Quirion Ranger

Quirion Ranger

Creature — Elf Ranger

Return a Forest you control to its owner's hand: Untap target creature. Activate this ability only once each turn.

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Quirion Ranger Discussion

Drellino on Landfall midrange

22 hours ago

Quirion Ranger is a good choice i think i'll try and let u know. I put in the deck Omnath, Locus of Rage cause i like the card and in some situations could be a good finisher, so Primeval Titan is a bit too much, the deck already put a lot of land from the library. However thanks for the tips

Ouroboros_47 on Landfall midrange

1 day ago

Quirion Ranger can let you replay lands and have blockers if you need it which is fun. I'd say Primeval Titan is better than omnath.

jaymc1130 on [PRIMER]Parley Girl cEDH

1 month ago


Savage Summoning is likely included as a trump card for instant speed stack wars. Being able to play, for example, Quirion Ranger at instant speed can be one effective way to protect your combo win line while that line of play is in progress. Soul Ranger (Quirion Ranger+Ashaya, Soul of the Wild) combo is a potent and versatile beast that can be quite tough to interact with.

jaymc1130 on Looking for some cheep green …

1 month ago

There's no shortage of ramp options in green, and they come in all types and flavors. Spells, enchantments, 'walkers, creatures, you name it. When you're looking for options that perform a particular function then a site like scryfall or gatherer is going to be your best friend. It will let you search and sort by all sorts of factors from type to mana cost so that you can find exactly the functionality you're looking for.

Beyond just single cards that provide a one time ramp effect (Harrow) or ramp over time (Carpet of Flowers, Exploration) there are also a wide range of card combinations that can provide some serious mana acceleration or even infinite mana. For example: a common go to classic in mono green these days is Ashaya, Soul of the Wild and Quirion Ranger with any random mana dork (Elvish Mystic) plus a haste enabler (Lightning Greaves), or a non summoning sick dork that produces 2 or more mana (Priest of Titania) to produce infinite mana and ramp up to as much mana as you need this turn to play whatever cool big mana thing you wanted to play.

The aforementioned Scryfall and Gatherer sites will even let you sort by format legality so that you can find the right ramp cards and combos for any format you might be playing.

Apollo_Paladin on Argothian 10-Land Stompy!

2 months ago

Honestly I've never been the biggest fan of Quirion Ranger. Mana-free triggers are neat, but his seems overshadowed to me by other elves.

The only exception I can think of would be something like a Landfall deck, where guaranteeing at least 1 land plays per turn is key. If you had some more mana generating elves (thinking Priest of Titania types) then Root Maze could play amazingly well. I would definitely look into at least 1 mana-generating creature besides the Spirit Guide

My own Elf deck functions easily on 1 to 2 actual Mana in play, all the rest is easily Elf-generated. I'm not certain how much you really need to focus on continually playing lands with the Ranger. If all you need is untap on a creature, I'd say there are probably better ways of going about it than this.

One enchantment I used in my Beast tribal build was Broken Fall. I get that the mana cost is a tad high for your build, but it's a free-return Enchantment with a useful effect that you could cast each turn in order to feed card draw off your Argothain Enchantress there. I suppose without really playing this deck in a bunch of games, I'm not certain how long it tends to play into midgame (which Broken Fall would most certainly be).

Other than that, maybe Sixth Sense for some more much-needed draw in a build like this? Also another Argothian trigger to cast it...

Anyway, I'm curious to see how this shapes up. Unconventional build to be sure but I think it has real potential. Best of luck to you on it!

MetalHeartPipe on Argothian 10-Land Stompy!

2 months ago

Thanks Apollo_Paladin for your advice. Vitalize seems to be a good option, but I'm thinking on adding more disrupt-control enchantments. Perhaps Root Maze is a good alternative to this deck? The drawback will be that Quirion Ranger will not be so versatile anymore.

brandonplaysmagic on Elementals, my dear Watson

2 months ago

Ashaya, Soul of the Wild and Yedora, Grave Gardener pair really well with Titania. Any of your creature deaths result in a Titania trigger, but then come back with Yedora. Throw in a Quirion Ranger and you’re able to get some serious creature recursion. Cool deck!

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