Shapers of Nature


Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Uncommon

Combos Browse all

Shapers of Nature

Creature — Merfolk Shaman

3G: Put a +1/+1 counter on target creature.

2U, Remove a +1/+1 counter from a creature you control: Draw a card.

Latest as Commander

Shapers of Nature Discussion

Dead2Value7theredo on Shark Control *WAR Update!*

5 months ago

hey weird thing, your deck is almost rotation proof, there are only three cards in the main deck that would need to be swapped out, even there a few of them have decent replacements. the cards are Hinterland Harbor which is probably the most difficult to replace, Shapers of Nature which could be swapped with Combine Guildmage which has somewhat similar utility but sadly has no draw effect and the final card is Hadana's Climb  Flip which could possibly be replaced with something like removal or a spell like Contentious Plan

Murphy77 on Shark Control *WAR Update!*

5 months ago

Evolution Sage can give you extra +1/+1 counters on most turns and could easily replace Stony Strength

Shapers of Nature are just there as pods for Sharktocrab , using Neoform after they have created 1 only +1/+1 counter as an ETB. Growth-Chamber Guardian can gain +1/+1's every turn (with Biomancer's Familiar ) and search for copies of himself, thinning the deck.

Simic Ascendancy could replace Neoform (dropping the pod sub-theme) and provide an alternative win-con. Then, I would rather play something like Shimmer of Possibility over Verity Circle (which could come in from the side-board if your opponent is tapping lots of creatures for effects).

Sillynx on [WAR] Kill 'em with Counters

6 months ago

Cool deck idea. Shapers of Nature is a bit too slow imo. You could consider Seafloor Oracle for card draw instead, since a lot of your merfolk have evasion anyway. And you already have enough other creatures that distribute counters.

boguscheesecake on Shark Control *WAR Update!*

6 months ago

Murphy77 thanks for the comment! Previous versions of the deck ran Simic Ascendancy , but I found it a bit lackluster. Shapers of Nature and hopefully Merfolk Skydiver can do the same thing, but better. I am extremely hesitant to include Growth-Chamber Guardian , as the decks purpose is to get out sharktocrab and tap creatures, not support mid-range aggro. But I appreciate the feedback!

Flawless_Sin on Swept Under the RUG Starring Nikya

6 months ago

Here is my advice. Every time I actually tried to run Shapers of Nature in a competitive group for the past year it was garbage. I would take them out and since you have ample of mana and need a mana sink I would add Simic Ascendancy . Yes you don't get the draw, but you put counters for cheaper and you get alternate win con. Cheers!

Hexaflexagon on Welcome to the Strange Land of Dice!

7 months ago

Hey IAmTheWraith

Thanks for your comment. Sorry my reply came so late, I've been swamped with schoolwork.

Thanks again,


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Shapers of Nature occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%