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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
- If steel overseer's ability is on the stack and it is destroyed does the ability remain on the stack if it still having legal targets?
- Sacrifice Arcbound Ravager
- Does a creature returning from exile have summoning sickness?
- Enduring Renewal's "put into your graveyard from the battlefield" trigger when infinitely comboing out.
Artifact Creature — Construct
5 days ago
I picked up 4 foil Memnite this week, so stoked!! I decided to dropout a couple of the Rograkh, Son of Rohgahh and the other X casting cost creatures. I'm Hoping it will play a bit more seamlessly now??? SlippyMinaj how is your build coming along?
2 months ago
@Agieryna Apologies for taking so long to reply! I play edh less frequently these days, so I didn't have enough reps with my new Yuriko list to get back to you until now.
Starting with the ninjas, I've been very impressed by Moon-Circuit Hacker and Prosperous Thief; They have powerful combat damage triggers and cheap ninjutsu costs. I've also been liking Inkrise Infiltrator and Thousand-Faced Shadow which are easy to hard cast and evasive. I ended up cutting Dokuchi Silencer because I often didn't have a creature I wanted to discard, and if there is a problematic creature on board I'd rather just use a removal spell. I also found Nashi, Moon Sage's Scion pretty underwhelming, but I think it's reasonable to include if you play it with the Enter the Infinite/Thassa's Oracle combo.
I've also been pleased with Memnite and Phyrexian Walker. I didn't play them before because they don't have any evasion, but the tempo advantage they provide is so much higher than a 1-mana enabler that they're worth including. Network Disruptor has been amazing: A 1/1 flyer that also taps down a blocker is really powerful.
As for the evasion package, Cover of Darkness is much stronger than it used to be due to the higher number of playable ninjas, same goes for Wonder. And like you mentioned, Entomb is strictly for grabbing Wonder. I haven't run into the situation where I don't have a target for Entomb yet, but that's something you sign up for when you play a tutor that has only one good target.
I think that covers most of the new changes, let me know if you have any other questions/comments!
4 months ago
@ McToters Thank you for checking out my list and taking the time to comment! Most of the time the goal of my list is to find a loop utilizing Teshar that goes infinite as soon as possible. Example (1) Teshar + Myr Retriever + Ashnod's Altar + Memnite. Example (2) Teshar + Lion's Eye Diamond + Salvage Scout. These are only a few examples of many as the deck gets its consistency by running numerous redundant effects.
I don't often sac my entire board. But I have sometimes sacrificed most of the artifacts I control in response to another player casting Dockside Extortionist.
I do think Second Sunrise is a fantastic card in a casual Teshar list where the goal isn't to combo out as soon as possible but to create value engine and win in the long run.
4 months ago
If you have zero-cost or uncosted permanents like Memnite, Mox Amber, Asmoranomardicadaistinaculdacar, etc, they don't add anything, so you could theoretically get all seven cards if you flipped the right ones.
8 months ago
9 months ago
Ensoul Artifact can be a decent early game. Memnite and Ornithopter can be pretty useful too if you want to dump artifacts. Tezzeret, Master of the Bridge can get you a bunch of damage in if you have a bunch of artifacts to use too!
10 months ago
I like the concept. I might run a little more removal, especially early game. Something like Bone Shards maybe. Also, while Chromatic Lantern doesn’t see a lot of play in modern, I have seen a fair amount of decks with Utopia Sprawl and Abundant Growth. Fast colorless artifact heavy decks or decks with mana dorks could be a problem. A turn 1 Birds of Paradise or turn 2 Memnite with Colossus Hammer are very real threats.