Avalanche Riders

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Time Spiral "Timeshifted" Rare
Urza's Legacy Uncommon
Promo Set Rare

Combos Browse all

Avalanche Riders

Creature — Human Nomad

Haste

Echo (3)(Red) (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Avalanche Riders enters the battlefield, destroy target land.

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Avalanche Riders Discussion

n0bunga on Shankles

1 month ago

I'd cut the forbidden orchard for something like Tarnished Citadel. That's typically more for like an aggressive deck where you don't normally care if you're giving an opponent a token.

As for the creatures I feel like we can make this a good ol' fashioned hatebear deck, especially with Alesha as the Lieutenant. Dudes like Phyrexian Revoker, Aven Mindcensor, Leonin Arbiter, Mentor of the Meek, Gonti, Lord of Luxury, Avalanche Riders etc.

We could even get spicy with a Boonweaver Giant and Pattern of Rebirth combo to essentially play out your deck.

sylvannos on Budget Black Land Destruction Help

1 month ago

Hmmm...$100 is pretty low. That means no Life from the Loam, Fulminator Mage, or even dual lands.

Are you set on keeping this mono-black? There's a lot to be gained from adding red or green, not just because of expensive cards. Green gives you ramp so you can turn 2 Rain of Tears and work your way up to a Death Cloud. Red gives you more land destruction (specifically Molten Rain and Avalanche Riders), plus the absolutely insane Goblin Dark-Dwellers.

If you're staying mono-black, I'd suggest building around Smallpox. You can get your opponent low with Abyssal Persecutor, then finish out the game when it gets sacrificed. It also creates a lot of value when your opponent has to sacrifice a creature.

Smallpox gets even more value when you couple it with Solemn Simulacrum and Filigree Familiar.

Some other cards to consider:

Also check out Budget Magic over at MtG Goldfish. Here is a deck built around Death Cloud that's actually pretty good from what I've seen at my local shop. And here is R/G Land Destruction to give you some more ideas.

J311yPhi5h on Alesha Recursion AER

2 months ago

This deck is good stuff. I think that your weakest card is likely Avalanche Riders. If you're gonna go land destruction then you should have a bit more of it in here than just a few cards. I would recommend putting Erebos, God of the Dead and Archetype of Aggression in there, give you some control over green and white.

Bhaal666 on Alesha Recursion AER

2 months ago

Homeward Path in place of Hammerheim, unless your meta is filled with walk abilities this is what I'd do. Avalanche Riders, Fulminator Mage, and Returned Centaur are the cards I think are most underwhelming. I also don't think land destruction is fun so I'm biased against two of them but without a combo going they don't do anything impactful most the time. Glory can be really nice if you want a bit more protection.

magicevan11 on Feldon, For my Love

2 months ago

Hello. I've been playing Feldon for 2 years. Here is my list: http://tappedout.net/mtg-decks/feldon-v3/

I'll name some cards that you aren't running that I think are invaluable.
Keldon Firebombers, Sandstone Oracle, Pathrazer of Ulamog, Slobad, Goblin Tinkerer, Scrap Mastery, Goblin Matron,Spine of Ish Sah, Codex Shredder, Anger, Avalanche Riders, Solemn Simulacrum, Anvil of Bogardan, Wild Guess, and Cathartic Reunion.

Keldon Firebombers has been helpful against decks that ramp really hard with land. Sandstone Oracle is amazing against any refined deck. Pathrazer of Ulamog just wins the game (I've got him out on turn 4, GG). Slobad, Goblin Tinkerer is very helpful against decks with a lot of artifact removal. Scrap Mastery saves you after someone wipes the board of artifacts. Goblin Welder is found by Goblin Matron, which is insane since Welder is very powerful in a Feldon deck and especially in my list since I run Spine of Ish Sah. Spine of Ish Sah is easy to recur, get out quickly, and is unconditional removal. Codex Shredder basically is repeatable card draw in a feldon deck. Anger helps you play around instant speed removal (no more removal in response to greaves, you still get to activate feldon anyways). Avalanche Riders blows up annoying lands. Solemn Simulacrum ramps you up and draws cards (he's great after Keldon Firebombers ETB trigger). Anvil of Bogardan is a great way to get fatties in your yard. Wild Guess is a great and quick way to enable feldon. Ditto with Cathartic Reunion.

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