When Marchesa's Decree enters the battlefield, you become the monarch.
Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.
Printings View all
|Conspiracy: Take the Crown (CN2)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Marchesa's Decree Discussion
1 month ago
As it is, I don't think this is cEDH as the community describes it. SynergyBuild is a big player of cEDH, so I'd ask his opinion first, but I think what we're looking at here is an optimized casual deck, probably a 6-8 on the EDH power scale. cEDH falls under 9-10.
1 month ago
1 month ago
Curse of Opulence is great
Marchesa's Decree introduces the monarch and punishes people for attacking you
Pain Magnification incentivizes people to attack each other
Grenzo, Havoc Raiser for more forced attacks away from you
4 months ago
Hehe I bet: continuous, unstoppable lifegain all game ... taking people's resources away ... and them hurting them for it ... You might consider some pillowforts like Marchesa's Decree, Blood Reckoning, or Revenge of Ravens to deter people from coming after you. Of course, this only works in a meta that uses creatures to kill a hated player, if you are in a meta that uses other ways to hurt you I don't really know ... You have Painful Quandary, which is helpful in a spellslinger meta, that artifact that makes spells cost more during other peoples' turns would also be good in that case.
4 months ago
These are all the non-Sliver cards that I run in my Sliver Overlord deck.
1x Cryptolith Rite, 1x Descendants' Path, 1x Guardian Project, 1x Intruder Alarm, 1x Marchesa's Decree, 1x Mirari's Wake, 1x Pariah, 1x Phyrexian Reclamation, 1x Rest in Peace, 1x Shared Animosity, 1x Smothering Tithe, 1x Spirit of Resistance, 1x Steely Resolve, 1x Sylvan Library, 1x Training Grounds, 1x Wild Pair,
5 months ago
MyrTirant Yeah, after more research, 5 color artifacts is something you can do as well, found that out. Thanks for letting me know all the same. A lot of the decks that I build usually are meant to out value the opponent. I like fun interactive games as opposed to dying to combo and one hit kills, and/or land destruction, all the annoying stuff, with a few exceptions. Mostly, save all that stuff for cedh instead. With that in mind, I am not aware of any really great enchantment win conditions in B/G anyway and figured, value engine at its finest, is best. But I’m sure I’m missing some kind of general package to hold off the horde better. I was looking for more cards like Marchesa's Decree and similar value cards as protection.
6 months ago
I know it's minor, but I like two-drop mana rocks over three-drops when I can get them-- Talisman of Hierarchy and Orzhov Signet and Star Compass. Bontu's Monument is kind of like ramp for your black creatures and also gives you incidental life gain/drain.
Bojuka Bog is a nice graveyard-hate piece with little downside and Tainted Field comes in untapped and will usually give you colored mana. Caves of Koilos is also nice coming in untapped and Silent Clearing gives you the option for card draw when you need it.
Working in some on-theme card draw will help you find your threats and answers. Dawn of Hope synergizes nicely with what you're doing. Icon of Ancestry is pseudo-card draw that buffs your creatures. With all the life you're gaining, Underworld Connections is a nice source of card draw that doesn't really hurt. I also like Marchesa's Decree since you're already running enchantments to discourage your opponents from attacking you and the monarch is a fun mechanic.
Triskaidekaphobia could be an interesting alternate win-condition.
Suggested cuts: Arvad is kind of expensive and has payoffs with only 4 cards in your deck (including the commander) Cast Down doesn't let you deal with your opponents' commanders. Life gain that doesn't do anything but gain life like Sanguine Sacrament and Beacon of Immortality. Impale (Murder is cheaper, Mortify is more versatile, exile effects might even be more efficient)