|Commander / EDH||Legal|
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|Promo Set (000)||Rare|
|Promo set for Gatherer (PSG)||Common|
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Creature — Elf
Return a Forest you control to its owner's hand: Untap target creature. Activate this ability only once each turn.
Quirion Ranger Discussion
2 weeks ago
Staff of Domination makes selvala go infinite with a creature that has 6 power.
Umbral Mantle make her infinite with a creature that has 5 power.
To make the deck efficient you need fast mana, big creature that are cheap. Just there to draw cards and ramp mana off of, like Phyrexian Dreadnought .
Also, Force of Vigor . Get it. Nothing is more satisfying than shutting people's turn 1 artifact ramp down before you even start your first turn. Literally ruins games.
Get you cmc way down. Bellow 3 or bust. It'll make your deck so much faster.
That's all I got. But go look at my selvala and give it some playtests. There are zero dead cards in that deck and it consistently runs like a machine. Everything serves it's purpose.
1 month ago
I like Woodland Bellower because it can tutor up a Quirion Ranger , Scryb Ranger , Wirewood Symbiote , etc to allow you to keep going. If I'm dumping more than 12 into Genesis Wave I personally leave one floating specifically to spam Selvala again.
I will look into possible Hidden Herbalists scenarios though, thanks!
1 month ago
Very nice deck you got there. Please, allow me to give some input as a fellow cEDH player. First off, I see all stax cards in your deck there is but very few removals. Hence, I kindly would like to share some input on balancing the decks versatility.
Copperhorn Scout doesn't fly, is likely to die and doesn't add much to the deck since you already get to untap with your commander. I would rather suggest to instead add some removal in the form of Ulvenwald Tracker , which adds tremendous values combined with all the untaps
Ethersworn Canonist chances are that your opponents won't play a lot of spells due to Winter Orb ect... and you already got the best one of all ( Eidolon of Rhetoric ), therefore I would rather swap it for some better hate in cEDH which would be Spirit of the Labyrinth
Vryn Wingmare same goes here. I wouldn't play any stax pieces with CMC 3 or higher (too slow and you get better effects for same CMC). For 3 CMC can get Recruiter of the Guard , Eternal Witness , Knight of the Reliquary , Knight of Autumn , Banisher Priest / Fiend Hunter . Note: In your case I would go for removal effects, since you have only Gilded Drake . A Yisan deck would crush yours since it is not affected by stax (since it's a stax deck as well) and would tutor Ulvenwald Tracker and kill all your flyers and dorks.
Archon of Valor's Reach I think this is a classic win-more card which you don't really need to win the game. An alternative would be Gaddock Teeg . However, if you insist on having a high CMC mana drop that completely destroys the game board in your favor, I would like to introduce Willbreaker
Utopia Sprawl / Wild Growth : Since you are a creature deck I would much rather play the remaining mana dorks in order to have more hitters for untap triggers but more importantly, to not be affected by your own stax. Remaining dorks are: Boreal Druid , Priest of Titania ,
Nature's Claim since you are a creature deck and you will be slowing down the game tremendously, I strongly believe that Aura Shards is a better option to go with. It is recurrent and you are very light on removal. What can you do against a Cursed Totem or Humility ?
Tangle Wire I believe you don't really need this stax piece. It's one of the weakest and only holds up a very short time. Instead try for example Nature's Will - this has proven to be quite devastating. Or Living Plane if you seek to lock out all lands of your opponents together with Linvala, Keeper of Silence
Cyclonic Rift seems fine but could also be a win-more card. I presume you would cast this very late in the game and only as an emergency for 2 CMC. Hence, you can ask yourself if this card is really needed to win or if you perhaps would rather have another card that helps to set you up in the early game. I.e. Sylvan Tutor / Fauna Shaman ect...
I hope this was insightful to you. And no, I am not playing Derevi myself ;) But I do actually play a lot against it.
1 month ago
I always liked elves. I have a few suggestions:
Concerning your land-base: I think you should cut Command Tower and (maybe) Reliquary Tower . Since your commander is mono-colored, Command Tower is only ever going to produce ; however, it will never be a forest or a basic land. This means that you cannot untap it with Arbor Elf and it dies to Blood Moon , Back to Basics , Wasteland , Ruination , Magus of the Moon , Dwarven Miner , Dwarven Blastminer , Shivan Harvest ... I think just a regular Forest is significantly better, as you generally want to avoid undue risk. Reliquary Tower is a bit trickier, and it will depend on how the deck plays. However, as a general rule, if you have an excess of seven cards in hand, then you should have a developed board to support it and either win or get down to seven. I have long ago stopped including unlimited hand-size effects in my decks, and I've never needed one since; however, if your experience with this deck says otherwise, do please ignore me.
Gaea's Cradle is amazing, but also about the same price as a used liver. For that reason, you may have more luck running something like Growing Rites of Itlimoc Flip, which is essentially the same card (though slightly slower), and much more affordable. Pairing this with Deserted Temple results in instant fun.
Your general has an Overrun effect stapled onto him, so I'm assuming that's how you generally plan to win. However, my experience has always been that if your commander is your only win-condition, your opponents will learn that and keep him off the board more or less indefinitely. I suggest running one or two alternative but similar effects: Triumph of the Hordes and/or Craterhoof Behemoth . Triumph of the Hordes has the advantage of not actually needing a full board to be lethal -- in EDH, 10 points of poison still kills a player. Craterhoof Behemoth is around $30 nowadays, but it happens to be sorta an insanely good card -- especially if you tutor it out with Natural Order or similar effects.
One of the main weaknesses of 'go wide' creature decks is that they tend to be soft to mass-removal. The best way to counteract this is by keeping a full hand, meaning that card-advantage is at a premium. Slate of Ancestry is a great way to keep generating advantage from a full board, and if you hold up mana you can activate it in response to a Supreme Verdict or similar effect. Beast Whisperer is an elf I'm surprised to see you aren't running. Skyshroud Poacher , while not an elf himself, can grab you your duders without having to bother casting them -- if he and a few other cards are what you have left in hand after a wrath effect, he can help rebuild your board.
There are some meta-specific cards you might find helpful. Gaea's Herald , Carpet of Flowers and Choke are all good in a blue-heavy meta. Compost is another draw engine that frequently nets cards, as black is generally the second best EDH color (after blue). Veil of Summer is a good card born of M20.
Right. That's all I got... hopefully you find at least some of it helpful. Good luck!
1 month ago
Hey, nice version of Freyalise.
I would stay away from artifact ramp that doesn't make green mana. It's just not needed, green mana is too important and Elves calling card is making mana so you shouldn't have any trouble doing that. Joraga Treespeaker can be pretty powerful ramp one drop Elf. Arbor Elf is another one drop mana Elf. Land ramp spells are the same, while they can get you a Forest then aren't Elves. Instead play Elves who can land ramp or get you a Forest: Wood Elves , Farhaven Elf , Sylvan Ranger . Any time you can get an effect from a spell with an Elf then play the Elf instead.
Cards to consider cutting:
- Enter the Unknown
- Rampant Growth
- Kodama's Reach
- Thran Dynamo
- Lotus Bloom
Quirion Ranger , Wirewood Symbiote and Wirewood Lodge can be busted with Archdruid and Priest to make a lot of green mana even infinite mana with Umbral Mantle or budget Sword of the Paruns . Ranger and Symbiote together combo which can be good with an Elf who has an ETB (enter the battlefield) ability such as Visionary or Reclamation Sage .
Cards to consider cutting:
- Terramorphic Expanse
- Evolving Wilds
- Hunting Triad
- Multani, Yavimaya's Avatar
Fauna Shaman , Elvish Harbinger , Wirewood Herald and Fierce Empath are Elf creature tutors to tutor for an Elf or a finisher creature. Fauna can be repeatable creature tutor getting into your hand the Elves you want. I like Genesis with Fauna because Fauna can put it into your graveyard which then becomes a repeatable way to recur Elves from your graveyard, board wipe insurance.
Herald can be some more board wipe insurance because when it dies you get to tutor for an Elf. Empath can tutor for Regal Force who's good mass draw card with Elves or Ibex or Vorinclex. Yes, Freyalise's -6 is a mass draw effect, but this effect is a worth having some redundancy since since it's so good with Elves.
Cards to consider cutting:
- Kalonian Twingrove
- Elvish Piper
- Drove of Elves
- Mul Daya Channelers
- Ambush Commander
Elves have a tendency to run out of steam if you don't have a repeatable draw engine. Consider Beast Whisperer , Lifecrafter's Bestiary , Skullclamp ? Skullcamp is busted draw with Freyalise's ability to make 1/1 Elf tokens. It and Bestiary are artifacts within the budget here that are worth playing.
Cards to consider cutting:
- Primeval Bounty
- Vivien of the Arkbow
- Nissa, Voice of Zendikar
I offer more advice if you would like it. Good luck with your deck.
1 month ago
We gave your request a lot of thought. Our main objective was to keep the spirit of the deck the same. So we decided to try and find replacements for the more expensive cards while keeping the original thought of the replaced cards alive. Naturally this would mean we would end up with cards that are either slightly less effective at what the expensive cards do, or they have a higher CMC, or both.
Almost all replacements we have chosen cost below 1 dollar. Some of the replaced cards are cards we do not own, so we decided not to post a new deck as we only do so when we own all the cards in it. So, here is a list of the replacements we would make in order to turn this into a less expensive deck:
- Forest for all the non-basic lands
- Hermit of the Natterknolls Flip for Beast Whisperer
- Ivy Lane Denizen for Bloodspore Thrinax
- End-Raze Forerunners for Craterhoof Behemoth
- Wirewood Channeler for Elvish Archdruid
- Skullwinder for Eternal Witness
- Rushwood Herbalist for Ezuri, Renegade Leader
- Evolutionary Leap for Fauna Shaman
- Elfhame Druid for Fyndhorn Elves
- Deadly Recluse for Hornet Queen
- Dwynen, Gilt-Leaf Daen for Joraga Warcaller
- Ant Queen for Mycoloth
- Nullmage Advocate for Nullmage Shepherd
- Centaur Rootcaster for Oracle of Mul Daya
- Thunderfoot Baloth for Pathbreaker Ibex
- Mul Daya Channelers for Priest of Titania
- Initiate's Companion for Quirion Ranger
- Runic Armasaur for Regal Force
- Yavimaya Elder for Sakura-Tribe Elder
- Llanowar Scout for Sakura-Tribe Scout
- Deathgorge Scavenger for Scavenging Ooze
- Fyndhorn Brownie for Scryb Ranger
- Rampaging Baloths for Seedborn Muse (we know, not quite the same functions)
- Archetype of Endurance for Asceticism
- Overrun for Beastmaster Ascension
- Abundance for Burgeoning / Exploration
- Beast Within for Song of the Dryads
- Nature's Claim for Krosan Grip
- Vitalize for Benefactor's Draught
- Shared Summons for Green Sun's Zenith / Genesis Wave
- Mask of Avacyn for Lightning Greaves / Swiftfoot Boots
- Sol Ring for Worn Powerstone
We were not able to find suitable replacements (i.e.: cards that would do the same thing but be slightly less effective at it) for the following cards:
- Vorinclex, Voice of Hunger
- Concordant Crossroads
- Mirri's Guile
- Quest for Renewal
- Heroic Intervention
- Worldly Tutor
- Freyalise, Llanowar's Fury
- Lifecrafter's Bestiary
- Sensei's Divining Top
- Umbral Mantle
So if you have any suggestions for these, please let us know. For now, we hope we helped you a bit to make a cheaper version of our deck. Have fun brewing it!
Mrs. and Mr. NV_1980
2 months ago
So going into the "Keyword" filter tab option, you have 7 cards that are pulled up under "Tap/Untap". Of these, there are only several who can actually untap Selvala:
- Gauntlets of Light : Requires for each untap
- Nature's Chosen : Costs but only once per turn
- Quirion Ranger : Only once per turn
- Seeker of Skybreak : Good if you can get him to untap multiple times
- Wirewood Lodge : Basically once per turn since you can't untap your lands
I have a combo I know of, but it will require you to run a few different and very expensive cards.
With Argothian Elder out, you can untap two lands. You want to untap any of the three lands listed + Wirewood Lodge . This will generate an infinite amount of mana as you can then use Lodge to untap Argothian Elder and repeat the process.
This does not help you out with untapping your General, but it does help you produce the mana to cast everything if you can set a draw engine online. Since you have infinite mana at your disposal, artifacts such as with Beast Whisperer , Primordial Sage and Vanquisher's Banner .
2 months ago
Love the deck, any reason why we aren't playing Recruiter of the Guard ? Just as a good card by itself and part of the Aluren combo. Also, are Quirion Ranger and Scryb Ranger there to untap the dorks or is there also a combo that I'm missing?
Quirion Ranger occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%