Avalanche Riders

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

Printings View all

Set Rarity
Time Spiral "Timeshifted" Rare
Urza's Legacy Uncommon
Promo Set Rare

Combos Browse all

Avalanche Riders

Creature — Human Nomad

Haste

Echo (3)(Red) (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Avalanche Riders enters the battlefield, destroy target land.

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Avalanche Riders Discussion

sylvannos on Budget Black Land Destruction Help

3 weeks ago

Hmmm...$100 is pretty low. That means no Life from the Loam, Fulminator Mage, or even dual lands.

Are you set on keeping this mono-black? There's a lot to be gained from adding red or green, not just because of expensive cards. Green gives you ramp so you can turn 2 Rain of Tears and work your way up to a Death Cloud. Red gives you more land destruction (specifically Molten Rain and Avalanche Riders), plus the absolutely insane Goblin Dark-Dwellers.

If you're staying mono-black, I'd suggest building around Smallpox. You can get your opponent low with Abyssal Persecutor, then finish out the game when it gets sacrificed. It also creates a lot of value when your opponent has to sacrifice a creature.

Smallpox gets even more value when you couple it with Solemn Simulacrum and Filigree Familiar.

Some other cards to consider:

Also check out Budget Magic over at MtG Goldfish. Here is a deck built around Death Cloud that's actually pretty good from what I've seen at my local shop. And here is R/G Land Destruction to give you some more ideas.

J311yPhi5h on Alesha Recursion AER

1 month ago

This deck is good stuff. I think that your weakest card is likely Avalanche Riders. If you're gonna go land destruction then you should have a bit more of it in here than just a few cards. I would recommend putting Erebos, God of the Dead and Archetype of Aggression in there, give you some control over green and white.

Bhaal666 on Alesha Recursion AER

1 month ago

Homeward Path in place of Hammerheim, unless your meta is filled with walk abilities this is what I'd do. Avalanche Riders, Fulminator Mage, and Returned Centaur are the cards I think are most underwhelming. I also don't think land destruction is fun so I'm biased against two of them but without a combo going they don't do anything impactful most the time. Glory can be really nice if you want a bit more protection.

magicevan11 on Feldon, For my Love

1 month ago

Hello. I've been playing Feldon for 2 years. Here is my list: http://tappedout.net/mtg-decks/feldon-v3/

I'll name some cards that you aren't running that I think are invaluable.
Keldon Firebombers, Sandstone Oracle, Pathrazer of Ulamog, Slobad, Goblin Tinkerer, Scrap Mastery, Goblin Matron,Spine of Ish Sah, Codex Shredder, Anger, Avalanche Riders, Solemn Simulacrum, Anvil of Bogardan, Wild Guess, and Cathartic Reunion.

Keldon Firebombers has been helpful against decks that ramp really hard with land. Sandstone Oracle is amazing against any refined deck. Pathrazer of Ulamog just wins the game (I've got him out on turn 4, GG). Slobad, Goblin Tinkerer is very helpful against decks with a lot of artifact removal. Scrap Mastery saves you after someone wipes the board of artifacts. Goblin Welder is found by Goblin Matron, which is insane since Welder is very powerful in a Feldon deck and especially in my list since I run Spine of Ish Sah. Spine of Ish Sah is easy to recur, get out quickly, and is unconditional removal. Codex Shredder basically is repeatable card draw in a feldon deck. Anger helps you play around instant speed removal (no more removal in response to greaves, you still get to activate feldon anyways). Avalanche Riders blows up annoying lands. Solemn Simulacrum ramps you up and draws cards (he's great after Keldon Firebombers ETB trigger). Anvil of Bogardan is a great way to get fatties in your yard. Wild Guess is a great and quick way to enable feldon. Ditto with Cathartic Reunion.

RamaLama on Bring Back The Red Dead

1 month ago

As far as mass removal, Hipparchos, I do have Nevinyrral's Disk in the deck, but I'm kind of limited in this color. Red does do land destruction pretty well, but I'm not a big fan. People don't really like being shut down and not being able to play the game. I do have Keldon Firebombers though, and some spot land removal with Avalanche Riders and Ghost Quarter.

You're right Optimator, that with a couple of exceptions mono-red is a weak color for multi-player EDH. This deck plays really well in Dual Commander, but the more players you add, the weaker the deck gets.

The deck is pretty commander reliant. The CMC for it is currently at 4.34, that's really high. The goal, of course, is to get these high mana cost creatures into your graveyard without casting them in order to bring them back with Feldon. The last time I played this deck was at a LGS. I had played two four player games with different decks, then two of the guys had to go, but one guy wanted to play another game, so I pulled out this deck.

He did a good job of keeping Feldon off the field, once with Darksteel Mutation (luckily I had High Market out). I was able to play Quicksilver Amulet though, and after dropping It That Betrays using the Amulet and then next turn Kiki-Jiki, Mirror Breaker copying the eldrazi, the game was over.

The thing is, if I hadn't gotten Quicksilver Amulet out, my opponent keeping Feldon off the battlefield would have been a serious problem.

Paul.The.Firewood.Salesman on Feldon. Harder. Better. Faster. Stronger.

1 month ago

So far, I found it very dependent on cards that discard. Because of that I put back in Wild Guess and added Mad Prophet. I also found room for All Is Dust because I was definitely lacking in the board wipe category. As much as I love Vedalken Orrery, the fact that Feldon's ability can be done at instant speed if needed is enough for me to take it out. This deck struggles against recursion decks like Karador, Ghost Chieftain. So I added Burn Away to help with that. Might even add in Relic of Progenitus since recursion is pretty popular in my meta, thought having to exile it is bit of a turn off. And finally I added Avalanche Riders because there are A LOT of decks in my meta that run Maze of Ith and it's really, really, really annoying haha.

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