just draw a bunch of cards.

Cultural Exchange can be used hilariously in this deck; give someone a bunch of snakes for all of their creatures? Good deal.

Since you already have Keen Sense and Curiosity, you can add either (or both) Niv-Mizzet, the Firemindfoil and Niv-Mizzet, Parun for a draw-damage combo. In a four-player game, you might deck yourself before you can damage out the whole table, but you can use the combo in bursts as necessary to control the board until you get a winning card or generate enough combat damage to win.

GrimlockVIII on Trinketmaster Bello

9 months ago

Shared Animosity seems like a neat tech choice. I know it won't be animated into a 4/4 due to it only being 3 mana, but it powers up all your other 4/4's when they attack given how they're all considered Elementals when animated.

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