
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
- If steel overseer's ability is on the stack and it is destroyed does the ability remain on the stack if it still having legal targets?
- Sacrifice Arcbound Ravager
- Does a creature returning from exile have summoning sickness?
- Enduring Renewal's "put into your graveyard from the battlefield" trigger when infinitely comboing out.
Memnite
Artifact Creature — Construct
WhatInTheWhoNow on
Cut-CO knives are ehxpensive!
2 days ago
Good points! I'll replace Fae of Wishes and Memnite for Cauldron Familiar along with some other changes. Thoughts?
wallisface on
Cut-CO knives are ehxpensive!
2 days ago
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If the clocks too clumsy to run mainboard, then you really need to extend your sideboard to make Fae of Wishes more useful - at least10 of your 15 sideboard cards should be toolbox options exclusively for Fae. However, something in particular be aware that a 4-mana search card is really expensive, and Fae is going to mess up with your own tempo a vast-majority of the time. If the card it grabs can’t immediately shut down the opponent, then its likely cost you the game.
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Cauldron Familiar could be a strong replacement for Memnite. Going down that route might mean you also wanting to find room for Witch's Oven to run that combo as a plan-B.
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Unearth is still decent with only a low creature count, as you’ll almost always want to be bringing back Asmo or Manufactor anyway (nothing else is worth unearthing whether-or-not they’re in the deck). Also note that if you can discard Manufactor early you can bring it back turn 2 and have an absolutely explosive turn.
WhatInTheWhoNow on
Cut-CO knives are ehxpensive!
2 days ago
Thanks for your suggestions! Here are my thoughts:
As for the Clock of Omens combo, it is my opinion that it's rather difficult to assemble for the following reasons:
- Finding four cards for a combo is a lot, besides having to set them up.
- Two artifacts, a creature, and a card in hand are required. That means a single removal or discard spell can disrupt the combo.
- clock is basically a dead card without the combo.
I agree with your opinion on Memnite. I chose to add it because it can add to the artifact count and crew Smuggler's Copter, which is sometimes necessary to get asmor running. It can also be a target for Ensoul Artifact. Fae of Wishes can also crew copter, is a discard option, and can grab the combo or another sideboard option. Honestly I think the only downsides are that it's not an artifact and it costs a lot to do stuff with it. Unearth seems like a really good option as long as it has targets, but if I remove all creatures except for asmor it won't be any good. Any suggestions for replacement creatures?
wallisface on
Cut-CO knives are ehxpensive!
5 days ago
Some thoughts:
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as Fae of Wishes will almost always be grabbing Clock of Omens, and because the Clock of Omens combo is relatively easy to assemble, i’d just suggest cutting Fae of Wishes entirely and just run Clock of Omens mainboard - to cut out the middleman.
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I don’t think Memnite does anything for you here and should probably be cut so you can run full playsets of the cards that matter most (i.e., Asmo, Manufactor).
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Personally i’d move Fatal Push to the sideboard and run Unearth in its place. You’re a combo deck so top priority should be keeping the combo pieces alive. Also, if you’re unearthing Asmo, she’ll very quickly be able to killspell the problem threat herself.
Rhadamanthus on
'Manaless' Affinity
2 months ago
Removing Mox Tantalite completely makes you entirely dependent on Springleaf Drum for colored mana, so I don't know if going up on Moonsnare Prototype is a good idea in that situation since they will be uncastable without a Drum.
I do think you need to up your counts of Memnite and Ornithopter to get more consistent use out of the Drums, and maybe consider Paradise Mantle as another option (it's slightly worse than Drum since it doesn't get around summoning sickness, but it's something). You might also want to think about Chromatic Star, even though it's just a one-time use. How much do you really need Scale of Chiss-Goria/Tooth of Chiss-Goria?
A nonzero number of Mox Tantalite might still be the right approach, but I feel like they get worse for you as the numbers go down since it's less likely for them to end up in your opening hand.
TheOfficialCreator on
Urza, Chief Artificer Precon Upgrade
4 months ago
Phyrexian Walker, Ornithopter, and Memnite are all 0-cost artifact creatures that add to your artifact count and decrease Urza's cost for free. Thoughtcast and Thought Monitor are strong as well, plus Broodstar.
Max_Hammer on
U Artifact Affinity
5 months ago
This is indeed a very funny affinity deck. I can help here, friend. (:
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Mystic Forge is going to give you pretty much as much freedom with playing stuff as you want. Unless you hit a land, that is. Taking out Gingerbrute and Aether Spellbomb for two of these is probably all you'll need.
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Shield Sphere is a blocker for free. I'd replace either Memnite or Ornithopter with four of these.
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Power Depot is too good to pass up. Swap out Spire of Industry, Razortide Bridge, and one Mistvault Bridge.
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Treasure Vault is very snazzy and should probably replace the rest of the Mistvault Bridges.
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Chromescale Drake gets you some extra artifacts. I'd swap him out for Sojourner's Companion.
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Tormod's Crypt should replace Nihil Spellbomb, Pithing Needle, and Relic of Progenitus.
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Qumulox, Broodstar, Somber Hoverguard, and Myr Enforcer are all just more affinity creatures.
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Mycosynth Golem is going to make everything absurdly cheap.
I also think that you should replace Welding Jar, Shadowspear, and Gingerbrute either wil three copies of Welding Jar or three copies of Shadowspear, putting three copies of the other into your sideboard.
BRAZATO on
THE DREAM DEN OF LURRUS (EDH Multiplayer)
7 months ago
Hexapod Lurrus is specially fun to build in EDH, mainliy because you can include lots of different cards that work whith she and end building very different decks... similar to decks like Meren, for example. You know, you can go to the top obvius cards or experiment with strange ones.
Still have to make an article for this deck. In my case, the main combos are these:
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Sun Titan + Angelic Renewal + Sacrifice outlet + (ETB aristocrat effect, you know, Altar of the brood, Zulaport cutthroat, or something similar)
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Leonin Relic-Warder + Animate Dead + (ETB aristocrat effect)
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Teshar, Ancestor's Apostle + Myr Retriever + Memnite/Ornithopter + Sacrifice outlet (ETB aristocrat effect)
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(And maybe some other combo that I don't remember now or that combine pieces of the already mentioned)
As you can see, some of them aren't the most efficient combos, just liked them and I designed the deck for not so competitive enviroment.
Enduring Renewal is awesome card! If I get one in the future I'll include it and it's combos here for sure, thanks!
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Want (1) | Amaterasu312 |