Nesting Dragon


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Leviathan Legal
Duel Commander Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Rare

Combos Browse all


Nesting Dragon

Creature — Dragon


Landfall — Whenever a land enters the battlefield under your control, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and ': This creature gets +1/+0 until end of turn.'"

Nesting Dragon Discussion

Beer_Wizard on Dragon Rush

4 days ago

Glorybringer Excellent removal at 5cmc // Herald's Horn Cost reduction and potential card advantage // Flameshadow Conjuring Pairs well with Valkas, Warstorm, and Dragon Tempest // Scourge of the Throne Even more extra combat // Nesting Dragon Dragon Tempest and Valkas triggers, and excellent blockers with crucible of fire //

This deck looks nasty in a good way.

Jimmy_Chinchila on Dragon Rush

2 weeks ago

Cavern of Souls : keep stuff from getting countered!

Buried Ruin : b/c a tenth of your deck is artifacts

Dump Pillar of Origins , something like Mind Stone you can at least trade in for a card when you have plenty of lands

Scourge of the Throne , Steel Hellkite and Nesting Dragon are solid as well.


xaarvaxus on Disrupt Parity w/ Budget suggestions

2 weeks ago

@mrdehring, I haven't had Bitter Feud come up yet [I've actually only gotten to play half a game with this deck so far] so I hadn't had it backfire on me like that. I'll have to think hard on whether I want to keep it or not. As a 5 drop, I'm sure I can find something cheaper to slide into its place [maybe one of the vow cycle you mentioned].

I like the Slumbering Dragon suggestion, its cheap and I can see how it has a bit of a 'rattlesnake' aspect to it plus its another dragon to sneak around Crux of Fate . Less sure on Nesting Dragon as I'm trying to make the deck cheaper CMC-wise but I might still test it when the opportunity arises.

The Dolmen Gate is only in the maybeboard because I don't own one and haven't been able to find one to purchase yet. Once I find a copy, it will immediately make it into the deck as it shores up a big weakness of the deck, your commander screws you over too...

I had more 'must attack' than just my commander because I wasn't sure if Thantis was enough to keep the effect up. I envisioned it getting removed before I could get combat going too often but I do think I have more than is needed and will trim those extra slots down, though Warmonger Hellkite is in for the firebreathing that works on anyone's combat.

These are definitely the kind of comments I'm looking for to get me to give a more critical look at my card selection and refine the list to where it operates smoothly and efficiently, thank you!

@dragonforce60, I probably could use at least one more ramp spell in here though I'm likely to pick Skyshroud Claim over exploding veggies since I have enough dual 'forests' to fetch and the lands come into play untapped, so I could, say, fetch Bayou and Taiga and keep up Terminate .

Kalonian Hydra and Hardened Scales could likely make my Ezuri, Claw of Progress deck if/when I ever get copies of them [I don't own either atm] but I don't see them making the 99 of this particular deck.

Savage Ventmaw , the mana it generates from its attack trigger could be useful for pumping up the Warmonger or throwing down Vigor or such after combat, plus it would dodge Crux. I'll have to give this one some thought.

Thank you for your input.

mrdehring on Disrupt Parity w/ Budget suggestions

2 weeks ago

I like the build and have a similar deck. A few thoughts on your strategy that might be based on your playgroup.

I find that cards like Bitter Feud lead to both of those players attacking me.

Slumbering Dragon and Nesting Dragon as well as the vow cycle (e.g. Vow of Lightning ) do a great job of sending people somewhere else.

I noticed Dolmen Gate in the maybeboard, I find that card does a lot of work for me especially since I have to attack as well.

You are using a lot of slots to make your opponents attack, but your commander does that already. I usually wait until I'm ready to play defense and then I cast Thantis, the Warweaver . If I start getting into trouble I let it die so I can reestablish my board before making everyone attack. You may be able to cut a few of these from the main.

I like the Sight of the Scalelords ; I may add that to my list. I use Akroma's Memorial for vigilance. It is a bit more expensive, but it adds a finisher to the deck.

NickyBolas on The Show Must Go On

1 month ago

Nesting Dragon produces tokens to fling when worldgorger starts cycling your boardstate. Torrens don't work with Judith, unfortunately, but all the other pieces will be triggered. They also each can due twice since they leave behind dragons for additional sac'ing

Mikaeus, the Unhallowed allows your creatures to be sac'd twice since they recur the first time.

Deathbringer Thoctar also helps convert deaths into damage, but he can also go infinite with mikaeus since he can shoot his +1 counter before dying each time, allowing him to undie forever!

Goblin Bombardment is a really really good enchantment, especially for what you're doing. Gotta add that in!

Viscera Seer is also one of the best sac engines out there along with the g e Altars and Bombardment.

High Market and Phyrexian Tower are great sac engines lands.

hkhssweiss on Breaking the Wind

1 month ago

No problem, I would say Kodama's Reach, Nim Deathmantle, as well as Nesting Dragon or Eldrazi Monument being your weakest card in the deck.

I_TappedWrong on Beware of the Jundlands!

1 month ago

i would take out Undergrowth Champion and Phyrexian Arena and add a Nesting Dragon and Perilous Forays these cards interact with your deck in a lot of ways that could help you out. perilous forays works well with nesting dragon but also Omnath, Locus of Rage Rampaging Baloths and Zendikar's Roil all three are in your deck and can get you a lot of real estate.

feel free to check mine out its not perfect but might give you some ideas.

Jund Outlandish

Commander / EDH* I_TappedWrong


WhichKing on I Am Fire, I Am Death

1 month ago

Honestly, I'd probably cut the following:

I'd also cut most of your ramp with the exception of mana rocks(I'd keep around 8 mana rocks which cost 3 or below, preferably cmc 2). Personally I feel that the "landfall-triggering" ramp is too slow. Its not worth it just to enable Nesting Dragon. You can also consider using more targetted removal over mass removal as you are the one applying the beats.

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Nesting Dragon occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Red: 0.02%

Gruul: 0.03%

Jund: 0.31%

Rainbow/All: 0.01%