Players skip their untap steps.

At the beginning of your upkeep, sacrifice Stasis unless you pay .

Stasis Discussion

SynergyBuild on Chain of Command

1 week ago

Quantum_Breaker I understand that premise, I understood it when I made the comment you are referring to, I only stated that memorizing all 4 decks seems difficult if you want to remember what is in your deck at any time, which would be required if you want to cast a tutor with maximum info. What if you have 3 decks shuffled and forget if a tutor target is a mythic rare or rare so you have to guess if you even have it in your deck?

maxon I wish I could agree, but the issue is that if you lock in the rarity, while it would seem you would have all of the cards and just sort by the given rarity symbol, you could have plenty of uncommons that once were commons, or rares that once were mythics, and have them in separate places, or any number of cards from older sets like the dark where the symbols are all them same. It just is impractical to implement, and if you include full art cards or alters, it gets worse.

Gidgetimer Have you tested it? I tested deckbuilding and a few paper games with my collection and found it was super fun when playing with a roommate of mine, who also thought it was stupid. It sounded fun, that's why I tested it in the first place, it wasn't fun in real life. The formats I listed may be fun for you, I have no squabble with you or any number of players liking them. People decided it wasn't fun to play with a rotating Commander with walkers, People decided it wasn't fun to play with Tiny Leaders, or the busted Oathbreaker turn 2-3 hardlock/infinite combo/storm, but maybe every written statistic on the amount of games played recently for these formats is wrong, maybe it is a ton of fun to everyone and they all play it underground, I don't find it fun, and this was put on a player forum, so I am going to make the point I find true.

Dredge4life Do you play it? I have no issue with it if you find it fun and play it, but you say you 'liked' it, implying you don't anymore, or you can't play it anymore. Maybe no one else finds it fun in your area and stopped playing, online a lot of people found it fun to break the format over a couple weeks with Saheeli/Thoughtcast like me, Narset/Windfall or Narset/Timetwister, some Tezzeret combo lines, Teferi, Hero of Dominaria + Enlightened Tutor for Stasis was seeing some play, and the whole format died out as fast as it began. I love the idea, hated the awful management and unfun gameplay.

dingusdingo on Staxing and Taxing: Glissa cEDH Primer

3 weeks ago

Very nice deck. I have a paper Alesha, Who Smiles at Death list, so I can appreciate another paper non-blue stax deck.

Things I enjoy

Hope of Ghirapur is a very saucy include and is a strong Glissa recursion target

Grim Flayer is like Dark Confidant #2

Tainted Wood and the other tainted lands are EXTREMELY under rated

Ulvenwald Tracker has some crazy strong synergy with Glissa (first strike and deathtouch)

Areas I can see improvement

First, Tree of Tales and Vault of Whispers raise risk while providing extremely marginal benefit (Mox Opal metalcraft). While it is recurrable with Glissa, you risk the chance of things like ETB tapped, get sniped on a land drop on turn 1 or 2, having it turned into a Mountain, or just having it not untap. Having 2 more basics will allow your Crucible of Worlds to be a BEAST with fetchlands and makes games against other stax decks easier. Similarly, you can ease off a touch with the non-standard dual color producers, because its only a two color deck. While these cards are certainly nice, cutting another 2-4 for various utility lands I bet you won't notice a drop in color consistency because of the high fetch density. I would also consider Wasteland and Ghost Quarter, which conveniently work extremely well with Crucible of Worlds in a stax deck. Green also has access to Ramunap Excavator, as well as the highly cancerous Exploration and Burgeoning and Azusa, Lost but Seeking. Blowing up a couple lands a turn makes players scoop pretty fast.

I think you should run the elf squad. Turn 1 elves make mana faster which helps A LOT. Stax decks needs to have strong starts, to get ahead of players so you can bury them with symmetrical and asymmetrical effects. Llanowar Elves Fyndhorn Elves Elvish Mystic Elves of Deep Shadow. I think these will help your consistency and speed. Also consider Priest of Titania. These are also great mid and late game targets for Skullclamp.

Dark Tutelage should be Phyrexian Arena. A 2 color deck shouldn't struggle too much with the extra B in the cost.

Artifact based draw that graveyards itself provides huge incidental value with Glissa. Specifically, Chromatic Star and Chromatic Sphere are worthy of includes. You could even grab Barbed Sextant if you strongly liked the chromatic effects.

Mana Web is a great effect when it goes, but I have personally found this card to be lackluster in color identities that lack White or Blue. It needs supporting cards to make it go, like Winter Orb and Static Orb. Blue and white get the benefit of having further extensions with Hokori, Dust Drinker and Stasis, and I really believe this card belongs mostly in decks.

Smallpox and Innocent Blood are synergy inclusions, but they are rather marginal if drawn later in the game. You could consider swapping one of them into Damnation. I don't think Sickening Dreams is worthwhile if you aren't running a combo to draw 50 cards and kill the table with it.

Tormod's Crypt could be worth running. Ezpz recursion target that you can always pop for value if someone has a creature about to die on the stack. Helps against fish hulk which you think is a bad match up. Also every deck has some way to gas from the GY.

You run some creatures that seem value oriented, but I think should be replaced. Wurmcoil Engine Ravenous Slime Scrap Trawler. I don't think you're getting enough meaningful action on combat for wurmcoil, I think ravenous is pretty marginal at beats as well as GY patrol, and scrap trawler is redundant with your commander and doesn't really advance your game plan.

Similarly, I don't think Sword of Fire and Ice is doing enough. Although Sword of Feast and Famine could be a worthy include.

SynergyBuild on The Ice Queen

4 weeks ago

Heidar, Rimewind Master is what you are looking for. Don't worry about bouncing your opponent's threats and countering them. Go for broke: Cast Stasis , then on the end-step before your turn, bounce it. Untap and recast it for the lock. Winter Orb and Static Orb also work!

What else to bounce? Perplexing Chimera can be a beast. Use Heidar in response to Mulldrifter 's sacrifice clause and bam! Two extra cards a turn. Solemn Simulacrum works with it too!

Abuse these cards with other copies like Tradewind Riders or with Aphetto Alchemist effects for more value! Magewright's Stone , Thousand-Year Elixir , Rings of Brighthearth , Illusionist's Bracers , Pemmin's Aura , Freed from the Reel, etc.!

smackjack on Estrid Endures

1 month ago

Stasis would be pretty nasty with all the untapping of lands you got goin..

Vimozahr on

2 months ago

hey, if you want play Stasis i mean you need more Manarocks or a Combopiece that make Stasis offline each of your Turns. I know, there is an Combo but i dont know Name of this Card, its very old. Also Tangle Wire / Winter Orb i miss.

Aminatou, the Fateshifter is also broken at Stax.

Greez Vimozahr

SynergyBuild on Who would you partner with ...

2 months ago

Realistically I'd partner it with Hermit Druid and go for an obvious OP cEDH deck with Druid in the CZ and 4 colors to abuse it.

Outside of that easy pick, there are a few other ones that would be hilarious, such as Laboratory Maniac and just run the Tainted Pact / Demonic Consultation win or perhaps a Notion Thief in the CZ and using basically a better Leovold deck.

I mean, those three would be oppressive to the point of banning, but just imagine having any of 100 other staple powerful creatures in there, Seedborn Muse would have a million combos, think running Winter Orb and Static Orb or even Stasis while you untap your permanents every player's turn holding up for countermagic even when you tapped out the turn before!

Or what about Narset, Parter of Veils and the wheel package from Notion Thief , or just add it to any current cEDH deck?

Zur the Enchanter now has access to green? Sylvan Library , mana dorks, etc?

Godo, Bandit Warlord now has all 5 colors and has the instant win in the CZ?

Urza, Lord High Artificer has access to 3 more colors? Fun!

Point is, Atarka isn't close to reasonable in terms of the busted nature of this card.

RNR_Gaming on What are some reliable wincons ...

3 months ago

Additionally, Capsize can establish a soft lock with Stasis . Also, Brain Freeze can double as a counter to any tutor that places a card on top.

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