Thassa, God of the Sea
Legendary Enchantment Creature — God
As long as your devotion to blue is less than five, Thassa isn't a creature. (Each in the mana costs of permanents you control adds to your devotion to blue.)
At the beginning of your upkeep, scry 1.
: Target creature you control can't be blocked this turn.
|Have (3)||, metalmagic , gildan_bladeborn|
Combos Browse all
|Commander / EDH||Legal|
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Thassa, God of the Sea Discussion
5 days ago
1 month ago
I’ve always felt that the Ninja tribe benefit from some way to become unblockable to continue gaining value from their abilities. Thassa, God of the Sea comes to mind, as well as cheap auras like Aether Tunnel and Aqueous Form .
1 month ago
LONG TIME SINCE AN UPDATE, BUT HERE ARE SOME UPDATES:
Kozilek, Butcher of Truth replaced by Sphinx of the Second Sun . I recently realized that Kozilek can sometimes really hinder your strategy to deck yourself with. If you pull Thassa's Oracle and Kozilek in the same BFOF, it can be real sad sometimes. Sphinx of the second sun offers immediate value the turn you play it, has a lower CMC, AND it is a sphinx. The only downside is if you are trying to win with Nexus of Fate combo, he can't be on the field, but you could set this up with relative ease.
Mind Stone replaced by Jeweled Lotus . This one hardly needs an explanation. Jeweled Lotus is SO good in Unesh, because it allows you to play him really fast sometimes. Mind Stone is really lack luster compared to it, the draw effect doesn't make it worth keeping in the slot.
Thassa, God of the Sea replaced by Thassa, Deep-Dwelling . After play testing this, I like the value that Deep dwelling generated mor than God of the sea, even at the increased CMC. If your hand is somehow dead at the end of the turn, Deep-dwelling's ability will really save you (provided a sphinx is on the table).
1 month ago
Hey, TheoryCrafter, thanks for the comment! First and foremost, I must say that, due to the pandemic, I got very little chance to hang out with my friends to play EDH with, BUT I've continued to follow releases and sets regardless. I came up with an extended update list that I wish I'll be able to share on here too as soon as possible. With this in mind, I'll go onto your comment. I tried to check your deck, but it seems to be private: let me know where to find it and I'll gladly check it out!
Regarding adding cards that give me value when my opponents discard, I tried to avoid them due to the fact that in my pod there is already a Yidris, Maelstrom Wielder wheel/discard deck, so I tried to now follow the same path. Regardless, I have thought about introducing cards like Windfall and Whispering Madness as incremental advantage, but even then, I probably won't include cards like Liliana's Caress .
Graveyard exile effects like Planar Void / Leyline of the Void really mess up my gameplan, since the deck's main wincon relies on using all possible X/X creatures like Consuming Aberration that count cards or creatures in opponent's graveyards (see this deck's description section "The Big Bois"): if graveyards are empty, those creatures won't mill at all. In order to contrast graveyard decks, such that I can mill them without helping them out, I instead included (or will include) cards like Grafdigger's Cage , Weathered Runestone and Silent Gravestone : in this way, graveyards can be full, but nobody will be able to take advantage of it, apart from me.
Evasion is a mild subtheme I will try to add, but instead of Aqueous Form , I was thinking of something more enduring like Thassa, God of the Sea or Dauthi Embrace . It's a good idea, sometimes I face decks with cards that reshuffle graveyards, so being able to knock them out in another way is a good option to have.
As for Ruin Crab and Hedron Crab , I don't really think they mill enough to be relevant during the course of the game, so I left them out. Moreover, I don't run enough fetch-like lands as of now, so I won't really get such an advantage from running those two anyways.
In the update list I mentioned at the start, Fleet Swallower will get swapped out for Maddening Cacophony : it's a good card, can be cats a turn earlier with respect to Swallower and doesn't need haste. The combos are the same as before, so that's a good funcitonal update.
As for tutors, my playgroup banned them. If I were to run some, I would run many other mana-cheaper tutors like Grim Tutor . Regarding commander rules, I have to tell you that, unfortunately, wish effects like the second choice of Mastermind's Acquisition don't work: this is due to the fact that "from outside of the game" really means "from your Sideboard", but in EDH there is no Sideboard. I know, no fun allowed, at least according to WotC.
I'll go onto update the description of this page once I'll get all the new cards I need.
2 months ago
@ Thank you for the suggestions! Voltron is a new way of playing for me as well! Yeah, unfortunately adding kaho and eisor would mess up the polymorph plan. Though with Thassa, God of the Sea , Kaho, Minamo Historian , and especially Esior, Wardwing Familiar I think they still have potential as Polymorph/Voltron commanders, with them having a lower converted mana cost and built in evasion, something to look at in the future! The cheap removal cards you recommended were on my radar as well, added them to the maybe board if I find myself needing better interaction!
I agree as well with the recast able unlockable effects! I run Artful Dodge in my Rielle, the Everwise deck! The Crab and our Blightsteel Colossus payoff don't typically need more than one or two attacks to eliminate a player, so it might work! With a primary gameplan to sacrifice the Crab for a polymorph, I'm a little hesitant to include too many enchantment aura effects that make our creatures unblockable, though on the other hand, it could be better in terms of tempo, getting faster crab attacks in the early game. Something to playtest in the future I think!
2 months ago
Hey there! Voltron is indeed a load of fun (check out my Voltron deck, yes shameless plugs), and I may just have some suggestions for you that I have found in my Voltron journey!
Aqueous Form , Artful Dodge , Distortion Strike , Invisibility , and Thassa, God of the Sea . I see you already have Aether Tunnel, so if that's been working for you, you might like these too! They work very well for me quite often, especially the re-castable ones.
Temporal Mastery , it works really well with mystical tutor which you have in the deck.
- Esior, Wardwing Familiar is really good since now any spell costs FIVE cmc, making it really hard to target him.
- Pemmin's Aura : Well it does a lot- it's pretty self-explanatory
- Kaho, Minamo Historian since you run a lot of instants this could be good especially if you use some unblockable spells from above
- Rapid Hybridization / Pongify Cheap blue removal
- Vanishing Lets you phase him out at the end of every turn at instant speed
- Ancient Tomb Great colorless land
- Sapphire Medallion Easy cost reduction
2 months ago
Thassa, God of the Sea - One of my favorite cards, don't see how it fits in this deck. It's technically not draw, its virtual card advantage. Are you primarily using it for draw or for unblockable? Both of which seem subpar here. Perhaps there is something I am missing?
Perhaps a Deflecting Swat could help as it redirects targeted.... removal, extra turns, draw, almost all counters, etc.... High utility for cheap cost seems good to me.
3 months ago
Oh I forgot about Thassa, God of the Sea I actually have one laying around so that’s perfect. I like Spirit Mantle and Unquestioned Authority I’ll give them a try. Thank you SonneKrieger7 , I’ll take a look at your list as well.