Coercive Portal

Coercive Portal

Artifact

Will of the council — At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card.

Browse Alters View at Gatherer

Trade

Have (1) Forkbeard
Want (1) DeckBuilderRiot

Printings View all

Set Rarity
Vintage Masters (VMA) Mythic Rare
Conspiracy (CNS) Mythic Rare

Combos Browse all

Legality

Format Legality
Limited Legal
1v1 Commander Legal
Highlander Legal
Duel Commander Legal
2019-10-04 Legal
Legacy Legal
Leviathan Legal
Vintage Legal
Tiny Leaders Legal
Oathbreaker Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal

Latest Decks as Commander

Coercive Portal Discussion

zapyourtumor on

3 weeks ago

Just wondering, do you want to have a subtheme of giving opponents choices? I see you have fact or fiction but also stuff like Temporal Extortion, Killing Wave, Pain's Reward, Do or Die, Curse of the Cabal, Desecration Demon, Coercive Portal etc.

Monomanamaniac on Avacyn's bombs

1 month ago

Lanzo493 now Coalition Relic is a direct upgrade to Tooth of Ramos. I made the swap. Your suggestions have all worked out very nicely. DeinoStinkus thank you for the suggestions, those are decent options I'll consider them. My only gripe about them it's their cost, I don't run a way to cheat artifacts into play and if I'm going all in for one of those options I'll likely not have enough for a good board wipe that turn, potentially giving my opponents time to upset my combo. Thank you for noticing Soulscour though, it's a very evil board wipe that hits lands. Massacar I appreciate you taking the time to come up with some good suggestions. Ravnica at War is honestly a bit too narrow for me, most of the real staple commander cards are actually mono-colored, I did consider it but chose more pure wrath effects over it. Coercive Portal is actually very decent and I'll consider it, the only thing I don't like is giving your opponents the choice, out can make this a dead card sometimes. Endless Horizons is decent and I'll have to find some room for it. As per the graveyard hate, while I do run against a few graveyard decks I find that if I can just board wipe them away every turn then they're wasting resources trying to bring cards back and I'm usually getting 2 for 1 value on their cards, there's a few effects like Grave Pact and Living End that this deck can't overcome, and I'll look into your suggestions there as a way to combat that

Massacar on Avacyn's bombs

1 month ago

Ravnica at War could be a useful asymmetrical wipe.

Coercive Portal is a cool card that gives you either draw or a boardwipe.

Endless Horizons gives you the double bonus of clearing lands out of your deck so you don't get dead draws, while making sure you'll have mana to play every turn.

Grafdigger's Cage to keep the grave locked away, especially if you're playing against someone like Muldrotha.

Rest in Peace for the same reasons and Grafdigger's.

Soul-Guide Lantern and/or Relic of Progenitus for gravehate.

If you're interested you can find my own take on this style of deck here:Avacyn, Angel of Wrath

MagicMarc on Mono Red Tips (Value, Ramp) …

1 month ago

You have to look into artifacts for ramping or card advantage without discard or sacrifice.

Some good staples that are available are:

For ramp: Ruby Medallion, Temple of the False God, Burnished Hart, Iron Myr, Sol Ring, Worn Powerstone, Gilded Lotus, Nyx Lotus, and Fire Diamond.

For ramp and card advantage: Mind Stone or Solemn Simulacrum.

For card advantage: Skullclamp, Tamiyo's Journal, and Mind's Eye. If you don't mind sharing then anything like Howling Mine is good.

Two cards I think are flavorful for red and provide card advantage but i don't see too often are: Staff of Nin, and Coercive Portal. The staff lets you ping stuff for 1 which is a nice little support card but it also draws a card every turn. The portal is not for the faint of heart but can really alter a board state depending on votes. Especially if you build with knowing this in advance.

Skinken on Artifact R/W CMDR

2 months ago

You just gotta read through a few forum threads. Or go the hardcore route and just scour Gatherer to find the gems

Arcane Encyclopedia is sorta the bar that I evaluate draw engines against. It's not a bad card, but that's basically the bar. Anything that's worse should not be played but anything that's as good or better is probably ok. I played a lot of mono white, so the context is largely the same. When draw engines get cheaper than Arcane Encyclopedia they also get more restrictive, so just pick a few of the ones that fit your deck.

Jar of Eyeballs, Mazemind Tome, Phyrexian Portal, Endless Atlas, Treasure Map  Flip, Azor's Gateway  Flip, Journeyer's Kite, Thaumatic Compass  Flip, Temple Bell, Liar's Pendulum, Bonder's Ornament, Eye of Yawgmoth, Icon of Ancestry, Phyrexian Grimoire and prolly a bunch more I missed.

Remember that when you play red you have access to cards like Faithless Looting, so just getting lands is fine.

There are also a few good 4 mana draw engines. Coercive Portal, Outpost Siege, Karn, Scion of Urza, Endless Horizons come to mind.

Alternatively, theres always the option of just doubling down on Skullclamp and play equipment tutors to always have it, but if it were me I would try to utilize your cool commander ;)

Lastly, I noticed you run a lot of tapped lands. Since you are playing a heavy artifact deck, mana fixing actually becomes a lot less of an issue, so I would actually advise you to just run more basics. This deck should run totally fine with three plains or three mountains in your starting hand. But you lose a lot of tempo from playing Stone Quarry and friends.

Hope this helps, and good luck with the deck!

Daedalus19876 on What's Yours is Mine | Tariel EDH | PRIMER

4 months ago

Overall this seems like a good start! The lack of Toxic Deluge bothers me (it's certainly better than Coercive Portal), and I might try playing some targeted graveyard hate. I know that sounds counterintuitive, but it lets you remove uninteresting creatures from graveyard to Tariel's ability only hits the best options. You could also try running mill effects such as Altar of the Brood and Mesmeric Orb to fill up graveyards quickly. Necromancy is another copy of Animate Dead, and the new Dredge the Mire might be a good inclusion!

Atsuma on EDH Removal Master List

4 months ago

Ratchet Bomb,Engineered Explosives,Nevinyrral's Disk,Elspeth, Sun's Champion,Elspeth Tirel,Necroplasm,Chain of Acid,Coercive Portal,Do or Die

idk what your thoughts on listing prevention are but Crawlspace, Ensnaring Bridge, Solitary Confinement all see pretty heavy play in their niche.

I'll probably update as I come up with more of my favorites.

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