Quirion Ranger

Quirion Ranger

Creature — Elf

Return a Forest you control to its owner's hand: Untap target creature. Activate this ability only once each turn.

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Trade

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Printings View all

Set Rarity
Visions (VIS) Common
Promo Set (000) Rare
Promo set for Gatherer (PSG) Common

Combos Browse all

Legality

Format Legality
Pauper EDH Legal
Magic Duels Legal
2019-10-04 Legal
Unformat Legal
Canadian Highlander Legal
Duel Commander Legal
Tiny Leaders Legal
Oathbreaker Legal
Noble Legal
Commander / EDH Legal
Pauper Legal
Leviathan Legal
1v1 Commander Legal
Casual Legal
Legacy Legal
Vintage Legal
Highlander Legal

Quirion Ranger occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Green: 0.47%

Quirion Ranger Discussion

davidsays1 on Who Needs Craterhoof?

1 month ago

It’s always cool seeing selvala builds that aren’t mine, but are very different then mine. May I suggest Wirewood Symbiote it’s similar to Quirion Ranger but to me is better. It also has amazing synergy with Mirror Entity as it can bounce itself. Maybe even a Genesis Wave What are your thoughts on Beast Within, Generous Gift, and Nature's Claim I’m not sure how much blue you see on average, but Carpet of Flowers, and Seedtime are both pretty good Lastly as a win-con my personal favorite is Savage Summoning+Walking Ballista

I love the elf only approach though

abby315 on Freyalise, Elf Ball

2 months ago

I highly recommend swapping in Ezuri, Renegade Leader for your commander over Freyalise. His regenerate ability helps a ton against board wipes, and he is a "win the game now" button with the Overrun ability. If you make that swap, you'll have access to Overrun from the command zone, so you could cut the spells you have that do the same thing and make room for more elves.

If you do make the swap, and you like infinite combos, pick up an Umbral Mantle. Mantle + any elf that makes 4+ mana (usually Priest of Titania or Elvish Archdruid, but also sometimes Marwyn or Viridian Joiner) = infinite green mana, which, with Ezuri, makes any creature a lethal trample attack. It's also cheap!

A couple other cheap Elf synergies:
Quirion Ranger - it's in legacy elves for a reason!
Bloodline Shaman - to find you more elves
Dwynen's Elite - 2 elves for one!
Elvish Guidance - turns your land into a Priest of Titania
Primal Command - deals with pesky noncreatures and is a tutor

My elf deck is here if interested: How Aluring~~ (Competitive Aggro/Combo Elves)

Snake_Oil on The Olive Branch [Budget Selvala Twiddle]

3 months ago

Sc1enc3

Certainly! As I understand it, there are two main lines for combo in the deck:

Infinite Mana is a standard one for green -- Karametra's Acolyte/Priest of Titania/Wirewood Channeler + Wirewood Symbiote/Temur Sabertooth/Quirion Ranger (QR not so much, as you have to bounce a land). You can also use this combo with Temur Sabertooth to bounce and recast useful creatures like RecSage and Visionary for profit.

The main combo, however, is Mirror Entity + Wirewood Symbiote while Selvala is on the field -- You make all of your creatures elves with the ME ability, bounce symbiote to it's own ability, untapping Selvala so you can use her ability again, hopefully getting 2-3 mana in the process in order to recast the symbiote and repeart the cycle until you deck people out.

Sword of the Paruns and Umbral Mantle also help with tapping and untapping as needed, which is easy with a big mana dork out and infinite mana. Uba Mask interacts with the draw effect on Selvala so your opponents don't get their cards to their hand and potentially lose them when the turn changes. The rest of the deck aids in twiddling or searching for combo pieces.

You can also include Isochron Scepter with the twiddle spells like To Arms! in order to reuse that effect over and over, but it really didn't fit the budget here.

xaarvaxus on Land chucking

4 months ago

Quirion Ranger will let you get forests already played back into hand to chuck. Untapping a creature is gravy. Dryad of the Ilysian Grove will let you play out your heavy land count faster as well as allow the Ranger to bounce land as they will all count as forests. Both Undiscovered Paradise and Ghost Town can return themselves to hand. Nylea's Intervention puts the lands to hand plus can double as Hurricane if needed. Creeping Renaissance can name land and restock [twice!] all at once to help burn people out.

Goretast on Need help to be green!

4 months ago

I think Yisan, the Wanderer Bard is a good mono-green commander that doesn't compromise on power, hell I think it just top 4'd in the recent Philly cEDH tourney. Even with low amounts of tuning and with a moderate budget, he is a powerhouse that can assemble infinite mana combos in a few activations. It also has a nutty toolkit at your disposal with spot removal, hexproof, overrun effects, etc. It's also mono-green, which I think is supposed to be the point of you trying out green and not just going tri-color with a splash of green for some dorks. Yisan has some cool interactions with Quirion Ranger / Wirewood Symbiote at verse 1 to get double triggers (can skip a verse 2 to get a double 3 CMC search). If you're going to try green, you might as well embrace it with a commander that brings out the best of the color.

Cariddis on Kamahl, Fist of Krosa EDH

5 months ago

Having 2 nyxbloom is just a win more: with 1 in play you are already winning the game, definitely.

Scryb Ranger is extremely strong, and you want multiple Quirion Ranger effect in order to untap animated Gaea's Cradle more than once in a single turn. This is why I include it.

In short, bramble is extremely strong, but it just gives you further advantage in a situation where you are already far ahead. It doesn't help much getting to that specific situation, though, due to the fact that it is a slow engine and triggers very alarmed reactions in your opponents' mind's.

Austin_Smith_of_Cards on Kamahl, Fist of Krosa EDH

5 months ago

I think Bramble Sovereign is too good to cut; I just had a game where I copied Nyxbloom Ancient, and I had to check rulings to confirm, but I was indeed multiplying my mana by 9. My Gaea's Cradle was tapping for over a hundred mana at a time.

Problem is, I don't know what you'd cut from your current list. I ditched Scryb Ranger a while ago; that card has never worked out for me. If I absolutely need that effect, I have plenty of ways to search up Quirion Ranger.

MrTomDawson on Higher Power

5 months ago

Profet93 I'll give you my thoughts in order, if you don't mind?

  1. Harmonize - a long-time inclusion in the deck, I recently took it out in favour of Voice of Many, which is 99% of cases is the exact same card but with a relevant body attached. Rarely does a deck play out more creatures than I do in such short order, meaning it's still for three cards but also pumps Marwyn, Priest, Archdruid and all the other cards that care about number of elves/creatures in play.

  2. Copperhorn Scout - another that was in the deck from its inception, but was recently removed. I found the effect's timing was too inconsistent with what I wanted to be doing; when so many wins come through Ezuri or Craterhoof, being required to wait until post-combat to storm off leaves the deck waiting for another turn cycle to actually win.

  3. Quirion Ranger - this is a good one and should certainly be in here. I'm not sure how I missed it!

  4. Fauna Shaman - a little too slow unless it has haste, generally. Same reason the deck doesn't run Worldly Tutor.

  5. Vines of Vastwood - good shout, need to pick up a copy.

  6. Berserk - another good shout, I'll put it on a wishlist.

  7. Natural Order/Eldritch Evolution - I'm wary of tutors that require me to sacrifice creatures, as a general rule. So much of the deck relies on the sheer weight of numbers that I'd prefer not to sac any Elves if I don't have to. Plus the many mass-draw effects often mean that tutors aren't required too often.

  8. Elvish Visionary - was in, but I think it got cut for another mana-producing Elf.

  9. Lifecrafter's Bestiary - when you need it, it's a bit too mana intensive. Once you've got the spare mana, it's not as necessary. Something of a win-more card IMHO.

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