Creature — Dragon
Landfall — Whenever a land enters the battlefield under your control, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and ': This creature gets +1/+0 until end of turn.'"
|Want (4)||Abel8658 , ZeroEntropy , Poopydoopy42069 , spaceyjdjames|
Printings View all
|Commander 2018 (C18)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Nesting Dragon occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
BRG (Jund): 0.99%
Nesting Dragon Discussion
3 weeks ago
I think the best way to play Atla is not to lock yourself into a creature type but to play the best Naya creatures you have. Some dinos, some eldrazi, a Godsire if you have one, etc. Atla definitely has dino flavor to her but she doesn't support any particular tribe. You'll be happier with a tuned but not competitive deck in general too.
I would normally say Abolisher over Dromoka but for Atla I think pulling a Dromoka out of an egg is a much better pay off.
I like Reliquary Tower and think every deck should be drawing enough cards to where you will discard cards. It can be nice to have but I wouldn't put it in every deck. If you find yourself discarding a lot put it in later if at all.
You will pretty much never get the urza lands into play together. The number of cards you need to use to get all three consistently just isn't worth it to me outside of a land based deck like Lord Windgrace
Some cards I do recommend for Atla are Nesting Dragon , Goblin Bombardment , Thornbite Staff , Ashnod's Altar , and Seedborn Muse . Though if you want to avoid infinite do not include Thornbite Staff.
4 weeks ago
Dragon Nest enters the battlefield tapped.
Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and ‘￼: This creature gets +1/+0 until end of turn.'"
Mash two cards together to create a new one. Let us know below the card what you mashed! :D
No broken / infinite combos, please.
1 month ago
Build fringe decks. Either use Commander's that are not common, or use common ones but build them in uncommon ways.
I'm currently designing a Lands Matter Riku of Two Reflections , which is based on landfall and land synergy. I can double spells such as Cultivate and Kodama's Reach , pulling more lands and thus filtering my deck, giving me a higher chance to draw into more powerful spells.
Most "competitive" Riku seeks to copy extra turn spells, which I have one or two of. Namely Time Stretch so that one spell gets me 4x turns.
TLDR - Build fringe decks and catch players off guard. It's super fun and generally cheaper as you use cards and methods not typically seen, meaning demand for said cards is lower
1 month ago
Hey, Dragon Tempest because of Dragons is a good card: haste enabler, repeatable damage to opponent or opponent creature which can be removal and it can be a sac outlet for Eggs with Dragons. It can do a lot for a two drop.
Tempest is busted with Utvara Hellkite doing X damage to a player or creature each time a Dragon is created. Tempest can target and kill your own Egg to trigger Alta. It combos with Nesting Dragon + Alta + land drop to create an Egg, kill that Egg with damage from Tempest, cheat a creature onto the battlefield with Alta and also have a 2/2 Dragon afterwards. Do this interaction once or more in a turn depending on how many land drops/lands you put onto the battlefield or if you dropped a Fetch land.
2 months ago
Hey, you're welcome.
With Korvold, Fae-Cursed King you may want more lands (36) because a land can be the permanent you sac to grow, attack and draw with Korvold. Fetch lands even budget ones: Evolving Wilds , Jund Panorama , Naya Panorama , Blighted Woodland are good if you add Nesting Dragon as these lands give you for more landfall. High Market is a sac outlet that's a land.
There doesn't have to be a big Dragon change with Korvold. Prossh should definitely be included in the 99. Dragon Broodmother and Nesting make a good Dragon team to fuel Korvold's sac. Vaevictis Asmadi, the Dire can sac, but Prossh is also a six drop Dragon and it's much better with Korvold than Vaevictis.
There's already several Dragons here that will be good with Korvold such as Broodmother (repeatable source of tokens and sac), Prossh (sac outlet and source of tokens), Utvara (repeatable source of tokens), Lathliss (repeatable source of tokens), Boneyard (good sac target since it can reanimate itself), Bladewing (reanimate another Dragon you saced).
The biggest change will be the support that Korvold wants. Korvold as General for Dragons needs more support than Prossh, but the trade-off is an increase in power level. However, an increase in power level isn't cheap. Many support cards you want with Korvold have expensive prices especially Dockside Extortionist , but even Nesting is expensive price. If this is a problem then Korvold might not be the change you want to make, but Korvold can do more than Prossh if you have the support.
If you choose to switch then these are cards to consider cutting:
- Explosive Vegetation
- Kodama's Reach
- Rampant Growth
- Furyborn Hellkite
- Fiery Confluence
- Door of Destinies
- Dowsing Dagger
- Dragonlord's Servant
- Moldervine Reclamation
- Descent of the Dragons
- Fearsome Awakening
- Hellkite Overlord
The support you want with Korvold are repeatable sources of permanents to sac, some sac outlets and different recursion.
- Dockside Extortionist
- Awakening Zone
- Tireless Tracker
- Orcish Lumberjack
- Greater Good
- Ashnod's Altar
- High Market
- Crucible of Worlds and/or Ramunap Excavator
- Eternal Witness
- Sakura-Tribe Elder
- Springbloom Druid
The ramp sources could be changed and the reason to change them is if you draw them after getting Korvold onto the battlefield then they will give you more value then just ramp. Examples of potential ramp changes:
2 months ago
Hey, nice version of Dragon tribal.
I see Korvold, Fae-Cursed King in the sideboard. You should consider using Korvold as General instead of Prossh? Prossh can be a great General when you can utilize the Kobolds with combos to win, but that's not the strategy here. As a Dragon tribal General I think there's better options.
Korvold is also Jund colors and he's a Dragon who can grow, but the difference is when Korvold grows he stays that big which means he can get really big and be a huge threat to repeatedly kill with Commander damage. Prossh can also kill with Commander damage, but here he's more of a one shot wonder where as Korvold isn't. Korvold has another ability that makes him a better overall outside of combos General than Prossh and that's card draw. When a General has a built in card draw ability then this just about automatically makes it a better choice than others that don't have one.
Prossh is excellent with Korvold as General because then each Kobolds you sac grows both Korvold and Prossh, but also draws you cards, a lot of cards. Prossh is a sac outlet for Korvold. Using Korvold instead of Prossh will require some changes, but honestly not that many. Ramp sources can change to give you more options of sacing a permanent.
I see Birthing Pod and it's another good reason to switch to using Korvold as General because Pod's ability to repeatedly sac a creature is busted value with Korvold. Greater Good and Genesis is a nice interaction with Korvold. Good is a sac outlet which triggers Korvold and Genesis lets you recur a creature from your graveyard at your upkeep including a creature you discarded to Good. This interaction is excellent with Extortionist since it's a card you want to get repeatable value from. Being able to recur any Dragon/creature that died is also very helpful when you want to sac creatures. Eternal Witness is also good since it can recur any card.
Nesting Dragon can be a repeatable source of Dragon tokens that can be sac fodder which then becomes a Dragon. Vaevictis Asmadi, the Dire is a Dragon who has a repeatable sac ability. This Dragon also can really disrupt your opponents since you choose which permanent each opponent sacs. Crucible of Worlds and Ramunap Excavator are good with Korvold because then lands can be sac fodder. Tireless Tracker can be another repeatable source of tokens that sac.
If you like any of these suggestions then I offer more advice. Good luck with your deck.
3 months ago
there's also Nesting Dragon .
the scoring system at my LGS for commander games punishes people for playing infinite combos, so my build is a grindier approach (more fatties, less focus on spamming eggs)
3 months ago
I will certainly keep those in mind.
last night got to test this version about 7 times and surprisingly came away with 4 wins. 2 of them were hitting Murderous Redcap with henge out to draw my deck...play a sac outlet...then after the cleanup discard resolved I won on the next upkeep with infinite damage.
the other surprise all star was Nesting Dragon with either recursion outlets running. swarming opponents with optional firebreathing dorks with little to no real investment is amazing.
I tend to not tutor for combo based wins, so likely gonna stick with the 3 enablers for now since they are all really effective even without the combo.
tweaks: Berserk , Sylvan Library , Cream of the Crop , Plaguecrafter (and possibly Fleshbag Marauder and Merciless Executioner )and Artifact Mutation are on the top of my mind to add for a smoother curve. Dictate of Erebos seems far more at home than I previously believed. the deck was far more interactive than I expected for an alpha.