Creature — Merfolk Rogue
As True-Name Nemesis enters the battlefield, choose a player.
True-Name Nemesis has protection form the chosen player. ((Remember the acronym debt.) This creature can't be damaged, enchanted, equipped, blocked or targeted by anything controlled by that player. Anything controlled by that player attached to this creature immediately falls off.)
|Have (3)||metalmagic , , lorddarkstar|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
True-Name Nemesis Discussion
1 month ago
Council's Judgment is waaaaaaay better in 1v1, because it actually exiles the thing you want it to. My understanding was that it was specifically printed to fix the problem that was True-Name Nemesis for legacy, since it got around protection since you never "target". But in commander it's not really worth it unless you're building a voting based deck (which just sounds god-awful to play).
6 months ago
While cute, I feel this deck would be shredded if you took Occam's Razor to it. For you to pull off your combo, you need to play a 3-mana creature, a three-mana enchantment, and have fielded a specific land... then you still have to pump your creature's power and are vulnerable to removal.
True-Name Nemesis already does everything your Desert + Nomad + Harmless Offering combo does (i.e. makes an unblockable creature)... but it also starts with 3, rather than 2, power, has built in defenses against most forms of removal, and puts you in Blue, a superior color to mono-Red.
Now, I'm all for janky combos, but a great janky combo does something rather unique--it does not recreate a relatively common effect by adding unnecessary steps. Also, this deck should probably be categorized as "Kitchen Table" since it's a far cry from Legacy-playable.
7 months ago
Shame that True-Name Nemesis isn't a Faerie :( Would be great as Professor Lockhart's arch nemesis :D
8 months ago
Love the list. A few things to consider.
First of all you have a mill strategy, make sure you have enough graveyard hate to handle graveyard decks.
Second, the expensive card I need to mention Bitterblossom
Ok, real feedback:
When I am turning my creatures sideways a lot I like Dolmen Gate
Since you are tribal, Cover of Darkness, Door of Destinies and Vanquisher's Banner might be nice inclusions. You a few tribal pieces, but I wonder if cost reduction is more important than other synergies.
Whirler Rogue and Sure-Footed Infiltrator seem like they might be weaker than the other rogues in this deck. They might be okay, but my feeling is they might be the rogues you cut. May I suggest: Dunerider Outlaw is a lot better than you might think. Ghostly Pilferer seems commander friendly. Also a not so budget friendly True-Name Nemesis, but money is a thing.
8 months ago
mccabej140: Skipping standard is ok, but any cards for commander immediately go into the legacy/vintage card pool. Not to mention all of the highlander formats. Just look what happened with True-Name Nemesis.
MagicMarc: Most of the really fast combo decks are more than one colour (like 4 colour :P) In terms of mono-coloured combo, it's primarily blue decks that cna combo quickly and even then they rely heavily on artifacts.
I know this wasn't your argument but I see a lot of "well without artifacts, white would be completely useless" despite the fact that other than green decks (so like only 80% of decks), any mono colour deck will heavily rely on artifacts. But for some reason they have to be excluded when talking about white specifically, but no other colour.
9 months ago
Glad you liked the deck~
9 months ago
Faced SynergyBuild on a very intriguing Snapcaster Mage, Oko, Thief of Crowns build. I wouldn’t doubt if there were True-Name Nemesis or Delver of Secrets Flip as well. Very cool build. I don’t want to credit the first game because my own issues with the interface. We did split the following two games of a three game match. Very interesting. I thought it was quite fun and tense. Putting game one aside, it was a learning opportunity indeed. Oko is stink against the D&T. It came down to card advantage vs redundancy. It felt very midrangey indeed. It may have been a boring spectacle but it was a tense experience. Welcome to UV, Oko, Thief of Crowns.