Nesting Dragon

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Rare

Combos Browse all

Tokens

Nesting Dragon

Creature — Dragon

Flying

Landfall — Whenever a land enters the battlefield under your control, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and ': This creature gets +1/+0 until end of turn.'"

Nesting Dragon Discussion

TypicalTimmy on Card creation challenge

1 week ago

Tyrannical Generosity

Legendary Enchantment - Regime

At the beginning of your upkeep, choose a permanent you control and a permanent target opponent controls that both share at least one same type. Exchange control of those permanents.

The people grow fearful and rumor rises of a rebellion? Fine. Let's give the people what they want - and take what they have.


Oooooh the pain I could cause with an Enchantment like this...

Okay, so several Landfall creatures produce creature tokens. Omnath, Locus of Rage , Nesting Dragon , Rampaging Baloths , Emeria Angel and Retreat to Emeria . My challenge is to make another Landfall creature token machine, this time in your choice of either of the following:

  • Mono-Blue
  • Mono-Black
  • Dimir

ThePerilousRealm on Karrthus, Tyrant of Jund

2 months ago

Thank you, excellent suggestions.

I will probably end up swapping Kilnmouth Dragon for Night's Whisper , but it will be painful to do so. If you've ever pulled off revealing 3 dragons from your hand and then dropping in the Kilnmouth Dragon , it's a pretty awesome feeling.

As far as Crucible of Fire goes, I hear you. I know it's a total Timmy/"Win More" card, but I'm a Timmy. Also, I feel like it's one of the few options for "Dragon Tribal"-- if you're not utilizing tribal interactions, why bother?; it also makes all of the tokens absolute beasts. The 2/2s become 5/5 terrors of the skies, etc., etc. With Nesting Dragon in the mix, I felt like this was a card I wanted to include. I think I'm going to play-test a bit after my next update and see how it goes.

I was thinking something a little bit similar with Spit Flame -- the best part there was that it fits the dragon triblal theme and lets me re-use it from the GY for only .

Instead of The Immortal Sun , I'll probably swap in Chromatic Lantern instead of the Signets

Also, my "Flying Matters" theme is just about toast now, so I'll probably be adding in the Dragonspeaker Shaman and the Dragonlord's Servant instead of the group-hug mana doublers I'm currently including. While I'm at it, I'll probably be adding Goreclaw, Terror of Qal Sisma too (which was an early suggestion from you).

The point re: Temple of the False God is fair and I'll be swapping it out. I also checked out the Evolving Wilds article you linked. Given the benefit of landfall from Nesting Dragon , do you think I should roll with the "slow taplands" or TM/EW?

I'll work on posting a major update this weekend. Thanks again for your thoughts and feedback, I really appreciate it.

Vlasiax on The Ur-Dragon

2 months ago

The thing about Crucible of Worlds in my opinion really comes only to a decision between it and Urza's Incubator - former gives more color fixing for all spells and takes the risk of not doing anything when graveyard hate hits, while the latter lowers part of the Dragon spells and takes risk of helping some of your opponents a little. That is debatable which one is better so decision is really up to you.

Also with 10 fetches you'll have way easier time with intense Dragons + Nesting Dragon becomes a real threat with them, not to mention the increased value of Deathrite Shaman . If 37 lands is too much, then I'd go for Noble Hierarch in it's place for ramp/fixing since we have way lower avg.CMC than before and if someone wastes removal on dork then... It's one less thing to worry about when we're ready to cast a real threat.

Yeah, Surrak will stay as sideboard card and I'll also add there Living Death just in case of too tribal oriented meta. Also Vandalblast might end up there to make room for Worldly Tutor in the main.

And finally, if you have too much of redundant effects then you can freely take removal or use Vaevictis Asmadi, the Dire to get rid of those to maybe get something better with topdeck manipulation, etc.

NeonEndymion on The Ur-Dragon

2 months ago

-Good point in re Kiora, Behemoth Beckoner /the 3 CMC clump. This is primarily the reason, even though I'm considering moving up to the full suite of fetchlands this week (to help make Deathrite Shaman 's mana production more reliable and to maximize the impact of Nesting Dragon , as well as to help be able to cast Dragon Broodmother more reliably/fix mana more or less perfectly), I still can't justify the inclusion of Crucible of Worlds , esp with the more aggressive draw package.

-Good point also about Dragonlord Kolaghan being tutorable also w/ Worldly Tutor ; I'll do some more testing and see if my being flooded with haste effects was more a corner case in 2x games.

-Agreed about Sarkhan the Mad ; if anything, that gives your build a 1x flex slot. If you're having trouble punching through pillowfort effects but not being punished for a large board state with tons of wipes/spot removal, then he's great; maybe slot in your sideboard Surrak Dragonclaw in control-heavy metas.

I might be able to slam about 3-5 more games this week in paper, but aside from some manabase tweaking and adding in one more card (what do you think I'm particularly missing at this point, if indeed I should go back down to 36 lands), hoping to leave this locked for a little bit, especially since War of the Spark didn't give us too many new shiny toys to play around with.

multimedia on THRO MOK [[Gruul Tokens]]

3 months ago

Hey, saw your forum topic asking for help. I haven't seen very many decks with this Commander.

Consider Fauna Shaman and Anger ? Fauna can be a repeatable creature tutor and is good to be able to discard Brawn or Anger and tutor for Mycoloth or Tendershoot, etc. I think creature ramp is better here than artifact ramp because of devour. Mana dorks are good targets to devour because before they can first be ramp. Creatures who first land ramp, getting you a land and then can be devoured is better ramp with devour.

Creature ramp to consider:

One drop mana dorks are huge reason to want to play green since other colors don't have as much of this luxury of ramp. Consider more sources of no mana cost repeatable token creation?

Eldrazi tokens can be used as ramp or devour fodder. You could also include a budget Eldrazi such as Artisan of Kozilek to be able to tutor for with Beyond. Kozilek can reanimate a creature you devoured. Garruk and Xenagos can be repeatable source of tokens. Xenagos's +1 with tokens can make a lot of ramp and Garruk can be repeatable draw, his -3 can draw a lot of cards with Thromok.

Kessig Wolf Run and Skarrg, the Rage Pits are lands that can give Thromok trample. Game Trail and Sheltered Thicket are budget Gruul dual lands and Wood Elves can search for Thicket.

If you like some of these suggestions I offer more advice including cuts. Good luck with your deck.

Vlasiax on Big Daddy

3 months ago

I think that this deck lacks some of the newest Dragons like Lathliss, Dragon Queen and Nesting Dragon . I'd also swap out some of them for more interaction like Glorybringer or static effects like Thunderbreak Regent .

Another way to win is Commander with Atarka, World Render and Kolaghan, the Storm's Fury - this way even if only commander attacks it becomes 11/10 Double Striker, which is enough to one-shot someone with commander damage.

Load more

Nesting Dragon occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

BRG (Jund): 0.99%