Fungal Plots

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Tokens

Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Penny Dreadful Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal

Fungal Plots

Enchantment

, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token.

Sacrifice two Saproling: You gain 2 life and draw a card

IHATENAMES on slimefoot saprolings

4 months ago

I'm unsure what direction you are planning as you seem to spread out a bit. Here is my suggestion though.

Focus on aristocrats and tokens(preferably saprolings))

Token doubler Parallel Lives Second Harvest Doubling Season

Token Makers Bramble SovereignFungal Plots Tendershoot Dryad Fungal Sprouting Golgari Germination Jade Mage Sprout Swarm Saproling Symbiosis Korozda Guildmage

Free Sac outlets are essential Viscera Seer Carrion Feeder

Ramp Growing Rites of Itlimoc  Flip Circle of Dreams Druid Cryptolith Rite Ashaya, Soul of the Wild Rishkar, Peema Renegade and kinda Gala Greeters

Saprolings synergies if you want Psychotrope Thallid

Toski, Bearer of Secrets maybe for additional card draw

Wincon ideas Aristocrats like Blood Artist Overwhelming Stampede Pathbreaker Ibex Yedora, Grave Gardener combo. I don't remember what the other pieces are atm. Yavimaya, Cradle of Growth + Life and Limb + way to profit off of every land dying or at least get ahead.

My golgarideck

Rose917 on Budget Spores

10 months ago

Thank you hungry000! I'm leaning towards doing primarily thallids/fungus, as I'm trying to recreate a deck I had awhile ago and made the mistake of selling. I love the suggestions for Saproling Migration, Fungal Plots and most of the creatures you have here. I'm gonna dig through and see what I already have and can find in the free bin at my local game shop and go from there. ^_^

xram666 on

11 months ago

You need definitely more lands.

Very rough breakdown of a Commander deck:

  • 45-50 mana sources (for example: at least 36 lands and 9 ramp spells)
  • 8-10 removal spells (4-5 spot removal / 4-5 mass removal)
  • 8-10 draw options
  • Rest is for strategy of the deck.

Some options for the deck:

Draw

Removal

Ramp

Removal and ramp

Strategy:

The deck needs more focus: Do you want a fungus / sapproling tribal deck or a +1/+1 counter deck Maybe a better commander for the deck:

skelegon on Fungi

1 year ago

So if you want this to be fungus based maybe use Thelon of Havenwood or maybe lean into the saporling part a little harder. Some cards to look at for saporling: Fungal Plots Verdant Force Tendershoot Dryad Sprout Swarm Jade Mage. For fungus: Sporesower Thallid Fungal Bloom Savage Thallid Smell Fear. Either or just good cards: Sylvan Anthem Necrogenesis Utopia Mycon Moldervine Reclamation all of these are under $10 and more or less fit theme. Of course feel free to do whatever you want.

king-saproling on Sweet Saprolings

1 year ago

Looks good so far. Personally I would make these swaps:

  • Deathbloom Thallid -> Keen Sense ; Keen Sense is super strong on Slimefoot, while Deathbloom is a pretty weak effect.

  • Yavimaya Sapherd -> Snake Umbra ; same as above. "Sapherd" is a cute name though D:

  • Tukatongue Thallid -> Perilous Forays ; Tukatongue is cheap but a one-time effect. Forays is a sac outlet and increases your sap production over time via ramp.

  • Jade Mage -> Illusionist's Bracers ; Bracers are a better cost-reduction of Slime's ability than Jade Mage.

  • Verdeloth the Ancient -> Second Harvest ; Harvest is cheaper and will likely give you more saprolings.

  • Korozda Guildmage -> Heartstone ; I doubt you would want to use Korozda's abilities that often.

  • Vitaspore Thallid -> Rings of Brighthearth ; the spore-storing thallids are pretty slow. I think Rings is a better option here for faster sap production.

  • Night Soil -> Song of Freyalise ; Night Soil's effect is pretty narrow and I doubt it will make you many saps, if any. Song of Freyalise is pretty strong here, allowing your saps to make more saps via Slimefoot.

  • Morbid Bloom -> Druids' Repository ; similar to above.

  • Sporeweb Weaver -> Black Market ; I doubt Sporeweb will generate many saps for you. Black Market definitely will.

  • Thelon of Havenwood -> Pitiless Plunderer ; Thelon isn't that impactful while Plunderer is super strong here.

  • Sporesower Thallid -> Smothering Abomination

  • Sporoloth Ancient -> Fungal Plots

  • Thallid Omnivore -> Priest of Forgotten Gods

  • Thallid Shell-Dweller -> Seedborn Muse

  • Druidic Satchel -> Species Specialist

king-saproling on SAPROLING_ARMY!!!

1 year ago

Your list looks good so far. Personally I would forego the upkeep fungi and utilize Slimefoot + mana boosters to make saps. I recommend these swaps:

Also I would definitely find room for Zulaport Cutthroat!!! Maybe take out Karn's bastion since you have plenty of other lands?

ellie-is on Ellie's Saprolings

2 years ago

Thank you both for the suggestions!

I'll think about them and playtest a couple to see how I feel. Heroic Intervention I totally want to have on my sideboard, just wish the price would go down a little haha. Fungal Rebirth and Fungal Plots I feel have the issue of me not having enough nontoken creatures for it to be worth it. Though a card I really like for post-wipe recovery (but don't run it anymore as it's too narrow) is Fresh Meat.

VVriter47 on Ellie's Saprolings

2 years ago

Also Fungal Plots: a 1 or 2-of can make your deck more grindy.

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