ChickenBoy13 says... #1

Thanks for the upvote!

November 25, 2020 11:05 p.m.

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Savage Reset

Sorcery

As an additional cost to cast this spell, you may sacrifice any number of creatures and/or basic lands

For every five permanents sacrificed while casting this spell, draw a card, and take an extra turn after this one


Make a card that would be in a mono-colored cycle with this one

December 1, 2020 7:04 p.m.

Jjarnêdt, The Deposed

Legendary Creature - Dwarf Nomad

Menace, Dethrone

When ~ enters the battlefield, target player becomes the monarch

During your upkeep, if an opponent is the monarch, draw a card. If it is a Swarm card, you may put it onto the battlefield

Whenever you become the monarch, sacrifice ~

5/4


Make a card that creates a synergy between this card and the previous one, besides the monarch synergy that's already there.

December 1, 2020 1:02 p.m.

Emperor Constantine

Legendary Creature - Human Noble

Ascend (rules text)

When ~ enters the battlefield, create three 1/2 white Human Soldier creature tokens with Vigilance and Banding

As long as you have the city's blessing, Knights, Soldiers and Warriors you control get +1/+4 and gain Vigilance

As long as your devotion to white is 10 or greater, you can't lose the game and opponents can't win the game

2/7

"If you go to battle under the banner of the cross, you will be victorious." - Gabriel, the Herald Archangel


Not sure if that's the Constantine you were referring to, lol.

Make a card based on the comic book character of the same name.

December 1, 2020 11:17 a.m.

Siyani, Fugitive Mage

Legendary Creature - Human Wizard Rogue

You may cast spells as though they had flash

: Look at target player's hand. You may cast a spell from that player's hand, and you may use mana as though it were mana of any color to cast that spell.

2/3


Make a group hug card that benefits you when opponents sacrifice their own stuff.

November 30, 2020 12:09 a.m.

Keen-Edge Blacksmith

Creature - Cat Artificer

First Strike

When ~ enters the battlefield, and during your upkeep, put a First Strike counter on target creature you control

2/1


This, I think, would be incredibly useful in draft as an uncommon, but isn't powerful enough for any other format. Maybe Standard, depending on the block.

Ninja'd, here's the next.


Emergency Medic

Creature - Human Cleric Soldier

Flash

When ~ enters the battlefield, prevent all damage that would be dealt to target creature this turn

1/2


Make a sorcery with mana cost exactly

November 29, 2020 7:30 p.m.

First, I wanna say that Savannah Lions was my absolute favorite card when I first started playing almost 30 years ago. At one point in time, it was actually worth money. In fact, I still have a Legacy, mono-white, Armageddon deck that runs 4 of them, and it is one of my best decks.


Seedbearer Scout

Creature - Elf Scout

When ~ dies, search your library for a basic land card for each ~ in your graveyard, put them onto the battlefield tapped, then shuffle your library. Then, if there are 4 ~s in your graveyard, untap all lands you control.

1/1


I think that the whole needing multiples of it makes it over cost to be good in commander, and it isn't powerful enough to be good in Legacy or Vintage. But I could see it in Modern or Pioneer.

Next, make a pair of cards that have a similar synergy to Diligent Farmhand and Muscle Burst, but not related to the graveyard.

November 29, 2020 2:31 a.m. Edited.

Forced Retirement

Enchantment

Whenever a permanent enters the battlefield under an opponent's control, that player draws a card and gets an experience counter

Whenever a player has twenty or more experience counters, they lose the game


Bant group hug force feed FTW!

Make a noncreature spell. Basically wildcard, but no creatures.

November 27, 2020 3:38 p.m.

Shockwater Collective

Creature - Jellyfish

Islandhome, Islandwalk

~'s power is equal to the number of jellyfish you control

Tap and exert an untapped island you could: Create two 1/1 blue Jellyfish creature tokens with "whenever this creature becomes blocked, it deals 2 damage to each creature blocking it"

X/3


Make a bird that makes minotaur tokens, with flavor text that makes it make sense.

November 26, 2020 8:51 p.m.

Said on XP...

#9

I was running Kelsien, but then I removed it to fit in Winding Constrictor. Of the XP counter creatures, he helped me the least in this deck.

November 25, 2020 11:31 p.m.

Froton, Cancel Mage

Legendary Creature - Homunculus Wizard

Flash

Wizard spells you control have flash

Whenever ~ or another Wizard enters the battlefield under your control, you may counter target spell unless it's controller pays , where X is the number of times you've cast ~ from the command zone this game.

0/2


Make a Sorcery that can be cast at instant speed if you meet a specific criteria.

November 25, 2020 5:05 p.m.

Despero, the Brave

Legendary Creature - Rat

Vigilance, First Strike, Menace, Mentor, protection from cats

Other Rats you control get +1/+1 and gain Menace

2/1


Just like monkeys and apes, WotC doesn't seem to care about the difference between mice and rats. So there you have it.

What WotC also doesn't have is a good base of rat tribal for Naya, where I'm placing this particular legendary rat. So the next challenge is, give me some Naya rat tribal. Doesn't have to be all three colors, but multicolored is preferred.

November 25, 2020 12:57 a.m.

Engine of Balance

(Melds from Engine of Doom and Engine of Salvation)

Artifact - Vehicle

Double Strike, Vigilance, Trample, Lifelink, Indestructible

At the beginning of your upkeep, each player chooses a number of creatures they control equal to the number of creatures controlled by the player who controls the fewest and sacrifices the rest. Players do the same for lands, artifacts and enchantments.

Crew 8

9/12


Next challenge is above from StardustDragon11:

"Make a card that represents the beginning of the multiverse that is MDFC that represents the end of the multiverse."

November 23, 2020 11:52 p.m.

Said on Yarok, Landlubber...

#13

HELLcaster19, thank you for the in depth comment! I'll do my best to respond in full:

You're probably right about Deathsprout, mostly because of the 4 CMC. I originally figured that it would come in handy as an added bonus to fetching a land, but I'm generally disappointed when I draw it.

Ghirapur Orrery also seemed better on paper than in practice, because the second ability helps my opponents way more often than it helps me. I'd hate to lose one of the cards that allow additional land drops, though, because that has become the deck's most powerful feature, from my experience of playing the deck.

Oh, my, God, Storm Cauldron. I have won every single game that I get that beauty onto the board. Given even just a couple of cards that allow multiple land drops, and my opponents are f'd, whilst I get everything back into place, setting off landfall abilities left and right. It's awesome. Never cutting that one. Ever.

Path of Discovery could go, but only if I were replacing it with more multi-land fetching spells.

Rites of Flourishing is important. If I'm able to drop multiple lands, and have a landfall trigger or two, then the extra draw each turn helps me more than the opposition more often than not. Again, that's from my experience from playing the deck. Maybe it's just my meta. But it's also the reason I added in Howling Mine, which I'm yet to draw in a game.

A lot of your suggestions care about creatures entering the battlefield, which make a lot of sense for a Yarok deck. However, this deck is fundamentally a landfall deck. So, for instance, Panharmonicon is out.

And I've considered adding Beast Whisperer, but decided against it so far because he only counts creature spells, not tokens. And Elemental Bond has very limited upside in this deck because most of the creatures are small. Sure, it would rock face with Rampaging Baloths, but the Baloths are really mostly just there as hate bait.

Drownyard Temple is probably a definite include. It does exactly what I want land to do in this deck. Field of the Dead is worth playtesting, though 7 lands with different names might prove difficult with all of the basics I'm running.

Ashaya, Soul of the Wild interests me. Maybe that's what I should replace the Orrery with. I just don't own one, so I haven't tried very hard to find a way to add it into the deck.

The Great Henge is one of my favorite cards ever, but I hadn't really ever even thought about it for this deck. Actually, it might be even better for the Yarok Ninjutsu deck I have. Most of my creatures are small in here, though, but I'm down for trying it out.

Thanks again! Cheers!

November 23, 2020 11:38 p.m.

I began to build a deck with the same commander, but ended up with Yarok, Landlubber, and didn't eventually even include Archelos in the 99, haha... though I did include Amulet of Vigor, because what first struck me about the Old Tortoise was his synergy with all of the land fetch that bring lands in tapped.

Our decks have similarities, so I think I can recommend some stuff. Firstly, Strip Mine and Wasteland can take out a lot of lands if you have Ramunap Excavator and things that allow additional land drops. Secondly, speaking of additional land drops, I recommend adding a bit more of that. My top choices for you would be Oracle of Mul Daya and Dryad of the Ilysian Grove. Also consider the possibilities of Storm Cauldron.

That's all I got. Love the build!

November 22, 2020 1:57 p.m.

Hessop, Revel's End

Defender

Creatures lose haste and can't have or gain haste

Artifacts enter the battlefield tapped

Whenever you sacrifice a permanent, each other player sacrifices a permanent that shares a type with it

0/5


The ultimate stax commander. Not exactly outside of the norm for , but if we're talking Rakdos in Zendikar Guild terms, he's definitely atypical.

Make a noncreature spell for group slug with X in the mana cost.

November 22, 2020 12:26 a.m.

Warlock Sorcerer

Creature - Human Wizard

You can't cast instant spells

Sorcery spells in your graveyard have Flashback. Their flashback cost is equal to their mana cost

, Discard a sorcery card: Target player loses life equal to the discarded card's converted mana cost.

2/2


Creature type Wizard, because Sorcerer and Warlock are kinda clumped into that type by MtG.

Sorcerers forgo spells known in favor of spells per day, thus the can't cast instants but sorceries get flashback.

The whole discard a sorcery to have opponent lose life is the only way I could think to sort of emulate the evocation ability of the Warlock class. Meh, I tried.

Make a bard.

November 21, 2020 9:55 p.m.

Generatog

Creature - Atog

Generatog is all colors

Sacrifice a commander creature: Generatog gets +4/+4 and becomes a copy of the sacrificed creature until end of turn, except it is all colors, is an Atog in addition to its other types, and its name is Generatog

2/2


More new Atogs!

November 20, 2020 10:35 p.m. Edited.

Blessed Altar

Artifact

You may pay and reveal a white creature from your hand instead of paying this spell's mana cost

Whenever you gain life, put a charge counter on ~

Remove three charge counters from ~: Add one mana of any color to your mana pool


I see this as a cycle:

  • cost artifact

  • Alternate cost of 2 of one color plus reveal a creature of that color

  • Gets a charge counter for doing something that color does easily

  • remove 3 counters to do something that color doesn't usually do

Continue the cycle.

November 20, 2020 10:36 a.m.

Deadly Queen

Creature - Spider

Defender, Reach, Deathtouch

Whenever a creature blocked by ~ dies, create a number of 0/1 green Egg creature tokens equal to that creature's toughness with fading 2 and "When this creature dies, if it had no fade counters on it, create a 1/4 green spider creature token with defender, reach and deathtouch."

2/7


I went a little overboard, so I hope that's the type of thing you were looking for.

Make a noncreature card that makes a ton of tokens if a very specific criteria is met.

November 20, 2020 3 a.m.

Said on Golgari Scavenge...

#20

What, no Invigorating Surge?

Lol, awesome deck. Wish I had thought of it myself.

November 20, 2020 2:45 a.m.

Specialties

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Finished Decks 53
Prototype Decks 26
Drafts 0
Playing since Revised Edition
Points 2800
Avg. deck rating 7.49
T/O Rank 17
Helper Rank 19
Favorite formats Legacy, Vintage, Modern, Casual, Block Constructed
Suppressed formats Pre-release, Unformat, Heirloom, Hero, Duel Commander, Magic Duels, 1v1 Commander
Good Card Suggestions 102
Last activity 15 hours
Joined 1 year