Suppression Field

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Ravnica: City of Guilds Uncommon

Combos Browse all

Suppression Field

Enchantment

Activated abilities cost (2) more to play unless they're mana abilities.

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Suppression Field Discussion

solarPULSAR on UW Control

1 week ago

You could try adding more pillowfort elements, like Ghostly Prison or stuff like Runed Halo or Suppression Field

Winterblast on Troll

1 week ago

I would say Suppression Field and Thalia, Heretic Cathar would troll a format with lots of fetchlands and other nonbasics very well. Planeswalkers also don't like the suppression field...add Torpor Orb and finish with Eater of Days

AtashiDesu on I Must Stax You a Question

1 week ago

Thanks for your feedback, MartialArt! I know it's not the most Stax-y of Staxes (and I do run an Oloro Light-Stax-Pillowfort EDH that can get pretty mean, and I was trying to build something different), I was mostly focusing on the interactions of the red punisher enchantments and the (mainly) white stuff that's prevents you from preventing the punishing, not hard-core Staxing.

My playgroup doesn't have many fast/aggro decks, so I'm not TOO worried about being overwhelmed by speed, but I could definitely speed it up a bit. The thing is, those Loci can get out of hand pretty fast (I've played games where each land drop for several turns was either a Locus or a Thespian Stage that became a Locus; three Cloudposts, a Thespian-Cloudpost, and two Glimmerposts on turn five gives 21 mana total. I could hardcast both Kozilek and Ulamog for that...). I know it's not guaranteed to have that great a hand a draws every game, but it's still pretty good. Unless you can suggest another land that can tap for 4+ mana that doesn't cost a firstborn child, those are sticking around (I find they work really well with Static Orb, since untapping two permanents can net me anywhere 4-10 mana easily). Boros Garrison also lets me return the Glimmerpost to my hand and replay it to gain back some of the life I've lost to punishment enchantments I couldn't avoid, as well as provided another multiple-mana-per-untapped-permanent outlet once Stasis Orb shows up (and provides the necessary colored Mana while at it).

I will add some more mana rocks, though, since those aren't limited to one per turn and can help ramp faster. Mind Stone is cheap and also draws me a card once it's further in the game and it's not needed so much; I'll probably toss in a playset of that.

Angelic Arbiter is mainly there to interact with Antagonism/Angel's Trumpet and Impatience (only allowing opponents to do one, causing them to always take damage each turn). She is really pricey, but that's what the Quicksilver Amulet is mostly for (or for throwing down a surprise Stuffy Doll to block a big attacker...).

I suppose I could take it out and replace it with something like Peacekeeper... if no creatures can attack, it makes it that much harder to kill me, and Angel's Trumpet will interact well with that. Having to pay 1W every turn to keep it going sucks, especially if I've got Static Orb out, but then Boros Garrison will pay for it itself and the other permanent can be something like the Cloudpost to get me multiple mana...

Either way, dropping Arbiter negates the appeal of Quicksilver almost entirely (not really worth running just to ninja out a Stuffy Doll for a surprise blocker, and without the two creatures that cost multiple colored Mana it's not so necessary to help convert my colorless Locus mana to creatures).

I will cut Michiko and Farsight, though; I wasn't too sure about putting them in to begin with (although I considered adding a damage-reducer to lower the amount I can take and make their trigger less dangerous, like Divine Presence)

As for Sign in Blood, Phyrexian Arena, and Pox... I don't want black in the deck (and BB-BBB cost on one permanent is waaay too much for a splash, especially when I'm trying to take advantage of lots of colorless Mana), so those are out. Maybe something like Howling Mine (I know it helps them too, but hopefully they will have a harder time taking advantage of the extra card).

I'll go looking for more cards to slow them down (maybe something like Thorn of Amethyst or Lodestone Golem to increase costs, and mainboarding a copy or two Suppression Field for the same reason...). Maybe toss in a Torpor Orb and/or Cursed Totem to cripple creature-based decks a bit more, too.

The main thing is, I wanted the build to be not typical Stax, but punisher Stax. I'll keep troubleshoot it to improve, but I really don't want to stray from the concept (otherwise it's just plain old Stax that everyone has seen...)

Again, thank you for taking the time to look at my deck and offer help! It really is appreciated, and I'm going to do my best to take the advice as much as I can without compromising the core of the deck!

-Atashi

EpicDermis on Enchanting the Enchanter

1 month ago

This is Bean.

Budget Suggestions:

More expensive options, or later upgrades to the deck:

elfric on Endless Red Tape: GAAIV EDH

1 month ago

are Mulldrifter and Solemn Simulacrum really pulling their weight?also cmc3 counterspells that cannot profit from your commanders discount seem weak - atleast Absorb

i like Arcane Denial as a hard counter.

you could punish creatureramp and lots of creature combos with Cursed Totem or Linvala, Keeper of Silence.

Angel of Jubilation and Suppression Field punish fetchlands as well as other stuff like alot of infinite combos or necropotence.

then there are Torpor Orb or Hushwing Gryff which wouldnt hinder you with mullldrifter and jens gone. these hinder alot of value etb as well as some combos like kikijiki and further can protect your board against any kind of Aura Shards or Reclamation Sage.

your not going for MLD but play cruciblestrip lock as well as sun titan and wordqueller - i want to suggest Dust Bowl and Drownyard Temple.

Officer_Dragon on I can't lose the game and you can't have fun

1 month ago

Sogatog holy crap that's a lot of suggestions and they all make sense. Open the Vaults is for sure an amazing sideboard card against board wipes for Starfield of Nyx and Porphyry Nodes can easily replace Authority of the Consuls.

At first I didn't realize Thalia, Guardian of Thraben was symmetrical, but know that I know this that is coming out.

Suppression Field is really sweet and will be put in, and I don't need as many Rule of Law effects. Oblivion Ring will also be put in.

Thank you for all of the suggestions.

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