Overwhelming Stampede

Overwhelming Stampede

Sorcery

Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.

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Trade

Have (2) thirdwhirly , Azdranax
Want (1) socialdisaster

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Overwhelming Stampede Discussion

InfectedToe on Barbarian's Fury

1 week ago

I personally find haste to be extremely useful for Vrondiss's dragon's, have you considered Fires of Yavimaya ? In my eyes it's a better version of Rhythm of the Wild because it affects his tokens. Overwhelming Stampede is also a great game ender by doubling their power and giving trample.

Wizardhat91 on Riku Dreadnought

1 week ago

+1 for the neat interaction between Riku and the Ravager! Fun deck concept. I'd like to offer a list of cards that seem appropriate, for your consideration.

dpolatchek01 on Warrior Squirrel

3 weeks ago

Cool deck. You might want to run something like Overwhelming Stampede if you want to go wide

taylaw120 on Stompy Bois

1 month ago

Fires of Yavimaya is another good haste enabler, like rhythm. Overwhelming Stampede is a good at running people over. I would also swap out Grow from the Ashes for like a Migration Path or Ranger's Path . Traverse the Outlands and Boundless Realms are also fun ramp spells that can open a lot of options for you. Return of the Wildspeaker and Rishkar's Expertise are nice pieces of card draw in stompy decks.

Omniscience_is_life on Overperforming Cards?

1 month ago

A card I keep adding to my decks is Dragon Throne of Tarkir . It’s no surprise that Overwhelming Stampede is good, but a lot of the decks I build that want that effect aren’t in green. So that’s when the Throne becomes a massive boon.

TheMeadiator on Let them fight! (Godzilla)

1 month ago

Gruul is my all-time favourite colour combo. And fight is just such good removal! I was surprised to see you didn't have many plain ol' fight spells like Titanic Brawl , Prey Upon , or Savage Smash . Domri's Ambush is great straight up damage too, no fight required - same with Thrash / Threat .

Mage Slayer is also an excellent artifact for getting damage through any blockers. Doesn't even have to connect. Just declare attacks and hit face.

Rhythm of the Wild is great protection for your creatures, and can make them come in faster or stronger.

Overwhelming Stampede is a great finisher that has won many gruul matches for me, and would work awesome with your pump spells.

Your deck is very creature heavy (I approve!) but trimming it back by a few mooks could give you room for epic moves like Dictate of the Twin Gods which in your deck would certainly be worth the risk.

Your deck obviously works the way you want it to, but I think adding just a few more non-creature spells would allow you to hit even harder with the creatures you keep. Good luck!!

Superfriendsbuiler on Babar and Friends

2 months ago

Nice deck! It would be a little better if you add some good stuff cards for green like Overwhelming Stampede , or Pathbreaker Ibex which have the same effect, but one does it better than the other. Other cards to consider are some more ramp (even though you’re in green) like Animist's Awakening or the usual, Arcane Signet and Thran Dynamo are better than Dreamstone Hedron

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