
Spectral Sailor
Creature — Spirit Pirate
Flash (You may cast this spell at any time you could cast an instant.)
Flying
: Draw a card.
Trade
Have (1) | Azdranax |
Want (0) |
Combos Browse all
Legality
Format | Legality |
Custom | Legal |
Highlander | Legal |
Leviathan | Legal |
Casual | Legal |
2019-10-04 | Legal |
Block Constructed | Legal |
Legacy | Legal |
Modern | Legal |
Commander / EDH | Legal |
Unformat | Legal |
1v1 Commander | Legal |
Tiny Leaders | Legal |
Duel Commander | Legal |
Historic | Legal |
Canadian Highlander | Legal |
Oathbreaker | Legal |
Gladiator | Legal |
Arena | Legal |
Pioneer | Legal |
Vintage | Legal |
Limited | Legal |
Spectral Sailor occurrence in decks from the last year
Latest Decks as Commander
Latest Decks
Spectral Sailor Discussion
multimedia on
Thieving Pirates
1 week ago
Hey, well done on a budget. Nice Sol Ring and Mutavault promos :)
More flying/unblockable Pirates can help to easier trigger Malcolm and Breaches.
- Departed Deckhand --> Volcanic Dragon
- Spectral Sailor --> Swaggering Corsair
- Siren Stormtamer --> Goblin Trailblazer
- Warkite Marauder --> Captain Vargus Wrath
- Storm Fleet Sprinter --> Littjara Kinseekers
- Zara, Renegade Recruiter --> Maelstrom Colossus
- Archetype of Imagination --> Confiscate
Imagination also makes it so your opponents creatures most likely can't block your creatures because they can't have flying. The only creatures who can block are ones with reach or there's an effect to be able to block creatures with flying.
Sources of repeatable draw when a creature you control does damage or combat damage to a player are good with more flying Pirates.
- Bident of Thassa --> Sisay's Ring
- Reconnaissance Mission --> Dreamstone Hedron
- Tandem Lookout --> Divination
If Lookout soulbond to Lightning-Rig Crew or Glint-Horn Buccaneer then you draw cards equal to the number of opponents you have. Lookout can change who it's soulbond too which is very helpful.
Some Pirates can repeatedly help to clear the way of blockers to do more damage with Breaches and other Pirates.
- Coercive Recruiter --> Prosperous Pirates
- Merchant Raiders --> Brazen Freebooter
Any creature you gain control of with Recruiter becomes a Pirate until end of turn. If that creature does damage to an opponent then it will trigger Breaches and Malcolm.
Good luck with your deck.
multimedia on
Pirate Commander
2 months ago
Hey, having more low CMC Pirates who have the better evasion (flying or unblockable) can help to do combat damage to opponents to trigger Malcolm and Breeches.
- Spectral Sailor: mana sink for treasures to draw cards.
- Departed Deckhand: mana sink for treasures to make Pirates unblockable.
- Siren Stormtamer
- Warkite Marauder
Lightning-Rig Crew has great interaction with Malcolm to create treasures and Breeches to exile your opponents cards. Since Rig does damage to each opponent you create a number of treasures equal to the number of opponents you have or exile a card from each opponents library.
Sol Ring is a staple mana rock in Commander that can go in every deck you make. Having more repeatable draw is helpful in Commander and when one of your Commanders has flying then cards that let you draw when you do combat damage to an opponent are consistent options:
- Tandem Lookout: soulbond can change who it's paired with. Pair to Lightning-Rig Crew to draw a lot of cards since damage that is done by the paired creature doesn't have to be combat damage.
- Reconnaissance Mission
- Mask of Memory
Some budget lands to consider adding:
- Path of Ancestry
- Rogue's Passage
- Unclaimed Territory
- Ash Barrens
- Izzet Boilerworks
- Temple of Epiphany
- Opal Palace
Total at TCG Player: $9.86, see list
If this upgrade interests you then I offer more advice of what cards to consider cutting.
Good luck with your deck.
multimedia on
Pirates, argh matey!
2 months ago
Hey, good start on a budget. Malcolm is spelled wrong that's why it's showing in the category Unknown.
More low CMC flying/unblockable Pirates can help to do combat damage to an opponent to trigger Brass:
Merchant Raiders and Coercive Recruiter have good repeatable effects with Pirates. These effects can help to clear the way of blockers for Pirates to do combat damage to opponents. The creatures you gain control of with Recruiter get the bonus of becoming a Pirate until end of the turn which helps to trigger Brass. Both these Pirates are excellent with Fathom Fleet Captain who can be a repeatable source of Pirate tokens.
Shared Animosity can be a powerful repeatable effect for your attacking Pirates. March of the Drowned and Fiery Cannonade are helpful Pirate tribal spells. Chaos Warp, Negate, Feed the Swarm are helpful overall support spells.
Some cards to consider cutting:
- Walk the Plank
- Briber's Purse
- Soul Manipulation
- Song-Mad Treachery
- Kari Zev's Expertise
- Extract from Darkness
- Angrath, Captain of Chaos
- Pillar of Origins
- Deadeye Plunderers
- AEtherize
- Adaptive Automaton
- Door of Destinies
Some budget land upgrades to consider:
- Exotic Orchard > Crypt of the Eternals
- Unclaimed Territory > Unknown Shores
- Crumbling Necropolis > Highland Lake
- Grixis Panorama > Jwar Isle Refuge
- Shivan Reef > Swiftwater Cliffs
- Smoldering Marsh > Akoum Refuge
- Sulfur Falls or Dragonskull Summit > Dismal Backwater
Good luck with your deck.
WotanubisReturned on
Fairy Two-Step
2 months ago
I found you looking for decks with Familiar's Ruse; I am surprised it doesn't see more play given its synergy with Snapcaster Mage. Borrower sees play all over and does seem like a good replacement for Vapor Snag. I was going to lean into Fairies and run Spellstutter Sprite over Spectral Sailor but the flash and 1 cmc is just too good for Sea-Dasher Octopus and I don't ever create much of a board presence to have high Fairy numbers. I am now looking to wedge in some Thing in the Ice  Flip because of my problems handling aggro playing the Historic version on Arena isn't going to get better.
multimedia on
"He's a Pirate"
2 months ago
Hey, well done, very creative on a budget :)
Arcane Signet, Rainbow mana rock is an upgrade for Charcoal Diamond for the "The nine pieces of eight". Malcolm, Keen-Eyed Navigator is a flying Pirate which helps to trigger Brass and is very good with the treasure strategy since he can be repeatable treasures. Malcolm could replace Trophy Mage since Mage is not a character and only has one 3 CMC artifact that's worth tutoring for and Deadeye Quartermaster can tutor for it.
Departed Deckhand is a Pirate who's consistently unblockable/make other Pirates unblockable is an upgrade for Captain Vargus Wrath since Wrath is not a character. Spectral Sailor flying one drop Pirate/repeatable draw source is an upgrade for Rowdy Crew since Crew is also not a character.
Exotic Orchard, Unclaimed Territory, Path of Ancestry are three budget Rainbow land upgrades which could replace Bloodfell Caves, Dismal Backwater and Swiftwater Cliffs.
Good luck with your deck.
multimedia on
admiral BB and her thieving pirates 2.0
2 months ago
Hey, well done for your first budget deck, you have several good cards, but also some that can be upgraded on a budget.
I'll give some card suggestions only for Pirates and lands and if you would like additional help with other cards than I offer more help in another comment.
Some cards to consider adding:
- Spectral Sailor
- Siren Stormtamer
- Kitesail Freebooter
- Cloud Pirates
- Coercive Recruiter
- Merchant Raiders
- Impulsive Pilferer
- Coastline Marauders
- Exotic Orchard
- Path of Ancestry
- Shivan Reef
- Sunken Hollow
- Smoldering Marsh
- Ash Barrens
Total: About $10.
With Brass it's helpful to have more low CMC Pirates who have evasion especially flying because then you can more easily do combat damage to an opponent with three Pirates. Coercive Recruiter and Merchant Raiders have good repeatable effects with Pirates. They help to clear the way of blockers to do combat damage to an opponent. These Pirates are nice with Fathom Fleet Captain and Molten Echoes, cards that can be repeatable sources of Pirate tokens. Encore such as Impulsive Pilferer creates a number of Pirate tokens equal to the number of opponents you have which can be many triggers of Recruiter and Raiders.
Cards to consider cutting:
- Highland Lake
- Swiftwater Cliffs
- Submerged Boneyard
- Dismal Backwater
- Crypt of the Eternals
- 1x Swamp
- Clone
- Confiscate
- Gyruda, Doom of Depths
- Nemesis Mask
- Beguiler of Wills
- Dire Fleet Neckbreaker
- Dire Fleet Ravager
- Tomb Robber
Clone, Confiscate, Gyruda, Wills are four subpar cards here compared to the others to copy or gain control of something an opponent has. Of these Wills is fine, but situational since consistently you're not going to be able to gain control of the creature you want to gain control of.
If interested I offer more advice. Good luck with your deck.
capt_sparklefingers on
Pirate's Treasure
2 months ago
Links to the cards updated as of 10 DEC 2020
Removed:
Navigator's Compass, Dire Fleet Neckbreaker, Brazen Freebooter, Headstrong Brute, Goblin Trailblazer, Dire Fleet Hoarder, Dire Fleet Interloper
Added:
Sky Diamond, Lightning-Rig Crew, Coercive Recruiter, Kitesail Freebooter, Warkite Marauder, Siren Stormtamer, Spectral Sailor
multimedia on
Pirate's Treasure
2 months ago
Hey, good budget start and nice Scroll Rack :)
Spectral Sailor, Siren Stormtamer, Changeling Outcast, Warkite Marauder, Kitesail Freebooter are all low CMC budget Pirates who have evasion (flying or unblockable). More low CMC Pirates with evasion especially flying makes doing combat damage with three Pirates to a player easier for Brass as well as making more treasures with Malcolm, Keen-Eyed Navigator. Sailor is also a mana sink to draw cards.
- Spectral Sailor > Dire Fleet Interloper
- Siren Stormtamer > Prosperous Pirates
- Changeling Outcast > Brazen Freebooter
- Warkite Maurader > Dire Fleet Neckbreaker
- Kitesail Freebooter > Goblin Trailblazer
Coercive Recruiter and Fathom Fleet Captain have powerful budget repeatable effects with Pirates. Recruiter can help to clear blockers out of way to do combat damage with three Pirates for Brass. Captain can be a repeatable source of Pirate tokens which triggers Recruiter and Merchant Raiders.
- Coercive Recruiter > Headstrong Brute
- Fathom Fleet Captain > Dire Fleet Captain
Malcolm + Lightning-Rig Crew can make a lot of treasures since Malcolm triggers whenever a Pirate does damage to an opponent and Rig does 1 damage to each opponent which creates an amount of treasures equal to the number of opponents you have. You can chain making treasures with Rig by casting Pirates.
Lightning-Rig Crew > Dire Fleet Hoarder
You don't have any instant creature or other permanent removal. Chaos Warp, Reality Shift and Terminate are all budget.
- Chaos Warp > Walk to the Plank
- Reality Shift > Mutiny
- Terminate > Renegade Tactics
Navigator's Compass and Prophetic Prism are not mana rocks; they could be replaced with actual mana rocks to ramp such as Izzet Signet and Dimir Signet. Crumbling Necropolis, Exotic Orchard, Rogue's Passage, Sunken Hollow, Shivan Reef, Grixis Panorama, Ash Barrens are some budget land upgrades to consider.
These 20 card suggestions could be added for about $15. Good luck with your deck.