Boreal Outrider

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Vintage Legal

Boreal Outrider

Snow Creature — Elf Warrior

Whenever you cast a creature spell, if any of that spell's colours was spent with snow to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. ( is mana from a snow source.)

amarthaler on EDH Jorn, God of Winter

2 months ago

Update!

Out: 20 total cards! 1. Time of Ice, 2. Muldrotha, the Gravetide, 3. Iceberg Cancrix, 4. The Tarrasque, 5. Time of Ice, 6. Emergent Ultimatum, 7. Glittering Frost, 8. Boreal Outrider, 9. Faceless Haven, 10. Shimmerdrift Vale, 11. Avalanche Caller, 12. Frostwalk Bastion, 13. Coldsteel Heart, 14. Fabled Passage, 15. Opulent Palace, 16. Tropical Island, 17. Underground Sea, 18. Bayou, 19. Birds of Paradise, 20. Village Rites

In: 20 total cards! 1. Primal Rage, 2. Winged Boots, 3. Darksteel Plate, 4. Panglacial Wurm, 5. Sundial of the Infinite, 6. Diabolic Vision, 7. Inventors' Fair, 8. Thespian's Stage, 9. Boreal Centaur, 10. Hailstorm Valkyrie, 11. Druid Class, 12. Expedition Map, 13. Thing in the Ice  Flip, 14. Glorious Sunrise, and 2x Snow Forest, 3x Snow Island, 1x Snow Swamp

With this new design, we're looking to keep Jorn alive longer and deal more damage. There's also more ways to summon Marit Lage and pump up snow creatures. The mana base is smoothed out with more snow lands, and more card draw / ramp cards. Let me know what you think of the new brew!

MadMork on Muldrotha Snow: The Frozen Forest

3 months ago

multimedia Thank you for your comment! Really quality stuff and I appreciate the time it took to go through the deck and generate this feedback.

Weathered Runestone was included as insurance against decks that also want to play out of their graveyard, on the idea that being heavy on creatures that are buffed with tokens will be able to outpace the opponent. In this regard Muldrotha, the Gravetide was selected as a commander to fit my desired color requirements first, and playing Muldrotha was secondary.

I went with snow because the very first cards I got were snow cards (I got into the game after the release of Kaldheim). So I wanted to see what kind of interesting play could be generated from focusing the strategy around the snow supertype! One of the benefits I see to snow is that Boreal Outrider and Narfi, Betrayer King work together to provide +2/+2 to all the snow creatures, which really helps out the weaker creatures, and that in some regards it can function as a pseudo colorless mana which I find to be intriguing.

I am understanding your feedback as focusing the deck to achieve the following:

  1. Get snow lands into hand and onto the board faster in order to more quickly leverage effects regarding snow permanents.
  2. Get Muldrotha into play earlier and focus more on playing out of my commander in addition to the snow supertype.
  3. Get rid of the less efficient creatures because they ultimately don't factor into some of the stronger aspects of the deck.

I have more broadly understood most of the work to improve this deck is in the form of creature and land (and by extension mana) management. Are these the only areas of concern? I tried to ensure I had a variety of ways to control my opponent while still being able to have options around offensive output.

Overall I agree with your reasoning and suggestions on all fronts, and will be implementing quite a number of changes based on the suggestions made.

multimedia on Muldrotha Snow: The Frozen Forest

3 months ago

Hey, well done with such a low budget, The Undead Forest is a cool deck name. Interesting deck idea for your first Commander deck with Muldrotha, but why snow? Weathered Runestone completely shuts down Muldrotha.

Marit Lage's Slumber, Jorn, God of Winter  Flip, Priest of the Haunted Edge, Blood on the Snow, Ice-Fang Coatl these are some reasons to play snow with Muldrotha. Iceberg Cancrix can repeatable self-mill and that's a good effect with Muldrotha. Pilfering Hawk can be repeatable loot which gets cards into your graveyard. Unfortunately, this isn't many cards.

Draugr Necromancer is a good card with snow, but it doesn't have much interaction with Muldrotha. Dead of Winter is another good card with snow, but Muldrotha is not a snow creature. Narfi, Betrayer King is fine, able to reanimate itself with snow, but he's support for snow not really a reason to play snow.


Some advice to consider is to play nonsnow cards that can put snow-covered permanents (lands) onto the battlefield to meet the snow requirement for snow cards without playing lots of unnecessary snow creatures. The best way to get snow permanents is with snow-covered lands. You really don't need lots of other subpar snow creatures here.

All these creatures could be cut to improve your deck.


Instead of playing lots of lesser snow creatures, play just the better snow creatures here?

Use other deck slots for cards that can search for and get snow-covered lands onto the battlefield?

Consider adding some spells that are not permanents that can search for and put snow-covered lands onto the battlefield?

Cards that can get snow-covered lands into your hand as well as get cards into your graveyard can be helpful with Muldrotha.

Could also add some snow mana rocks and mana dorks?

Land ramp for snow-covered lands and mana from mana rocks is more ramp which also helps to cast 6 mana Muldrotha as well as having more mana to cast permanents from your graveyard when you control Muldrotha.


Example of a budget more refined creature base with snow.

Good luck with your deck.