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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Scroll Rack
Artifact
, : Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.
Goldberserkerdragon on
Shiitake It's Kataki!
1 day ago
SufferFromEDHD Yes it is! lol. I have had Teshar built in the past and tried several things in between. Coming back to Teshar because I just love it and all it's mechanics over the others. If you check my mono-blue artifacts deck, you'll find my Scroll Rack is in there. The Ethersworn Canonist is in my Alela, Artful Provocateur deck. I have tons and tons of cards so I just build with what I have, as my bio mentions lol. And no need for wipes really if the goal is to win in a few turns by gunning everyone down with Grinding Station or mill'em all out w/Altar of Dementia. I appreciate the interest and the convo! Any other tips? This deck will most likely go full "cEDH" soon, cheers!
SufferFromEDHD on
Shiitake It's Kataki!
1 day ago
Oh... Well now this is a very different deck?
Where is the Organic Extinction? And if you are feeling extra spicy perhaps Soulscour.
Ethersworn Canonist has been missing from both versions of this deck.
If you aren't using Scroll Rack than Archaeomancer's Map is better than Land Tax.
DreadKhan on
The Quackening
1 day ago
I have a Quest for Ula's Temple deck which does some similar things, I liked Dreamscape Artist because it can reshuffle your library as needed, incase you don't have a relevant creature to work with on top. It's technically only 1 mana and a card to Harrow (you get back 2 untapped lands, so it can also helping mana fixing) Blue, and I could be wrong but I think your Commander wants the odd Discard outlet too. A worse (but still potentially useful) piece of Blue ramp is Apprentice Wizard, it's not as good as Dreamscape, it's like Worn Powerstone, which is a good rock if you want bigger ramp to potentially cast a big creature a bit sooner. Thran Dynamo and Gilded Lotus are big ramp rocks with decent ratios. Urborg, Tomb of Yawgmoth and Cabal Coffers are pretty good together, if you have a lot of devotion to a colour Nykthos, Shrine to Nyx can help, Deserted Temple can untap any land that makes extra mana. Less rampy and more of a big Scry effect, Soothsaying is a neat card if you care about your deck order. Scroll Rack is better but costs more.
Just a general idea, you might throw in things like Reconnaissance Mission, Bident of Thassa, and Coastal Piracy along with some Unblockable or Shadow creatures (Thalakos and Dauthi are the Blue and Black tribes). You can also throw in stuff like Sword of the Animist, Dowsing Dagger Flip, Prying Blade, Goldvein Pick, Grim Hireling, and any other attack payoffs you can find to generate more value over time. I understand you want a sea-monster theme, but you might want a way to draw some cards/get in some chip damage to soften people up. The only drawback to Shadows is that they can't chump block. If you really want your evasive creatures to be able to chump, there are some small flyers like Spectral Sailor and Thousand-Faced Shadow that have other upsides, these are risk free but are way less evasive than Shadows.
On that note, if you're worried about getting attacked you might look at Propaganda, War Tax, Flood, and Fatespinner are all great ways to make you hard to attack. Mass Diminish, Polymorphist's Jest, Sudden Spoiling, AEtherize, Aetherspouts are all great cards for people to fear.
Callous Oppressor is a funny repeatable theft effect, Ritual of the Machine and Helm of Possession can both steal stuff and are great with tokens, Thieving Skydiver can steal an artifact creature fwiw, Sower of Temptation is a so-so theft effect that shines bright if you can flicker or bounce it, Thalakos Deceiver is probably way better since he permanently steals whatever and can be reanimated, Inevitable Betrayal and Bribery are both pretty sweet.
The biggest (and perhaps best) theft effects are Mass Manipulation and Cultural Exchange, exchange requires bodies but can also be used aggressively to just ruin two players' boards.
Inkwell Leviathan, Lochmere Serpent, Spawning Kraken, Stormtide Leviathan, and Wrexial, the Risen Deep are some relevant creatures I use, some are better than others but there is nothing as bad as Sea Serpent or Bog Serpent, both cards I love but don't use.
If you like Whelming Wave, you might like Spectral Deluge as well.
Hope some of this helps, Big Dimir is a fun deck!
SufferFromEDHD on
Shiitake It's Kataki!
2 days ago
This is a really neat concept and a solid build.
Elspeth, Knight-Errant triggers Teshar and helps you win.
Eiganjo Castle protects Kataki.
Inventors' Fair seems good.
Serenity seems really good.
Land Tax is the peanut butter and Scroll Rack is the jelly.
I always suggest Orim's Chant in mono White decks.
jarncards on
hasteland
3 weeks ago
For global haste you can use Fires of Yavimaya, Concordant Crossroads, Mass Hysteria, and Urabrask the Hidden who will also conveniently turn off other people's haste. Anger and Barbarian Class also give haste after more effort.
Ant Queen, Artifact Mutation, Battle Hymn, Circle of Dreams Druid, Dragon Broodmother, Pest Infestation, Scute Swarm, Tempt with Vengeance, Sylvan Offering, Termagant Swarm are all useful if you can give haste to all of them.
Birds of Paradise is just the best mana dork.
You have green, so you might as well use the standard ramp package with Cultivate , Kodama's Reach, Explore , Farseek, , Rampant Growth, Three Visits and Nature's Lore. Probably ignore most mana rocks, because people are going to want to vandalblast you just because of the treasures.
Relentless Assault, Scourge of the Throne, Combat Celebrant, Hexplate Wallbreaker, World at War grant extra combats, with Hellkite Charger and Aggravated Assault potentially going infinite.
Vandalblast goes in every red deck. Even though youll have a ton of treasures i'd still run Brotherhood's End too
For draw spells consider Scroll Rack, Garruk's Uprising, Elemental Bond, Soul's Majesty, Furious Rise, Rishkar's Expertise, Beast Whisperer, Shamanic Revelation, Disciple of Bolas, Pact of the Serpent, Painful Truths, Harmonize, Sign in Blood, Night's Whisper, Read the Bones, Ambition's Cost, Ancient Craving, Damnable Pact, Commune with Lava, Lifeblood Hydra, or maybe Necropotence although the color restricion on necro is tough, treasures should take care of it.
Fable of the Mirror-Breaker Flip, Ragavan, Nimble Pilferer , The Reaver Cleaver , Gadrak, the Crown-Scourge , Ancient Copper Dragon , Old Gnawbone Ziatora, the Incinerator for more treasure makers. Pyrohemia and Pestilence could be fun with the extra mana. Awaken the Woods is an amazing x spell too, but wont appreciate the two aforementioned cards.
If you're using magda the deck will benefit from dragons and expensive artifacts. throw in Imperial Recruiter and Worldly Tutor, Vampiric Tutor, and Demonic Tutor all go in your colors. so you can get her more consistently. Darksteel Forge and Gate to Phyrexia can be tutored into play with her for five treasure.
If you use dragons, you could add Dragonstorm, but you should carefully consider how many cheap spells you expect to be able to cast if you arent building specifically towards this card. Chatterstorm, Empty the Warrens, Yawgmoth's Will, Jeska's Will, Mana Geyser, and Manamorphose, Past in Flames are all good on their own and would add synergy.
If it ends up dragon tribal, cards like Crippling Fear , Kindred Dominance, Crux of Fate
Swashbuckler Extraordinaire is a very good payoff for using treasures if you dont use certain other nightmarish dragons like Atarka, World Render, Blast-Furnace Hellkite, Terror of Mount Velus, Thrakkus the Butcher
Mortlocke on
The Song of Phyresis
1 month ago
Blightsteel Colossus as hard as it is to believe it can be regularly cast between turns 5 and 8 but no sooner. Between getting out the right mana rocks and Urza's Incubator (more on that in a bit) Blightsteel does see the board and can make a significant impact. On the otherhand, Sensei's Divining Top is a straight up pet card of mine and is in almost all of my decks. Between this and Scroll Rack I just feel reassured knowing that I can rely on this card to dig deep and ensure I can manipulate my next draws. When in a bind and am about to miss my land drop I've used this card with great efficacy to fix things. Then when I feel i'm in the clear, I just draw a fetchland or mana ramp and shuffle the top into my library. I really want to keep it in, but if I were to cut it, what would I cut it for?
Now, as for Urza's Incubator, could you please elaborate on what exactly do you mean by it only affecting a small number of my creatures? Because I don't think you're aware of this, but back when Modern Horizons 2 was released (in 2021) a list of roughly 225 creatures were all revised to have the "Phyrexian" subtype (if you want a full list go to my previous deck update titled The "New" Phyrexian Tribe). Yes, every single creature in this deck was on that list - if it doesn't already have the Phyrexian subtype officially printed on it. Every creature in this deck benefits from the Incubator, and in the case of each Myr in the list makes them cost .
I decided to cut the Venerated Rotpriest from the decklist - Toxic is far inferior to Infect as it simply doesn't scale - a Glistener Elf is far more dangerous with Sword of Feast and Famine than a rotpriest. Additionally, this deck doesn't have a lot of spells that I would want to target my own creatures with. Pestilent Syphoner isn't something that pinged across my radar - but I do see what you mean about creatures with evasion. As for Viral Drake, it's a magnificent card - evasion, infect, a big butt, and repeatable proliferation - what is there not to love? It has traditionally performed very well in this deck and has always maintained a decent asking price. Currently the non-foil is around $5 - and the foil print is $11. For an uncommmon, I think the pricing and demand speaks for itself, no?
legendofa on
Mind Blast -Legacy
1 month ago
Would Scroll Rack have a place in here, or is it too slow?
NV_1980 on
Who Else But Krenko!
1 month ago
First, some general comments.
In its current form, your deck has only a few ramp cards. This is a bit of an issue if you want to have enough resources available (from early-game onwards) for casting spells. Red has few options for ramp, of which you've already included some. Other interesting cards could be stuff like Battle Hymn, Seething Song and especially Skirk Prospector. More expensive ramp options include cards like Dockside Extortionist, Jeska's Will and Mana Echoes.
Aside from red ramping options, there are also many artifacts resources for this. Good options include Arcane Signet, Fire Diamond, Gauntlet of Power, Mind Stone, Nyx Lotus and Sol Ring. There are also more expensive options if you really want to go to town: Chrome Mox, Jeweled Lotus and Mox Opal.
Currently your deck hardly contains card-advantage options (draw, tutoring, filtering, etc.). Of course, red has some options for this. Cathartic Reunion, Faithless Looting, Gamble, Thrill of Possibility, Tormenting Voice and Valakut Awakening Flip. Artifacts can help you on this front as well. Endless Atlas and Mind's Eye come to mind, as well as the more expensive stuff like Scroll Rack and Sensei's Divining Top.
Now, with regard to Krenko himself.
He's an exceptionally powerful commander that your opponents are going to try and get rid off for sure. He needs some protection. Lightning Greaves/Swiftfoot Boots are therefore highly recommended. Stuff that gives him protection/indestructible also works. Next, I would expect that if you could, you would use his ability more than once per turn, should you be able to. There are many artifacts out there that allow you to untap Krenko, so that you can use him again during the same turn. Options include but are not limited to Puppet Strings, Staff of Domination, Sword of the Paruns, Thornbite Staff, Thousand-Year Elixir, Umbral Mantle.
Hope this helped.
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