Memnite

Memnite

Artifact Creature — Construct

Latest Decks as Commander

Memnite Discussion

KorandAngels on Sir Zndrsplt, aka How To Change The Commander Meta

2 weeks ago

also, why are you fools not talking about my switching Skullclamp for the much better card Memnite ?

TriusMalarky on The Scout is a Spy!

1 month ago

Oh yeah, if someone's playing control then maybe you want some hexproof thing

But, random tech, maybe try Ornithopter or Memnite ? They both cost , so you can very easily just wait until the control player taps out and then, if you have Spy Kit in play, you can just win for or . If they're packing artifact hate, then you can just save up for 5 or 7 mana and just win in one turn.

If you can pull that off, then you're in a situation where it's more than likely that all you need to do is wait for the opponent to tap down, because as soon as they do, you win.

Basically, bad splinter twin, except instead of being 'bad', you get to play giant chonkers in at your kitchen table(as opposed to a turn four infinite combo at a grand prix)

Tiny_Sir on Selesnya Golems

2 months ago

Suggestions:

Ramp Rampant Growth : 0.74

Llanowar Elves 0.20

Fyndhorn Elves 0.20

Elvish Mystic 0.25

Card Draw

Beast Whisperer 1.03

Shamanic Revelation 0.58

Soul of the Harvest 0.73

Counter Shenanigans

Evolution Sage 0.50

Combo Options

-Teshar package

  1. Teshar, Ancestor's Apostle
  2. 0 drops are good here, or just reduced creatures that are already cheap Ornithopter / Memnite
  3. Some sort of Myr Retriever effect
  4. Side note add MYR RETRIEVER
  5. Sac outlet such as Ashnods which you have or add in a Altar of Dementia / Grinding Station
  6. Go infinite.

meME12 on orzhov control

2 months ago

I would also recommend Memnite along with Ornithopter if you play Firja, Judge of Valor. I built an EDH deck from her, its name is I uhhh... YEAH

Hoobynobber7395 on Yuriko Ninjitsu

3 months ago

I love Yuriko, the Tiger's Shadow this is a great deck! A few considerations for big damage on her flip:

Draco

Blinkmoth Infusion

Discovery / Dispersal

Commandeer

Force of Will

Dig Through Time

Commit / Memory

some 0 and 1 drops to consider as well:

Phyrexian Walker

Memnite

some ninjas to consider:

Fallen Shinobi

Sakashima's Student

Silent-Blade Oni

Skullsnatcher

for any other ideas check out my deck if you'd like:

Ninjitsu

kpres on Tide Pod Breakfast

3 months ago

Wonder and Bower Passage --> creatures you control can't be blocked except by creatures with Reach.

Insidious Dreams --> Discard a bunch of permanenent cards, which is essentially just saving them for later, and then stack your deck with combos.

Forgotten Creation with Golgari Grave-Troll --> Every upkeep, you discard your hand, and then draw that many cards. Then, in your draw step, mill 6 and get the grave-troll back. Repeat every turn for some massive self-mill. It gets even better with Underrealm Lich.

Every graveyard based deck with ETB trigger creatures needs sac outlets. Both Viscera Seer and Undercity Informer were chosen because they help dig for combo pieces.

Alchemist's Refuge and Awakening --> Take an extra turn during each opponent's turn (but you can't cast stuff from the grave).

Mindslaver --> a salty, one-card combo that basically says "Pay during your main phase to control your opponent's next turn... every turn, forever."

I've seen Mulldrifter in a lot of Muldrotha decks, but Bequeathal is by far the best card draw deck tech available in its class.

Glacial Chasm is a one-card combo that basically says "sacrifice a land every turn, but you can't be attacked anymore." If you choose not to pay the cumulative upkeep cost, you just get rid of it and then you can attack with your creatures. Play it again in the post-combat main phase to stop any incoming attacks. This card is great.

Memnite is a really great card in this build. When you run out of mana, you're still able to cast it, and it's a great, repeatable sac outlet or chump blocker that just keeps coming back. Counts as an artifact or a creature.

Similarly, Jace's Phantasm is a one-mana 5/5. It's insane how good this card is. You just need to mill your opponents a little bit with Undercity Informer, Fleet Swallower, or Dreamborn Muse

Kodama of the East Tree is great with Muldrotha, because you will want to be casting stuff from the graveyard and generally ignoring your hand. Well, every time you get something from the grave, you can also get something from your hand.

foawr on colfenor

5 months ago

first ideas for a colfenor in a 5-6 power level environment

What I need help with: I'd like to cut at least 5 cards for lands I feel like the maybe board could make the deck more consistent by adding more cards to the core themes: - Heal with Soul Warden - Deal damage with Marionette Master - Loop through 0 cost bois with Memnite Ornithopter Phyrexian Walker Shifting Wall Stonecoil Serpent Ugin's Conjurant (Skinshifter gets back bigger bois for 1 green, Arcbound Worker is free with Foundry Inspector and can move around his counters when he dies, for more value from the other artifact creatures. Wondering if I should make a cut for Jhoira's Familiar as a second cost reducer - Ramp with sac Pawn of Ulamog

Load more