Den of the Bugbear

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Tokens

Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Den of the Bugbear

Land

If you control two or more other lands, this enters the battlefield tapped.

: Add .

: Until end of turn, this becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land.

Venum on Mardu, meat token dispenser

1 month ago

Crow_Umbra those a really great suggestions. I didn't know Den of the Bugbear and will most def add it to the deck. -As for Inevitable defeat, you are right, i wanted to put Anguished Unmaking, but i already have Inevitable Defeat in my cards. Will upgrade on my next buy. - For the Myriad, i don't know why i didn't think of that, the point is to trigger Zurgo without needing him to attack and putting him at risk of getting blocked/killed. -Will swap Legion Loyalty with a Myriad creature 100% on my next upgrade -Appreciated

Crow_Umbra on Mardu, meat token dispenser

1 month ago

I would agree that this list looks solid. I have a few suggestions to consider, but nothing super big:

  • If you want an interesting utility land, I'd recommend checking out Den of the Bugbear as a kind unexpected token producer.

  • I know it's already in your Maybeboard, but it could be worth swapping out Inevitable Defeat for Anguished Unmaking. Yes, you lose the uncounterable aspect, but it's 1 mana cheaper & 1 color less intensive.

  • I'd recommend adding a couple more Myriad creatures like Hammers of Moradin and Elturel Survivors. Battle Angels of Tyr are a solid option, but less budget friendly. Since Myriad tokens exile themselves at end of combat, they will trigger Zurgo without needing the extra Aristocrats investment.

  • I think you can swap out Legion Loyalty for one of the other options you're considering. 8 mana is pretty intensive, and also dependent on you having creatures on field.

I hope these suggestions are helpful. Zurgo looks like a fun commander option.

Icbrgr on MTGA Explorer Mono-red

6 months ago

Den of the Bugbear and Anax, Hardened in the Forge might work well in this?

legendofa on Does Hall of the Storm …

7 months ago

This has been bothering me for a long time now. Cave of the Frost Dragon, Hive of the Eye Tyrant, Den of the Bugbear, and Lair of the Hydra all have representations of the creature they turn into in the shapes and negative space of the art. I can't find one in the art of Hall of Storm Giants. Is it not there? Am I missing it? Or is it just the statue in the background?

TimelessLove on Krenko's Goblin Meat Market

10 months ago

Additionally, I would Mainboard Kiki-Jiki, Mirror Breaker and/or Fable of the Mirror-Breaker  Flip the latter of which being a valid Kiki-Jiki duplicate target. It's another option to go infinite, or simply increase the good parts of a boardstate.

Personally, I'd sideboard the Stax elements like Orb of Dreams and Winter Orb, even if there's some interaction with Throne of the God-Pharaoh. I might be undervaluing the card draw aspect, but Gempalm Incinerator only targeting creatures greatly devalues it for me.

Goblin Chirurgeon, I consider it essential to protecting valuable goblins on board since there's no way to bring them back from the graveyard. Your love for fancy lands might also have you consider Safe Haven. Similarly, Castle Embereth, Spinerock Knoll, and Den of the Bugbear each fits.

Goblin Goliath, offers much the same effect as Siege-Gang Commander while also giving a damage-doubling effect on tap.

While not being a sac outlet Battle Squadron offers an effect similar to Clickslither and Voracious Dragon while still being a Goblin, and not taking goblins off the board.

Goblin Warchief needs help with Haste enabling, whether pre-infinite or not, I think another option to win on board same turn is needed. Goblin Bushwhackerfoil, Goblin Chieftain, and Roar of Resistance offer this, while Ardoz, Cobbler of War can additionally capitalize on it.

Gauntlet of Might, Dolmen Gate, and Herald's Horn are good preference options. I keep wanting to add Basilisk Collar because of Goblin Sharpshooter, but it'd be a wasted slot too often.

Conspicuous Snoop is a fun card, which I now realize goes infinite with Kiki-Jiki, Mirror Breaker on top of the library.

Pheardemons on Mishra's Relentless Horde

1 year ago

Prophet93 - That is a thought. I didn't consider it because of the high non-basic land count, but anything helps.

From Gatherer - "If Den of the Bugbear's last ability is activated multiple times in one turn, it will have multiple instances of the triggered ability that it grants. For example, if you activate it twice and attack, you will create two 1/1 red Goblin creature tokens that are tapped and attacking."

Simply, however many times you activate it (in the same turn before you attack), that's how many goblins you will create when it attacks.

Hope that helps!

Profet93 on Mishra's Relentless Horde

1 year ago

Snow covered swamps + mountains to more easily trigger field of the dead. Or does it not matter given your high nonbasic count.

Den of the Bugbear - For those that may not know, you can activate the ability multiple times to get multiple goblins. Another card to "dump" a lot of mana into if the need arises. - How does this work exactly? I don't understand.

itsbuzzi on Naya Burn

1 year ago

Hello! 3 colors isn't so bad. Everything is red but is splashed white and green. Basically if you get a fast land (Copperline Gorge or Inspiring Vantage you have your splash color for the game. Otherwise you need to play a flip land on not red. Sometimes awkward but very much worth it for the amount of damage those splash cards do!

Being an aggro deck I never find I have much mana leftover to be able to activate Roiling Vortex. It's a very good card for sure but with the amount of 1 drop spells I have I am almost always better off casting something to damage them more I found. Although there are times where they may gain more life than my 1 mana spell could deal and that would make it worth it I still do have Atarka's Command for the no life gain effect. It's usually cast to buff creatures and deal damage which in of itself deals a TON of damage making the life they may gain not really worth it.

Usually you can go quicker than the control builds or Atraxa so going 2nd isn't always bad. Once they do gain the life I do admit there isn't much of a way to win after that. Angels is an uphill battle for sure.

Squee isn't much for them not having a blocker but just to have something to stay alive or cast in a later game against removal heavy builds. I tried but I can squeeze Ramunap Ruins in because of 3 colors. I did put in 2 Den of the Bugbear and 1 Sokenzan, Crucible of Defiance. The man land I've used more and is amazing, it's basically a Squee. I've used the channel land much less.

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