Battered Golem

Battered Golem

Artifact Creature — Golem

Battered Golem doesn't untap during your untap step.

Whenever an artifact enters the battlefield, you may untap Battered Golem.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Fifth Dawn (5DN) Common

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
2019-10-04 Legal
Legacy Legal
Duel Commander Legal
Highlander Legal
Canadian Highlander Legal
Modern Legal
1v1 Commander Legal
Pauper Legal
Casual Legal
Noble Legal
Vintage Legal
Commander / EDH Legal
Unformat Legal
Block Constructed Legal
Magic Duels Legal
Oathbreaker Legal
Pauper EDH Legal
Leviathan Legal

Battered Golem Discussion

Altoman on UR Foundry Primer

5 days ago

I really like this kind of deck and played it alot myself. I suggest you add the infinite combo in your toolkit.

Battered Golem + Retraction Helix with a free artifact like Tooth of Chiss-Goria gives you an additional win condition at instant speed. And who says no to infinite golems from Golem Foundry during the opponents turn?

If you want to get your combo faster, add in some Drift of Phantasms.

Podkomorka on Pauper EDH Commander Tier List

2 weeks ago

It's probably not bad. I don't thing it's very strong though, I'll need more brainstorming. As far as combo pieces it can grab Battered Golem for Retraction Helix combo and make the whole combo more consistent.

Mike94 on Alela The Queen of Faerie's

2 months ago

Your artifact ramp could be more optimized.

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Take out all the Diamonds and put in Signets, they don't come into play tapped and are great for fixing your mana. Lotus Petal could be considered since it plays well with your commander, Fellwar Stone is also great or even Mind Stone. Just don't play mana ramp that comes into play tapped.

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I would also try to leave some creatures out for powerfull enchantments/artifacts since your commander is focused on them, if you cast them you'll get a creature for free. I would consider these enchantments/artifacts: Grasp of Fate, Search for Azcanta  Flip, Darksteel Mutation, Estrid's Invocation, Mirrormade, Copy Enchantment, Skullclamp, Sword of the Animist, Lightning Greaves.

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Alela goes infinite quite easy with cards like Banishing Knack or Retraction Helix combined with a Battered Golem, Mirran Spy or Traxos, Scourge of Kroog and any 0 drop atrifact; Tormod's Crypt, Ornithopter, Everflowing Chalice, Memnite orvSpellbook. Making infinite faeries and infinite casts (Storm). Put an Aetherflux Reservoir next to this combo and BOOM.

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If you don't like to go infinite you could also play Coat of Arms making your faeries lethal on the spot or Magister Sphinx to mess with someone specifically.

triproberts12 on Golems are a combo tribe?

5 months ago

I was toying with the idea of a golem deck built around Gerrard, Weatherlight Hero, a bad tribe in Boros for max jank. I remembered the old Pauper Battered Golem+Banishing Knack combo, and wondered if there were Boros combos. Before I knew it, I realized:

Battered Golem+Splinter Twin

Blightsteel Colossus+Chandra's Ignition

Karn, Silver Golem+Mycosynth Lattice

Altar Golem+Elemental Mastery

Voltaic Construct+Metalworker

Ancestral Statue+Mana Echoes+2 golems

Voltaic Construct+Karn, Silver Golem+any 3-mana rock

Apparently, Golems are a combo tribe.

OLucas on Budget Jeskai Emry

8 months ago

Battered Golem / Traxos, Scourge of Kroog + Banishing Knack / Retraction Helix can be an alternate wincon/enabler and work well with Paradise Mantle and Arcum's Astrolabe .

Another idea is running one Laboratory Maniac and, if you can afford it, one Manamorphose .

If you can fit it in Crimson Wisps gives Emry, Lurker of the Loch haste.

Also, why Myr Enforcer ?

Altoman on

10 months ago

I suggest an infinite combo:

Battered Golem + Retraction Helix

Mix it up with Tooth of Chiss-Goria and you get infinite +1/+0 as an alternate win condition :D

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