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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Roll two twelve sided dice and choose one result. This deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result. (They're artifacts with , Sacrifice this: Gain one mana of any colour.)
3 months ago
There is Kaervek the Merciless, this might work well with your fairly high MV. Also with the higher MV, you could look at Protection Racket, which is mostly a problem if your deck cares about specific cards, as long as your deck is just a bunch of cards that are all good together it's one of the best cards in Black, it can draw you more cards than Rhystic Study in some metas, or just drain everyone of life if they're really, really responsible and always pay. Finally, Timesifter is hilarious if your opponents have a deck with a noticeably lower MV, or a lot of lands compared to you. You could toss in some really high MV spells like Blasphemous Act and/or Reckless Endeavor, wipes are handy I find, even in a deck that usually is ahead, sometimes you face a faster deck, or a deck that has one sided wipes. I think if your MV is over 3.75 you probably could look at all but Timesifter, for that you might want to go even higher. Another way to raise your average MV is MDFs like Hagra Mauling Flip, as a spell you would never run it, but in place of a land it is both versatile and has it's MV for any effect that cares about it, the only question is if you can afford a tapped land (or want to pay for the Mythics, can enter untapped in a pinch). Some of these cards are just incredible value IMHO, like Valakut Awakening Flip, but some seem bad, afaik the best way to rate these is to consider if the effect is valuable period in Commander (is it worth a card in theory), not to worry as much about the cost because the alternative of hitting a land drop is almost never a terrible thing.
If you run a lot of creatures, I like Court of Cunning and Court of Ambition, both are annoying cards that can also draw you cards, and Cunning is a great source of repeated mill vs something like Glimpse. Also if you run a lot of creatures, Bident of Thassa is perhaps the best non-Frostfang version of this effect, the forced attack can be backbreaking to some decks. Another decent one is Reconnaissance Mission, the worst of the lot is Coastal Piracy. Grim Hireling and Professional Face-Breaker are also nice cards. Thalakos Deceiver and Thalakos Dreamsower are nice Blue Shadows, Dauthi Voidwalker is a really good Black one, each of these is really hard to block and comes with a substantial upside. It's a bit janky in Commander, but Sower of Temptation isn't a terrible card, you just can't count on stealing anything too game breaking, as long as you steal something not worth spending another card on you'll get an evasive 2/2 that can sneak damage in for triggers.
If you want a one-sided nearly-Wrath, you might consider Make an Example or Phyrexian Purge. Example is able to pinpoint remove the best creature of each opponent, by any metric, and it's almost impossible to get around with present day cards (it's a chosen, not targeted sacrifice effect), while Purge lets you clear out the best 4 or 5 creatures so you can just take over, Purge likes having access to some life gain, it's especially good with something like Sangromancer, but if you want life gain in Grixis it's hard to do better than Exquisite Blood, but I'm almost never unhappy with Mask of Griselbrand, I think that card is slept on somewhat in Commander.
If you do go with Kraum or some other beefy Commander for your deck, Agitator Ant is a pretty strong card, but you either need the biggest thing on board already or to be able to remove stuff as needed. Kraum having evasion means you'll usually be able to get in against someone, so +2 power is great, and you being Goaded wears off before your next attack step anyways, so it only matters if someone steals it I guess (at which point it can't attack you I suppose??), Agitator Ant also works with any super-evasive creatures, so if your deck has lots of Flying or Shadow it
Hope some of these ideas are helpful!
3 months ago
I think that the Extraplanar Lens could be a good secondary way of ramp besides treasure, and Reckless Endeavor is a boardwipe, which is useful that gets treasure, which is also useful, so that's a plus, and Sarkhan, Fireblood is also good for ramp, plus it gets extra attackers & blockers out with its -7. overall, thanks for the suggestions
3 months ago
Great build! I love the fact you're using a lot of the AFR and CLB cards.
I can't think of many recommendations, but I'll throw some out there just for thought - not saying they'd necessarily be better than anything currently in the deck.
- Ruby Medallion for red spell reduction.
- Hazoret's Monument for red creature reduction plus the option to cycle cards.
- Treasonous Ogre for more ramp at the cost of life.
- Extraplanar Lens for Mountain ramp.
- Reckless Endeavor is pretty cool to wipe some of the board and make treasures (plus rolling dice is fun).
- Sarkhan, Fireblood for card cycle and Dragon-specific ramp.
5 months ago
Oh you're right, I'm not sure what I was thinking! Sorry for wasting your time! Thanks Vessiliana, I woke up super early this morning, apparently coffee doesn't solve all our problems!
Probably not a great idea either, but I wondered about Chain Reaction and Reckless Endeavor as ways to clear the board of blockers, but I couldn't decide if you'd want to lose your own bodies to wraths. Pyrohemia might be worth a look, most blockers have low toughness and 2 out of 3 casts you're safe and will have a creature to keep it out. Again, I couldn't decide if it's worth losing your supporting creatures, but with Pyrohemia you can tailor the damage a bit more. That might be it's own deck altogether.
5 months ago
DreadKhan These are all great suggestions, thanks for taking the time!
5 months ago
In my Rakdos deck (which is fairly Chaotic), I like find Thieves' Auction is almost a win con by itself, it's especially juicy if your board includes lands that aren't in the right colours for everyone else and you have a bunch of global effects that work regardless of who controls them, such that you just take a whole bunch of better stuff, including importantly the best thing. It doesn't even target anything, so it gets around almost anything, it's just a stupid 'I want your stuff, have my dreck'.
You might like Blasphemous Act, or maybe Chain Reaction or Reckless Endeavor. You might also like Vandalblast, Viashino Heretic, Gorilla Shaman or Citadel of Pain to discourage people from holding up interaction/burn them out. Not sure if it'll go lower, but War Room is probably a great card in mono-Red.
7 months ago
Reckless Endeavor has you roll two dice simultaneously, so if you have a single Barbarian Class out, you'd roll three and ignore the lowest, getting to choose the two effects from the two higher ones. If you have three advantage-granting abilities, then you'd roll five (an additional three), and ignore the lowest three.
Something like Elvish Impersonators (silver-bordered, I know) has you roll two dice but do it sequentially. In that case, you'd roll an additional die for each advantage-granting effect you have each time. IE if you have three out, then you'd roll four dice for the first effect (ignoring the lowest three), then do it again.
8 months ago
Red has a lot of treasure generating cards now (Treasure tap and sac for any one colored mana) and some of these cards improve that effect.